1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkPictureUtils.h" 9 #include "SkCanvas.h" 10 #include "SkData.h" 11 #include "SkDevice.h" 12 #include "SkPixelRef.h" 13 #include "SkShader.h" 14 #include "SkRRect.h" 15 16 class PixelRefSet { 17 public: 18 PixelRefSet(SkTDArray<SkPixelRef*>* array) : fArray(array) {} 19 20 // This does a linear search on existing pixelrefs, so if this list gets big 21 // we should use a more complex sorted/hashy thing. 22 // 23 void add(SkPixelRef* pr) { 24 uint32_t genID = pr->getGenerationID(); 25 if (fGenID.find(genID) < 0) { 26 *fArray->append() = pr; 27 *fGenID.append() = genID; 28 // SkDebugf("--- adding [%d] %x %d\n", fArray->count() - 1, pr, genID); 29 } else { 30 // SkDebugf("--- already have %x %d\n", pr, genID); 31 } 32 } 33 34 private: 35 SkTDArray<SkPixelRef*>* fArray; 36 SkTDArray<uint32_t> fGenID; 37 }; 38 39 static void not_supported() { 40 SkASSERT(!"this method should never be called"); 41 } 42 43 static void nothing_to_do() {} 44 45 /** 46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. 47 * It should never actually draw anything, so there need not be any pixels 48 * behind its device-bitmap. 49 */ 50 class GatherPixelRefDevice : public SkDevice { 51 private: 52 PixelRefSet* fPRSet; 53 54 void addBitmap(const SkBitmap& bm) { 55 fPRSet->add(bm.pixelRef()); 56 } 57 58 void addBitmapFromPaint(const SkPaint& paint) { 59 SkShader* shader = paint.getShader(); 60 if (shader) { 61 SkBitmap bm; 62 // Check whether the shader is a gradient in order to short-circuit 63 // call to asABitmap to prevent generation of bitmaps from 64 // gradient shaders, which implement asABitmap. 65 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) && 66 shader->asABitmap(&bm, NULL, NULL)) { 67 fPRSet->add(bm.pixelRef()); 68 } 69 } 70 } 71 72 public: 73 GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkDevice(bm) { 74 fPRSet = prset; 75 } 76 77 virtual void clear(SkColor color) SK_OVERRIDE { 78 nothing_to_do(); 79 } 80 virtual void writePixels(const SkBitmap& bitmap, int x, int y, 81 SkCanvas::Config8888 config8888) SK_OVERRIDE { 82 not_supported(); 83 } 84 85 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE { 86 this->addBitmapFromPaint(paint); 87 } 88 virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, 89 const SkPoint[], const SkPaint& paint) SK_OVERRIDE { 90 this->addBitmapFromPaint(paint); 91 } 92 virtual void drawRect(const SkDraw&, const SkRect&, 93 const SkPaint& paint) SK_OVERRIDE { 94 this->addBitmapFromPaint(paint); 95 } 96 virtual void drawOval(const SkDraw&, const SkRect&, 97 const SkPaint& paint) SK_OVERRIDE { 98 this->addBitmapFromPaint(paint); 99 } 100 virtual void drawPath(const SkDraw&, const SkPath& path, 101 const SkPaint& paint, const SkMatrix* prePathMatrix, 102 bool pathIsMutable) SK_OVERRIDE { 103 this->addBitmapFromPaint(paint); 104 } 105 virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, 106 const SkMatrix&, const SkPaint&) SK_OVERRIDE { 107 this->addBitmap(bitmap); 108 } 109 virtual void drawBitmapRect(const SkDraw&, const SkBitmap& bitmap, 110 const SkRect* srcOrNull, const SkRect& dst, 111 const SkPaint&) SK_OVERRIDE { 112 this->addBitmap(bitmap); 113 } 114 virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, 115 int x, int y, const SkPaint& paint) SK_OVERRIDE { 116 this->addBitmap(bitmap); 117 } 118 virtual void drawText(const SkDraw&, const void* text, size_t len, 