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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // This file contains definitions for mock objects, used for testing.
      6 
      7 // TODO(apatrick): This file "manually" defines some mock objects. Using gMock
      8 // would be definitely preferable, unfortunately it doesn't work on Windows yet.
      9 
     10 #ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
     11 #define GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
     12 
     13 #include <string>
     14 #include <vector>
     15 
     16 #include "base/logging.h"
     17 #include "gpu/command_buffer/service/cmd_parser.h"
     18 #include "gpu/command_buffer/service/cmd_buffer_engine.h"
     19 #include "gpu/command_buffer/service/memory_tracking.h"
     20 #include "gpu/command_buffer/service/program_cache.h"
     21 #include "gpu/command_buffer/service/shader_translator.h"
     22 #include "testing/gmock/include/gmock/gmock.h"
     23 
     24 namespace gpu {
     25 
     26 // Mocks an AsyncAPIInterface, using GMock.
     27 class AsyncAPIMock : public AsyncAPIInterface {
     28  public:
     29   AsyncAPIMock();
     30   virtual ~AsyncAPIMock();
     31 
     32   // Predicate that matches args passed to DoCommand, by looking at the values.
     33   class IsArgs {
     34    public:
     35     IsArgs(unsigned int arg_count, const void* args)
     36         : arg_count_(arg_count),
     37           args_(static_cast<CommandBufferEntry*>(const_cast<void*>(args))) {
     38     }
     39 
     40     bool operator() (const void* _args) const {
     41       const CommandBufferEntry* args =
     42           static_cast<const CommandBufferEntry*>(_args) + 1;
     43       for (unsigned int i = 0; i < arg_count_; ++i) {
     44         if (args[i].value_uint32 != args_[i].value_uint32) return false;
     45       }
     46       return true;
     47     }
     48 
     49    private:
     50     unsigned int arg_count_;
     51     CommandBufferEntry *args_;
     52   };
     53 
     54   MOCK_METHOD3(DoCommand, error::Error(
     55       unsigned int command,
     56       unsigned int arg_count,
     57       const void* cmd_data));
     58 
     59   const char* GetCommandName(unsigned int command_id) const {
     60     return "";
     61   };
     62 
     63   // Sets the engine, to forward SetToken commands to it.
     64   void set_engine(CommandBufferEngine *engine) { engine_ = engine; }
     65 
     66   // Forwards the SetToken commands to the engine.
     67   void SetToken(unsigned int command,
     68                 unsigned int arg_count,
     69                 const void* _args);
     70 
     71  private:
     72   CommandBufferEngine *engine_;
     73 };
     74 
     75 namespace gles2 {
     76 
     77 class MockShaderTranslator : public ShaderTranslatorInterface {
     78  public:
     79   MockShaderTranslator();
     80   virtual ~MockShaderTranslator();
     81 
     82   MOCK_METHOD5(Init, bool(
     83       ShShaderType shader_type,
     84       ShShaderSpec shader_spec,
     85       const ShBuiltInResources* resources,
     86       GlslImplementationType glsl_implementation_type,
     87       GlslBuiltInFunctionBehavior glsl_built_in_function_behavior));
     88   MOCK_METHOD1(Translate, bool(const char* shader));
     89   MOCK_CONST_METHOD0(translated_shader, const char*());
     90   MOCK_CONST_METHOD0(info_log, const char*());
     91   MOCK_CONST_METHOD0(attrib_map, const VariableMap&());
     92   MOCK_CONST_METHOD0(uniform_map, const VariableMap&());
     93   MOCK_CONST_METHOD0(name_map, const NameMap&());
     94   MOCK_CONST_METHOD0(
     95       GetStringForOptionsThatWouldEffectCompilation, std::string());
     96 };
     97 
     98 class MockProgramCache : public ProgramCache {
     99  public:
    100   MockProgramCache();
    101   virtual ~MockProgramCache();
    102 
    103   MOCK_METHOD7(LoadLinkedProgram, ProgramLoadResult(
    104       GLuint program,
    105       Shader* shader_a,
    106       const ShaderTranslatorInterface* translator_a,
    107       Shader* shader_b,
    108       const ShaderTranslatorInterface* translator_b,
    109       const LocationMap* bind_attrib_location_map,
    110       const ShaderCacheCallback& callback));
    111 
    112   MOCK_METHOD7(SaveLinkedProgram, void(
    113       GLuint program,
    114       const Shader* shader_a,
    115       const ShaderTranslatorInterface* translator_a,
    116       const Shader* shader_b,
    117       const ShaderTranslatorInterface* translator_b,
    118       const LocationMap* bind_attrib_location_map,
    119       const ShaderCacheCallback& callback));
    120   MOCK_METHOD1(LoadProgram, void(const std::string&));
    121 
    122  private:
    123   MOCK_METHOD0(ClearBackend, void());
    124 };
    125 
    126 class MockMemoryTracker : public MemoryTracker {
    127  public:
    128   MockMemoryTracker();
    129 
    130   MOCK_METHOD3(TrackMemoryAllocatedChange, void(
    131       size_t old_size, size_t new_size, Pool pool));
    132   MOCK_METHOD1(EnsureGPUMemoryAvailable, bool(size_t size_needed));
    133 
    134  private:
    135   friend class ::testing::StrictMock<MockMemoryTracker>;
    136   friend class base::RefCounted< ::testing::StrictMock<MockMemoryTracker> >;
    137   virtual ~MockMemoryTracker();
    138 };
    139 
    140 }  // namespace gles2
    141 }  // namespace gpu
    142 
    143 #endif  // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
    144