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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 /* Authors:  Keith Whitwell <keith (at) tungstengraphics.com>
     29  */
     30 
     31 
     32 #include "draw/draw_context.h"
     33 #include "util/u_inlines.h"
     34 #include "util/u_math.h"
     35 #include "util/u_memory.h"
     36 #include "util/u_transfer.h"
     37 #include "tgsi/tgsi_parse.h"
     38 
     39 #include "i915_context.h"
     40 #include "i915_reg.h"
     41 #include "i915_state_inlines.h"
     42 #include "i915_fpc.h"
     43 #include "i915_resource.h"
     44 
     45 /* The i915 (and related graphics cores) do not support GL_CLAMP.  The
     46  * Intel drivers for "other operating systems" implement GL_CLAMP as
     47  * GL_CLAMP_TO_EDGE, so the same is done here.
     48  */
     49 static unsigned
     50 translate_wrap_mode(unsigned wrap)
     51 {
     52    switch (wrap) {
     53    case PIPE_TEX_WRAP_REPEAT:
     54       return TEXCOORDMODE_WRAP;
     55    case PIPE_TEX_WRAP_CLAMP:
     56       return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
     57    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
     58       return TEXCOORDMODE_CLAMP_EDGE;
     59    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
     60       return TEXCOORDMODE_CLAMP_BORDER;
     61    case PIPE_TEX_WRAP_MIRROR_REPEAT:
     62       return TEXCOORDMODE_MIRROR;
     63    default:
     64       return TEXCOORDMODE_WRAP;
     65    }
     66 }
     67 
     68 static unsigned translate_img_filter( unsigned filter )
     69 {
     70    switch (filter) {
     71    case PIPE_TEX_FILTER_NEAREST:
     72       return FILTER_NEAREST;
     73    case PIPE_TEX_FILTER_LINEAR:
     74       return FILTER_LINEAR;
     75    default:
     76       assert(0);
     77       return FILTER_NEAREST;
     78    }
     79 }
     80 
     81 static unsigned translate_mip_filter( unsigned filter )
     82 {
     83    switch (filter) {
     84    case PIPE_TEX_MIPFILTER_NONE:
     85       return MIPFILTER_NONE;
     86    case PIPE_TEX_MIPFILTER_NEAREST:
     87       return MIPFILTER_NEAREST;
     88    case PIPE_TEX_MIPFILTER_LINEAR:
     89       return MIPFILTER_LINEAR;
     90    default:
     91       assert(0);
     92       return MIPFILTER_NONE;
     93    }
     94 }
     95 
     96 
     97 /* None of this state is actually used for anything yet.
     98  */
     99 static void *
    100 i915_create_blend_state(struct pipe_context *pipe,
    101                         const struct pipe_blend_state *blend)
    102 {
    103    struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
    104 
    105    {
    106       unsigned eqRGB  = blend->rt[0].rgb_func;
    107       unsigned srcRGB = blend->rt[0].rgb_src_factor;
    108       unsigned dstRGB = blend->rt[0].rgb_dst_factor;
    109 
    110       unsigned eqA    = blend->rt[0].alpha_func;
    111       unsigned srcA   = blend->rt[0].alpha_src_factor;
    112       unsigned dstA   = blend->rt[0].alpha_dst_factor;
    113 
    114       /* Special handling for MIN/MAX filter modes handled at
    115        * state_tracker level.
