HomeSort by relevance Sort by last modified time
    Searched full:signaled (Results 1 - 25 of 389) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/chromium/base/threading/
worker_pool_unittest.cc 35 bool signaled; local
40 signaled = test_event.Wait();
41 EXPECT_TRUE(signaled);
42 signaled = long_test_event.Wait();
43 EXPECT_TRUE(signaled);
  /external/chromium/net/base/
winsock_util.h 13 // Assert that the (manual-reset) event object is not signaled.
16 // If the (manual-reset) event object is signaled, resets it and returns true.
21 // the event object is already signaled at this point, so we call this method
  /external/lzma/C/
Threads.c 43 WRes Event_Create(CEvent *p, BOOL manualReset, int signaled)
45 *p = CreateEvent(NULL, manualReset, (signaled ? TRUE : FALSE), NULL);
52 WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled) { return Event_Create(p, TRUE, signaled); }
53 WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled) { return Event_Create(p, FALSE, signaled); }
Threads.h 36 WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled);
38 WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled);
  /external/chromium_org/base/synchronization/
waitable_event.h 46 // If manual_reset is true, then to set the event state to non-signaled, a
48 // system automatically resets the event state to non-signaled after a single
64 // Put the event in the un-signaled state.
67 // Put the event in the signaled state. Causing any thread blocked on Wait
71 // Returns true if the event is in the signaled state, else false. If this
75 // Wait indefinitely for the event to be signaled.
78 // Wait up until max_time has passed for the event to be signaled. Returns
79 // true if the event was signaled. If this method returns false, then it
91 // returns: the index of a WaitableEvent which has been signaled.
108 // signaled at the same time. Now, each will wake only the first waiter i
    [all...]
waitable_event_watcher.h 29 // the waitable event is signaled, a callback is made in the thread of a given
48 // becomes signaled. WaitableEventWatcher makes this task easy. When MyClass
59 // it with a Watcher. It will act as if the event was never signaled.
72 // When @event is signaled, the given callback is called on the thread of the
90 // signaled.
  /external/chromium/base/synchronization/
waitable_event.h 47 // If manual_reset is true, then to set the event state to non-signaled, a
49 // system automatically resets the event state to non-signaled after a single
65 // Put the event in the un-signaled state.
68 // Put the event in the signaled state. Causing any thread blocked on Wait
72 // Returns true if the event is in the signaled state, else false. If this
76 // Wait indefinitely for the event to be signaled. Returns true if the event
77 // was signaled, else false is returned to indicate that waiting failed.
80 // Wait up until max_time has passed for the event to be signaled. Returns
81 // true if the event was signaled. If this method returns false, then it
93 // returns: the index of a WaitableEvent which has been signaled
    [all...]
waitable_event_watcher_unittest.cc 36 // A manual-reset event that is not yet signaled.
56 // A manual-reset event that is not yet signaled.
70 // A manual-reset event that is not yet signaled.
  /external/chromium_org/gpu/GLES2/extensions/CHROMIUM/
CHROMIUM_sync_point.txt 44 current context. The sync point acts as a fence, which is signaled when
47 sync point is implicitly deleted when it becomes signaled. The sync point
57 sync point becomes signaled. This is implemented as a server-side wait.
  /external/chromium_org/net/base/
winsock_util.h 14 // Assert that the (manual-reset) event object is not signaled.
17 // If the (manual-reset) event object is signaled, resets it and returns true.
22 // the event object is already signaled at this point, so we call this method
  /external/chromium/base/win/
object_watcher.h 18 // become signaled. It is an abstraction around RegisterWaitForSingleObject
41 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of
50 // Called from the MessageLoop when a signaled object is detected. To
58 // When the object is signaled, the given delegate is notified on the thread
object_watcher_unittest.cc 40 // A manual-reset event that is not yet signaled.
61 // A manual-reset event that is not yet signaled.
82 // A manual-reset event that is not yet signaled.
107 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
  /external/chromium_org/third_party/libjingle/source/talk/app/webrtc/objctests/
RTCSessionDescriptionSyncObserver.m 41 @property(atomic, assign) BOOL signaled;
56 self.signaled = YES;
62 if (!self.signaled)
64 self.signaled = NO;
  /frameworks/base/libs/hwui/
Fence.h 28 * commands stream. The caller can then wait for the fence to be signaled
54 * signaled immediately.
