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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/quads/render_pass.h"
      6 
      7 #include "cc/base/math_util.h"
      8 #include "cc/base/scoped_ptr_vector.h"
      9 #include "cc/output/copy_output_request.h"
     10 #include "cc/quads/checkerboard_draw_quad.h"
     11 #include "cc/quads/render_pass_draw_quad.h"
     12 #include "cc/test/geometry_test_utils.h"
     13 #include "cc/test/render_pass_test_common.h"
     14 #include "testing/gtest/include/gtest/gtest.h"
     15 #include "third_party/skia/include/effects/SkBlurImageFilter.h"
     16 #include "ui/gfx/transform.h"
     17 
     18 using cc::TestRenderPass;
     19 
     20 namespace cc {
     21 namespace {
     22 
     23 struct RenderPassSize {
     24   // If you add a new field to this class, make sure to add it to the
     25   // Copy() tests.
     26   RenderPass::Id id;
     27   QuadList quad_list;
     28   SharedQuadStateList shared_quad_state_list;
     29   gfx::Transform transform_to_root_target;
     30   gfx::Rect output_rect;
     31   gfx::RectF damage_rect;
     32   bool has_transparent_background;
     33   ScopedPtrVector<CopyOutputRequest> copy_callbacks;
     34 };
     35 
     36 static void CompareRenderPassLists(const RenderPassList& expected_list,
     37                                    const RenderPassList& actual_list) {
     38   EXPECT_EQ(expected_list.size(), actual_list.size());
     39   for (size_t i = 0; i < actual_list.size(); ++i) {
     40     RenderPass* expected = expected_list[i];
     41     RenderPass* actual = actual_list[i];
     42 
     43     EXPECT_EQ(expected->id, actual->id);
     44     EXPECT_RECT_EQ(expected->output_rect, actual->output_rect);
     45     EXPECT_EQ(expected->transform_to_root_target,
     46               actual->transform_to_root_target);
     47     EXPECT_RECT_EQ(expected->damage_rect, actual->damage_rect);
     48     EXPECT_EQ(expected->has_transparent_background,
     49               actual->has_transparent_background);
     50 
     51     EXPECT_EQ(expected->shared_quad_state_list.size(),
     52               actual->shared_quad_state_list.size());
     53     EXPECT_EQ(expected->quad_list.size(), actual->quad_list.size());
     54 
     55     for (size_t i = 0; i < expected->quad_list.size(); ++i) {
     56       EXPECT_EQ(expected->quad_list[i]->rect.ToString(),
     57                 actual->quad_list[i]->rect.ToString());
     58       EXPECT_EQ(
     59           expected->quad_list[i]->shared_quad_state->content_bounds.ToString(),
     60           actual->quad_list[i]->shared_quad_state->content_bounds.ToString());
     61     }
     62   }
     63 }
     64 
     65 TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) {
     66   RenderPass::Id id(3, 2);
     67   gfx::Rect output_rect(45, 22, 120, 13);
     68   gfx::Transform transform_to_root =
     69       gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
     70   gfx::Rect damage_rect(56, 123, 19, 43);
     71   bool has_transparent_background = true;
     72 
     73   scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
     74   pass->SetAll(id,
     75                output_rect,
     76                damage_rect,
     77                transform_to_root,
     78                has_transparent_background);
     79   pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest());
     80 
     81   // Stick a quad in the pass, this should not get copied.
     82   scoped_ptr<SharedQuadState> shared_state = SharedQuadState::Create();
     83   shared_state->SetAll(gfx::Transform(),
     84                        gfx::Size(),
     85                        gfx::Rect(),
     86                        gfx::Rect(),
     87                        false,
     88                        1,
     89                        SkXfermode::kSrcOver_Mode);
     90   pass->AppendSharedQuadState(shared_state.Pass());
     91 
     92   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
     93       CheckerboardDrawQuad::Create();
     94   checkerboard_quad->SetNew(
     95       pass->shared_quad_state_list.back(), gfx::Rect(), SkColor());
     96   pass->quad_list.push_back(checkerboard_quad.PassAs<DrawQuad>());
     97 
     98   RenderPass::Id new_id(63, 4);
     99 
    100   scoped_ptr<RenderPass> copy = pass->Copy(new_id);
    101   EXPECT_EQ(new_id, copy->id);
    102   EXPECT_RECT_EQ(pass->output_rect, copy->output_rect);
    103   EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target);
    104   EXPECT_RECT_EQ(pass->damage_rect, copy->damage_rect);
    105   EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background);
    106   EXPECT_EQ(0u, copy->quad_list.size());
    107 
    108   // The copy request should not be copied/duplicated.