    116        */
    117 
    118       if (srcA != srcRGB ||
    119 	  dstA != dstRGB ||
    120 	  eqA != eqRGB) {
    121 
    122 	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
    123                           IAB_MODIFY_ENABLE |
    124                           IAB_ENABLE |
    125                           IAB_MODIFY_FUNC |
    126                           IAB_MODIFY_SRC_FACTOR |
    127                           IAB_MODIFY_DST_FACTOR |
    128                           SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
    129                           DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
    130                           (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
    131       }
    132       else {
    133 	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
    134                           IAB_MODIFY_ENABLE |
    135                           0);
    136       }
    137    }
    138 
    139    cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
    140                         ENABLE_LOGIC_OP_FUNC |
    141                         LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
    142 
    143    if (blend->logicop_enable)
    144       cso_data->LIS5 |= S5_LOGICOP_ENABLE;
    145 
    146    if (blend->dither)
    147       cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
    148 
    149    /* XXX here take the target fixup into account */
    150    if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
    151       cso_data->LIS5 |= S5_WRITEDISABLE_RED;
    152 
    153    if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
    154       cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
    155 
    156    if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
    157       cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
    158 
    159    if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
    160       cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
    161 
    162    if (blend->rt[0].blend_enable) {
    163       unsigned funcRGB = blend->rt[0].rgb_func;
    164       unsigned srcRGB  = blend->rt[0].rgb_src_factor;
    165       unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
    166 
    167       cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
    168                          SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
    169                          DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
    170                          (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
    171    }
    172 
    173    return cso_data;
    174 }
    175 
    176 static void i915_bind_blend_state(struct pipe_context *pipe,
    177                                   void *blend)
    178 {
    179    struct i915_context *i915 = i915_context(pipe);
    180 
    181    if (i915->blend == blend)
    182       return;
    183 
    184    i915->blend = (struct i915_blend_state*)blend;
    185 
    186    i915->dirty |= I915_NEW_BLEND;
    187 }
    188 
    189 
    190 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
    191 {
    192    FREE(blend);
    193 }
    194 
    195 static void i915_set_blend_color( struct pipe_context *pipe,
    196                                   const struct pipe_blend_color *blend_color )
    197 {
    198    struct i915_context *i915 = i915_context(pipe);
    199 
    200    if (!blend_color)
    201       return;
    202 
    203    i915->blend_color = *blend_color;
    204 
    205    i915->dirty |= I915_NEW_BLEND;
    206 }
    207 
    208 static void i915_set_stencil_ref( struct pipe_context *pipe,
    209                                   const struct pipe_stencil_ref *stencil_ref )
    210 {
    211    struct i915_context *i915 = i915_context(pipe);
    212 
    213    i915->stencil_ref = *stencil_ref;
    214 
    215    i915->dirty |= I915_NEW_DEPTH_STENCIL;
    216 }
    217 
    218 static void *
    219 i915_create_sampler_state(struct pipe_context *pipe,
    220                           const struct pipe_sampler_state *sampler)
    221 {
    222    struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
    223    const unsigned ws = sampler->wrap_s;
    224    const unsigned wt = sampler->wrap_t;
    225    const unsigned wr = sampler->wrap_r;
    226    unsigned minFilt, magFilt;
    227    unsigned mipFilt;
    228 
    229    cso->templ = *sampler;
    230 
    231    mipFilt = translate_mip_filter(sampler->min_mip_filter);
    232    minFilt = translate_img_filter( sampler->min_img_filter );
    233    magFilt = translate_img_filter( sampler->mag_img_filter );
    234 
    235    if (sampler->max_anisotropy > 1)
    236       minFilt = magFilt = FILTER_ANISOTROPIC;
    237 
    238    if (sampler->max_anisotropy > 2) {
    239       cso->state[0] |= SS2_MAX_ANISO_4;
    240    }
    241 
    242    {
    243       int b = (int) (sampler->lod_bias * 16.0);
    244       b = CLAMP(b, -256, 255);
    245       cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
    246    }
    247 
    248    /* Shadow:
    249     */
    250    if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
    251    {
    252       cso->state[0] |= (SS2_SHADOW_ENABLE |
    253                         i915_translate_shadow_compare_func(sampler->compare_func));
    254 
    255       minFilt = FILTER_4X4_FLAT;
    256       magFilt = FILTER_4X4_FLAT;
    257    }
    258 
    259    cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
    260                      (mipFilt << SS2_MIP_FILTER_SHIFT) |
    261                      (magFilt << SS2_MAG_FILTER_SHIFT));
    262 
    263    cso->state[1] |=
    264       ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
    265        (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
    266        (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
    267 
    268    if (sampler->normalized_coords)
    269       cso->state[1] |= SS3_NORMALIZED_COORDS;
    270 
    271    {
    272       int minlod = (int) (16.0 * sampler->min_lod);
    273       int maxlod = (int) (16.0 * sampler->max_lod);
