1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ 6 #define UI_COMPOSITOR_COMPOSITOR_H_ 7 8 #include <string> 9 10 #include "base/containers/hash_tables.h" 11 #include "base/memory/ref_counted.h" 12 #include "base/memory/scoped_ptr.h" 13 #include "base/observer_list.h" 14 #include "base/time/time.h" 15 #include "cc/trees/layer_tree_host_client.h" 16 #include "cc/trees/layer_tree_host_single_thread_client.h" 17 #include "third_party/skia/include/core/SkColor.h" 18 #include "ui/compositor/compositor_export.h" 19 #include "ui/compositor/compositor_observer.h" 20 #include "ui/gfx/native_widget_types.h" 21 #include "ui/gfx/size.h" 22 #include "ui/gfx/vector2d.h" 23 24 class SkBitmap; 25 26 namespace base { 27 class MessageLoopProxy; 28 class RunLoop; 29 } 30 31 namespace blink { 32 class WebGraphicsContext3D; 33 } 34 35 namespace cc { 36 class ContextProvider; 37 class Layer; 38 class LayerTreeDebugState; 39 class LayerTreeHost; 40 } 41 42 namespace gfx { 43 class Rect; 44 class Size; 45 } 46 47 namespace ui { 48 49 class Compositor; 50 class Layer; 51 class PostedSwapQueue; 52 class Reflector; 53 class Texture; 54 struct LatencyInfo; 55 56 // This class abstracts the creation of the 3D context for the compositor. It is 57 // a global object. 58 class COMPOSITOR_EXPORT ContextFactory { 59 public: 60 virtual ~ContextFactory() {} 61 62 // Gets the global instance. 63 static ContextFactory* GetInstance(); 64 65 // Sets the global instance. Caller keeps ownership. 66 // If this function isn't called (for tests), a "default" factory will be 67 // created on the first call of GetInstance. 68 static void SetInstance(ContextFactory* instance); 69 70 // Creates an output surface for the given compositor. The factory may keep 71 // per-compositor data (e.g. a shared context), that needs to be cleaned up 72 // by calling RemoveCompositor when the compositor gets destroyed. 73 virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface( 74 Compositor* compositor, bool software_fallback) = 0; 75 76 // Creates a reflector that copies the content of the |mirrored_compositor| 77 // onto |mirroing_layer|. 78 virtual scoped_refptr<Reflector> CreateReflector( 79 Compositor* mirrored_compositor, 80 Layer* mirroring_layer) = 0; 81 // Removes the reflector, which stops the mirroring. 82 virtual void RemoveReflector(scoped_refptr<Reflector> reflector) = 0; 83 84 // Returns a reference to the offscreen context provider used by the 85 // compositor. This provider is bound and used on whichever thread the 86 // compositor is rendering from. 87 virtual scoped_refptr<cc::ContextProvider> 88 OffscreenCompositorContextProvider() = 0; 89 90 // Return a reference to a shared offscreen context provider usable from the 91 // main thread. This may be the same as OffscreenCompositorContextProvider() 92 // depending on the compositor's threading configuration. This provider will 93 // be bound to the main thread. 94 virtual scoped_refptr<cc::ContextProvider> 95 SharedMainThreadContextProvider() = 0; 96 97 // Destroys per-compositor data. 98 virtual void RemoveCompositor(Compositor* compositor) = 0; 99 100 // When true, the factory uses test contexts that do not do real GL 101 // operations. 102 virtual bool DoesCreateTestContexts() = 0; 103 }; 104 105 // Texture provide an abstraction over the external texture that can be passed 106 // to a layer. 107 class COMPOSITOR_EXPORT Texture : public base::RefCounted<Texture> { 108 public: 109 Texture(bool flipped, const gfx::Size& size, float device_scale_factor); 110 111 bool flipped() const { return flipped_; } 112 gfx::Size size() const { return size_; } 113 float device_scale_factor() const { return device_scale_factor_; } 114 115 virtual unsigned int PrepareTexture() = 0; 116 117 // Replaces the texture with the texture from the specified mailbox. 118 virtual void Consume(const std::string& mailbox_name, 119 const gfx::Size& new_size) {} 120 121 // Moves the texture into the mailbox and returns the mailbox name. 122 // The texture must have been previously consumed from a mailbox. 123 virtual std::string Produce(); 124 125 protected: 126 virtual ~Texture(); 127 gfx::Size size_; // in pixel 128 129 private: 130 friend class base::RefCounted<Texture>; 131 132 bool flipped_; 133 float device_scale_factor_; 134 135 DISALLOW_COPY_AND_ASSIGN(Texture); 136 }; 137 138 // This class represents a lock on the compositor, that can be used to prevent 139 // commits to the compositor tree while we're waiting for an asynchronous 140 // event. The typical use case is when waiting for a renderer to produce a frame 141 // at the right size. The caller keeps a reference on this object, and drops the 142 // reference once it desires to release the lock. 143 // Note however that the lock is cancelled after a short timeout to ensure 144 // responsiveness of the UI, so the compositor tree should be kept in a 145 // "reasonable" state while the lock is held. 146 // Don't instantiate this class directly, use Compositor::GetCompositorLock. 