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      1 /*
      2 * Copyright 2012 Google Inc.
      3 *
      4 * Use of this source code is governed by a BSD-style license that can be
      5 * found in the LICENSE file.
      6 */
      7 
      8 #include "gm.h"
      9 #include "SkBlurMaskFilter.h"
     10 #include "SkBlurMask.h"
     11 #include "SkCanvas.h"
     12 #include "SkPath.h"
     13 
     14 #define STROKE_WIDTH    SkIntToScalar(10)
     15 
     16 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
     17 
     18 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
     19     canvas->drawRect(r, p);
     20 }
     21 
     22 static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
     23     SkRect  rect;
     24     SkPath  path;
     25 
     26     rect = r;
     27     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     28     path.addRect(rect);
     29     rect = r;
     30     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     31 
     32     path.addRect(rect);
     33     path.setFillType(SkPath::kEvenOdd_FillType);
     34 
     35     canvas->drawPath(path, p);
     36 }
     37 
     38 static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
     39     SkRect  rect;
     40     SkPath  path;
     41 
     42     rect = r;
     43     rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     44     path.addRect(rect);
     45     rect = r;
     46     rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
     47 
     48     rect.offset(7, -7);
     49 
     50     path.addRect(rect);
     51     path.setFillType(SkPath::kEvenOdd_FillType);
     52 
     53     canvas->drawPath(path, p);
     54 }
     55 
     56 #include "SkGradientShader.h"
     57 
     58 typedef void (*PaintProc)(SkPaint*, SkScalar width);
     59 
     60 static const char* gBlurStyle2Name[] = {
     61     "normal",
     62     "solid",
     63     "outer",
     64     "inner"
     65 };
     66 
     67 class BlurRectGM : public skiagm::GM {
     68       SkAutoTUnref<SkMaskFilter> fMaskFilter;
     69       SkString  fName;
     70       PaintProc fPProc;
     71       SkAlpha   fAlpha;
     72 public:
     73     BlurRectGM(const char name[], PaintProc pproc, U8CPU alpha,
     74                SkBlurMaskFilter::BlurStyle bs) :
     75         fMaskFilter(SkBlurMaskFilter::Create(STROKE_WIDTH/2, bs,
     76                     SkBlurMaskFilter::kHighQuality_BlurFlag))
     77                   , fName(name)
     78                   , fPProc(pproc)
     79                   , fAlpha(SkToU8(alpha)) {
     80         fName.appendf("_%s", gBlurStyle2Name[bs]);
     81     }
     82 
     83 protected:
     84     virtual SkString onShortName() {
     85         return fName;
     86     }
     87 
     88     virtual SkISize onISize() {
     89         return SkISize::Make(640, 480);
     90     }
     91 
     92     virtual void onDraw(SkCanvas* canvas) {
     93         canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
     94 
     95         SkRect  r = { 0, 0, 250, 120 };
     96 
     97         SkPaint paint;
     98         paint.setMaskFilter(fMaskFilter);
     99         if (fPProc) {
    100             fPProc(&paint, r.width());
    101         }
    102         paint.setAlpha(fAlpha);
    103 
    104         static const Proc procs[] = {
    105             fill_rect, draw_donut, draw_donut_skewed
    106         };
    107 
    108         this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
    109         canvas->translate(r.width() * 4/3, 0);
    110         this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
    111     }
    112 
    113     virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; }
    114 
    115 private:
    116     void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
    117                    bool doClip, const Proc procs[], size_t procsCount) {
    118         SkAutoCanvasRestore acr(canvas, true);
    119         for (size_t i = 0; i < procsCount; ++i) {
    120             if (doClip) {
    121                 SkRect clipRect(r);
    122                 clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
    123                 canvas->save();
    124                 canvas->clipRect(r);
    125             }
    126             procs[i](canvas, r, paint);
    127             if (doClip) {
    128                 canvas->restore();
    129             }
    130             canvas->translate(0, r.height() * 4/3);
    131         }
    132     }
    133 private:
    134     typedef GM INHERITED;
    135 };
    136 
    137 class BlurRectCompareGM : public skiagm::GM {
    138     SkString  fName;
    139     unsigned int fRectWidth, fRectHeight;
    140     SkScalar fRadius;
    141     SkBlurMask::Style fStyle;
    142 public:
    143     BlurRectCompareGM(const char name[], unsigned int rectWidth, unsigned int rectHeight, float radius, SkBlurMask::Style style)
    144         : fName(name)
    145         , fRectWidth(rectWidth)
    146         , fRectHeight(rectHeight)
    147         , fRadius(radius)
    148         , fStyle(style)
    149         {}
    150 
    151     int width() const {
    152         return fRectWidth;
    153     }
    154     int height() const {
    155         return fRectHeight;
    156     }
    157     SkScalar radius() const {
    158         return fRadius;
    159     }
    160     SkBlurMask::Style style() const {
    161         return fStyle;
    162     }
    163 
    164 protected:
    165     virtual SkString onShortName() {
    166         return fName;
    167     }
    168 
    169     virtual SkISize onISize() {
    170         return SkISize::Make(640, 480);
