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  /external/chromium_org/cc/layers/
render_pass_sink.h 12 class RenderPass;
16 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) = 0;
append_quads_data.h 19 explicit AppendQuadsData(RenderPass::Id render_pass_id)
29 const RenderPass::Id render_pass_id;
delegated_renderer_layer_impl.h 31 virtual RenderPass::Id FirstContributingRenderPassId() const OVERRIDE;
32 virtual RenderPass::Id NextContributingRenderPassId(
33 RenderPass::Id previous) const OVERRIDE;
57 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const {
71 ScopedPtrVector<RenderPass>* render_passes_in_draw_order);
77 RenderPass::Id delegated_render_pass_id,
78 RenderPass::Id* output_render_pass_id) const;
86 const RenderPass* delegated_render_pass,
93 ScopedPtrVector<RenderPass> render_passes_in_draw_order_;
94 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_
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delegated_renderer_layer_impl.cc 39 // The root RenderPass for the layer is merged with its target
40 // RenderPass in each frame. So we only have extra RenderPasses
41 // to merge when we have a non-root RenderPass present.
116 ScopedPtrVector<RenderPass> render_pass_list;
117 RenderPass::CopyAll(frame_data->render_pass_list, &render_pass_list);
127 RenderPass* pass = render_pass_list[i];
147 RenderPass* new_root_pass = render_pass_list.back();
166 ScopedPtrVector<RenderPass>* render_passes_in_draw_order) {
170 ScopedPtrVector<RenderPass>::iterator to_take =
173 std::pair<RenderPass::Id, int>((*to_take)->id, i))
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render_surface_unittest.cc 114 &mock_quad_culler, &append_quads_data, for_replica, RenderPass::Id(2, 0));
132 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE {
136 const ScopedPtrVector<RenderPass>& RenderPasses() const {
141 ScopedPtrVector<RenderPass> render_passes_;
171 RenderPass* pass = pass_sink.RenderPasses()[0];
173 EXPECT_EQ(RenderPass::Id(2, 0), pass->id);
render_surface_impl.cc 120 RenderPass::Id RenderSurfaceImpl::RenderPassId() {
124 return RenderPass::Id(layer_id, sub_id);
136 scoped_ptr<RenderPass> pass = RenderPass::Create(layer_list_.size());
147 RenderPass::Id render_pass_id) {
delegated_frame_provider.cc 18 RenderPass* root_pass = frame->render_pass_list.back();
69 RenderPass* root_pass = frame_->render_pass_list.back();
  /external/chromium_org/cc/test/
render_pass_test_common.h 16 class TestRenderPass : public RenderPass {
26 RenderPass::Id child_pass);
29 TestRenderPass() : RenderPass() {}
fake_delegated_renderer_layer_impl.h 24 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrder() const {
29 void SetFrameDataForRenderPasses(ScopedPtrVector<RenderPass>* pass_list);
render_pass_test_utils.h 28 RenderPass::Id id,
fake_delegated_renderer_layer_impl.cc 51 ScopedPtrVector<RenderPass>* pass_list) {
60 RenderPass* pass = delegated_frame->render_pass_list[i];
  /external/chromium_org/cc/output/
delegated_frame_data.h 22 ScopedPtrVector<RenderPass> render_pass_list;
renderer.cc 9 bool Renderer::HasAllocatedResourcesForTesting(RenderPass::Id id) const {
direct_renderer.h 32 virtual bool HasAllocatedResourcesForTesting(RenderPass::Id id) const
46 const RenderPass* root_render_pass;
47 const RenderPass* current_render_pass;
92 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
95 const RenderPass* render_pass,
97 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
123 base::ScopedPtrHashMap<RenderPass::Id, ScopedResource> render_pass_textures_;
renderer_pixeltest.cc 25 scoped_ptr<RenderPass> CreateTestRootRenderPass(RenderPass::Id id,
27 scoped_ptr<RenderPass> pass = RenderPass::Create();
35 scoped_ptr<RenderPass> CreateTestRenderPass(
36 RenderPass::Id id,
39 scoped_ptr<RenderPass> pass = RenderPass::Create();
86 SharedQuadState* shared_state, gfx::Rect rect, RenderPass::Id pass_id) {
196 RenderPass::Id id(1, 1)
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direct_renderer.cc 151 base::hash_map<RenderPass::Id, gfx::Size> render_passes_in_frame;