147 class COMPOSITOR_EXPORT CompositorLock 148 : public base::RefCounted<CompositorLock>, 149 public base::SupportsWeakPtr<CompositorLock> { 150 private: 151 friend class base::RefCounted<CompositorLock>; 152 friend class Compositor; 153 154 explicit CompositorLock(Compositor* compositor); 155 ~CompositorLock(); 156 157 void CancelLock(); 158 159 Compositor* compositor_; 160 DISALLOW_COPY_AND_ASSIGN(CompositorLock); 161 }; 162 163 // This is only to be used for test. It allows execution of other tasks on 164 // the current message loop before the current task finishs (there is a 165 // potential for re-entrancy). 166 class COMPOSITOR_EXPORT DrawWaiterForTest : public CompositorObserver { 167 public: 168 // Waits for a draw to be issued by the compositor. If the test times out 169 // here, there may be a logic error in the compositor code causing it 170 // not to draw. 171 static void Wait(Compositor* compositor); 172 173 // Waits for a commit instead of a draw. 174 static void WaitForCommit(Compositor* compositor); 175 176 private: 177 DrawWaiterForTest(); 178 virtual ~DrawWaiterForTest(); 179 180 void WaitImpl(Compositor* compositor); 181 182 // CompositorObserver implementation. 183 virtual void OnCompositingDidCommit(Compositor* compositor) OVERRIDE; 184 virtual void OnCompositingStarted(Compositor* compositor, 185 base::TimeTicks start_time) OVERRIDE; 186 virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE; 187 virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE; 188 virtual void OnCompositingLockStateChanged(Compositor* compositor) OVERRIDE; 189 virtual void OnUpdateVSyncParameters(Compositor* compositor, 190 base::TimeTicks timebase, 191 base::TimeDelta interval) OVERRIDE; 192 193 scoped_ptr<base::RunLoop> wait_run_loop_; 194 195 bool wait_for_commit_; 196 197 DISALLOW_COPY_AND_ASSIGN(DrawWaiterForTest); 198 }; 199 200 // Compositor object to take care of GPU painting. 201 // A Browser compositor object is responsible for generating the final 202 // displayable form of pixels comprising a single widget's contents. It draws an 203 // appropriately transformed texture for each transformed view in the widget's 204 // view hierarchy. 205 class COMPOSITOR_EXPORT Compositor 206 : NON_EXPORTED_BASE(public cc::LayerTreeHostClient), 207 NON_EXPORTED_BASE(public cc::LayerTreeHostSingleThreadClient), 208 public base::SupportsWeakPtr<Compositor> { 209 public: 210 explicit Compositor(gfx::AcceleratedWidget widget); 211 virtual ~Compositor(); 212 213 static void Initialize(); 214 static bool WasInitializedWithThread(); 215 static scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop(); 216 static void Terminate(); 217 218 // Schedules a redraw of the layer tree associated with this compositor. 219 void ScheduleDraw(); 220 221 // Sets the root of the layer tree drawn by this Compositor. The root layer 222 // must have no parent. The compositor's root layer is reset if the root layer 223 // is destroyed. NULL can be passed to reset the root layer, in which case the 224 // compositor will stop drawing anything. 225 // The Compositor does not own the root layer. 226 const Layer* root_layer() const { return root_layer_; } 227 Layer* root_layer() { return root_layer_; } 228 void SetRootLayer(Layer* root_layer); 229 230 // Called when we need the compositor to preserve the alpha channel in the 231 // output for situations when we want to render transparently atop something 232 // else, e.g. Aero glass. 233 void SetHostHasTransparentBackground(bool host_has_transparent_background); 234 235 // The scale factor of the device that this compositor is 236 // compositing layers on. 237 float device_scale_factor() const { return device_scale_factor_; } 238 239 // Draws the scene created by the layer tree and any visual effects. 240 void Draw(); 241 242 // Where possible, draws are scissored to a damage region calculated from 243 // changes to layer properties. This bypasses that and indicates that 244 // the whole frame needs to be drawn. 245 void ScheduleFullRedraw(); 246 247 // Schedule redraw and append damage_rect to the damage region calculated 248 // from changes to layer properties. 