    171     }
    172 
    173     virtual bool makeMask(SkMask *m, const SkRect&) = 0;
    174 
    175     virtual void onDraw(SkCanvas* canvas) {
    176         SkRect r;
    177         r.setWH(SkIntToScalar(fRectWidth), SkIntToScalar(fRectHeight));
    178 
    179         SkISize canvas_size = canvas->getDeviceSize();
    180         int center_x = (canvas_size.fWidth - (int)(r.width()))/2;
    181         int center_y = (canvas_size.fHeight - (int)(r.height()))/2;
    182 
    183         SkMask mask;
    184 
    185         if (!this->makeMask(&mask, r)) {
    186             SkPaint paint;
    187             r.offset( SkIntToScalar(center_x), SkIntToScalar(center_y) );
    188             canvas->drawRect(r,paint);
    189             return;
    190         }
    191         SkAutoMaskFreeImage amfi(mask.fImage);
    192 
    193         SkBitmap bm;
    194         bm.setConfig(SkBitmap::kA8_Config, mask.fBounds.width(), mask.fBounds.height());
    195         bm.setPixels(mask.fImage);
    196 
    197         center_x = (canvas_size.fWidth - mask.fBounds.width())/2;
    198         center_y = (canvas_size.fHeight - mask.fBounds.height())/2;
    199 
    200         canvas->drawBitmap(bm, SkIntToScalar(center_x), SkIntToScalar(center_y), NULL);
    201     }
    202 
    203     virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; }
    204 
    205 private:
    206     typedef GM INHERITED;
    207 };
    208 
    209 class BlurRectFastGM: public BlurRectCompareGM {
    210 public:
    211     BlurRectFastGM(const char name[], unsigned int rect_width,
    212                    unsigned int rect_height, float blur_radius,
    213                    SkBlurMask::Style style) :
    214         INHERITED(name, rect_width, rect_height, blur_radius, style)
    215         {
    216 
    217         }
    218 protected:
    219     virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
    220         return SkBlurMask::BlurRect(m, r, this->radius(), this->style());
    221     }
    222 private:
    223     typedef BlurRectCompareGM INHERITED;
    224 };
    225 
    226 class BlurRectSlowGM: public BlurRectCompareGM {
    227 public:
    228     BlurRectSlowGM(const char name[], unsigned int rect_width, unsigned int rect_height,
    229                    float blur_radius, SkBlurMask::Style style) :
    230         INHERITED(name, rect_width, rect_height, blur_radius, style)
    231         {
    232 
    233         }
    234 protected:
    235     virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
    236         SkMask src;
    237         r.roundOut(&src.fBounds);
    238         src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop);  // move to origin
    239         src.fFormat = SkMask::kA8_Format;
    240         src.fRowBytes = src.fBounds.width();
    241         src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
    242         SkAutoMaskFreeImage amfi(src.fImage);
    243 
    244         memset(src.fImage, 0xff, src.computeTotalImageSize());
    245 
    246         return SkBlurMask::Blur(m, src, this->radius(), this->style(), this->getQuality());
    247     }
    248 
    249     virtual SkBlurMask::Quality getQuality() {
    250         return SkBlurMask::kHigh_Quality;
    251     }
    252 private:
    253     typedef BlurRectCompareGM INHERITED;
    254 };
    255 
    256 class BlurRectSlowLowGM: public BlurRectSlowGM {
    257 public:
    258     BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
    259                       float blurRadius, SkBlurMask::Style style) :
    260         INHERITED(name, rectWidth, rectHeight, blurRadius, style)
    261         {
    262 
    263         }
    264 protected:
    265     virtual SkBlurMask::Quality getQuality() SK_OVERRIDE {
    266         return SkBlurMask::kLow_Quality;
    267     }
    268 private:
    269     typedef BlurRectSlowGM INHERITED;
    270 };
    271 
    272 class BlurRectGroundTruthGM: public BlurRectCompareGM {
    273 public:
    274     BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
    275                           float blurRadius, SkBlurMask::Style style) :
    276         INHERITED(name, rectWidth, rectHeight, blurRadius, style)
    277         {
    278 
    279         }
    280 protected:
    281     virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE {
    282         SkMask src;
    283         r.roundOut(&src.fBounds);
    284         src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop);  // move to origin
    285         src.fFormat = SkMask::kA8_Format;
    286         src.fRowBytes = src.fBounds.width();
    287         src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
    288         SkAutoMaskFreeImage amfi(src.fImage);
    289 
    290         memset(src.fImage, 0xff, src.computeTotalImageSize());
    291 
    292         return SkBlurMask::BlurGroundTruth(m, src, this->radius(), this->style());
    293     }
    294 
    295     virtual SkBlurMask::Quality getQuality() {
    296         return SkBlurMask::kHigh_Quality;
    297     }
    298 private:
    299     typedef BlurRectCompareGM INHERITED;
    300 };
    301 
    302 
    303 //////////////////////////////////////////////////////////////////////////////
    304 
    305 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kNormal_BlurStyle);)
    306 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kSolid_BlurStyle);)
    307 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kOuter_BlurStyle);)
    308 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kInner_BlurStyle);)
    309 
    310 // regular size rects, blurs should be small enough not to completely overlap.
