1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ 6 #define UI_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ 7 8 #include "base/logging.h" 9 #include "base/memory/ref_counted.h" 10 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 11 #include "third_party/WebKit/public/platform/WebString.h" 12 #include "ui/compositor/compositor_export.h" 13 14 namespace gfx { 15 class GLContext; 16 class GLSurface; 17 } 18 19 namespace ui { 20 21 // WebGraphicsContext3D that does nothing. Suitable for testing. 22 class COMPOSITOR_EXPORT TestWebGraphicsContext3D : 23 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) { 24 public: 25 TestWebGraphicsContext3D(); 26 virtual ~TestWebGraphicsContext3D(); 27 28 void Initialize(); 29 virtual bool makeContextCurrent(); 30 virtual int width(); 31 virtual int height(); 32 virtual void reshape(int width, int height) {} 33 virtual void prepareTexture() {} 34 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height) {} 35 virtual void synthesizeGLError(WebKit::WGC3Denum value) {} 36 virtual bool isContextLost(); 37 virtual void* mapBufferSubDataCHROMIUM(WebKit::WGC3Denum target, 38 WebKit::WGC3Dintptr offset, 39 WebKit::WGC3Dsizeiptr size, 40 WebKit::WGC3Denum access); 41 virtual void unmapBufferSubDataCHROMIUM(const void* data) {} 42 virtual void* mapTexSubImage2DCHROMIUM(WebKit::WGC3Denum target, 43 WebKit::WGC3Dint level, 44 WebKit::WGC3Dint xoffset, 45 WebKit::WGC3Dint yoffset, 46 WebKit::WGC3Dsizei width, 47 WebKit::WGC3Dsizei height, 48 WebKit::WGC3Denum format, 49 WebKit::WGC3Denum type, 50 WebKit::WGC3Denum access); 51 virtual void unmapTexSubImage2DCHROMIUM(const void* data) {} 52 virtual void setVisibilityCHROMIUM(bool visible) {} 53 virtual void discardFramebufferEXT(WebKit::WGC3Denum target, 54 WebKit::WGC3Dsizei numAttachments, 55 const WebKit::WGC3Denum* attachments) {} 56 virtual void setMemoryAllocationChangedCallbackCHROMIUM( 57 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM*) { } 58 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); 59 virtual void requestExtensionCHROMIUM(const char*) {} 60 virtual void blitFramebufferCHROMIUM(WebKit::WGC3Dint src_x0, 61 WebKit::WGC3Dint src_y0, 62 WebKit::WGC3Dint src_x1, 63 WebKit::WGC3Dint src_y1, 64 WebKit::WGC3Dint dst_x0, 65 WebKit::WGC3Dint dst_y0, 66 WebKit::WGC3Dint dst_x1, 67 WebKit::WGC3Dint dst_y1, 68 WebKit::WGC3Dbitfield mask, 69 WebKit::WGC3Denum filter) {} 70 virtual void renderbufferStorageMultisampleCHROMIUM( 71 WebKit::WGC3Denum target, 72 WebKit::WGC3Dsizei samples, 73 WebKit::WGC3Denum internalformat, 74 WebKit::WGC3Dsizei width, 75 WebKit::WGC3Dsizei height) {} 76 virtual void activeTexture(WebKit::WGC3Denum texture) {} 77 virtual void attachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} 78 virtual void bindAttribLocation(WebKit::WebGLId program, 79 WebKit::WGC3Duint index, 80 const WebKit::WGC3Dchar* name) {} 81 virtual void bindBuffer(WebKit::WGC3Denum target, WebKit::WebGLId buffer) {} 82 virtual void bindFramebuffer(WebKit::WGC3Denum target, 83 WebKit::WebGLId