1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package jme3test.android; 34 35 import android.media.SoundPool; 36 import com.jme3.app.SimpleApplication; 37 import com.jme3.audio.AudioNode; 38 import com.jme3.math.Vector3f; 39 40 public class TestAmbient extends SimpleApplication { 41 42 private AudioNode footsteps, beep; 43 private AudioNode nature, waves; 44 45 SoundPool soundPool; 46 47 // private PointAudioSource waves; 48 private float time = 0; 49 private float nextTime = 1; 50 51 public static void main(String[] args){ 52 TestAmbient test = new TestAmbient(); 53 test.start(); 54 } 55 56 57 @Override 58 public void simpleInitApp() 59 { 60 /* 61 footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true); 62 63 footsteps.setPositional(true); 64 footsteps.setLocalTranslation(new Vector3f(4, -1, 30)); 65 footsteps.setMaxDistance(5); 66 footsteps.setRefDistance(1); 67 footsteps.setLooping(true); 68 69 beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true); 70 beep.setVolume(3); 71 beep.setLooping(true); 72 73 audioRenderer.playSourceInstance(footsteps); 74 audioRenderer.playSource(beep); 75 */ 76 77 waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true); 78 waves.setPositional(true); 79 80 nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true); 81 82 waves.setLocalTranslation(new Vector3f(4, -1, 30)); 83 waves.setMaxDistance(5); 84 waves.setRefDistance(1); 85 86 nature.setVolume(3); 87 audioRenderer.playSourceInstance(waves); 88 audioRenderer.playSource(nature); 89 } 90 91 @Override 92 public void simpleUpdate(float tpf) 93 { 94 95 } 96 97 } 98