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      1 
      2 /*
      3  * Copyright 2011 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 #include "gm.h"
      9 #include "SkPath.h"
     10 #include "SkRegion.h"
     11 #include "SkShader.h"
     12 #include "SkUtils.h"
     13 #include "SkColorPriv.h"
     14 #include "SkColorFilter.h"
     15 #include "SkTypeface.h"
     16 
     17 // effects
     18 #include "SkGradientShader.h"
     19 #include "SkUnitMappers.h"
     20 #include "SkBlurDrawLooper.h"
     21 
     22 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
     23     bm->setConfig(config, w, h);
     24     bm->allocPixels();
     25     bm->eraseColor(SK_ColorTRANSPARENT);
     26 
     27     SkCanvas    canvas(*bm);
     28     SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
     29     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
     30     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
     31     SkPaint     paint;
     32 
     33     SkUnitMapper*   um = NULL;
     34 
     35     um = new SkCosineMapper;
     36 //    um = new SkDiscreteMapper(12);
     37 
     38     SkAutoUnref au(um);
     39 
     40     paint.setDither(true);
     41     paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
     42                 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref();
     43     canvas.drawPaint(paint);
     44 }
     45 
     46 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter,
     47                   SkShader::TileMode tmx, SkShader::TileMode tmy) {
     48     SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
     49     paint->setShader(shader)->unref();
     50     paint->setFilterBitmap(filter);
     51 }
     52 
     53 static const SkBitmap::Config gConfigs[] = {
     54     SkBitmap::kARGB_8888_Config,
     55     SkBitmap::kRGB_565_Config,
     56 };
     57 
     58 class TilingGM : public skiagm::GM {
     59     SkBlurDrawLooper    fLooper;
     60 public:
     61     TilingGM(bool powerOfTwoSize)
     62             : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2), 0x88000000)
     63             , fPowerOfTwoSize(powerOfTwoSize) {
     64     }
     65 
     66     SkBitmap    fTexture[SK_ARRAY_COUNT(gConfigs)];
     67 
     68 protected:
     69 
     70     enum {
     71         kPOTSize = 32,
     72         kNPOTSize = 21,
     73     };
     74 
     75     SkString onShortName() {
     76         SkString name("tilemodes");
     77         if (!fPowerOfTwoSize) {
     78             name.append("_npot");
     79         }
     80         return name;
     81     }
     82 
     83     SkISize onISize() { return SkISize::Make(880, 560); }
     84 
     85     virtual void onOnceBeforeDraw() SK_OVERRIDE {
     86         int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
     87         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
     88             makebm(&fTexture[i], gConfigs[i], size, size);
     89         }
     90     }
     91 
     92     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
     93 
     94         int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
     95 
     96         SkRect r = { 0, 0, SkIntToScalar(size*2), SkIntToScalar(size*2) };
     97 
     98         static const char* gConfigNames[] = { "8888", "565", "4444" };
     99 
    100         static const bool           gFilters[] = { false, true };
    101         static const char*          gFilterNames[] = {     "point",                     "bilinear" };
    102 
    103         static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
    104         static const char*          gModeNames[] = {    "C",                    "R",                   "M" };
    105 
    106         SkScalar y = SkIntToScalar(24);
    107         SkScalar x = SkIntToScalar(10);
    108 
    109         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    110             for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    111                 SkPaint p;
    112                 SkString str;
    113                 p.setAntiAlias(true);
    114                 p.setDither(true);
    115                 p.setLooper(&fLooper);
    116                 str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
    117 
    118                 p.setTextAlign(SkPaint::kCenter_Align);
    119                 canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
    120 
    121                 x += r.width() * 4 / 3;
    122             }
    123         }
    124 
    125         y += SkIntToScalar(16);
    126 
    127         for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
    128             for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
    129                 x = SkIntToScalar(10);
    130                 for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    131                     for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    132                         SkPaint paint;
    133 #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue
    134       // on SGX where resizing NPOT textures to POT textures exhibits a driver bug.
