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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_
      6 #define UI_COMPOSITOR_COMPOSITOR_H_
      7 
      8 #include <string>
      9 
     10 #include "base/containers/hash_tables.h"
     11 #include "base/memory/ref_counted.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "base/observer_list.h"
     14 #include "base/time/time.h"
     15 #include "cc/trees/layer_tree_host_client.h"
     16 #include "cc/trees/layer_tree_host_single_thread_client.h"
     17 #include "third_party/skia/include/core/SkColor.h"
     18 #include "ui/compositor/compositor_export.h"
     19 #include "ui/compositor/compositor_observer.h"
     20 #include "ui/gfx/native_widget_types.h"
     21 #include "ui/gfx/size.h"
     22 #include "ui/gfx/vector2d.h"
     23 
     24 class SkBitmap;
     25 
     26 namespace base {
     27 class MessageLoopProxy;
     28 class RunLoop;
     29 }
     30 
     31 namespace blink {
     32 class WebGraphicsContext3D;
     33 }
     34 
     35 namespace cc {
     36 class ContextProvider;
     37 class Layer;
     38 class LayerTreeDebugState;
     39 class LayerTreeHost;
     40 }
     41 
     42 namespace gfx {
     43 class Rect;
     44 class Size;
     45 }
     46 
     47 namespace ui {
     48 
     49 class Compositor;
     50 class Layer;
     51 class PostedSwapQueue;
     52 class Reflector;
     53 class Texture;
     54 struct LatencyInfo;
     55 
     56 // This class abstracts the creation of the 3D context for the compositor. It is
     57 // a global object.
     58 class COMPOSITOR_EXPORT ContextFactory {
     59  public:
     60   virtual ~ContextFactory() {}
     61 
     62   // Gets the global instance.
     63   static ContextFactory* GetInstance();
     64 
     65   // Sets the global instance. Caller keeps ownership.
     66   // If this function isn't called (for tests), a "default" factory will be
     67   // created on the first call of GetInstance.
     68   static void SetInstance(ContextFactory* instance);
     69 
     70   // Creates an output surface for the given compositor. The factory may keep
     71   // per-compositor data (e.g. a shared context), that needs to be cleaned up
     72   // by calling RemoveCompositor when the compositor gets destroyed.
     73   virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
     74       Compositor* compositor, bool software_fallback) = 0;
     75 
     76   // Creates a reflector that copies the content of the |mirrored_compositor|
     77   // onto |mirroing_layer|.
     78   virtual scoped_refptr<Reflector> CreateReflector(
     79       Compositor* mirrored_compositor,
     80       Layer* mirroring_layer) = 0;
     81   // Removes the reflector, which stops the mirroring.
     82   virtual void RemoveReflector(scoped_refptr<Reflector> reflector) = 0;
     83 
     84   // Returns a reference to the offscreen context provider used by the
     85   // compositor. This provider is bound and used on whichever thread the
     86   // compositor is rendering from.
     87   virtual scoped_refptr<cc::ContextProvider>
     88       OffscreenCompositorContextProvider() = 0;
     89 
     90   // Return a reference to a shared offscreen context provider usable from the
     91   // main thread. This may be the same as OffscreenCompositorContextProvider()
     92   // depending on the compositor's threading configuration. This provider will
     93   // be bound to the main thread.
     94   virtual scoped_refptr<cc::ContextProvider>
     95       SharedMainThreadContextProvider() = 0;
     96 
     97   // Destroys per-compositor data.
     98   virtual void RemoveCompositor(Compositor* compositor) = 0;
     99 
    100   // When true, the factory uses test contexts that do not do real GL
    101   // operations.
    102   virtual bool DoesCreateTestContexts() = 0;
    103 };
    104 
    105 // Texture provide an abstraction over the external texture that can be passed
    106 // to a layer.