    274       minlod = CLAMP(minlod, 0, 16 * 11);
    275       maxlod = CLAMP(maxlod, 0, 16 * 11);
    276 
    277       if (minlod > maxlod)
    278 	 maxlod = minlod;
    279 
    280       cso->minlod = minlod;
    281       cso->maxlod = maxlod;
    282    }
    283 
    284    {
    285       ubyte r = float_to_ubyte(sampler->border_color.f[0]);
    286       ubyte g = float_to_ubyte(sampler->border_color.f[1]);
    287       ubyte b = float_to_ubyte(sampler->border_color.f[2]);
    288       ubyte a = float_to_ubyte(sampler->border_color.f[3]);
    289       cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
    290    }
    291    return cso;
    292 }
    293 
    294 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
    295                                            unsigned num, void **sampler)
    296 {
    297    struct i915_context *i915 = i915_context(pipe);
    298 
    299    i915->saved_nr_samplers = num;
    300    memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
    301 
    302    i915->saved_bind_sampler_states(pipe, num, sampler);
    303 }
    304 
    305 static void
    306 i915_bind_vertex_sampler_states(struct pipe_context *pipe,
    307                                 unsigned num_samplers,
    308                                 void **samplers)
    309 {
    310    struct i915_context *i915 = i915_context(pipe);
    311    unsigned i;
    312 
    313    assert(num_samplers <= Elements(i915->vertex_samplers));
    314 
    315    /* Check for no-op */
    316    if (num_samplers == i915->num_vertex_samplers &&
    317        !memcmp(i915->vertex_samplers, samplers, num_samplers * sizeof(void *)))
    318       return;
    319 
    320    for (i = 0; i < num_samplers; ++i)
    321       i915->vertex_samplers[i] = samplers[i];
    322    for (i = num_samplers; i < Elements(i915->vertex_samplers); ++i)
    323       i915->vertex_samplers[i] = NULL;
    324 
    325    i915->num_vertex_samplers = num_samplers;
    326 
    327    draw_set_samplers(i915->draw,
    328                      PIPE_SHADER_VERTEX,
    329                      i915->vertex_samplers,
    330                      i915->num_vertex_samplers);
    331 }
    332 
    333 
    334 
    335 static void i915_bind_fragment_sampler_states(struct pipe_context *pipe,
    336                                      unsigned num, void **sampler)
    337 {
    338    struct i915_context *i915 = i915_context(pipe);
    339    unsigned i;
    340 
    341    /* Check for no-op */
    342    if (num == i915->num_samplers &&
    343        !memcmp(i915->sampler, sampler, num * sizeof(void *)))
    344       return;
    345 
    346    for (i = 0; i < num; ++i)
    347       i915->sampler[i] = sampler[i];
    348    for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
    349       i915->sampler[i] = NULL;
    350 
    351    i915->num_samplers = num;
    352 
    353    i915->dirty |= I915_NEW_SAMPLER;
    354 }
    355 
    356 static void i915_delete_sampler_state(struct pipe_context *pipe,
    357                                       void *sampler)
    358 {
    359    FREE(sampler);
    360 }
    361 
    362 
    363 /**
    364  * Called before drawing VBO to map vertex samplers and hand them to draw
    365  */
    366 void
    367 i915_prepare_vertex_sampling(struct i915_context *i915)
    368 {
    369    struct i915_winsys *iws = i915->iws;
    370    unsigned i,j;
    371    uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
    372    uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
    373    const void* data[PIPE_MAX_TEXTURE_LEVELS];
    374    unsigned num = i915->num_vertex_sampler_views;
    375    struct pipe_sampler_view **views = i915->vertex_sampler_views;
    376 
    377    assert(num <= PIPE_MAX_SAMPLERS);
    378    if (!num)
    379       return;
    380 
    381    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
    382       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
    383 
    384       if (view) {
    385          struct pipe_resource *tex = view->texture;
    386          struct i915_texture *i915_tex = i915_texture(tex);
    387          ubyte *addr;
    388 
    389          /* We're referencing the texture's internal data, so save a
    390           * reference to it.
    391           */
    392          pipe_resource_reference(&i915->mapped_vs_tex[i], tex);
    393 
    394 	 i915->mapped_vs_tex_buffer[i] = i915_tex->buffer;
    395          addr = iws->buffer_map(iws,
    396                                 i915_tex->buffer,
    397                                 FALSE /* read only */);
    398 
    399          /* Setup array of mipmap level pointers */
    400 	 /* FIXME: handle 3D textures? */
    401          for (j = view->u.tex.first_level; j <= tex->last_level; j++) {
    402             unsigned offset = i915_texture_offset(i915_tex, j , 0 /* FIXME depth */);
    403             data[j] = addr + offset;
    404             row_stride[j] = i915_tex->stride;
    405             img_stride[j] = 0; /* FIXME */;
    406          }
    407 
    408          draw_set_mapped_texture(i915->draw,
    409                                  PIPE_SHADER_VERTEX,
    410                                  i,
    411                                  tex->width0, tex->height0, tex->depth0,
    412                                  view->u.tex.first_level, tex->last_level,
    413                                  row_stride, img_stride, data);
    414       } else
    415          i915->mapped_vs_tex[i] = NULL;
    416    }
    417 }
    418 
    419 void
    420 i915_cleanup_vertex_sampling(struct i915_context *i915)
    421 {
    422    struct i915_winsys *iws = i915->iws;
    423    unsigned i;
    424    for (i = 0; i < Elements(i915->mapped_vs_tex); i++) {
    425       if (i915->mapped_vs_tex_buffer[i]) {
    426          iws->buffer_unmap(iws, i915->mapped_vs_tex_buffer[i]);
    427          pipe_resource_reference(&i915->mapped_vs_tex[i], NULL);
    428       }
    429    }
    430 }
    431 
    432 
    433 
    434 /** XXX move someday?  Or consolidate all these simple state setters
    435  * into one file.