framebuffer) {} 84 virtual void bindRenderbuffer(WebKit::WGC3Denum target, 85 WebKit::WebGLId renderbuffer) {} 86 virtual void bindTexture(WebKit::WGC3Denum target, WebKit::WebGLId texture) {} 87 virtual void blendColor(WebKit::WGC3Dclampf red, 88 WebKit::WGC3Dclampf green, 89 WebKit::WGC3Dclampf blue, 90 WebKit::WGC3Dclampf alpha) {} 91 virtual void blendEquation(WebKit::WGC3Denum mode) {} 92 virtual void blendEquationSeparate(WebKit::WGC3Denum modeRGB, 93 WebKit::WGC3Denum modeAlpha) {} 94 virtual void blendFunc(WebKit::WGC3Denum sfactor, 95 WebKit::WGC3Denum dfactor) {} 96 virtual void blendFuncSeparate(WebKit::WGC3Denum src_rgb, 97 WebKit::WGC3Denum dst_rgb, 98 WebKit::WGC3Denum src_alpha, 99 WebKit::WGC3Denum dst_alpha) {} 100 virtual void bufferData(WebKit::WGC3Denum target, 101 WebKit::WGC3Dsizeiptr size, 102 const void* data, 103 WebKit::WGC3Denum usage) {} 104 virtual void bufferSubData(WebKit::WGC3Denum target, 105 WebKit::WGC3Dintptr offset, 106 WebKit::WGC3Dsizeiptr size, 107 const void* data) {} 108 virtual WebKit::WGC3Denum checkFramebufferStatus(WebKit::WGC3Denum target); 109 virtual void clear(WebKit::WGC3Dbitfield mask) {} 110 virtual void clearColor(WebKit::WGC3Dclampf red, 111 WebKit::WGC3Dclampf green, 112 WebKit::WGC3Dclampf blue, 113 WebKit::WGC3Dclampf alpha) {} 114 virtual void clearDepth(WebKit::WGC3Dclampf depth) {} 115 virtual void clearStencil(WebKit::WGC3Dint s) {} 116 virtual void colorMask(WebKit::WGC3Dboolean red, 117 WebKit::WGC3Dboolean green, 118 WebKit::WGC3Dboolean blue, 119 WebKit::WGC3Dboolean alpha) {} 120 virtual void compileShader(WebKit::WebGLId shader) {} 121 virtual void compressedTexImage2D(WebKit::WGC3Denum target, 122 WebKit::WGC3Dint level, 123 WebKit::WGC3Denum internalformat, 124 WebKit::WGC3Dsizei width, 125 WebKit::WGC3Dsizei height, 126 WebKit::WGC3Dint border, 127 WebKit::WGC3Dsizei imageSize, 128 const void* data) {} 129 virtual void compressedTexSubImage2D(WebKit::WGC3Denum target, 130 WebKit::WGC3Dint level, 131 WebKit::WGC3Dint xoffset, 132 WebKit::WGC3Dint yoffset, 133 WebKit::WGC3Dsizei width, 134 WebKit::WGC3Dsizei height, 135 WebKit::WGC3Denum format, 136 WebKit::WGC3Dsizei imageSize, 137 const void* data) {} 138 virtual void copyTexImage2D(WebKit::WGC3Denum target, 139 WebKit::WGC3Dint level, 140 WebKit::WGC3Denum internal_format, 141 WebKit::WGC3Dint x, 142 WebKit::WGC3Dint y, 143 WebKit::WGC3Dsizei width, 144 WebKit::WGC3Dsizei height, 145 WebKit::WGC3Dint border) {} 146 virtual void copyTexSubImage2D(WebKit::WGC3Denum target, 147 WebKit::WGC3Dint level, 148 WebKit::WGC3Dint xoffset, 149 WebKit::WGC3Dint yoffset, 150 WebKit::WGC3Dint x, 151 WebKit::WGC3Dint y, 152 WebKit::WGC3Dsizei width, 153 WebKit::WGC3Dsizei height) {} 154 virtual void cullFace(WebKit::WGC3Denum mode) {} 155 virtual void depthFunc(WebKit::WGC3Denum func) {} 156 virtual void depthMask(WebKit::WGC3Dboolean flag) {} 157 virtual void depthRange(WebKit::WGC3Dclampf z_near, 158 WebKit::WGC3Dclampf z_far) {} 159 virtual void detachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} 