63 * Blocks the calling thread until this fence is signaled, or until
86 * to be signaled when the AutoFence is destroyed. This is useful
  /external/chromium_org/base/win/
object_watcher.h 19 // become signaled. It is an abstraction around RegisterWaitForSingleObject
42 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of
45 // If the object is already signaled before being watched, OnObjectSignaled is
53 // Called from the MessageLoop when a signaled object is detected. To
61 // When the object is signaled, the given delegate is notified on the thread
object_watcher_unittest.cc 42 // A manual-reset event that is not yet signaled.
63 // A manual-reset event that is not yet signaled.
83 // A manual-reset event that is not yet signaled.
109 // A manual-reset event that is signaled before we begin watching.
126 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
  /external/chromium_org/media/audio/
cross_process_notification_win.cc 140 // The stop event was signaled. Check if it was signaled by a
187 // When multiple events are signaled, WaitForMultipleObjects will return the
188 // index of the first signaled item (lowest). This means that if we always
192 // So, we store the location of the item that was last signaled. Then we split
193 // up the array and move everything higher than the last signaled index to the
194 // front and the rest to the back (meaning that the last signaled item will
215 // Used to stop the other wait threads when an event has been signaled.
227 // being signaled).
  /external/wpa_supplicant_8/src/utils/
eloop_none.c 35 int signaled; member in struct:eloop_signal
46 int signaled; member in struct:eloop_data
237 eloop.signaled++;
240 eloop.signals[i].signaled++;
252 if (eloop.signaled == 0)
254 eloop.signaled = 0;
261 if (eloop.signals[i].signaled) {
262 eloop.signals[i].signaled = 0;
283 tmp[eloop.signal_count].signaled = 0;
eloop_win.c 44 int signaled; member in struct:eloop_signal
59 int signaled; member in struct:eloop_data
363 eloop.signaled++;
366 eloop.signals[i].signaled++;
378 if (eloop.signaled == 0)
380 eloop.signaled = 0;
387 if (eloop.signals[i].signaled) {
388 eloop.signals[i].signaled = 0;
394 if (eloop.term_signal.signaled) {
395 eloop.term_signal.signaled = 0
    [all...]
  /external/chromium_org/native_client_sdk/src/libraries/nacl_io/
event_listener.h 22 // Certain file objects such as pipes or sockets can become signaled when
39 // Dup'd FDs get their own event info which must also get signaled.
68 // Bit Mask of signaled POLL events.
135 // Set of event infos signaled during a wait.
  /external/chromium_org/ppapi/thunk/
ppb_flash_message_loop_api.h 22 // |callback| is called when the message loop is signaled to quit but before
  /external/chromium_org/third_party/mesa/src/src/gallium/winsys/svga/drm/
vmw_fence.c 29 * kernel do determine a fence object signaled status if the fence is not
30 * signaled. This can be greatly improved upon by using the fact that the
31 * execbuf ioctl returns the last signaled fence seqno, as does the
32 * fence signaled ioctl. We should set up a ring of fence objects and
33 * walk through them checking for signaled status each time we receive a
149 * a flag, it is assumed to be already signaled.
151 * Returns 0 if the fence object was signaled, nonzero otherwise.
194 * a flag, it is assumed to be already signaled.
  /external/mesa3d/src/gallium/winsys/svga/drm/
vmw_fence.c 29 * kernel do determine a fence object signaled status if the fence is not
30 * signaled. This can be greatly improved upon by using the fact that the
31 * execbuf ioctl returns the last signaled fence seqno, as does the
32 * fence signaled ioctl. We should set up a ring of fence objects and
33 * walk through them checking for signaled status each time we receive a
149 * a flag, it is assumed to be already signaled.
151 * Returns 0 if the fence object was signaled, nonzero otherwise.
194 * a flag, it is assumed to be already signaled.
  /external/kernel-headers/original/linux/
sync.h 34 * 1 if pt has signaled
35 * 0 if pt has not signaled
118 * @status: 1: signaled, 0:active, <0: error
147 * @status: 1: signaled, 0:active, <0: error
223 * has signaled or has an error condition.
305 * Returns 1 if @fence has already signaled.
322 * @waiter was never registered or if @fence has already signaled @waiter.
332 * Wait for @fence to be signaled or have an error. Waits indefinitely
356 * @status: status of the sync_pt 0:active 1:signaled <0:error
376 * @status: status of fence. 1: signaled 0:active <0:erro
    [all...]
  /frameworks/native/include/ui/
Fence.h 79 // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is
80 // destroyed before it becomes signaled). The name argument specifies the
91 // fence transitioned to the signaled state. If the fence is not signaled

Completed in 3515 milliseconds

1 2 3 4 5 6 7 8 91011>>