    436  */
    437 
    438 static void *
    439 i915_create_depth_stencil_state(struct pipe_context *pipe,
    440 				const struct pipe_depth_stencil_alpha_state *depth_stencil)
    441 {
    442    struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
    443 
    444    {
    445       int testmask = depth_stencil->stencil[0].valuemask & 0xff;
    446       int writemask = depth_stencil->stencil[0].writemask & 0xff;
    447 
    448       cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
    449                               ENABLE_STENCIL_TEST_MASK |
    450                               STENCIL_TEST_MASK(testmask) |
    451                               ENABLE_STENCIL_WRITE_MASK |
    452                               STENCIL_WRITE_MASK(writemask));
    453    }
    454 
    455    if (depth_stencil->stencil[0].enabled) {
    456       int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
    457       int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
    458       int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
    459       int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
    460 
    461       cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
    462                             S5_STENCIL_WRITE_ENABLE |
    463                             (test << S5_STENCIL_TEST_FUNC_SHIFT) |
    464                             (fop  << S5_STENCIL_FAIL_SHIFT) |
    465                             (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
    466                             (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
    467    }
    468 
    469    if (depth_stencil->stencil[1].enabled) {
    470       int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
    471       int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
    472       int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
    473       int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
    474       int tmask = depth_stencil->stencil[1].valuemask & 0xff;
    475       int wmask = depth_stencil->stencil[1].writemask & 0xff;
    476 
    477       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
    478                      BFO_ENABLE_STENCIL_FUNCS |
    479                      BFO_ENABLE_STENCIL_TWO_SIDE |
    480                      BFO_ENABLE_STENCIL_REF |
    481                      BFO_STENCIL_TWO_SIDE |
    482                      (test << BFO_STENCIL_TEST_SHIFT) |
    483                      (fop  << BFO_STENCIL_FAIL_SHIFT) |
    484                      (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
    485                      (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
    486 
    487       cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
    488                      BFM_ENABLE_STENCIL_TEST_MASK |
    489                      BFM_ENABLE_STENCIL_WRITE_MASK |
    490                      (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
    491                      (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
    492    }
    493    else {
    494       /* This actually disables two-side stencil: The bit set is a
    495        * modify-enable bit to indicate we are changing the two-side
    496        * setting.  Then there is a symbolic zero to show that we are
    497        * setting the flag to zero/off.
    498        */
    499       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
    500                      BFO_ENABLE_STENCIL_TWO_SIDE |
    501                      0);
    502       cso->bfo[1] = 0;
    503    }
    504 
    505    if (depth_stencil->depth.enabled) {
    506       int func = i915_translate_compare_func(depth_stencil->depth.func);
    507 
    508       cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
    509                           (func << S6_DEPTH_TEST_FUNC_SHIFT));
    510 
    511       if (depth_stencil->depth.writemask)
    512 	 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
    513    }
    514 
    515    if (depth_stencil->alpha.enabled) {
    516       int test = i915_translate_compare_func(depth_stencil->alpha.func);
    517       ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
    518 
    519       cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
    520 			  (test << S6_ALPHA_TEST_FUNC_SHIFT) |
    521 			  (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
    522    }
    523 
    524    return cso;
    525 }
    526 
    527 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
    528                                           void *depth_stencil)
    529 {
    530    struct i915_context *i915 = i915_context(pipe);
    531 
    532    if (i915->depth_stencil == depth_stencil)
    533       return;
    534 
    535    i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
    536 
    537    i915->dirty |= I915_NEW_DEPTH_STENCIL;
    538 }
    539 
    540 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
    541                                             void *depth_stencil)
    542 {
    543    FREE(depth_stencil);
    544 }
    545 
    546 
    547 static void i915_set_scissor_state( struct pipe_context *pipe,
    548                                  const struct pipe_scissor_state *scissor )