160 virtual void disable(WebKit::WGC3Denum cap) {} 161 virtual void disableVertexAttribArray(WebKit::WGC3Duint index) {} 162 virtual void drawArrays(WebKit::WGC3Denum mode, WebKit::WGC3Dint first, 163 WebKit::WGC3Dsizei count) {} 164 virtual void drawElements(WebKit::WGC3Denum mode, 165 WebKit::WGC3Dsizei count, 166 WebKit::WGC3Denum type, 167 WebKit::WGC3Dintptr offset) {} 168 virtual void enable(WebKit::WGC3Denum cap) {} 169 virtual void enableVertexAttribArray(WebKit::WGC3Duint index) {} 170 virtual void finish() {} 171 virtual void flush() {} 172 virtual void framebufferRenderbuffer(WebKit::WGC3Denum target, 173 WebKit::WGC3Denum attachment, 174 WebKit::WGC3Denum renderbuffertarget, 175 WebKit::WebGLId renderbuffer) {} 176 virtual void framebufferTexture2D(WebKit::WGC3Denum target, 177 WebKit::WGC3Denum attachment, 178 WebKit::WGC3Denum textarget, 179 WebKit::WebGLId texture, 180 WebKit::WGC3Dint level) {} 181 virtual void frontFace(WebKit::WGC3Denum mode) {} 182 virtual void generateMipmap(WebKit::WGC3Denum target) {} 183 virtual bool getActiveAttrib(WebKit::WebGLId program, 184 WebKit::WGC3Duint index, 185 ActiveInfo& info); 186 virtual bool getActiveUniform(WebKit::WebGLId program, 187 WebKit::WGC3Duint index, 188 ActiveInfo& info); 189 virtual void getAttachedShaders(WebKit::WebGLId program, 190 WebKit::WGC3Dsizei maxCount, 191 WebKit::WGC3Dsizei* count, 192 WebKit::WebGLId* shaders) {} 193 virtual WebKit::WGC3Dint getAttribLocation(WebKit::WebGLId program, 194 const WebKit::WGC3Dchar* name); 195 virtual void getBooleanv(WebKit::WGC3Denum pname, 196 WebKit::WGC3Dboolean* value) {} 197 virtual void getBufferParameteriv(WebKit::WGC3Denum target, 198 WebKit::WGC3Denum pname, 199 WebKit::WGC3Dint* value) {} 200 virtual Attributes getContextAttributes(); 201 virtual WebKit::WGC3Denum getError(); 202 virtual void getFloatv(WebKit::WGC3Denum pname, WebKit::WGC3Dfloat* value) {} 203 virtual void getFramebufferAttachmentParameteriv(WebKit::WGC3Denum target, 204 WebKit::WGC3Denum attachment, 205 WebKit::WGC3Denum pname, 206 WebKit::WGC3Dint* value) {} 207 virtual void getIntegerv(WebKit::WGC3Denum pname, WebKit::WGC3Dint* value); 208 virtual void getProgramiv(WebKit::WebGLId program, 209 WebKit::WGC3Denum pname, 210 WebKit::WGC3Dint* value); 211 virtual WebKit::WebString getProgramInfoLog(WebKit::WebGLId program); 212 virtual void getRenderbufferParameteriv(WebKit::WGC3Denum target, 213 WebKit::WGC3Denum pname, 214 WebKit::WGC3Dint* value) {} 215 virtual void getShaderiv(WebKit::WebGLId shader, 216 WebKit::WGC3Denum pname, 217 WebKit::WGC3Dint* value); 218 virtual WebKit::WebString getShaderInfoLog(WebKit::WebGLId shader); 219 virtual void getShaderPrecisionFormat(WebKit::WGC3Denum shaderType, 220 WebKit::WGC3Denum precisionType, 221 WebKit::WGC3Dint* range, 222 WebKit::WGC3Dint* precision) {} 223 virtual WebKit::WebString getShaderSource(WebKit::WebGLId shader); 224 virtual WebKit::WebString getString(WebKit::WGC3Denum name); 225 virtual void getTexParameterfv(WebKit::WGC3Denum