249 void ScheduleRedrawRect(const gfx::Rect& damage_rect); 250 251 void SetLatencyInfo(const LatencyInfo& latency_info); 252 253 // Reads the region |bounds_in_pixel| of the contents of the last rendered 254 // frame into the given bitmap. 255 // Returns false if the pixels could not be read. 256 bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds_in_pixel); 257 258 // Sets the compositor's device scale factor and size. 259 void SetScaleAndSize(float scale, const gfx::Size& size_in_pixel); 260 261 // Returns the size of the widget that is being drawn to in pixel coordinates. 262 const gfx::Size& size() const { return size_; } 263 264 // Sets the background color used for areas that aren't covered by 265 // the |root_layer|. 266 void SetBackgroundColor(SkColor color); 267 268 // Returns the widget for this compositor. 269 gfx::AcceleratedWidget widget() const { return widget_; } 270 271 // Compositor does not own observers. It is the responsibility of the 272 // observer to remove itself when it is done observing. 273 void AddObserver(CompositorObserver* observer); 274 void RemoveObserver(CompositorObserver* observer); 275 bool HasObserver(CompositorObserver* observer); 276 277 // Creates a compositor lock. Returns NULL if it is not possible to lock at 278 // this time (i.e. we're waiting to complete a previous unlock). 279 scoped_refptr<CompositorLock> GetCompositorLock(); 280 281 // Internal functions, called back by command-buffer contexts on swap buffer 282 // events. 283 284 // Signals swap has been posted. 285 void OnSwapBuffersPosted(); 286 287 // Signals swap has completed. 288 void OnSwapBuffersComplete(); 289 290 // Signals swap has aborted (e.g. lost context). 291 void OnSwapBuffersAborted(); 292 293 void OnUpdateVSyncParameters(base::TimeTicks timebase, 294 base::TimeDelta interval); 295 296 // LayerTreeHostClient implementation. 297 virtual void WillBeginMainFrame(int frame_id) OVERRIDE {} 298 virtual void DidBeginMainFrame() OVERRIDE {} 299 virtual void Animate(double frame_begin_time) OVERRIDE {} 300 virtual void Layout() OVERRIDE; 301 virtual void ApplyScrollAndScale(gfx::Vector2d scroll_delta, 302 float page_scale) OVERRIDE {} 303 virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback) 304 OVERRIDE; 305 virtual void DidInitializeOutputSurface(bool success) OVERRIDE {} 306 virtual void WillCommit() OVERRIDE {} 307 virtual void DidCommit() OVERRIDE; 308 virtual void DidCommitAndDrawFrame() OVERRIDE; 309 virtual void DidCompleteSwapBuffers() OVERRIDE; 310 virtual scoped_refptr<cc::ContextProvider> 311 OffscreenContextProvider() OVERRIDE; 312 313 // cc::LayerTreeHostSingleThreadClient implementation. 314 virtual void ScheduleComposite() OVERRIDE; 315 virtual void ScheduleAnimation() OVERRIDE; 316 virtual void DidPostSwapBuffers() OVERRIDE; 317 virtual void DidAbortSwapBuffers() OVERRIDE; 318 319 int last_started_frame() { return last_started_frame_; } 320 int last_ended_frame() { return last_ended_frame_; } 321 322 bool IsLocked() { return compositor_lock_ != NULL; } 323 324 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; 325 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); 326 327 private: 328 friend class base::RefCounted<Compositor>; 329 friend class CompositorLock; 330 331 // Called by CompositorLock. 332 void UnlockCompositor(); 333 334 // Called to release any pending CompositorLock 335 void CancelCompositorLock(); 336 337 // Notifies the compositor that compositing is complete. 338 void NotifyEnd(); 339 340 gfx::Size size_; 341 342 // The root of the Layer tree drawn by this compositor. 343 Layer* root_layer_; 344 345 ObserverList<CompositorObserver> observer_list_; 346 347 gfx::AcceleratedWidget widget_; 348 scoped_refptr<cc::Layer> root_web_layer_; 349 scoped_ptr<cc::LayerTreeHost> host_; 350 351 // Used to verify that we have at most one draw swap in flight. 352 scoped_ptr<PostedSwapQueue> posted_swaps_; 353 354 // The device scale factor of the monitor that this compositor is compositing 355 // layers on. 356 float device_scale_factor_; 357 358 int last_started_frame_; 359 int last_ended_frame_; 360 361 bool next_draw_is_resize_; 362 363 bool disable_schedule_composite_; 364 365 CompositorLock* compositor_lock_; 366 367 // Prevent more than one draw from being scheduled. 368 bool defer_draw_scheduling_; 369 370 // Used to prevent Draw()s while a composite is in progress. 371 bool waiting_on_compositing_end_; 372 bool draw_on_compositing_end_; 373 374 base::WeakPtrFactory<Compositor> schedule_draw_factory_; 375 376 DISALLOW_COPY_AND_ASSIGN(Compositor); 377 }; 378 379 } // namespace ui 380 381 #endif // UI_COMPOSITOR_COMPOSITOR_H_ 382