    109   EXPECT_EQ(1u, pass->copy_requests.size());
    110   EXPECT_EQ(0u, copy->copy_requests.size());
    111 
    112   EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass));
    113 }
    114 
    115 TEST(RenderPassTest, CopyAllShouldBeIdentical) {
    116   RenderPassList pass_list;
    117 
    118   RenderPass::Id id(3, 2);
    119   gfx::Rect output_rect(45, 22, 120, 13);
    120   gfx::Transform transform_to_root =
    121       gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
    122   gfx::Rect damage_rect(56, 123, 19, 43);
    123   bool has_transparent_background = true;
    124 
    125   scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
    126   pass->SetAll(id,
    127                output_rect,
    128                damage_rect,
    129                transform_to_root,
    130                has_transparent_background);
    131 
    132   // Two quads using one shared state.
    133   scoped_ptr<SharedQuadState> shared_state1 = SharedQuadState::Create();
    134   shared_state1->SetAll(gfx::Transform(),
    135                         gfx::Size(1, 1),
    136                         gfx::Rect(),
    137                         gfx::Rect(),
    138                         false,
    139                         1,
    140                         SkXfermode::kSrcOver_Mode);
    141   pass->AppendSharedQuadState(shared_state1.Pass());
    142 
    143   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad1 =
    144       CheckerboardDrawQuad::Create();
    145   checkerboard_quad1->SetNew(
    146       pass->shared_quad_state_list.back(), gfx::Rect(1, 1, 1, 1), SkColor());
    147   pass->quad_list.push_back(checkerboard_quad1.PassAs<DrawQuad>());
    148 
    149   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad2 =
    150       CheckerboardDrawQuad::Create();
    151   checkerboard_quad2->SetNew(
    152       pass->shared_quad_state_list.back(), gfx::Rect(2, 2, 2, 2), SkColor());
    153   pass->quad_list.push_back(checkerboard_quad2.PassAs<DrawQuad>());
    154 
    155   // And two quads using another shared state.
    156   scoped_ptr<SharedQuadState> shared_state2 = SharedQuadState::Create();
    157   shared_state2->SetAll(gfx::Transform(),
    158                         gfx::Size(2, 2),
    159                         gfx::Rect(),
    160                         gfx::Rect(),
    161                         false,
    162                         1,
    163                         SkXfermode::kSrcOver_Mode);
    164   pass->AppendSharedQuadState(shared_state2.Pass());
    165 
    166   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad3 =
    167       CheckerboardDrawQuad::Create();
    168   checkerboard_quad3->SetNew(
    169       pass->shared_quad_state_list.back(), gfx::Rect(3, 3, 3, 3), SkColor());
    170   pass->quad_list.push_back(checkerboard_quad3.PassAs<DrawQuad>());
    171 
    172   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad4 =
    173       CheckerboardDrawQuad::Create();
    174   checkerboard_quad4->SetNew(
    175       pass->shared_quad_state_list.back(), gfx::Rect(4, 4, 4, 4), SkColor());
    176   pass->quad_list.push_back(checkerboard_quad4.PassAs<DrawQuad>());
    177 
    178   // A second render pass with a quad.