153 render_passes_in_frame.insert(std::pair<RenderPass::Id, gfx::Size>(
157 std::vector<RenderPass::Id> passes_to_delete;
158 base::ScopedPtrHashMap<RenderPass::Id, ScopedResource>::const_iterator
163 base::hash_map<RenderPass::Id, gfx::Size>::const_iterator it =
180 // Delete RenderPass textures from the previous frame that will not be used
206 const RenderPass* root_render_pass = render_passes_in_draw_order->back();
231 RenderPass* pass = render_passes_in_draw_order->at(i);
331 const RenderPass* render_pass,
391 const RenderPass* render_pass)
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software_renderer_unittest.cc 76 RenderPass::Id root_render_pass_id = RenderPass::Id(1, 1);
90 list.push_back(root_render_pass.PassAs<RenderPass>());
169 RenderPass::Id root_render_pass_id = RenderPass::Id(1, 1);
193 list.push_back(root_render_pass.PassAs<RenderPass>());
258 RenderPass::Id root_render_pass_id = RenderPass::Id(1, 1);
274 list.push_back(root_render_pass.PassAs<RenderPass>());
328 RenderPass::Id root_clear_pass_id(1, 0)
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delegating_renderer_unittest.cc 101 RenderPass::Id(2, 1),
105 host_impl->resource_provider(), RenderPass::Id(0, 0));
109 RenderPass::Id(1, 1),
  /external/chromium_org/cc/quads/
render_pass.h 44 class CC_EXPORT RenderPass {
65 ~RenderPass();
67 static scoped_ptr<RenderPass> Create();
68 static scoped_ptr<RenderPass> Create(size_t num_layers);
72 scoped_ptr<RenderPass> Copy(Id new_id) const;
75 static void CopyAll(const ScopedPtrVector<RenderPass>& in,
76 ScopedPtrVector<RenderPass>* out);
115 explicit RenderPass(size_t num_layers);
116 RenderPass();
119 DISALLOW_COPY_AND_ASSIGN(RenderPass);
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render_pass.cc 22 void* RenderPass::Id::AsTracingId() const {
28 scoped_ptr<RenderPass> RenderPass::Create() {
29 return make_scoped_ptr(new RenderPass());
32 scoped_ptr<RenderPass> RenderPass::Create(size_t num_layers) {
33 return make_scoped_ptr(new RenderPass(num_layers));
36 RenderPass::RenderPass()
43 RenderPass::RenderPass(size_t num_layers
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render_pass_draw_quad.h 25 RenderPass::Id render_pass_id,
38 RenderPass::Id render_pass_id,
48 RenderPass::Id copied_render_pass_id) const;
50 RenderPass::Id render_pass_id;
render_pass_draw_quad.cc 15 : render_pass_id(RenderPass::Id(-1, -1)),
29 RenderPass::Id copied_render_pass_id) const {
40 RenderPass::Id render_pass_id,
65 RenderPass::Id render_pass_id,
render_pass_unittest.cc 26 RenderPass::Id id;
40 RenderPass* expected = expected_list[i];
41 RenderPass* actual = actual_list[i];
66 RenderPass::Id id(3, 2);
98 RenderPass::Id new_id(63, 4);
100 scoped_ptr<RenderPass> copy = pass->Copy(new_id);
112 EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass));
118 RenderPass::Id id(3, 2);
179 RenderPass::Id contrib_id(4, 1);
222 pass_list.push_back(pass.PassAs<RenderPass>());
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  /external/chromium_org/content/common/
cc_messages_perftest.cc 18 using cc::RenderPass;
67 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
85 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
103 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
121 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
142 scoped_ptr<RenderPass> render_pass = RenderPass::Create()
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  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
FullscreenBlur.java 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
84 RenderPass pass = new RenderPass();
109 RenderPass blurSourcePass = addPass(scene, cam,
121 RenderPass selectColorPass = addPass(scene, cam,
129 RenderPass horizontalBlurPass = addPass(scene, cam,
138 RenderPass verticalBlurPass = addPass(scene, cam,
154 RenderPass compositePass = addPass(scene, cam, null, null);

Completed in 463 milliseconds

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