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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "content/browser/web_contents/aura/shadow_layer_delegate.h"
      6 
      7 #include "base/bind.h"
      8 #include "third_party/skia/include/effects/SkGradientShader.h"
      9 #include "ui/aura/window.h"
     10 #include "ui/compositor/layer.h"
     11 #include "ui/gfx/canvas.h"
     12 #include "ui/gfx/skia_util.h"
     13 
     14 namespace {
     15 
     16 const SkColor kShadowLightColor = SkColorSetARGB(0x0, 0, 0, 0);
     17 const SkColor kShadowDarkColor = SkColorSetARGB(0x70, 0, 0, 0);
     18 const int kShadowThick = 7;
     19 
     20 }  // namespace
     21 
     22 namespace content {
     23 
     24 ShadowLayerDelegate::ShadowLayerDelegate(ui::Layer* shadow_for)
     25     : layer_(new ui::Layer(ui::LAYER_TEXTURED)) {
     26   layer_->set_delegate(this);
     27   layer_->SetBounds(gfx::Rect(-kShadowThick, 0, kShadowThick,
     28                               shadow_for->bounds().height()));
     29   layer_->SetFillsBoundsOpaquely(false);
     30   shadow_for->Add(layer_.get());
     31 }
     32 
     33 ShadowLayerDelegate::~ShadowLayerDelegate() {
     34 }
     35 
     36 void ShadowLayerDelegate::OnPaintLayer(gfx::Canvas* canvas) {
     37   SkPoint points[2];
     38   const SkColor kShadowColors[2] = { kShadowLightColor, kShadowDarkColor };
     39 
     40   points[0].iset(0, 0);
     41   points[1].iset(kShadowThick, 0);
     42 
     43   skia::RefPtr<SkShader> shader = skia::AdoptRef(
     44       SkGradientShader::CreateLinear(points, kShadowColors, NULL,
     45           arraysize(points), SkShader::kRepeat_TileMode, NULL));
     46 
     47   gfx::Rect paint_rect = gfx::Rect(0, 0, kShadowThick,
     48                                    layer_->bounds().height());
     49   SkPaint paint;
     50   paint.setShader(shader.get());
     51   canvas->sk_canvas()->drawRect(gfx::RectToSkRect(paint_rect), paint);
     52 }
     53 
     54 void ShadowLayerDelegate::OnDeviceScaleFactorChanged(float scale_factor) {
     55 }
     56 
     57 base::Closure ShadowLayerDelegate::PrepareForLayerBoundsChange() {
     58   return base::Bind(&base::DoNothing);
     59 }
     60 
     61 }  // namespace content
     62