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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.android;
     34 
     35 import android.media.SoundPool;
     36 import com.jme3.app.SimpleApplication;
     37 import com.jme3.audio.AudioNode;
     38 import com.jme3.math.Vector3f;
     39 
     40 public class TestAmbient extends SimpleApplication {
     41 
     42     private AudioNode footsteps, beep;
     43     private AudioNode nature, waves;
     44 
     45     SoundPool soundPool;
     46 
     47 //    private PointAudioSource waves;
     48     private float time = 0;
     49     private float nextTime = 1;
     50 
     51     public static void main(String[] args){
     52         TestAmbient test = new TestAmbient();
     53         test.start();
     54     }
     55 
     56 
     57     @Override
     58     public void simpleInitApp()
     59     {
     60         /*
     61         footsteps  = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true);
     62 
     63         footsteps.setPositional(true);
     64         footsteps.setLocalTranslation(new Vector3f(4, -1, 30));
     65         footsteps.setMaxDistance(5);
     66         footsteps.setRefDistance(1);
     67         footsteps.setLooping(true);
     68 
     69         beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true);
     70         beep.setVolume(3);
     71         beep.setLooping(true);
     72 
     73         audioRenderer.playSourceInstance(footsteps);
     74         audioRenderer.playSource(beep);
     75         */
     76 
     77         waves  = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true);
     78         waves.setPositional(true);
     79 
     80         nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true);
     81 
     82         waves.setLocalTranslation(new Vector3f(4, -1, 30));
     83         waves.setMaxDistance(5);
     84         waves.setRefDistance(1);
     85 
     86         nature.setVolume(3);
     87         audioRenderer.playSourceInstance(waves);
     88         audioRenderer.playSource(nature);
     89     }
     90 
     91     @Override
     92     public void simpleUpdate(float tpf)
     93     {
     94 
     95     }
     96 
     97 }
     98