    549 {
    550    struct i915_context *i915 = i915_context(pipe);
    551 
    552    memcpy( &i915->scissor, scissor, sizeof(*scissor) );
    553    i915->dirty |= I915_NEW_SCISSOR;
    554 }
    555 
    556 
    557 static void i915_set_polygon_stipple( struct pipe_context *pipe,
    558                                    const struct pipe_poly_stipple *stipple )
    559 {
    560 }
    561 
    562 
    563 
    564 static void *
    565 i915_create_fs_state(struct pipe_context *pipe,
    566                      const struct pipe_shader_state *templ)
    567 {
    568    struct i915_context *i915 = i915_context(pipe);
    569    struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
    570    if (!ifs)
    571       return NULL;
    572 
    573    ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
    574    ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
    575 
    576    tgsi_scan_shader(templ->tokens, &ifs->info);
    577 
    578    /* The shader's compiled to i915 instructions here */
    579    i915_translate_fragment_program(i915, ifs);
    580 
    581    return ifs;
    582 }
    583 
    584 static void
    585 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
    586 {
    587    struct i915_context *i915 = i915_context(pipe);
    588 
    589    if (i915->saved_fs == shader)
    590       return;
    591 
    592    i915->saved_fs = shader;
    593 
    594    i915->saved_bind_fs_state(pipe, shader);
    595 }
    596 
    597 static void
    598 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
    599 {
    600    struct i915_context *i915 = i915_context(pipe);
    601 
    602    if (i915->fs == shader)
    603       return;
    604 
    605    i915->fs = (struct i915_fragment_shader*) shader;
    606 
    607    draw_bind_fragment_shader(i915->draw,  (i915->fs ? i915->fs->draw_data : NULL));
    608 
    609    i915->dirty |= I915_NEW_FS;
    610 }
    611 
    612 static
    613 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
    614 {
    615    struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
    616 
    617    if (ifs->decl) {
    618       FREE(ifs->decl);
    619       ifs->decl = NULL;
    620    }
    621 
    622    if (ifs->program) {
    623       FREE(ifs->program);
    624       ifs->program = NULL;
    625       FREE((struct tgsi_token *)ifs->state.tokens);
    626       ifs->state.tokens = NULL;
    627    }
    628    ifs->program_len = 0;
    629    ifs->decl_len = 0;
    630 
    631    FREE(ifs);
    632 }
    633 
    634 
    635 static void *
    636 i915_create_vs_state(struct pipe_context *pipe,
    637                      const struct pipe_shader_state *templ)
    638 {
    639    struct i915_context *i915 = i915_context(pipe);
    640 
    641    /* just pass-through to draw module */
    642    return draw_create_vertex_shader(i915->draw, templ);
    643 }
    644 
    645 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
    646 {
    647    struct i915_context *i915 = i915_context(pipe);
    648 
    649    if (i915->saved_vs == shader)
    650       return;
    651 
    652    i915->saved_vs = shader;
    653 
    654    /* just pass-through to draw module */
    655    draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
    656 
    657    i915->dirty |= I915_NEW_VS;
    658 }
    659 
    660 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
    661 {
    662    struct i915_context *i915 = i915_context(pipe);
    663 
    664    /* just pass-through to draw module */
    665    draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
    666 }
    667 
    668 static void i915_set_constant_buffer(struct pipe_context *pipe,
    669                                      uint shader, uint index,
    670                                      struct pipe_constant_buffer *cb)
    671 {
    672    struct i915_context *i915 = i915_context(pipe);
    673    struct pipe_resource *buf = cb ? cb->buffer : NULL;
    674    unsigned new_num = 0;
    675    boolean diff = TRUE;
    676 
    677    /* XXX don't support geom shaders now */
    678    if (shader == PIPE_SHADER_GEOMETRY)
    679       return;
    680 
    681    if (cb && cb->user_buffer) {
    682       buf = i915_user_buffer_create(pipe->screen, (void *) cb->user_buffer,
    683                                     cb->buffer_size,
    684                                     PIPE_BIND_CONSTANT_BUFFER);
    685    }
    686 
    687    /* if we have a new buffer compare it with the old one */
    688    if (buf) {
    689       struct i915_buffer *ibuf = i915_buffer(buf);
    690       struct pipe_resource *old_buf = i915->constants[shader];
    691       struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
    692       unsigned old_num = i915->current.num_user_constants[shader];
    693 
    694       new_num = ibuf->b.b.width0 / 4 * sizeof(float);
    695 
    696       if (old_num == new_num) {
    697          if (old_num == 0)
    698             diff = FALSE;
    699 #if 0
    700          /* XXX no point in running this code since st/mesa only uses user buffers */
    701          /* Can't compare the buffer data since they are userbuffers */
    702          else if (old && old->free_on_destroy)
