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  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.h 38 const struct gl_texture_object *tObj,
s_texfilter.c 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda)
613 return tObj->BaseLevel;
614 else if (lambda > tObj->_MaxLambda)
615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda);
617 return (GLint) (tObj->BaseLevel + lambda);
625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda)
631 else if (lambda > tObj->_MaxLambda + 0.4999F)
632 l = tObj->_MaxLambda + 0.4999F;
635 level = (GLint) (tObj->BaseLevel + l + 0.5F)
    [all...]
s_context.h 56 const struct gl_texture_object *tObj,
  /external/mesa3d/src/mesa/swrast/
s_texfilter.h 38 const struct gl_texture_object *tObj,
s_texfilter.c 610 linear_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda)
613 return tObj->BaseLevel;
614 else if (lambda > tObj->_MaxLambda)
615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda);
617 return (GLint) (tObj->BaseLevel + lambda);
625 nearest_mipmap_level(const struct gl_texture_object *tObj, GLfloat lambda)
631 else if (lambda > tObj->_MaxLambda + 0.4999F)
632 l = tObj->_MaxLambda + 0.4999F;
635 level = (GLint) (tObj->BaseLevel + l + 0.5F)
    [all...]
s_context.h 56 const struct gl_texture_object *tObj,
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_texture.h 44 struct gl_texture_object *tObj);
st_cb_texture.c     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.h 44 struct gl_texture_object *tObj);
st_cb_texture.c     [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i915_texstate.c 140 struct gl_texture_object *tObj = tUnit->_Current;
141 struct intel_texture_object *intelObj = intel_texture_object(tObj);
164 firstImage = tObj->Image[0][tObj->BaseLevel];
171 tObj->DepthMode);
188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
266 tObj->Target != GL_TEXTURE_3D) {
267 if (tObj->Target == GL_TEXTURE_1D)
294 if (tObj->Target == GL_TEXTURE_1D
    [all...]
i830_texstate.c 122 struct gl_texture_object *tObj = tUnit->_Current;
123 struct intel_texture_object *intelObj = intel_texture_object(tObj);
146 firstImage = tObj->Image[0][tObj->BaseLevel];
148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
179 if (tObj->Target == GL_TEXTURE_CUBE_MAP)
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
290 if (tObj->Target == GL_TEXTURE_3D)
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_texstate.c 140 struct gl_texture_object *tObj = tUnit->_Current;
141 struct intel_texture_object *intelObj = intel_texture_object(tObj);
164 firstImage = tObj->Image[0][tObj->BaseLevel];
171 tObj->DepthMode);
188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
266 tObj->Target != GL_TEXTURE_3D) {
267 if (tObj->Target == GL_TEXTURE_1D)
294 if (tObj->Target == GL_TEXTURE_1D
    [all...]
i830_texstate.c 122 struct gl_texture_object *tObj = tUnit->_Current;
123 struct intel_texture_object *intelObj = intel_texture_object(tObj);
146 firstImage = tObj->Image[0][tObj->BaseLevel];
148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
179 if (tObj->Target == GL_TEXTURE_CUBE_MAP)
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
290 if (tObj->Target == GL_TEXTURE_3D)
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/x509/
Holder.java 108 ASN1TaggedObject tObj = ASN1TaggedObject.getInstance(seq
111 switch (tObj.getTagNo())
114 baseCertificateID = IssuerSerial.getInstance(tObj, false);
117 entityName = GeneralNames.getInstance(tObj, false);
120 objectDigestInfo = ObjectDigestInfo.getInstance(tObj, false);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex_validate.c 23 struct gl_texture_object *tObj = &intelObj->base;
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj->BaseLevel |
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_validate.c 23 struct gl_texture_object *tObj = &intelObj->base;
27 intelObj->_MaxLevel = tObj->BaseLevel;
29 intelObj->_MaxLevel = tObj->_MaxLevel;
39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
40 struct intel_texture_object *intelObj = intel_texture_object(tObj);
48 if (tObj->Target == GL_TEXTURE_BUFFER)
58 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
63 * For pre-gen4, we have to match first_level == tObj->BaseLevel,
70 intelObj->mt->first_level != tObj->BaseLevel |
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_wm_surface_state.c 238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
241 intel_buffer_object(tObj->BufferObject);
243 gl_format format = tObj->_BufferObjectFormat;
298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
299 struct intel_texture_object *intelObj = intel_texture_object(tObj);
301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
306 if (tObj->Target == GL_TEXTURE_BUFFER) {
326 surf->ss0.surface_type = translate_tex_target(tObj->Target);
329 tObj->DepthMode
    [all...]
brw_wm_surface_state.c 720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
723 intel_buffer_object(tObj->BufferObject);
725 gl_format format = tObj->_BufferObjectFormat;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_wm_surface_state.c 238 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
241 intel_buffer_object(tObj->BufferObject);
243 gl_format format = tObj->_BufferObjectFormat;
298 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
299 struct intel_texture_object *intelObj = intel_texture_object(tObj);
301 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
306 if (tObj->Target == GL_TEXTURE_BUFFER) {
326 surf->ss0.surface_type = translate_tex_target(tObj->Target);
329 tObj->DepthMode
    [all...]
brw_wm_surface_state.c 720 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
723 intel_buffer_object(tObj->BufferObject);
725 gl_format format = tObj->_BufferObjectFormat;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.c 248 * @param[in] tObj texture object whose LOD values to calculate
252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj,
258 switch (tObj->Target) {
266 minLod = maxLod = tObj->BaseLevel;
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
269 minLod = MAX2(minLod, tObj->BaseLevel);
270 minLod = MIN2(minLod, tObj->MaxLevel);
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
272 maxLod = MIN2(maxLod, tObj->MaxLevel);
273 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.c 248 * @param[in] tObj texture object whose LOD values to calculate
252 static void calculate_min_max_lod(struct gl_sampler_object *samp, struct gl_texture_object *tObj,
258 switch (tObj->Target) {
266 minLod = maxLod = tObj->BaseLevel;
268 minLod = tObj->BaseLevel + (GLint)(samp->MinLod);
269 minLod = MAX2(minLod, tObj->BaseLevel);
270 minLod = MIN2(minLod, tObj->MaxLevel);
271 maxLod = tObj->BaseLevel + (GLint)(samp->MaxLod + 0.5);
272 maxLod = MIN2(maxLod, tObj->MaxLevel);
273 maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxNumLevels - 1 + minLod)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_tex.c 67 struct gl_texture_object *tObj = &t->base;
111 if (tObj->Target != GL_TEXTURE_1D) {
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_tex.c 67 struct gl_texture_object *tObj = &t->base;
111 if (tObj->Target != GL_TEXTURE_1D) {

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