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    Searched refs:WASAPIAudioInputStream (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/media/audio/win/
audio_low_latency_input_win.h 10 // - An object of WASAPIAudioInputStream is created by the AudioManager
33 // WASAPIAudioInputStream::HardwareSampleRate() to retrieve the sample rate.
81 class MEDIA_EXPORT WASAPIAudioInputStream
88 WASAPIAudioInputStream(AudioManagerWin* manager,
93 virtual ~WASAPIAudioInputStream();
204 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream);
audio_low_latency_input_win.cc 19 WASAPIAudioInputStream::WASAPIAudioInputStream(
76 WASAPIAudioInputStream::~WASAPIAudioInputStream() {}
78 bool WASAPIAudioInputStream::Open() {
118 void WASAPIAudioInputStream::Start(AudioInputCallback* callback) {
147 void WASAPIAudioInputStream::Stop() {
149 DVLOG(1) << "WASAPIAudioInputStream::Stop()";
177 void WASAPIAudioInputStream::Close() {
178 DVLOG(1) << "WASAPIAudioInputStream::Close()"
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audio_low_latency_input_win_unittest.cc 137 WASAPIAudioInputStream::HardwareSampleRate(
209 int fs = static_cast<int>(WASAPIAudioInputStream::HardwareSampleRate(
269 WASAPIAudioInputStream* wais = static_cast<WASAPIAudioInputStream*>(ais);
audio_manager_win.cc 269 int hw_sample_rate = WASAPIAudioInputStream::HardwareSampleRate(device_id);
273 WASAPIAudioInputStream::HardwareChannelCount(device_id) == 1 ?
344 stream = new WASAPIAudioInputStream(this, params, device_id);

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