    703             diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
    704 #else
    705          (void)old;
    706 #endif
    707       }
    708    } else {
    709       diff = i915->current.num_user_constants[shader] != 0;
    710    }
    711 
    712    pipe_resource_reference(&i915->constants[shader], buf);
    713    i915->current.num_user_constants[shader] = new_num;
    714 
    715    if (diff)
    716       i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
    717 
    718    if (cb && cb->user_buffer) {
    719       pipe_resource_reference(&buf, NULL);
    720    }
    721 }
    722 
    723 
    724 static void
    725 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
    726                                       unsigned num,
    727                                       struct pipe_sampler_view **views)
    728 {
    729    struct i915_context *i915 = i915_context(pipe);
    730    int i;
    731 
    732    for (i = 0; i < num; i++)
    733       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
    734                                   views[i]);
    735 
    736    for (i = num; i < i915->saved_nr_sampler_views; i++)
    737       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
    738                                   NULL);
    739 
    740    i915->saved_nr_sampler_views = num;
    741 
    742    i915->saved_set_sampler_views(pipe, num, views);
    743 }
    744 
    745 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
    746                                             unsigned num,
    747                                             struct pipe_sampler_view **views)
    748 {
    749    struct i915_context *i915 = i915_context(pipe);
    750    uint i;
    751 
    752    assert(num <= PIPE_MAX_SAMPLERS);
    753 
    754    /* Check for no-op */
    755    if (num == i915->num_fragment_sampler_views &&
    756        !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
    757       return;
    758 
    759    for (i = 0; i < num; i++)
    760       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
    761                                   views[i]);
    762 
    763    for (i = num; i < i915->num_fragment_sampler_views; i++)
    764       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
    765                                   NULL);
    766 
    767    i915->num_fragment_sampler_views = num;
    768 
    769    i915->dirty |= I915_NEW_SAMPLER_VIEW;
    770 }
    771 
    772 static void
    773 i915_set_vertex_sampler_views(struct pipe_context *pipe,
    774                               unsigned num,
    775                               struct pipe_sampler_view **views)
    776 {
    777    struct i915_context *i915 = i915_context(pipe);
    778    uint i;
    779 
    780    assert(num <= Elements(i915->vertex_sampler_views));
    781 
    782    /* Check for no-op */
    783    if (num == i915->num_vertex_sampler_views &&
    784        !memcmp(i915->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
    785       return;
    786    }
    787 
    788    for (i = 0; i < Elements(i915->vertex_sampler_views); i++) {
    789       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
    790 
    791       pipe_sampler_view_reference(&i915->vertex_sampler_views[i], view);
    792    }
    793 
    794    i915->num_vertex_sampler_views = num;
    795 
    796    draw_set_sampler_views(i915->draw,
    797                           PIPE_SHADER_VERTEX,
    798                           i915->vertex_sampler_views,
    799                           i915->num_vertex_sampler_views);
    800 }
    801 
    802 
    803 static struct pipe_sampler_view *
    804 i915_create_sampler_view(struct pipe_context *pipe,
    805                          struct pipe_resource *texture,
    806                          const struct pipe_sampler_view *templ)
    807 {
    808    struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
    809 
    810    if (view) {
    811       *view = *templ;
    812       view->reference.count = 1;
    813       view->texture = NULL;
    814       pipe_resource_reference(&view->texture, texture);
    815       view->context = pipe;
    816    }
    817 
    818    return view;
    819 }
    820 
    821 
    822 static void
    823 i915_sampler_view_destroy(struct pipe_context *pipe,
    824                           struct pipe_sampler_view *view)
    825 {
    826    pipe_resource_reference(&view->texture, NULL);
    827    FREE(view);
    828 }
    829 
    830 
    831 static void i915_set_framebuffer_state(struct pipe_context *pipe,
    832 				       const struct pipe_framebuffer_state *fb)
    833 {
    834    struct i915_context *i915 = i915_context(pipe);
    835    int i;
    836 
    837    i915->framebuffer.width = fb->width;
    838    i915->framebuffer.height = fb->height;
    839    i915->framebuffer.nr_cbufs = fb->nr_cbufs;
    840    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
    841       pipe_surface_reference(&i915->framebuffer.cbufs[i],
    842                              i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
    843    }
    844    pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
    845 