    107 class COMPOSITOR_EXPORT Texture : public base::RefCounted<Texture> {
    108  public:
    109   Texture(bool flipped, const gfx::Size& size, float device_scale_factor);
    110 
    111   bool flipped() const { return flipped_; }
    112   gfx::Size size() const { return size_; }
    113   float device_scale_factor() const { return device_scale_factor_; }
    114 
    115   virtual unsigned int PrepareTexture() = 0;
    116 
    117   // Replaces the texture with the texture from the specified mailbox.
    118   virtual void Consume(const std::string& mailbox_name,
    119                        const gfx::Size& new_size) {}
    120 
    121   // Moves the texture into the mailbox and returns the mailbox name.
    122   // The texture must have been previously consumed from a mailbox.
    123   virtual std::string Produce();
    124 
    125  protected:
    126   virtual ~Texture();
    127   gfx::Size size_;  // in pixel
    128 
    129  private:
    130   friend class base::RefCounted<Texture>;
    131 
    132   bool flipped_;
    133   float device_scale_factor_;
    134 
    135   DISALLOW_COPY_AND_ASSIGN(Texture);
    136 };
    137 
    138 // This class represents a lock on the compositor, that can be used to prevent
    139 // commits to the compositor tree while we're waiting for an asynchronous
    140 // event. The typical use case is when waiting for a renderer to produce a frame
    141 // at the right size. The caller keeps a reference on this object, and drops the
    142 // reference once it desires to release the lock.
    143 // Note however that the lock is cancelled after a short timeout to ensure
    144 // responsiveness of the UI, so the compositor tree should be kept in a
    145 // "reasonable" state while the lock is held.
    146 // Don't instantiate this class directly, use Compositor::GetCompositorLock.
    147 class COMPOSITOR_EXPORT CompositorLock
    148     : public base::RefCounted<CompositorLock>,
    149       public base::SupportsWeakPtr<CompositorLock> {
    150  private:
    151   friend class base::RefCounted<CompositorLock>;
    152   friend class Compositor;
    153 
    154   explicit CompositorLock(Compositor* compositor);
    155   ~CompositorLock();
    156 
    157   void CancelLock();
    158 
    159   Compositor* compositor_;
    160   DISALLOW_COPY_AND_ASSIGN(CompositorLock);
    161 };
    162 
    163 // This is only to be used for test. It allows execution of other tasks on
    164 // the current message loop before the current task finishs (there is a
    165 // potential for re-entrancy).
    166 class COMPOSITOR_EXPORT DrawWaiterForTest : public CompositorObserver {
    167  public:
    168   // Waits for a draw to be issued by the compositor. If the test times out
    169   // here, there may be a logic error in the compositor code causing it
    170   // not to draw.
    171   static void Wait(Compositor* compositor);
    172 
    173   // Waits for a commit instead of a draw.
    174   static void WaitForCommit(Compositor* compositor);
    175 
    176  private:
    177   DrawWaiterForTest();
    178   virtual ~DrawWaiterForTest();
    179 
    180   void WaitImpl(Compositor* compositor);
    181 
    182   // CompositorObserver implementation.
    183   virtual void OnCompositingDidCommit(Compositor* compositor) OVERRIDE;
    184   virtual void OnCompositingStarted(Compositor* compositor,
    185                                     base::TimeTicks start_time) OVERRIDE;
    186   virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE;
    187   virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE;
    188   virtual void OnCompositingLockStateChanged(Compositor* compositor) OVERRIDE;
    189   virtual void OnUpdateVSyncParameters(Compositor* compositor,
    190                                        base::TimeTicks timebase,
    191                                        base::TimeDelta interval) OVERRIDE;
    192 
    193   scoped_ptr<base::RunLoop> wait_run_loop_;
    194 
    195   bool wait_for_commit_;
    196 
    197   DISALLOW_COPY_AND_ASSIGN(DrawWaiterForTest);
    198 };
    199 
    200 // Compositor object to take care of GPU painting.