target, 226 WebKit::WGC3Denum pname, 227 WebKit::WGC3Dfloat* value) {} 228 virtual void getTexParameteriv(WebKit::WGC3Denum target, 229 WebKit::WGC3Denum pname, 230 WebKit::WGC3Dint* value) {} 231 virtual void getUniformfv(WebKit::WebGLId program, 232 WebKit::WGC3Dint location, 233 WebKit::WGC3Dfloat* value) {} 234 virtual void getUniformiv(WebKit::WebGLId program, 235 WebKit::WGC3Dint location, 236 WebKit::WGC3Dint* value) {} 237 virtual WebKit::WGC3Dint getUniformLocation(WebKit::WebGLId program, 238 const WebKit::WGC3Dchar* name); 239 virtual void getVertexAttribfv(WebKit::WGC3Duint index, 240 WebKit::WGC3Denum pname, 241 WebKit::WGC3Dfloat* value) {} 242 virtual void getVertexAttribiv(WebKit::WGC3Duint index, 243 WebKit::WGC3Denum pname, 244 WebKit::WGC3Dint* value) {} 245 virtual WebKit::WGC3Dsizeiptr getVertexAttribOffset(WebKit::WGC3Duint index, 246 WebKit::WGC3Denum pname); 247 virtual void hint(WebKit::WGC3Denum target, WebKit::WGC3Denum mode) {} 248 virtual WebKit::WGC3Dboolean isBuffer(WebKit::WebGLId buffer); 249 virtual WebKit::WGC3Dboolean isEnabled(WebKit::WGC3Denum cap); 250 virtual WebKit::WGC3Dboolean isFramebuffer(WebKit::WebGLId framebuffer); 251 virtual WebKit::WGC3Dboolean isProgram(WebKit::WebGLId program); 252 virtual WebKit::WGC3Dboolean isRenderbuffer(WebKit::WebGLId renderbuffer); 253 virtual WebKit::WGC3Dboolean isShader(WebKit::WebGLId shader); 254 virtual WebKit::WGC3Dboolean isTexture(WebKit::WebGLId texture); 255 virtual void lineWidth(WebKit::WGC3Dfloat) {} 256 virtual void linkProgram(WebKit::WebGLId program) {} 257 virtual void pixelStorei(WebKit::WGC3Denum pname, WebKit::WGC3Dint param) {} 258 virtual void polygonOffset(WebKit::WGC3Dfloat factor, 259 WebKit::WGC3Dfloat units) {} 260 virtual void readPixels(WebKit::WGC3Dint x, 261 WebKit::WGC3Dint y, 262 WebKit::WGC3Dsizei width, 263 WebKit::WGC3Dsizei height, 264 WebKit::WGC3Denum format, 265 WebKit::WGC3Denum type, 266 void* pixels) {} 267 virtual void releaseShaderCompiler() {} 268 virtual void renderbufferStorage(WebKit::WGC3Denum target, 269 WebKit::WGC3Denum internalformat, 270 WebKit::WGC3Dsizei width, 271 WebKit::WGC3Dsizei height) {} 272 virtual void sampleCoverage(WebKit::WGC3Dclampf value, 273 WebKit::WGC3Dboolean invert) {} 274 virtual void scissor(WebKit::WGC3Dint x, 275 WebKit::WGC3Dint y, 276 WebKit::WGC3Dsizei width, 277 WebKit::WGC3Dsizei height) {} 278 virtual void shaderSource(WebKit::WebGLId shader, 279 const WebKit::WGC3Dchar* string) {} 280 virtual void stencilFunc(WebKit::WGC3Denum func, 281 WebKit::WGC3Dint ref, 282 WebKit::WGC3Duint mask) {} 283 virtual void stencilFuncSeparate(WebKit::WGC3Denum face, 284 WebKit::WGC3Denum func, 285 WebKit::WGC3Dint ref, 286 WebKit::WGC3Duint mask) {} 287 virtual void stencilMask(WebKit::WGC3Duint mask) {} 288 virtual void stencilMaskSeparate(WebKit::WGC3Denum face, 289 WebKit::WGC3Duint mask) {} 290 virtual void stencilOp(WebKit::WGC3Denum fail, 291 WebKit::WGC3Denum zfail, 292 WebKit::WGC3Denum zpass) {} 293 virtual void stencilOpSeparate(WebKit::WGC3Denum