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      1 /*
      2  * Copyright (C) 2010, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 #ifndef ChannelSplitterNode_h
     26 #define ChannelSplitterNode_h
     27 
     28 #include "modules/webaudio/AudioNode.h"
     29 #include "wtf/PassRefPtr.h"
     30 
     31 namespace WebCore {
     32 
     33 class AudioContext;
     34 
     35 class ChannelSplitterNode : public AudioNode {
     36 public:
     37     static PassRefPtr<ChannelSplitterNode> create(AudioContext*, float sampleRate, unsigned numberOfOutputs);
     38 
     39     // AudioNode
     40     virtual void process(size_t framesToProcess);
     41     virtual void reset();
     42 
     43 private:
     44     virtual double tailTime() const OVERRIDE { return 0; }
     45     virtual double latencyTime() const OVERRIDE { return 0; }
     46 
     47     ChannelSplitterNode(AudioContext*, float sampleRate, unsigned numberOfOutputs);
     48 };
     49 
     50 } // namespace WebCore
     51 
     52 #endif // ChannelSplitterNode_h
     53