HomeSort by relevance Sort by last modified time
    Searched refs:AudioNode (Results 1 - 25 of 98) sorted by null

1 2 3 4

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
ChannelMergerNode.idl 31 ] interface ChannelMergerNode : AudioNode {
ChannelSplitterNode.idl 27 ] interface ChannelSplitterNode : AudioNode {
AudioSourceNode.idl 32 ] interface AudioSourceNode : AudioNode {
AudioDestinationNode.idl 27 ] interface AudioDestinationNode : AudioNode {
AudioSourceNode.h 32 #include "modules/webaudio/AudioNode.h"
36 class AudioSourceNode : public AudioNode {
39 : AudioNode(context, sampleRate)
ConvolverNode.idl 28 ] interface ConvolverNode : AudioNode {
DelayNode.idl 27 ] interface DelayNode : AudioNode {
GainNode.idl 27 ] interface GainNode : AudioNode {
MediaStreamAudioDestinationNode.idl 27 ] interface MediaStreamAudioDestinationNode : AudioNode {
ScriptProcessorNode.idl 28 ] interface ScriptProcessorNode : AudioNode {
AudioNodeInput.h 29 #include "modules/webaudio/AudioNode.h"
36 class AudioNode;
39 // An AudioNodeInput represents an input to an AudioNode and can be connected from one or more AudioNodeOutputs.
45 explicit AudioNodeInput(AudioNode*);
52 AudioNode* node() const { return m_node; }
83 AudioNode* m_node;
AudioNode.cpp 29 #include "modules/webaudio/AudioNode.h"
46 AudioNode::AudioNode(AudioContext* context, float sampleRate)
65 atexit(AudioNode::printNodeCounts);
70 AudioNode::~AudioNode()
74 fprintf(stderr, "%p: %d: AudioNode::~AudioNode() %d %d\n", this, nodeType(), m_normalRefCount, m_connectionRefCount);
78 void AudioNode::initialize()
83 void AudioNode::uninitialize(
    [all...]
AudioBasicInspectorNode.h 28 #include "modules/webaudio/AudioNode.h"
34 // AudioBasicInspectorNode is an AudioNode with one input and one output where the output might not necessarily connect to another node's input.
37 class AudioBasicInspectorNode : public AudioNode {
41 // AudioNode
43 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
WaveShaperNode.idl 27 ] interface WaveShaperNode : AudioNode {
AudioBasicInspectorNode.cpp 38 : AudioNode(context, sampleRate)
54 void AudioBasicInspectorNode::connect(AudioNode* destination, unsigned outputIndex, unsigned inputIndex, ExceptionState& exceptionState)
60 AudioNode::connect(destination, outputIndex, inputIndex, exceptionState);
70 AudioNode::disconnect(outputIndex, exceptionState);
89 AudioNode::checkNumberOfChannelsForInput(input);
  /external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8AudioNodeCustom.cpp 50 #include "modules/webaudio/AudioNode.h"
68 v8::Handle<v8::Object> wrap(AudioNode* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
72 case AudioNode::NodeTypeDestination:
74 case AudioNode::NodeTypeOscillator:
76 case AudioNode::NodeTypeAudioBufferSource:
78 case AudioNode::NodeTypeMediaElementAudioSource:
80 case AudioNode::NodeTypeMediaStreamAudioDestination:
82 case AudioNode::NodeTypeMediaStreamAudioSource:
84 case AudioNode::NodeTypeJavaScript:
86 case AudioNode::NodeTypeBiquadFilter
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioRenderer.java 51 * @see AudioNode#setReverbEnabled(boolean)
56 public void playSourceInstance(AudioNode src);
57 public void playSource(AudioNode src);
58 public void pauseSource(AudioNode src);
59 public void stopSource(AudioNode src);
61 public void updateSourceParam(AudioNode src, AudioParam param);
  /external/jmonkeyengine/engine/src/test/jme3test/audio/
TestMusicStreaming.java 37 import com.jme3.audio.AudioNode;
49 AudioNode audioSource = new AudioNode(assetManager, "Lumme-Badloop.ogg", true);
TestWav.java 33 import com.jme3.audio.AudioNode;
38 private AudioNode audioSource;
57 audioSource = new AudioNode(assetManager, "Sound/Effects/Gun.wav", false);
TestOgg.java 36 import com.jme3.audio.AudioNode;
41 private AudioNode audioSource;
51 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
57 if (audioSource.getStatus() != AudioNode.Status.Playing){
61 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
  /external/chromium_org/chromeos/dbus/
audio_node.h 16 // Structure to hold AudioNode data received from cras.
17 struct CHROMEOS_EXPORT AudioNode {
27 AudioNode();
28 AudioNode(bool is_input,
38 typedef std::vector<AudioNode> AudioNodeList;
audio_node.cc 13 AudioNode::AudioNode()
20 AudioNode::AudioNode(bool is_input,
36 std::string AudioNode::ToString() const {
  /external/jmonkeyengine/engine/src/android/jme3test/android/
SimpleSoundTest.java 4 import com.jme3.audio.AudioNode;
12 private AudioNode gun;
13 private AudioNode nature;
17 gun = new AudioNode(assetManager, "Sound/Effects/Gun.wav");
23 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
TestAmbient.java 37 import com.jme3.audio.AudioNode;
42 private AudioNode footsteps, beep;
43 private AudioNode nature, waves;
61 footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true);
69 beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true);
77 waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true);
80 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
SoundHandleJme.java 36 import com.jme3.audio.AudioNode;
37 import com.jme3.audio.AudioNode.Status;
43 private AudioNode node;
48 public SoundHandleJme(AudioRenderer ar, AudioNode node){
78 node = new AudioNode(am, fileName, true);

Completed in 299 milliseconds

1 2 3 4