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      1 /*
      2  * Copyright (C) 2001 Peter Kelly (pmk (at) post.com)
      3  * Copyright (C) 2001 Tobias Anton (anton (at) stud.fbi.fh-darmstadt.de)
      4  * Copyright (C) 2006 Samuel Weinig (sam.weinig (at) gmail.com)
      5  * Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved.
      6  *
      7  * This library is free software; you can redistribute it and/or
      8  * modify it under the terms of the GNU Library General Public
      9  * License as published by the Free Software Foundation; either
     10  * version 2 of the License, or (at your option) any later version.
     11  *
     12  * This library is distributed in the hope that it will be useful,
     13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15  * Library General Public License for more details.
     16  *
     17  * You should have received a copy of the GNU Library General Public License
     18  * along with this library; see the file COPYING.LIB.  If not, write to
     19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20  * Boston, MA 02110-1301, USA.
     21  */
     22 
     23 #include "config.h"
     24 #include "core/dom/MouseRelatedEvent.h"
     25 
     26 #include "core/dom/Document.h"
     27 #include "core/page/DOMWindow.h"
     28 #include "core/page/Frame.h"
     29 #include "core/page/FrameView.h"
     30 #include "core/rendering/RenderLayer.h"
     31 #include "core/rendering/RenderObject.h"
     32 
     33 namespace WebCore {
     34 
     35 MouseRelatedEvent::MouseRelatedEvent()
     36     : m_isSimulated(false)
     37     , m_hasCachedRelativePosition(false)
     38 {
     39 }
     40 
     41 static LayoutSize contentsScrollOffset(AbstractView* abstractView)
     42 {
     43     if (!abstractView)
     44         return LayoutSize();
     45     Frame* frame = abstractView->frame();
     46     if (!frame)
     47         return LayoutSize();
     48     FrameView* frameView = frame->view();
     49     if (!frameView)
     50         return LayoutSize();
     51     float scaleFactor = frame->pageZoomFactor();
     52     return LayoutSize(frameView->scrollX() / scaleFactor, frameView->scrollY() / scaleFactor);
     53 }
     54 
     55 MouseRelatedEvent::MouseRelatedEvent(const AtomicString& eventType, bool canBubble, bool cancelable, PassRefPtr<AbstractView> abstractView,
     56                                      int detail, const IntPoint& screenLocation, const IntPoint& windowLocation,
     57                                      const IntPoint& movementDelta,
     58                                      bool ctrlKey, bool altKey, bool shiftKey, bool metaKey, bool isSimulated)
     59     : UIEventWithKeyState(eventType, canBubble, cancelable, abstractView, detail, ctrlKey, altKey, shiftKey, metaKey)
     60     , m_screenLocation(screenLocation)
     61     , m_movementDelta(movementDelta)
     62     , m_isSimulated(isSimulated)
     63 {
     64     LayoutPoint adjustedPageLocation;
     65     LayoutPoint scrollPosition;
     66 
     67     Frame* frame = view() ? view()->frame() : 0;
     68     if (frame && !isSimulated) {
     69         if (FrameView* frameView = frame->view()) {
     70             scrollPosition = frameView->scrollPosition();
     71             adjustedPageLocation = frameView->windowToContents(windowLocation);
     72             float scaleFactor = 1 / frame->pageZoomFactor();
     73             if (scaleFactor != 1.0f) {
     74                 adjustedPageLocation.scale(scaleFactor, scaleFactor);
     75                 scrollPosition.scale(scaleFactor, scaleFactor);
     76             }
     77         }
     78     }
     79 
     80     m_clientLocation = adjustedPageLocation - toLayoutSize(scrollPosition);
     81     m_pageLocation = adjustedPageLocation;
     82 
     83     initCoordinates();
     84 }
     85 
     86 void MouseRelatedEvent::initCoordinates()
     87 {
     88     // Set up initial values for coordinates.
     89     // Correct values are computed lazily, see computeRelativePosition.
     90     m_layerLocation = m_pageLocation;
     91     m_offsetLocation = m_pageLocation;
     92 
     93     computePageLocation();
     94     m_hasCachedRelativePosition = false;
     95 }
     96 
     97 void MouseRelatedEvent::initCoordinates(const LayoutPoint& clientLocation)
     98 {
     99     // Set up initial values for coordinates.
    100     // Correct values are computed lazily, see computeRelativePosition.
