/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
ChannelMergerNode.idl | 31 ] interface ChannelMergerNode : AudioNode {
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ChannelSplitterNode.idl | 27 ] interface ChannelSplitterNode : AudioNode {
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AudioSourceNode.idl | 32 ] interface AudioSourceNode : AudioNode {
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AudioDestinationNode.idl | 27 ] interface AudioDestinationNode : AudioNode {
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AudioSourceNode.h | 32 #include "modules/webaudio/AudioNode.h" 36 class AudioSourceNode : public AudioNode { 39 : AudioNode(context, sampleRate)
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ConvolverNode.idl | 28 ] interface ConvolverNode : AudioNode {
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DelayNode.idl | 27 ] interface DelayNode : AudioNode {
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GainNode.idl | 27 ] interface GainNode : AudioNode {
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MediaStreamAudioDestinationNode.idl | 27 ] interface MediaStreamAudioDestinationNode : AudioNode {
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ScriptProcessorNode.idl | 28 ] interface ScriptProcessorNode : AudioNode {
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AudioNodeInput.h | 29 #include "modules/webaudio/AudioNode.h" 36 class AudioNode; 39 // An AudioNodeInput represents an input to an AudioNode and can be connected from one or more AudioNodeOutputs. 45 explicit AudioNodeInput(AudioNode*); 52 AudioNode* node() const { return m_node; } 83 AudioNode* m_node;
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AudioNode.cpp | 29 #include "modules/webaudio/AudioNode.h" 46 AudioNode::AudioNode(AudioContext* context, float sampleRate) 65 atexit(AudioNode::printNodeCounts); 70 AudioNode::~AudioNode() 74 fprintf(stderr, "%p: %d: AudioNode::~AudioNode() %d %d\n", this, nodeType(), m_normalRefCount, m_connectionRefCount); 78 void AudioNode::initialize() 83 void AudioNode::uninitialize( [all...] |
AudioBasicInspectorNode.h | 28 #include "modules/webaudio/AudioNode.h" 34 // AudioBasicInspectorNode is an AudioNode with one input and one output where the output might not necessarily connect to another node's input. 37 class AudioBasicInspectorNode : public AudioNode { 41 // AudioNode 43 virtual void connect(AudioNode*, unsigned outputIndex, unsigned inputIndex, ExceptionState&);
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WaveShaperNode.idl | 27 ] interface WaveShaperNode : AudioNode {
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AudioBasicInspectorNode.cpp | 38 : AudioNode(context, sampleRate) 54 void AudioBasicInspectorNode::connect(AudioNode* destination, unsigned outputIndex, unsigned inputIndex, ExceptionState& exceptionState) 60 AudioNode::connect(destination, outputIndex, inputIndex, exceptionState); 70 AudioNode::disconnect(outputIndex, exceptionState); 89 AudioNode::checkNumberOfChannelsForInput(input);
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/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/ |
V8AudioNodeCustom.cpp | 50 #include "modules/webaudio/AudioNode.h" 68 v8::Handle<v8::Object> wrap(AudioNode* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) 72 case AudioNode::NodeTypeDestination: 74 case AudioNode::NodeTypeOscillator: 76 case AudioNode::NodeTypeAudioBufferSource: 78 case AudioNode::NodeTypeMediaElementAudioSource: 80 case AudioNode::NodeTypeMediaStreamAudioDestination: 82 case AudioNode::NodeTypeMediaStreamAudioSource: 84 case AudioNode::NodeTypeJavaScript: 86 case AudioNode::NodeTypeBiquadFilter [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
AudioRenderer.java | 51 * @see AudioNode#setReverbEnabled(boolean) 56 public void playSourceInstance(AudioNode src); 57 public void playSource(AudioNode src); 58 public void pauseSource(AudioNode src); 59 public void stopSource(AudioNode src); 61 public void updateSourceParam(AudioNode src, AudioParam param);
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestMusicStreaming.java | 37 import com.jme3.audio.AudioNode; 49 AudioNode audioSource = new AudioNode(assetManager, "Lumme-Badloop.ogg", true);
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TestWav.java | 33 import com.jme3.audio.AudioNode; 38 private AudioNode audioSource; 57 audioSource = new AudioNode(assetManager, "Sound/Effects/Gun.wav", false);
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TestOgg.java | 36 import com.jme3.audio.AudioNode; 41 private AudioNode audioSource; 51 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true); 57 if (audioSource.getStatus() != AudioNode.Status.Playing){ 61 audioSource = new AudioNode(assetManager, "Sound/Effects/Foot steps.ogg", true);
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/external/chromium_org/chromeos/dbus/ |
audio_node.h | 16 // Structure to hold AudioNode data received from cras. 17 struct CHROMEOS_EXPORT AudioNode { 27 AudioNode(); 28 AudioNode(bool is_input, 38 typedef std::vector<AudioNode> AudioNodeList;
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audio_node.cc | 13 AudioNode::AudioNode() 20 AudioNode::AudioNode(bool is_input, 36 std::string AudioNode::ToString() const {
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
SimpleSoundTest.java | 4 import com.jme3.audio.AudioNode;
12 private AudioNode gun;
13 private AudioNode nature;
17 gun = new AudioNode(assetManager, "Sound/Effects/Gun.wav");
23 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
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TestAmbient.java | 37 import com.jme3.audio.AudioNode; 42 private AudioNode footsteps, beep; 43 private AudioNode nature, waves; 61 footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true); 69 beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true); 77 waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true); 80 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
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/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
SoundHandleJme.java | 36 import com.jme3.audio.AudioNode; 37 import com.jme3.audio.AudioNode.Status; 43 private AudioNode node; 48 public SoundHandleJme(AudioRenderer ar, AudioNode node){ 78 node = new AudioNode(am, fileName, true);
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