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    Searched refs:infoLen (Results 1 - 25 of 26) sorted by null

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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetProgramInfoLog.cpp 5 GLint infoLen = 0;
6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
glGetShaderInfoLog.cpp 5 GLint infoLen = 0;
6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Common/
esShader.c 65 GLint infoLen = 0;
67 glGetShaderiv ( shader, GL_INFO_LOG_LENGTH, &infoLen );
69 if ( infoLen > 1 )
71 char* infoLog = malloc (sizeof(char) * infoLen );
73 glGetShaderInfoLog ( shader, infoLen, NULL, infoLog );
132 GLint infoLen = 0;
134 glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen );
136 if ( infoLen > 1 )
138 char* infoLog = malloc (sizeof(char) * infoLen );
140 glGetProgramInfoLog ( programObject, infoLen, NULL, infoLog )
    [all...]
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/
Hello_Triangle.c 53 GLint infoLen = 0;
55 glGetShaderiv ( shader, GL_INFO_LOG_LENGTH, &infoLen );
57 if ( infoLen > 1 )
59 char* infoLog = malloc (sizeof(char) * infoLen );
61 glGetShaderInfoLog ( shader, infoLen, NULL, infoLog );
124 GLint infoLen = 0;
126 glGetProgramiv ( programObject, GL_INFO_LOG_LENGTH, &infoLen );
128 if ( infoLen > 1 )
130 char* infoLog = malloc (sizeof(char) * infoLen );
132 glGetProgramInfoLog ( programObject, infoLen, NULL, infoLog )
    [all...]
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp 138 GLint infoLen = 0;
139 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
140 if (infoLen > 0) {
141 char* infoLog = (char*) malloc(sizeof(char) * infoLen);
142 glGetShaderInfoLog(shader, infoLen, NULL, infoLog);
174 GLint infoLen = 0;
175 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
176 if (infoLen > 0) {
177 char* infoLog = (char*) malloc(sizeof(char) * infoLen);
178 glGetProgramInfoLog(program, infoLen, NULL, infoLog)
    [all...]
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 65 GLint infoLen = 0;
66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
67 if (infoLen) {
68 char* buf = (char*) malloc(infoLen);
70 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/base/libs/hwui/
Program.cpp 64 GLint infoLen = 0;
65 glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen);
66 if (infoLen > 1) {
67 GLchar log[infoLen];
68 glGetProgramInfoLog(mProgramId, infoLen, 0, &log[0]);
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 45 GLint infoLen = 0;
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 45 GLint infoLen = 0;
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 43 GLint infoLen = 0;
44 glGetProgramiv(programId, GL_INFO_LOG_LENGTH, &infoLen);
45 if (infoLen > 1) {
46 GLchar log[infoLen];
47 glGetProgramInfoLog(programId, infoLen, 0, &log[0]);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 46 GLint infoLen = 0;
47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
48 if (infoLen) {
49 char* buf = (char*) malloc(infoLen);
51 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 46 GLint infoLen = 0;
47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
48 if (infoLen) {
49 char* buf = (char*) malloc(infoLen);
51 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 46 GLint infoLen = 0;
47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
48 if (infoLen) {
49 char* buf = (char*) malloc(infoLen);
51 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 133 GLint infoLen = 0;
134 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
135 if(infoLen > 1)
137 char* infoLog = (char*)malloc(sizeof(char) * infoLen);
138 glGetShaderInfoLog(shader, infoLen, NULL, infoLog);
213 GLint infoLen = 0;
214 glGetProgramiv(programObject, GL_INFO_LOG_LENGTH, &infoLen);
215 if(infoLen > 1)
217 char* infoLog = (char*)malloc(sizeof(char) * infoLen);
218 glGetProgramInfoLog(programObject, infoLen, NULL, infoLog)
    [all...]
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 266 GLint infoLen = 0;
267 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
268 if (infoLen) {
269 char* buf = (char*) malloc(infoLen);
271 glGetProgramInfoLog(program, infoLen, NULL, buf);
297 GLint infoLen = 0;
298 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
299 char* buf = (char*) malloc(infoLen);
301 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 84 GLint infoLen = 0;
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 41 GLint infoLen = 0;
42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
43 if (infoLen) {
44 char* buf = (char*) malloc(infoLen);
46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/cmds/flatland/
GLHelper.cpp 316 GLint infoLen = 0;
317 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
318 if (infoLen) {
319 char* buf = new char[infoLen];
321 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 84 GLint infoLen = 0;
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 91 GLint infoLen = 0;
92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
93 if (infoLen) {
94 char* buf = (char*) malloc(infoLen);
96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.cpp 355 GrGLint infoLen = GR_GL_INIT_ZERO;
356 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
357 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
358 if (infoLen > 0) {
362 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
732 GrGLint infoLen = GR_GL_INIT_ZERO;
733 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
734 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
735 if (infoLen > 0) {
740 infoLen+1
    [all...]
  /external/skia/src/gpu/gl/
GrGLProgram.cpp 355 GrGLint infoLen = GR_GL_INIT_ZERO;
356 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
357 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
358 if (infoLen > 0) {
362 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
732 GrGLint infoLen = GR_GL_INIT_ZERO;
733 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
734 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
735 if (infoLen > 0) {
740 infoLen+1
    [all...]
  /frameworks/av/media/libstagefright/tests/
SurfaceMediaSource_test.cpp 210 GLint infoLen = 0;
211 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
213 if (infoLen) {
214 char* buf = (char*) malloc(infoLen);
216 glGetShaderInfoLog(shader, infoLen, NULL, buf);
    [all...]
  /frameworks/rs/driver/
rsdShader.cpp 251 GLint infoLen = 0;
252 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
253 if (infoLen) {
254 char* buf = (char*) malloc(infoLen);
256 RSD_CALL_GL(glGetShaderInfoLog, mCurrentState->mShaderID, infoLen, NULL, buf);
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 301 GLint infoLen = 0;
302 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
304 if (infoLen) {
305 char* buf = (char*) malloc(infoLen);
307 glGetShaderInfoLog(shader, infoLen, NULL, buf);
    [all...]

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