    135                         if (!fPowerOfTwoSize) {
    136                             makebm(&fTexture[i], gConfigs[i], size, size);
    137                         }
    138 #endif
    139                         setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
    140                         paint.setDither(true);
    141 
    142                         canvas->save();
    143                         canvas->translate(x, y);
    144                         canvas->drawRect(r, paint);
    145                         canvas->restore();
    146 
    147                         x += r.width() * 4 / 3;
    148                     }
    149                 }
    150                 {
    151                     SkPaint p;
    152                     SkString str;
    153                     p.setAntiAlias(true);
    154                     p.setLooper(&fLooper);
    155                     str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
    156                     canvas->drawText(str.c_str(), str.size(), x, y + r.height() * 2 / 3, p);
    157                 }
    158 
    159                 y += r.height() * 4 / 3;
    160             }
    161         }
    162     }
    163 
    164 private:
    165     bool fPowerOfTwoSize;
    166     typedef skiagm::GM INHERITED;
    167 };
    168 
    169 static const int gWidth = 32;
    170 static const int gHeight = 32;
    171 
    172 static SkShader* make_bm(SkShader::TileMode tx, SkShader::TileMode ty) {
    173     SkBitmap bm;
    174     makebm(&bm, SkBitmap::kARGB_8888_Config, gWidth, gHeight);
    175     return SkShader::CreateBitmapShader(bm, tx, ty);
    176 }
    177 
    178 static SkShader* make_grad(SkShader::TileMode tx, SkShader::TileMode ty) {
    179     SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} };
    180     SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 };
    181     SkScalar rad = SkIntToScalar(gWidth)/2;
    182     SkColor colors[] = { 0xFFFF0000, 0xFF0044FF };
    183 
    184     int index = (int)ty;
    185     switch (index % 3) {
    186         case 0:
    187             return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
    188         case 1:
    189             return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
    190         case 2:
    191             return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
    192     }
    193 
    194     return NULL;
    195 }
    196 
    197 typedef SkShader* (*ShaderProc)(SkShader::TileMode, SkShader::TileMode);
    198 
    199 class Tiling2GM : public skiagm::GM {
    200     ShaderProc fProc;
    201     SkString   fName;
    202 public:
    203     Tiling2GM(ShaderProc proc, const char name[]) : fProc(proc) {
    204         fName.printf("tilemode_%s", name);
    205     }
    206 
    207 protected:
    208     SkString onShortName() {
    209         return fName;
    210     }
    211 
    212     SkISize onISize() { return SkISize::Make(880, 560); }
    213 
    214     virtual void onDraw(SkCanvas* canvas) {
    215         canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
    216 
    217         const SkScalar w = SkIntToScalar(gWidth);
    218         const SkScalar h = SkIntToScalar(gHeight);
    219         SkRect r = { -w, -h, w*2, h*2 };
    220 
    221         static const SkShader::TileMode gModes[] = {
    222             SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode
    223         };
    224         static const char* gModeNames[] = {
    225             "Clamp", "Repeat", "Mirror"
    226         };
    227 
    228         SkScalar y = SkIntToScalar(24);
    229         SkScalar x = SkIntToScalar(66);
    230 
    231         SkPaint p;
    232         p.setAntiAlias(true);
    233         p.setTextAlign(SkPaint::kCenter_Align);
    234 
    235         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    236             SkString str(gModeNames[kx]);
    237             canvas->drawText(str.c_str(), str.size(), x + r.width()/2, y, p);
    238             x += r.width() * 4 / 3;
    239         }
    240 
    241         y += SkIntToScalar(16) + h;
    242         p.setTextAlign(SkPaint::kRight_Align);
    243 
    244         for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
    245             x = SkIntToScalar(16) + w;
    246 
    247             SkString str(gModeNames[ky]);
    248             canvas->drawText(str.c_str(), str.size(), x, y + h/2, p);
    249 
    250             x += SkIntToScalar(50);
    251             for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
    252                 SkPaint paint;
    253                 paint.setShader(fProc(gModes[kx], gModes[ky]))->unref();
    254 
    255                 canvas->save();
    256                 canvas->translate(x, y);
    257                 canvas->drawRect(r, paint);
    258                 canvas->restore();
    259 
    260                 x += r.width() * 4 / 3;
    261             }
    262             y += r.height() * 4 / 3;
    263         }
    264     }
    265 
    266 private:
    267     typedef skiagm::GM INHERITED;
    268 };
    269 
    270 //////////////////////////////////////////////////////////////////////////////
    271 
    272 DEF_GM( return new TilingGM(true); )
    273 DEF_GM( return new TilingGM(false); )
    274 DEF_GM( return new Tiling2GM(make_bm, "bitmap"); )
    275 DEF_GM( return new Tiling2GM(make_grad, "gradient"); )
    276