1 // 2 // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 #ifndef COMPILER_VARIABLE_INFO_H_ 8 #define COMPILER_VARIABLE_INFO_H_ 9 10 #include "GLSLANG/ShaderLang.h" 11 #include "compiler/intermediate.h" 12 13 // Provides information about a variable. 14 // It is currently being used to store info about active attribs and uniforms. 15 struct TVariableInfo { 16 TVariableInfo(ShDataType type, int size); 17 TVariableInfo(); 18 19 TPersistString name; 20 TPersistString mappedName; 21 ShDataType type; 22 int size; 23 }; 24 typedef std::vector<TVariableInfo> TVariableInfoList; 25 26 // Traverses intermediate tree to collect all attributes and uniforms. 27 class CollectAttribsUniforms : public TIntermTraverser { 28 public: 29 CollectAttribsUniforms(TVariableInfoList& attribs, 30 TVariableInfoList& uniforms, 31 ShHashFunction64 hashFunction); 32 33 virtual void visitSymbol(TIntermSymbol*); 34 virtual void visitConstantUnion(TIntermConstantUnion*); 35 virtual bool visitBinary(Visit, TIntermBinary*); 36 virtual bool visitUnary(Visit, TIntermUnary*); 37 virtual bool visitSelection(Visit, TIntermSelection*); 38 virtual bool visitAggregate(Visit, TIntermAggregate*); 39 virtual bool visitLoop(Visit, TIntermLoop*); 40 virtual bool visitBranch(Visit, TIntermBranch*); 41 42 private: 43 TVariableInfoList& mAttribs; 44 TVariableInfoList& mUniforms; 45 46 ShHashFunction64 mHashFunction; 47 }; 48 49 #endif // COMPILER_VARIABLE_INFO_H_ 50