    201 // A Browser compositor object is responsible for generating the final
    202 // displayable form of pixels comprising a single widget's contents. It draws an
    203 // appropriately transformed texture for each transformed view in the widget's
    204 // view hierarchy.
    205 class COMPOSITOR_EXPORT Compositor
    206     : NON_EXPORTED_BASE(public cc::LayerTreeHostClient),
    207       NON_EXPORTED_BASE(public cc::LayerTreeHostSingleThreadClient),
    208       public base::SupportsWeakPtr<Compositor> {
    209  public:
    210   explicit Compositor(gfx::AcceleratedWidget widget);
    211   virtual ~Compositor();
    212 
    213   static void Initialize();
    214   static bool WasInitializedWithThread();
    215   static scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop();
    216   static void Terminate();
    217 
    218   // Schedules a redraw of the layer tree associated with this compositor.
    219   void ScheduleDraw();
    220 
    221   // Sets the root of the layer tree drawn by this Compositor. The root layer
    222   // must have no parent. The compositor's root layer is reset if the root layer
    223   // is destroyed. NULL can be passed to reset the root layer, in which case the
    224   // compositor will stop drawing anything.
    225   // The Compositor does not own the root layer.
    226   const Layer* root_layer() const { return root_layer_; }
    227   Layer* root_layer() { return root_layer_; }
    228   void SetRootLayer(Layer* root_layer);
    229 
    230   // Called when we need the compositor to preserve the alpha channel in the
    231   // output for situations when we want to render transparently atop something
    232   // else, e.g. Aero glass.
    233   void SetHostHasTransparentBackground(bool host_has_transparent_background);
    234 
    235   // The scale factor of the device that this compositor is
    236   // compositing layers on.
    237   float device_scale_factor() const { return device_scale_factor_; }
    238 
    239   // Draws the scene created by the layer tree and any visual effects.
    240   void Draw();
    241 
    242   // Where possible, draws are scissored to a damage region calculated from
    243   // changes to layer properties.  This bypasses that and indicates that
    244   // the whole frame needs to be drawn.
    245   void ScheduleFullRedraw();
    246 
    247   // Schedule redraw and append damage_rect to the damage region calculated
    248   // from changes to layer properties.
    249   void ScheduleRedrawRect(const gfx::Rect& damage_rect);
    250 
    251   void SetLatencyInfo(const LatencyInfo& latency_info);
    252 
    253   // Reads the region |bounds_in_pixel| of the contents of the last rendered
    254   // frame into the given bitmap.
    255   // Returns false if the pixels could not be read.
    256   bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds_in_pixel);
    257 
    258   // Sets the compositor's device scale factor and size.
    259   void SetScaleAndSize(float scale, const gfx::Size& size_in_pixel);
    260 
    261   // Returns the size of the widget that is being drawn to in pixel coordinates.
    262   const gfx::Size& size() const { return size_; }
    263 
    264   // Sets the background color used for areas that aren't covered by
    265   // the |root_layer|.
    266   void SetBackgroundColor(SkColor color);
    267 
    268   // Returns the widget for this compositor.
    269   gfx::AcceleratedWidget widget() const { return widget_; }
    270 
    271   // Compositor does not own observers. It is the responsibility of the
    272   // observer to remove itself when it is done observing.
    273   void AddObserver(CompositorObserver* observer);
    274   void RemoveObserver(CompositorObserver* observer);
    275   bool HasObserver(CompositorObserver* observer);
    276 
    277   // Creates a compositor lock. Returns NULL if it is not possible to lock at
    278   // this time (i.e. we're waiting to complete a previous unlock).
    279   scoped_refptr<CompositorLock> GetCompositorLock();
    280 
    281   // Internal functions, called back by command-buffer contexts on swap buffer
    282   // events.
    283 
    284   // Signals swap has been posted.
    285   void OnSwapBuffersPosted();
    286 
    287   // Signals swap has completed.
