/external/chromium/base/threading/ |
worker_pool_unittest.cc | 35 bool signaled; local 40 signaled = test_event.Wait(); 41 EXPECT_TRUE(signaled); 42 signaled = long_test_event.Wait(); 43 EXPECT_TRUE(signaled);
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/external/chromium/net/base/ |
winsock_util.h | 13 // Assert that the (manual-reset) event object is not signaled. 16 // If the (manual-reset) event object is signaled, resets it and returns true. 21 // the event object is already signaled at this point, so we call this method
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/external/lzma/C/ |
Threads.c | 43 WRes Event_Create(CEvent *p, BOOL manualReset, int signaled)
45 *p = CreateEvent(NULL, manualReset, (signaled ? TRUE : FALSE), NULL);
52 WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled) { return Event_Create(p, TRUE, signaled); }
53 WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled) { return Event_Create(p, FALSE, signaled); }
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Threads.h | 36 WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled);
38 WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled);
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/external/chromium_org/base/synchronization/ |
waitable_event.h | 46 // If manual_reset is true, then to set the event state to non-signaled, a 48 // system automatically resets the event state to non-signaled after a single 64 // Put the event in the un-signaled state. 67 // Put the event in the signaled state. Causing any thread blocked on Wait 71 // Returns true if the event is in the signaled state, else false. If this 75 // Wait indefinitely for the event to be signaled. 78 // Wait up until max_time has passed for the event to be signaled. Returns 79 // true if the event was signaled. If this method returns false, then it 91 // returns: the index of a WaitableEvent which has been signaled. 108 // signaled at the same time. Now, each will wake only the first waiter i [all...] |
waitable_event_watcher.h | 29 // the waitable event is signaled, a callback is made in the thread of a given 48 // becomes signaled. WaitableEventWatcher makes this task easy. When MyClass 59 // it with a Watcher. It will act as if the event was never signaled. 72 // When @event is signaled, the given callback is called on the thread of the 90 // signaled.
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/external/chromium/base/synchronization/ |
waitable_event.h | 47 // If manual_reset is true, then to set the event state to non-signaled, a 49 // system automatically resets the event state to non-signaled after a single 65 // Put the event in the un-signaled state. 68 // Put the event in the signaled state. Causing any thread blocked on Wait 72 // Returns true if the event is in the signaled state, else false. If this 76 // Wait indefinitely for the event to be signaled. Returns true if the event 77 // was signaled, else false is returned to indicate that waiting failed. 80 // Wait up until max_time has passed for the event to be signaled. Returns 81 // true if the event was signaled. If this method returns false, then it 93 // returns: the index of a WaitableEvent which has been signaled [all...] |
waitable_event_watcher_unittest.cc | 36 // A manual-reset event that is not yet signaled. 56 // A manual-reset event that is not yet signaled. 70 // A manual-reset event that is not yet signaled.
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/external/chromium_org/gpu/GLES2/extensions/CHROMIUM/ |
CHROMIUM_sync_point.txt | 44 current context. The sync point acts as a fence, which is signaled when 47 sync point is implicitly deleted when it becomes signaled. The sync point 57 sync point becomes signaled. This is implemented as a server-side wait.
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/external/chromium_org/net/base/ |
winsock_util.h | 14 // Assert that the (manual-reset) event object is not signaled. 17 // If the (manual-reset) event object is signaled, resets it and returns true. 22 // the event object is already signaled at this point, so we call this method
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/external/chromium/base/win/ |
object_watcher.h | 18 // become signaled. It is an abstraction around RegisterWaitForSingleObject 41 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of 50 // Called from the MessageLoop when a signaled object is detected. To 58 // When the object is signaled, the given delegate is notified on the thread
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object_watcher_unittest.cc | 40 // A manual-reset event that is not yet signaled. 61 // A manual-reset event that is not yet signaled. 82 // A manual-reset event that is not yet signaled. 107 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
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/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/objctests/ |
RTCSessionDescriptionSyncObserver.m | 41 @property(atomic, assign) BOOL signaled; 56 self.signaled = YES; 62 if (!self.signaled) 64 self.signaled = NO;
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/frameworks/base/libs/hwui/ |
Fence.h | 28 * commands stream. The caller can then wait for the fence to be signaled 54 * signaled immediately. 63 * Blocks the calling thread until this fence is signaled, or until 86 * to be signaled when the AutoFence is destroyed. This is useful
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/external/chromium_org/base/win/ |
object_watcher.h | 19 // become signaled. It is an abstraction around RegisterWaitForSingleObject 42 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of 45 // If the object is already signaled before being watched, OnObjectSignaled is 53 // Called from the MessageLoop when a signaled object is detected. To 61 // When the object is signaled, the given delegate is notified on the thread
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object_watcher_unittest.cc | 42 // A manual-reset event that is not yet signaled. 63 // A manual-reset event that is not yet signaled. 83 // A manual-reset event that is not yet signaled. 109 // A manual-reset event that is signaled before we begin watching. 126 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
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/external/chromium_org/media/audio/ |
cross_process_notification_win.cc | 140 // The stop event was signaled. Check if it was signaled by a 187 // When multiple events are signaled, WaitForMultipleObjects will return the 188 // index of the first signaled item (lowest). This means that if we always 192 // So, we store the location of the item that was last signaled. Then we split 193 // up the array and move everything higher than the last signaled index to the 194 // front and the rest to the back (meaning that the last signaled item will 215 // Used to stop the other wait threads when an event has been signaled. 227 // being signaled).