119 SkScalar x, SkScalar y, 120 const SkPaint& paint) SK_OVERRIDE { 121 this->addBitmapFromPaint(paint); 122 } 123 virtual void drawPosText(const SkDraw&, const void* text, size_t len, 124 const SkScalar pos[], SkScalar constY, 125 int, const SkPaint& paint) SK_OVERRIDE { 126 this->addBitmapFromPaint(paint); 127 } 128 virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len, 129 const SkPath& path, const SkMatrix* matrix, 130 const SkPaint& paint) SK_OVERRIDE { 131 this->addBitmapFromPaint(paint); 132 } 133 virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, 134 const SkPoint verts[], const SkPoint texs[], 135 const SkColor colors[], SkXfermode* xmode, 136 const uint16_t indices[], int indexCount, 137 const SkPaint& paint) SK_OVERRIDE { 138 this->addBitmapFromPaint(paint); 139 } 140 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, 141 const SkPaint&) SK_OVERRIDE { 142 nothing_to_do(); 143 } 144 145 protected: 146 virtual bool onReadPixels(const SkBitmap& bitmap, 147 int x, int y, 148 SkCanvas::Config8888 config8888) SK_OVERRIDE { 149 not_supported(); 150 return false; 151 } 152 }; 153 154 class NoSaveLayerCanvas : public SkCanvas { 155 public: 156 NoSaveLayerCanvas(SkDevice* device) : INHERITED(device) {} 157 158 // turn saveLayer() into save() for speed, should not affect correctness. 159 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, 160 SaveFlags flags) SK_OVERRIDE { 161 162 // Like SkPictureRecord, we don't want to create layers, but we do need 163 // to respect the save and (possibly) its rect-clip. 164 165 int count = this->INHERITED::save(flags); 166 if (bounds) { 167 this->INHERITED::clipRectBounds(bounds, flags, NULL); 168 } 169 return count; 170 } 171 172 // disable aa for speed 173 virtual bool clipRect(const SkRect& rect, SkRegion::Op op, 174 bool doAA) SK_OVERRIDE { 175 return this->INHERITED::clipRect(rect, op, false); 176 } 177 178 // for speed, just respect the bounds, and disable AA. May give us a few 179 // false positives and negatives. 180 virtual bool clipPath(const SkPath& path, SkRegion::Op op, 181 bool doAA) SK_OVERRIDE { 182 return this->updateClipConservativelyUsingBounds(path.getBounds(), op, path.isInverseFillType()); 183 } 184 virtual bool clipRRect(const SkRRect& rrect, SkRegion::Op op, 185 bool doAA) SK_OVERRIDE { 186 return this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false); 187 } 188 189 private: 190 typedef SkCanvas INHERITED; 191 }; 192 193 SkData* SkPictureUtils::GatherPixelRefs(SkPicture* pict, const SkRect& area) { 194 if (NULL == pict) { 195 return NULL; 196 } 197 198 // this test also handles if either area or pict's width/height are empty 199 if (!SkRect::Intersects(area, 200 SkRect::MakeWH(SkIntToScalar(pict->width()), 201 SkIntToScalar(pict->height())))) { 202 return NULL; 203 } 204 205 SkTDArray<SkPixelRef*> array; 206 PixelRefSet prset(&array); 207 208 SkBitmap emptyBitmap; 209 emptyBitmap.setConfig(SkBitmap::kARGB_8888_Config, pict->width(), pict->height()); 210 // note: we do not set any pixels (shouldn't need to) 211 212 GatherPixelRefDevice device(emptyBitmap, &prset); 213 NoSaveLayerCanvas canvas(&device); 214 215 canvas.clipRect(area, SkRegion::kIntersect_Op, false); 216 canvas.drawPicture(*pict); 217 218 SkData* data = NULL; 219 int count = array.count(); 220 if (count > 0) { 221 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*)); 222 } 223 return data; 224 } 225