    846    i915->dirty |= I915_NEW_FRAMEBUFFER;
    847 }
    848 
    849 
    850 
    851 static void i915_set_clip_state( struct pipe_context *pipe,
    852 			     const struct pipe_clip_state *clip )
    853 {
    854    struct i915_context *i915 = i915_context(pipe);
    855 
    856    i915->saved_clip = *clip;
    857 
    858    draw_set_clip_state(i915->draw, clip);
    859 
    860    i915->dirty |= I915_NEW_CLIP;
    861 }
    862 
    863 
    864 
    865 /* Called when driver state tracker notices changes to the viewport
    866  * matrix:
    867  */
    868 static void i915_set_viewport_state( struct pipe_context *pipe,
    869 				     const struct pipe_viewport_state *viewport )
    870 {
    871    struct i915_context *i915 = i915_context(pipe);
    872 
    873    i915->viewport = *viewport; /* struct copy */
    874 
    875    /* pass the viewport info to the draw module */
    876    draw_set_viewport_state(i915->draw, &i915->viewport);
    877 
    878    i915->dirty |= I915_NEW_VIEWPORT;
    879 }
    880 
    881 
    882 static void *
    883 i915_create_rasterizer_state(struct pipe_context *pipe,
    884                              const struct pipe_rasterizer_state *rasterizer)
    885 {
    886    struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
    887 
    888    cso->templ = *rasterizer;
    889    cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
    890    cso->light_twoside = rasterizer->light_twoside;
    891    cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
    892    cso->ds[1].f = rasterizer->offset_scale;
    893    if (rasterizer->poly_stipple_enable) {
    894       cso->st |= ST1_ENABLE;
    895    }
    896 
    897    if (rasterizer->scissor)
    898       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
    899    else
    900       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
    901 
    902    switch (rasterizer->cull_face) {
    903    case PIPE_FACE_NONE:
    904       cso->LIS4 |= S4_CULLMODE_NONE;
    905       break;
    906    case PIPE_FACE_FRONT:
    907       if (rasterizer->front_ccw)
    908          cso->LIS4 |= S4_CULLMODE_CCW;
    909       else
    910          cso->LIS4 |= S4_CULLMODE_CW;
    911       break;
    912    case PIPE_FACE_BACK:
    913       if (rasterizer->front_ccw)
    914          cso->LIS4 |= S4_CULLMODE_CW;
    915       else
    916          cso->LIS4 |= S4_CULLMODE_CCW;
    917       break;
    918    case PIPE_FACE_FRONT_AND_BACK:
    919       cso->LIS4 |= S4_CULLMODE_BOTH;
    920       break;
    921    }
    922 
    923    {
    924       int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
    925 
    926       cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
    927 
    928       if (rasterizer->line_smooth)
    929 	 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
    930    }
    931 
    932    {
    933       int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
    934 
    935       cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
    936    }
    937 
    938    if (rasterizer->flatshade) {
    939       cso->LIS4 |= (S4_FLATSHADE_ALPHA |
    940                     S4_FLATSHADE_COLOR |
    941                     S4_FLATSHADE_SPECULAR);
    942    }
    943 
    944    cso->LIS7 = fui( rasterizer->offset_units );
    945 
    946 
    947    return cso;
    948 }
    949 
    950 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
    951                                         void *raster )
    952 {
    953    struct i915_context *i915 = i915_context(pipe);
    954 
    955    if (i915->rasterizer == raster)
    956       return;
    957 
    958    i915->rasterizer = (struct i915_rasterizer_state *)raster;
    959 
    960    /* pass-through to draw module */
    961    draw_set_rasterizer_state(i915->draw,
    962                            (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
    963                            raster);
    964 
    965    i915->dirty |= I915_NEW_RASTERIZER;
    966 }
    967 
    968 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
    969                                          void *raster)
    970 {
    971    FREE(raster);
    972 }
    973 
    974 static void i915_set_vertex_buffers(struct pipe_context *pipe,
    975                                     unsigned count,
    976                                     const struct pipe_vertex_buffer *buffers)
    977 {
    978    struct i915_context *i915 = i915_context(pipe);
    979    struct draw_context *draw = i915->draw;
    980    int i;
    981 
    982    util_copy_vertex_buffers(i915->saved_vertex_buffers,
    983                             &i915->saved_nr_vertex_buffers,
    984                             buffers, count);
    985 #if 0
    986    /* XXX doesn't look like this is needed */
    987    /* unmap old */
    988    for (i = 0; i < i915->num_vertex_buffers; i++) {
    989       draw_set_mapped_vertex_buffer(draw, i, NULL);
    990    }
    991 #endif
    992 
    993    /* pass-through to draw module */
    994    draw_set_vertex_buffers(draw, count, buffers);
    995 
    996    /* map new */
    997    for (i = 0; i < count; i++) {
    998       const void *buf = buffers[i].user_buffer;
