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      1 /*
      2  * Copyright (C) 2011, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1.  Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2.  Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23  */
     24 
     25 #ifndef DefaultAudioDestinationNode_h
     26 #define DefaultAudioDestinationNode_h
     27 
     28 #include "core/platform/audio/AudioDestination.h"
     29 #include "modules/webaudio/AudioDestinationNode.h"
     30 #include "wtf/OwnPtr.h"
     31 
     32 namespace WebCore {
     33 
     34 class AudioContext;
     35 class ExceptionState;
     36 
     37 class DefaultAudioDestinationNode : public AudioDestinationNode {
     38 public:
     39     static PassRefPtr<DefaultAudioDestinationNode> create(AudioContext* context)
     40     {
     41         return adoptRef(new DefaultAudioDestinationNode(context));
     42     }
     43 
     44     virtual ~DefaultAudioDestinationNode();
     45 
     46     // AudioNode
     47     virtual void initialize() OVERRIDE;
     48     virtual void uninitialize() OVERRIDE;
     49     virtual void setChannelCount(unsigned long, ExceptionState&) OVERRIDE;
     50 
     51     // AudioDestinationNode
     52     virtual void enableInput(const String& inputDeviceId) OVERRIDE;
     53     virtual void startRendering() OVERRIDE;
     54     virtual unsigned long maxChannelCount() const OVERRIDE;
     55 
     56 private:
     57     explicit DefaultAudioDestinationNode(AudioContext*);
     58     void createDestination();
     59 
     60     OwnPtr<AudioDestination> m_destination;
     61     String m_inputDeviceId;
     62     unsigned m_numberOfInputChannels;
     63 };
     64 
     65 } // namespace WebCore
     66 
     67 #endif // DefaultAudioDestinationNode_h
     68