    288   void OnSwapBuffersComplete();
    289 
    290   // Signals swap has aborted (e.g. lost context).
    291   void OnSwapBuffersAborted();
    292 
    293   void OnUpdateVSyncParameters(base::TimeTicks timebase,
    294                                base::TimeDelta interval);
    295 
    296   // LayerTreeHostClient implementation.
    297   virtual void WillBeginMainFrame(int frame_id) OVERRIDE {}
    298   virtual void DidBeginMainFrame() OVERRIDE {}
    299   virtual void Animate(double frame_begin_time) OVERRIDE {}
    300   virtual void Layout() OVERRIDE;
    301   virtual void ApplyScrollAndScale(gfx::Vector2d scroll_delta,
    302                                    float page_scale) OVERRIDE {}
    303   virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback)
    304       OVERRIDE;
    305   virtual void DidInitializeOutputSurface(bool success) OVERRIDE {}
    306   virtual void WillCommit() OVERRIDE {}
    307   virtual void DidCommit() OVERRIDE;
    308   virtual void DidCommitAndDrawFrame() OVERRIDE;
    309   virtual void DidCompleteSwapBuffers() OVERRIDE;
    310   virtual scoped_refptr<cc::ContextProvider>
    311       OffscreenContextProvider() OVERRIDE;
    312 
    313   // cc::LayerTreeHostSingleThreadClient implementation.
    314   virtual void ScheduleComposite() OVERRIDE;
    315   virtual void ScheduleAnimation() OVERRIDE;
    316   virtual void DidPostSwapBuffers() OVERRIDE;
    317   virtual void DidAbortSwapBuffers() OVERRIDE;
    318 
    319   int last_started_frame() { return last_started_frame_; }
    320   int last_ended_frame() { return last_ended_frame_; }
    321 
    322   bool IsLocked() { return compositor_lock_ != NULL; }
    323 
    324   const cc::LayerTreeDebugState& GetLayerTreeDebugState() const;
    325   void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state);
    326 
    327  private:
    328   friend class base::RefCounted<Compositor>;
    329   friend class CompositorLock;
    330 
    331   // Called by CompositorLock.
    332   void UnlockCompositor();
    333 
    334   // Called to release any pending CompositorLock
    335   void CancelCompositorLock();
    336 
    337   // Notifies the compositor that compositing is complete.
    338   void NotifyEnd();
    339 
    340   gfx::Size size_;
    341 
    342   // The root of the Layer tree drawn by this compositor.
    343   Layer* root_layer_;
    344 
    345   ObserverList<CompositorObserver> observer_list_;
    346 
    347   gfx::AcceleratedWidget widget_;
    348   scoped_refptr<cc::Layer> root_web_layer_;
    349   scoped_ptr<cc::LayerTreeHost> host_;
    350 
    351   // Used to verify that we have at most one draw swap in flight.
    352   scoped_ptr<PostedSwapQueue> posted_swaps_;
    353 
    354   // The device scale factor of the monitor that this compositor is compositing
    355   // layers on.
    356   float device_scale_factor_;
    357 
    358   int last_started_frame_;
    359   int last_ended_frame_;
    360 
    361   bool next_draw_is_resize_;
    362 
    363   bool disable_schedule_composite_;
    364 
    365   CompositorLock* compositor_lock_;
    366 
    367   // Prevent more than one draw from being scheduled.
    368   bool defer_draw_scheduling_;
    369 
    370   // Used to prevent Draw()s while a composite is in progress.
    371   bool waiting_on_compositing_end_;
    372   bool draw_on_compositing_end_;
    373 
    374   base::WeakPtrFactory<Compositor> schedule_draw_factory_;
    375 
    376   DISALLOW_COPY_AND_ASSIGN(Compositor);
    377 };
    378 
    379 }  // namespace ui
    380 
    381 #endif  // UI_COMPOSITOR_COMPOSITOR_H_
    382