face, 294 WebKit::WGC3Denum fail, 295 WebKit::WGC3Denum zfail, 296 WebKit::WGC3Denum zpass) {} 297 virtual void texImage2D(WebKit::WGC3Denum target, 298 WebKit::WGC3Dint level, 299 WebKit::WGC3Denum internal_format, 300 WebKit::WGC3Dsizei width, 301 WebKit::WGC3Dsizei height, 302 WebKit::WGC3Dint border, 303 WebKit::WGC3Denum format, 304 WebKit::WGC3Denum type, 305 const void* pixels) {} 306 virtual void texParameterf(WebKit::WGC3Denum target, 307 WebKit::WGC3Denum pname, 308 WebKit::WGC3Dfloat param) {} 309 virtual void texParameteri(WebKit::WGC3Denum target, 310 WebKit::WGC3Denum pname, 311 WebKit::WGC3Dint param) {} 312 virtual void texSubImage2D(WebKit::WGC3Denum target, 313 WebKit::WGC3Dint level, 314 WebKit::WGC3Dint xoffset, 315 WebKit::WGC3Dint yoffset, 316 WebKit::WGC3Dsizei width, 317 WebKit::WGC3Dsizei height, 318 WebKit::WGC3Denum format, 319 WebKit::WGC3Denum type, 320 const void* pixels) {} 321 virtual void uniform1f(WebKit::WGC3Dint location, WebKit::WGC3Dfloat x) {} 322 virtual void uniform1fv(WebKit::WGC3Dint location, 323 WebKit::WGC3Dsizei count, 324 const WebKit::WGC3Dfloat* v) {} 325 virtual void uniform1i(WebKit::WGC3Dint location, WebKit::WGC3Dint x) {} 326 virtual void uniform1iv(WebKit::WGC3Dint location, 327 WebKit::WGC3Dsizei count, 328 const WebKit::WGC3Dint* v) {} 329 virtual void uniform2f(WebKit::WGC3Dint location, 330 WebKit::WGC3Dfloat x, 331 WebKit::WGC3Dfloat y) {} 332 virtual void uniform2fv(WebKit::WGC3Dint location, 333 WebKit::WGC3Dsizei count, 334 const WebKit::WGC3Dfloat* v) {} 335 virtual void uniform2i(WebKit::WGC3Dint location, 336 WebKit::WGC3Dint x, 337 WebKit::WGC3Dint y) {} 338 virtual void uniform2iv(WebKit::WGC3Dint location, 339 WebKit::WGC3Dsizei count, 340 const WebKit::WGC3Dint* v) {} 341 virtual void uniform3f(WebKit::WGC3Dint location, 342 WebKit::WGC3Dfloat x, 343 WebKit::WGC3Dfloat y, 344 WebKit::WGC3Dfloat z) {} 345 virtual void uniform3fv(WebKit::WGC3Dint location, 346 WebKit::WGC3Dsizei count, 347 const WebKit::WGC3Dfloat* v) {} 348 virtual void uniform3i(WebKit::WGC3Dint location, 349 WebKit::WGC3Dint x, 350 WebKit::WGC3Dint y, 351 WebKit::WGC3Dint z) {} 352 virtual void uniform3iv(WebKit::WGC3Dint location, 353 WebKit::WGC3Dsizei count, 354 const WebKit::WGC3Dint* v) {} 355 virtual void uniform4f(WebKit::WGC3Dint location, 356 WebKit::WGC3Dfloat x, 357 WebKit::WGC3Dfloat y, 358 WebKit::WGC3Dfloat z, 359 WebKit::WGC3Dfloat w) {} 360 virtual void uniform4fv(WebKit::WGC3Dint location, 361 WebKit::WGC3Dsizei count, 362 const WebKit::WGC3Dfloat* v) {} 363 virtual void uniform4i(WebKit::WGC3Dint location, 364 WebKit::WGC3Dint x, 365 WebKit::WGC3Dint y, 366 WebKit::WGC3Dint z, 367 WebKit::WGC3Dint w) {} 368 virtual void uniform4iv(WebKit::WGC3Dint location, 369 WebKit::WGC3Dsizei count, 370 const WebKit::WGC3Dint* v) {} 371 virtual void uniformMatrix2fv(WebKit::WGC3Dint location, 372 WebKit::WGC3Dsizei count, 373 WebKit::WGC3Dboolean transpose, 374 const WebKit::WGC3Dfloat* value) {} 375 virtual void uniformMatrix3fv(WebKit::WGC3Dint location, 