1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/wm/ash_activation_controller.h" 6 7 #include "ash/launcher/launcher.h" 8 #include "ash/root_window_controller.h" 9 #include "ash/shelf/shelf_widget.h" 10 #include "ash/shell_delegate.h" 11 #include "ash/test/ash_test_base.h" 12 #include "ash/wm/property_util.h" 13 #include "ash/wm/window_util.h" 14 #include "ui/aura/window.h" 15 #include "ui/views/corewm/corewm_switches.h" 16 17 namespace ash { 18 19 namespace wm { 20 21 namespace { 22 23 class AshActivationControllerTest : public test::AshTestBase { 24 public: 25 AshActivationControllerTest() 26 : launcher_(NULL), launcher_widget_(NULL), launcher_window_(NULL) {} 27 virtual ~AshActivationControllerTest() {} 28 29 virtual void SetUp() OVERRIDE { 30 test::AshTestBase::SetUp(); 31 ash_activation_controller_.reset(new internal::AshActivationController()); 32 launcher_ = Launcher::ForPrimaryDisplay(); 33 ASSERT_TRUE(launcher_); 34 launcher_widget_ = launcher_->shelf_widget(); 35 ASSERT_TRUE(launcher_widget_); 36 launcher_window_ = launcher_widget_->GetNativeWindow(); 37 ASSERT_TRUE(launcher_window_); 38 } 39 40 void SetSpokenFeedbackState(bool enabled) { 41 if (Shell::GetInstance()->delegate()->IsSpokenFeedbackEnabled() != 42 enabled) { 43 Shell::GetInstance()->delegate()->ToggleSpokenFeedback( 44 A11Y_NOTIFICATION_NONE); 45 } 46 } 47 48 protected: 49 scoped_ptr<internal::ActivationControllerDelegate> ash_activation_controller_; 50 ash::Launcher* launcher_; 51 views::Widget* launcher_widget_; 52 aura::Window* launcher_window_; 53 54 DISALLOW_COPY_AND_ASSIGN(AshActivationControllerTest); 55 }; 56 57 TEST_F(AshActivationControllerTest, LauncherFallback) { 58 // When spoken feedback is disabled, then fallback should not occur. 59 { 60 SetSpokenFeedbackState(false); 61 aura::Window* result = ash_activation_controller_->WillActivateWindow(NULL); 62 EXPECT_EQ(NULL, result); 63 } 64 65 // When spoken feedback is enabled, then fallback should occur. 66 { 67 SetSpokenFeedbackState(true); 68 aura::Window* result = ash_activation_controller_->WillActivateWindow(NULL); 69 EXPECT_EQ(launcher_window_, result); 70 } 71 72 // No fallback when activating another window. 73 { 74 aura::Window* test_window = CreateTestWindowInShellWithId(0); 75 aura::Window* result = ash_activation_controller_-> 76 WillActivateWindow(test_window); 77 EXPECT_EQ(test_window, result); 78 } 79 } 80 81 TEST_F(AshActivationControllerTest, LauncherFallbackOnShutdown) { 82 SetSpokenFeedbackState(true); 83 // While shutting down a root window controller, activation controller 84 // is notified about destroyed windows and therefore will try to activate 85 // a launcher as fallback, which would result in segmentation faults since 86 // the launcher's window or the workspace's controller may be already 87 // destroyed. 88 GetRootWindowController(Shell::GetActiveRootWindow())->CloseChildWindows(); 89 90 aura::Window* result = ash_activation_controller_->WillActivateWindow(NULL); 91 EXPECT_EQ(NULL, result); 92 } 93 94 TEST_F(AshActivationControllerTest, LauncherEndToEndFallbackOnDestroyTest) { 95 // TODO(mtomasz): make this test work with the FocusController. 96 if (views::corewm::UseFocusController()) 97 return; 98 99 // This test checks the whole fallback activation flow. 100 SetSpokenFeedbackState(true); 101 102 scoped_ptr<aura::Window> test_window(CreateTestWindowInShellWithId(0)); 103 ActivateWindow(test_window.get()); 104 ASSERT_EQ(test_window.get(), GetActiveWindow()); 105 106 // Close the window. 107 test_window.reset(); 108 109 // Verify if the launcher got activated as fallback. 110 ASSERT_EQ(launcher_window_, GetActiveWindow()); 111 } 112 113 TEST_F(AshActivationControllerTest, LauncherEndToEndFallbackOnMinimizeTest) { 114 // TODO(mtomasz): make this test work with the FocusController. 115 if (views::corewm::UseFocusController()) 116 return; 117 118 // This test checks the whole fallback activation flow. 119 SetSpokenFeedbackState(true); 120 121 scoped_ptr<aura::Window> test_window(CreateTestWindowInShellWithId(0)); 122 ActivateWindow(test_window.get()); 123 ASSERT_EQ(test_window.get(), GetActiveWindow()); 124 125 // Minimize the window. 126 MinimizeWindow(test_window.get()); 127 128 // Verify if the launcher got activated as fallback. 129 ASSERT_EQ(launcher_window_, GetActiveWindow()); 130 } 131 132 TEST_F(AshActivationControllerTest, LauncherEndToEndNoFallbackOnDestroyTest) { 133 // This test checks the whole fallback activation flow when spoken feedback 134 // is disabled. 135 SetSpokenFeedbackState(false); 136 137 scoped_ptr<aura::Window> test_window(CreateTestWindowInShellWithId(0)); 138 ActivateWindow(test_window.get()); 139 ASSERT_EQ(test_window.get(), GetActiveWindow()); 140 141 // Close the window. 142 test_window.reset(); 143 144 // Verify if the launcher didn't get activated as fallback. 145 ASSERT_NE(launcher_window_, GetActiveWindow()); 146 } 147 148 TEST_F(AshActivationControllerTest, LauncherEndToEndNoFallbackOnMinimizeTest) { 149 // This test checks the whole fallback activation flow when spoken feedback 150 // is disabled. 151 SetSpokenFeedbackState(false); 152 153 scoped_ptr<aura::Window> test_window(CreateTestWindowInShellWithId(0)); 154 ActivateWindow(test_window.get()); 155 ASSERT_EQ(test_window.get(), GetActiveWindow()); 156 157 // Minimize the window. 158 MinimizeWindow(test_window.get()); 159 160 // Verify if the launcher didn't get activated as fallback. 161 ASSERT_NE(launcher_window_, GetActiveWindow()); 162 } 163 164 } // namespace 165 166 } // namespace wm 167 168 } // namespace ash 169