1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * Copyright (C) 2011 Apple Inc. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * * Redistributions in binary form must reproduce the above 12 * copyright notice, this list of conditions and the following disclaimer 13 * in the documentation and/or other materials provided with the 14 * distribution. 15 * * Neither the name of Google Inc. nor the names of its 16 * contributors may be used to endorse or promote products derived from 17 * this software without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 */ 31 32 #include "config.h" 33 #include "core/html/CheckboxInputType.h" 34 35 #include "core/dom/KeyboardEvent.h" 36 #include "core/html/HTMLInputElement.h" 37 #include "core/html/InputTypeNames.h" 38 #include "core/platform/LocalizedStrings.h" 39 #include "wtf/PassOwnPtr.h" 40 41 namespace WebCore { 42 43 PassOwnPtr<InputType> CheckboxInputType::create(HTMLInputElement* element) 44 { 45 return adoptPtr(new CheckboxInputType(element)); 46 } 47 48 const AtomicString& CheckboxInputType::formControlType() const 49 { 50 return InputTypeNames::checkbox(); 51 } 52 53 bool CheckboxInputType::valueMissing(const String&) const 54 { 55 return element()->isRequired() && !element()->checked(); 56 } 57 58 String CheckboxInputType::valueMissingText() const 59 { 60 return validationMessageValueMissingForCheckboxText(); 61 } 62 63 void CheckboxInputType::handleKeyupEvent(KeyboardEvent* event) 64 { 65 const String& key = event->keyIdentifier(); 66 if (key != "U+0020") 67 return; 68 dispatchSimulatedClickIfActive(event); 69 } 70 71 PassOwnPtr<ClickHandlingState> CheckboxInputType::willDispatchClick() 72 { 73 // An event handler can use preventDefault or "return false" to reverse the checking we do here. 74 // The ClickHandlingState object contains what we need to undo what we did here in didDispatchClick. 75 76 OwnPtr<ClickHandlingState> state = adoptPtr(new ClickHandlingState); 77 78 state->checked = element()->checked(); 79 state->indeterminate = element()->indeterminate(); 80 81 if (state->indeterminate) 82 element()->setIndeterminate(false); 83 84 element()->setChecked(!state->checked, DispatchChangeEvent); 85 86 return state.release(); 87 } 88 89 void CheckboxInputType::didDispatchClick(Event* event, const ClickHandlingState& state) 90 { 91 if (event->defaultPrevented() || event->defaultHandled()) { 92 element()->setIndeterminate(state.indeterminate); 93 element()->setChecked(state.checked); 94 } 95 96 // The work we did in willDispatchClick was default handling. 97 event->setDefaultHandled(); 98 } 99 100 bool CheckboxInputType::isCheckbox() const 101 { 102 return true; 103 } 104 105 bool CheckboxInputType::supportsIndeterminateAppearance() const 106 { 107 return true; 108 } 109 110 } // namespace WebCore 111