376 WebKit::WGC3Dsizei count, 377 WebKit::WGC3Dboolean transpose, 378 const WebKit::WGC3Dfloat* value) {} 379 virtual void uniformMatrix4fv(WebKit::WGC3Dint location, 380 WebKit::WGC3Dsizei count, 381 WebKit::WGC3Dboolean transpose, 382 const WebKit::WGC3Dfloat* value) {} 383 virtual void useProgram(WebKit::WebGLId program) {} 384 virtual void validateProgram(WebKit::WebGLId program) {} 385 virtual void vertexAttrib1f(WebKit::WGC3Duint index, WebKit::WGC3Dfloat x) {} 386 virtual void vertexAttrib1fv(WebKit::WGC3Duint index, 387 const WebKit::WGC3Dfloat* values) {} 388 virtual void vertexAttrib2f(WebKit::WGC3Duint index, 389 WebKit::WGC3Dfloat x, 390 WebKit::WGC3Dfloat y) {} 391 virtual void vertexAttrib2fv(WebKit::WGC3Duint index, 392 const WebKit::WGC3Dfloat* values) {} 393 virtual void vertexAttrib3f(WebKit::WGC3Duint index, 394 WebKit::WGC3Dfloat x, 395 WebKit::WGC3Dfloat y, 396 WebKit::WGC3Dfloat z) {} 397 virtual void vertexAttrib3fv(WebKit::WGC3Duint index, 398 const WebKit::WGC3Dfloat* values) {} 399 virtual void vertexAttrib4f(WebKit::WGC3Duint index, 400 WebKit::WGC3Dfloat x, 401 WebKit::WGC3Dfloat y, 402 WebKit::WGC3Dfloat z, 403 WebKit::WGC3Dfloat w) {} 404 virtual void vertexAttrib4fv(WebKit::WGC3Duint index, 405 const WebKit::WGC3Dfloat* values) {} 406 virtual void vertexAttribPointer(WebKit::WGC3Duint index, 407 WebKit::WGC3Dint size, 408 WebKit::WGC3Denum type, 409 WebKit::WGC3Dboolean normalized, 410 WebKit::WGC3Dsizei stride, 411 WebKit::WGC3Dintptr offset) {} 412 virtual void viewport(WebKit::WGC3Dint x, 413 WebKit::WGC3Dint y, 414 WebKit::WGC3Dsizei width, 415 WebKit::WGC3Dsizei height) {} 416 virtual WebKit::WebGLId createBuffer(); 417 virtual WebKit::WebGLId createFramebuffer(); 418 virtual WebKit::WebGLId createProgram(); 419 virtual WebKit::WebGLId createRenderbuffer(); 420 virtual WebKit::WebGLId createShader(WebKit::WGC3Denum value); 421 virtual WebKit::WebGLId createTexture(); 422 virtual void deleteBuffer(WebKit::WebGLId) {} 423 virtual void deleteFramebuffer(WebKit::WebGLId) {} 424 virtual void deleteProgram(WebKit::WebGLId) {} 425 virtual void deleteRenderbuffer(WebKit::WebGLId) {} 426 virtual void deleteShader(WebKit::WebGLId) {} 427 virtual void deleteTexture(WebKit::WebGLId) {} 428 virtual WebKit::WebGLId createQueryEXT(); 429 virtual void deleteQueryEXT(WebKit::WebGLId) {}; 430 virtual WebKit::WGC3Dboolean isQueryEXT(WebKit::WebGLId query); 431 virtual void beginQueryEXT(WebKit::WGC3Denum, WebKit::WebGLId) {} 432 virtual void endQueryEXT(WebKit::WGC3Denum) {} 433 virtual void getQueryivEXT(WebKit::WGC3Denum, 434 WebKit::WGC3Denum, 435 WebKit::WGC3Dint*) {} 436 virtual void getQueryObjectuivEXT(WebKit::WebGLId, 437 WebKit::WGC3Denum, 438 WebKit::WGC3Duint*) {} 439 440 private: 441 scoped_refptr<gfx::GLContext> gl_context_; 442 scoped_refptr<gfx::GLSurface> gl_surface_; 443 unsigned next_texture_id_; 444 445 DISALLOW_COPY_AND_ASSIGN(TestWebGraphicsContext3D); 446 }; 447 448 } // namespace ui 449 450 #endif // UI_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ 451