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      1 /*
      2  * Copyright (C) 2010, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 #include "config.h"
     26 
     27 #if ENABLE(WEB_AUDIO)
     28 
     29 #include "modules/webaudio/ChannelSplitterNode.h"
     30 
     31 #include "modules/webaudio/AudioContext.h"
     32 #include "modules/webaudio/AudioNodeInput.h"
     33 #include "modules/webaudio/AudioNodeOutput.h"
     34 
     35 namespace WebCore {
     36 
     37 PassRefPtr<ChannelSplitterNode> ChannelSplitterNode::create(AudioContext* context, float sampleRate, unsigned numberOfOutputs)
     38 {
     39     if (!numberOfOutputs || numberOfOutputs > AudioContext::maxNumberOfChannels())
     40         return 0;
     41 
     42     return adoptRef(new ChannelSplitterNode(context, sampleRate, numberOfOutputs));
     43 }
     44 
     45 ChannelSplitterNode::ChannelSplitterNode(AudioContext* context, float sampleRate, unsigned numberOfOutputs)
     46     : AudioNode(context, sampleRate)
     47 {
     48     ScriptWrappable::init(this);
     49     addInput(adoptPtr(new AudioNodeInput(this)));
     50 
     51     // Create a fixed number of outputs (able to handle the maximum number of channels fed to an input).
     52     for (unsigned i = 0; i < numberOfOutputs; ++i)
     53         addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
     54 
     55     setNodeType(NodeTypeChannelSplitter);
     56     initialize();
     57 }
     58 
     59 void ChannelSplitterNode::process(size_t framesToProcess)
     60 {
     61     AudioBus* source = input(0)->bus();
     62     ASSERT(source);
     63     ASSERT_UNUSED(framesToProcess, framesToProcess == source->length());
     64 
     65     unsigned numberOfSourceChannels = source->numberOfChannels();
     66 
     67     for (unsigned i = 0; i < numberOfOutputs(); ++i) {
     68         AudioBus* destination = output(i)->bus();
     69         ASSERT(destination);
     70 
     71         if (i < numberOfSourceChannels) {
     72             // Split the channel out if it exists in the source.
     73             // It would be nice to avoid the copy and simply pass along pointers, but this becomes extremely difficult with fanout and fanin.
     74             destination->channel(0)->copyFrom(source->channel(i));
     75         } else if (output(i)->renderingFanOutCount() > 0) {
     76             // Only bother zeroing out the destination if it's connected to anything
     77             destination->zero();
     78         }
     79     }
     80 }
     81 
     82 void ChannelSplitterNode::reset()
     83 {
     84 }
     85 
     86 } // namespace WebCore
     87 
     88 #endif // ENABLE(WEB_AUDIO)
     89