    999       if (!buf)
   1000             buf = i915_buffer(buffers[i].buffer)->data;
   1001       draw_set_mapped_vertex_buffer(draw, i, buf);
   1002    }
   1003 }
   1004 
   1005 static void *
   1006 i915_create_vertex_elements_state(struct pipe_context *pipe,
   1007                                   unsigned count,
   1008                                   const struct pipe_vertex_element *attribs)
   1009 {
   1010    struct i915_velems_state *velems;
   1011    assert(count <= PIPE_MAX_ATTRIBS);
   1012    velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
   1013    if (velems) {
   1014       velems->count = count;
   1015       memcpy(velems->velem, attribs, sizeof(*attribs) * count);
   1016    }
   1017    return velems;
   1018 }
   1019 
   1020 static void
   1021 i915_bind_vertex_elements_state(struct pipe_context *pipe,
   1022                                 void *velems)
   1023 {
   1024    struct i915_context *i915 = i915_context(pipe);
   1025    struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
   1026 
   1027    if (i915->saved_velems == velems)
   1028       return;
   1029 
   1030    i915->saved_velems = velems;
   1031 
   1032    /* pass-through to draw module */
   1033    if (i915_velems) {
   1034       draw_set_vertex_elements(i915->draw,
   1035             i915_velems->count, i915_velems->velem);
   1036    }
   1037 }
   1038 
   1039 static void
   1040 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
   1041 {
   1042    FREE( velems );
   1043 }
   1044 
   1045 static void i915_set_index_buffer(struct pipe_context *pipe,
   1046                                   const struct pipe_index_buffer *ib)
   1047 {
   1048    struct i915_context *i915 = i915_context(pipe);
   1049 
   1050    if (ib)
   1051       memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
   1052    else
   1053       memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
   1054 }
   1055 
   1056 static void
   1057 i915_set_sample_mask(struct pipe_context *pipe,
   1058                      unsigned sample_mask)
   1059 {
   1060 }
   1061 
   1062 void
   1063 i915_init_state_functions( struct i915_context *i915 )
   1064 {
   1065    i915->base.create_blend_state = i915_create_blend_state;
   1066    i915->base.bind_blend_state = i915_bind_blend_state;
   1067    i915->base.delete_blend_state = i915_delete_blend_state;
   1068 
   1069    i915->base.create_sampler_state = i915_create_sampler_state;
   1070    i915->base.bind_fragment_sampler_states = i915_bind_fragment_sampler_states;
   1071    i915->base.bind_vertex_sampler_states = i915_bind_vertex_sampler_states;
   1072    i915->base.delete_sampler_state = i915_delete_sampler_state;
   1073 
   1074    i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
   1075    i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
   1076    i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
   1077 
   1078    i915->base.create_rasterizer_state = i915_create_rasterizer_state;
   1079    i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
   1080    i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
   1081    i915->base.create_fs_state = i915_create_fs_state;
   1082    i915->base.bind_fs_state = i915_bind_fs_state;
   1083    i915->base.delete_fs_state = i915_delete_fs_state;
   1084    i915->base.create_vs_state = i915_create_vs_state;
   1085    i915->base.bind_vs_state = i915_bind_vs_state;
   1086    i915->base.delete_vs_state = i915_delete_vs_state;
   1087    i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
   1088    i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
   1089    i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
   1090 
   1091    i915->base.set_blend_color = i915_set_blend_color;
   1092    i915->base.set_stencil_ref = i915_set_stencil_ref;
   1093    i915->base.set_clip_state = i915_set_clip_state;
   1094    i915->base.set_sample_mask = i915_set_sample_mask;
   1095    i915->base.set_constant_buffer = i915_set_constant_buffer;
   1096    i915->base.set_framebuffer_state = i915_set_framebuffer_state;
   1097 
   1098    i915->base.set_polygon_stipple = i915_set_polygon_stipple;
   1099    i915->base.set_scissor_state = i915_set_scissor_state;
   1100    i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
   1101    i915->base.set_vertex_sampler_views = i915_set_vertex_sampler_views;
   1102    i915->base.create_sampler_view = i915_create_sampler_view;
   1103    i915->base.sampler_view_destroy = i915_sampler_view_destroy;
   1104    i915->base.set_viewport_state = i915_set_viewport_state;
   1105    i915->base.set_vertex_buffers = i915_set_vertex_buffers;
   1106    i915->base.set_index_buffer = i915_set_index_buffer;
   1107 }
   1108 
   1109 void
   1110 i915_init_fixup_state_functions( struct i915_context *i915 )
   1111 {
   1112    i915->saved_bind_fs_state = i915->base.bind_fs_state;
   1113    i915->base.bind_fs_state = i915_fixup_bind_fs_state;
   1114    i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
   1115    i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
   1116    i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
   1117    i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
   1118 }
   1119