    311 
    312 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, 2,  SkBlurMask::kNormal_Style);)
    313 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, 20, SkBlurMask::kNormal_Style);)
    314 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, 2,  SkBlurMask::kNormal_Style);)
    315 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, 20, SkBlurMask::kNormal_Style);)
    316 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, 2,  SkBlurMask::kInner_Style);)
    317 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, 20, SkBlurMask::kInner_Style);)
    318 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, 2,  SkBlurMask::kInner_Style);)
    319 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, 20, SkBlurMask::kInner_Style);)
    320 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, 2,  SkBlurMask::kOuter_Style);)
    321 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, 20, SkBlurMask::kOuter_Style);)
    322 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, 2,  SkBlurMask::kOuter_Style);)
    323 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, 20, SkBlurMask::kOuter_Style);)
    324 
    325 // skinny tall rects, blurs overlap in X but not y
    326 
    327 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, 2 , SkBlurMask::kNormal_Style);)
    328 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, 20, SkBlurMask::kNormal_Style);)
    329 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, 2 , SkBlurMask::kNormal_Style);)
    330 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, 20, SkBlurMask::kNormal_Style);)
    331 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, 2 , SkBlurMask::kInner_Style);)
    332 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, 20, SkBlurMask::kInner_Style);)
    333 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, 2 , SkBlurMask::kInner_Style);)
    334 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, 20, SkBlurMask::kInner_Style);)
    335 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, 2 , SkBlurMask::kOuter_Style);)
    336 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, 20, SkBlurMask::kOuter_Style);)
    337 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, 2 , SkBlurMask::kOuter_Style);)
    338 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, 20, SkBlurMask::kOuter_Style);)
    339 
    340 // tiny rects, blurs overlap in X and Y
    341 
    342 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, 2 , SkBlurMask::kNormal_Style);)
    343 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, 20, SkBlurMask::kNormal_Style);)
    344 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, 2 , SkBlurMask::kNormal_Style);)
    345 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, 20, SkBlurMask::kNormal_Style);)
    346 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, 2 , SkBlurMask::kInner_Style);)
    347 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, 20, SkBlurMask::kInner_Style);)
    348 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, 2 , SkBlurMask::kInner_Style);)
    349 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, 20, SkBlurMask::kInner_Style);)
    350 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, 2 , SkBlurMask::kOuter_Style);)
    351 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, 20, SkBlurMask::kOuter_Style);)
    352 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, 2 , SkBlurMask::kOuter_Style);)
    353 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, 20, SkBlurMask::kOuter_Style);)
    354 
    355 
    356 #if 0
    357 // dont' need to GM the gaussian convolution; it's slow and intended
    358 // as a ground truth comparison only.  Leaving these here in case we
    359 // ever want to turn these back on for debugging reasons.
    360 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_1_simple", 25, 100, 1);)
    361 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_2_simple", 25, 100, 2);)
    362 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_3_simple", 25, 100, 3);)
    363 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_4_simple", 25, 100, 4);)
    364 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_5_simple", 25, 100, 5);)
    365 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_6_simple", 25, 100, 6);)
    366 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_7_simple", 25, 100, 7);)
    367 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_8_simple", 25, 100, 8);)
    368 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_9_simple", 25, 100, 9);)
    369 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_10_simple", 25, 100, 10);)
    370 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11);)
    371 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12);)
    372 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13);)
    373 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14);)
    374 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15);)
    375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16);)
    376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17);)
    377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18);)
    378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19);)
    379 #endif
    380