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/external/wpa_supplicant_8/src/utils/ |
eloop_none.c | 35 int signaled; member in struct:eloop_signal 46 int signaled; member in struct:eloop_data 237 eloop.signaled++; 240 eloop.signals[i].signaled++; 252 if (eloop.signaled == 0) 254 eloop.signaled = 0; 261 if (eloop.signals[i].signaled) { 262 eloop.signals[i].signaled = 0; 283 tmp[eloop.signal_count].signaled = 0;
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eloop_win.c | 44 int signaled; member in struct:eloop_signal 59 int signaled; member in struct:eloop_data 363 eloop.signaled++; 366 eloop.signals[i].signaled++; 378 if (eloop.signaled == 0) 380 eloop.signaled = 0; 387 if (eloop.signals[i].signaled) { 388 eloop.signals[i].signaled = 0; 394 if (eloop.term_signal.signaled) { 395 eloop.term_signal.signaled = 0 [all...] |
/external/chromium_org/native_client_sdk/src/libraries/nacl_io/ |
event_listener.h | 22 // Certain file objects such as pipes or sockets can become signaled when 39 // Dup'd FDs get their own event info which must also get signaled. 68 // Bit Mask of signaled POLL events. 135 // Set of event infos signaled during a wait.
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/external/chromium_org/ppapi/thunk/ |
ppb_flash_message_loop_api.h | 22 // |callback| is called when the message loop is signaled to quit but before
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/external/chromium_org/third_party/mesa/src/src/gallium/winsys/svga/drm/ |
vmw_fence.c | 29 * kernel do determine a fence object signaled status if the fence is not 30 * signaled. This can be greatly improved upon by using the fact that the 31 * execbuf ioctl returns the last signaled fence seqno, as does the 32 * fence signaled ioctl. We should set up a ring of fence objects and 33 * walk through them checking for signaled status each time we receive a 149 * a flag, it is assumed to be already signaled. 151 * Returns 0 if the fence object was signaled, nonzero otherwise. 194 * a flag, it is assumed to be already signaled.
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
vmw_fence.c | 29 * kernel do determine a fence object signaled status if the fence is not 30 * signaled. This can be greatly improved upon by using the fact that the 31 * execbuf ioctl returns the last signaled fence seqno, as does the 32 * fence signaled ioctl. We should set up a ring of fence objects and 33 * walk through them checking for signaled status each time we receive a 149 * a flag, it is assumed to be already signaled. 151 * Returns 0 if the fence object was signaled, nonzero otherwise. 194 * a flag, it is assumed to be already signaled.
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/external/kernel-headers/original/linux/ |
sync.h | 34 * 1 if pt has signaled 35 * 0 if pt has not signaled 118 * @status: 1: signaled, 0:active, <0: error 147 * @status: 1: signaled, 0:active, <0: error 223 * has signaled or has an error condition. 305 * Returns 1 if @fence has already signaled. 322 * @waiter was never registered or if @fence has already signaled @waiter. 332 * Wait for @fence to be signaled or have an error. Waits indefinitely 356 * @status: status of the sync_pt 0:active 1:signaled <0:error 376 * @status: status of fence. 1: signaled 0:active <0:erro [all...] |
/frameworks/native/include/ui/ |
Fence.h | 79 // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is 80 // destroyed before it becomes signaled). The name argument specifies the 91 // fence transitioned to the signaled state. If the fence is not signaled
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