    101     m_clientLocation = clientLocation;
    102     m_pageLocation = clientLocation + contentsScrollOffset(view());
    103 
    104     m_layerLocation = m_pageLocation;
    105     m_offsetLocation = m_pageLocation;
    106 
    107     computePageLocation();
    108     m_hasCachedRelativePosition = false;
    109 }
    110 
    111 static float pageZoomFactor(const UIEvent* event)
    112 {
    113     DOMWindow* window = event->view();
    114     if (!window)
    115         return 1;
    116     Frame* frame = window->frame();
    117     if (!frame)
    118         return 1;
    119     return frame->pageZoomFactor();
    120 }
    121 
    122 void MouseRelatedEvent::computePageLocation()
    123 {
    124     float scaleFactor = pageZoomFactor(this);
    125     setAbsoluteLocation(roundedLayoutPoint(FloatPoint(pageX() * scaleFactor, pageY() * scaleFactor)));
    126 }
    127 
    128 void MouseRelatedEvent::receivedTarget()
    129 {
    130     m_hasCachedRelativePosition = false;
    131 }
    132 
    133 void MouseRelatedEvent::computeRelativePosition()
    134 {
    135     Node* targetNode = target() ? target()->toNode() : 0;
    136     if (!targetNode)
    137         return;
    138 
    139     // Compute coordinates that are based on the target.
    140     m_layerLocation = m_pageLocation;
    141     m_offsetLocation = m_pageLocation;
    142 
    143     // Must have an updated render tree for this math to work correctly.
    144     targetNode->document()->updateLayoutIgnorePendingStylesheets();
    145 
    146     // Adjust offsetLocation to be relative to the target's position.
    147     if (RenderObject* r = targetNode->renderer()) {
    148         FloatPoint localPos = r->absoluteToLocal(absoluteLocation(), UseTransforms);
    149         m_offsetLocation = roundedLayoutPoint(localPos);
    150         float scaleFactor = 1 / pageZoomFactor(this);
    151         if (scaleFactor != 1.0f)
    152             m_offsetLocation.scale(scaleFactor, scaleFactor);
    153     }
    154 
    155     // Adjust layerLocation to be relative to the layer.
    156     // FIXME: event.layerX and event.layerY are poorly defined,
    157     // and probably don't always correspond to RenderLayer offsets.
    158     // https://bugs.webkit.org/show_bug.cgi?id=21868
    159     Node* n = targetNode;
    160     while (n && !n->renderer())
    161         n = n->parentNode();
    162 
    163     RenderLayer* layer;
    164     if (n && (layer = n->renderer()->enclosingLayer())) {
    165         for (; layer; layer = layer->parent()) {
    166             m_layerLocation -= toLayoutSize(layer->location());
    167         }
    168     }
    169 
    170     m_hasCachedRelativePosition = true;
    171 }
    172 
    173 int MouseRelatedEvent::layerX()
    174 {
    175     if (!m_hasCachedRelativePosition)
    176         computeRelativePosition();
    177     return m_layerLocation.x();
    178 }
    179 
    180 int MouseRelatedEvent::layerY()
    181 {
    182     if (!m_hasCachedRelativePosition)
    183         computeRelativePosition();
    184     return m_layerLocation.y();
    185 }
    186 
    187 int MouseRelatedEvent::offsetX()
    188 {
    189     if (!m_hasCachedRelativePosition)
    190         computeRelativePosition();
    191     return roundToInt(m_offsetLocation.x());
    192 }
    193 
    194 int MouseRelatedEvent::offsetY()
    195 {
    196     if (!m_hasCachedRelativePosition)
    197         computeRelativePosition();
    198     return roundToInt(m_offsetLocation.y());
    199 }
    200 
    201 int MouseRelatedEvent::pageX() const
    202 {
    203     return m_pageLocation.x();
    204 }
    205 
    206 int MouseRelatedEvent::pageY() const
    207 {
    208     return m_pageLocation.y();
    209 }
    210 
    211 const LayoutPoint& MouseRelatedEvent::pageLocation() const
    212 {
    213     return m_pageLocation;
    214 }
    215 
    216 int MouseRelatedEvent::x() const
    217 {
    218     // FIXME: This is not correct.
    219     // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>.
    220     return m_clientLocation.x();
    221 }
    222 
    223 int MouseRelatedEvent::y() const
    224 {
    225     // FIXME: This is not correct.
    226     // See Microsoft documentation and <http://www.quirksmode.org/dom/w3c_events.html>.
    227     return m_clientLocation.y();
    228 }
    229 
    230 } // namespace WebCore
    231