    179   RenderPass::Id contrib_id(4, 1);
    180   gfx::Rect contrib_output_rect(10, 15, 12, 17);
    181   gfx::Transform contrib_transform_to_root =
    182       gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
    183   gfx::Rect contrib_damage_rect(11, 16, 10, 15);
    184   bool contrib_has_transparent_background = true;
    185 
    186   scoped_ptr<TestRenderPass> contrib = TestRenderPass::Create();
    187   contrib->SetAll(contrib_id,
    188                   contrib_output_rect,
    189                   contrib_damage_rect,
    190                   contrib_transform_to_root,
    191                   contrib_has_transparent_background);
    192 
    193   scoped_ptr<SharedQuadState> contrib_shared_state = SharedQuadState::Create();
    194   contrib_shared_state->SetAll(gfx::Transform(),
    195                                gfx::Size(2, 2),
    196                                gfx::Rect(),
    197                                gfx::Rect(),
    198                                false,
    199                                1,
    200                                SkXfermode::kSrcOver_Mode);
    201   contrib->AppendSharedQuadState(contrib_shared_state.Pass());
    202 
    203   scoped_ptr<CheckerboardDrawQuad> contrib_quad =
    204       CheckerboardDrawQuad::Create();
    205   contrib_quad->SetNew(
    206       contrib->shared_quad_state_list.back(), gfx::Rect(3, 3, 3, 3), SkColor());
    207   contrib->quad_list.push_back(contrib_quad.PassAs<DrawQuad>());
    208 
    209   // And a RenderPassDrawQuad for the contributing pass.
    210   scoped_ptr<RenderPassDrawQuad> pass_quad = RenderPassDrawQuad::Create();
    211   pass_quad->SetNew(pass->shared_quad_state_list.back(),
    212                     contrib_output_rect,
    213                     contrib_id,
    214                     false,  // is_replica
    215                     0,      // mask_resource_id
    216                     contrib_damage_rect,
    217                     gfx::RectF(),  // mask_uv_rect
    218                     FilterOperations(),
    219                     FilterOperations());
    220   pass->quad_list.push_back(pass_quad.PassAs<DrawQuad>());
    221 
    222   pass_list.push_back(pass.PassAs<RenderPass>());
    223   pass_list.push_back(contrib.PassAs<RenderPass>());
    224 
    225   // Make a copy with CopyAll().
    226   RenderPassList copy_list;
    227   RenderPass::CopyAll(pass_list, &copy_list);
    228 
    229   CompareRenderPassLists(pass_list, copy_list);
    230 }
    231 
    232 TEST(RenderPassTest, CopyAllWithCulledQuads) {
    233   RenderPassList pass_list;
    234 
    235   RenderPass::Id id(3, 2);
    236   gfx::Rect output_rect(45, 22, 120, 13);
    237   gfx::Transform transform_to_root =
    238       gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0);
    239   gfx::Rect damage_rect(56, 123, 19, 43);
    240   bool has_transparent_background = true;
    241 
    242   scoped_ptr<TestRenderPass> pass = TestRenderPass::Create();
    243   pass->SetAll(id,
    244                output_rect,
    245                damage_rect,
    246                transform_to_root,
    247                has_transparent_background);
    248 
    249   // A shared state with a quad.
    250   scoped_ptr<SharedQuadState> shared_state1 = SharedQuadState::Create();
    251   shared_state1->SetAll(gfx::Transform(),
    252                         gfx::Size(1, 1),
    253                         gfx::Rect(),
    254                         gfx::Rect(),
    255                         false,
    256                         1,
    257                         SkXfermode::kSrcOver_Mode);
    258   pass->AppendSharedQuadState(shared_state1.Pass());
    259 
    260   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad1 =
    261       CheckerboardDrawQuad::Create();
    262   checkerboard_quad1->SetNew(
    263       pass->shared_quad_state_list.back(), gfx::Rect(1, 1, 1, 1), SkColor());
    264   pass->quad_list.push_back(checkerboard_quad1.PassAs<DrawQuad>());
    265 
    266   // A shared state with no quads, they were culled.
    267   scoped_ptr<SharedQuadState> shared_state2 = SharedQuadState::Create();
    268   shared_state2->SetAll(gfx::Transform(),
    269                         gfx::Size(2, 2),
    270                         gfx::Rect(),
    271                         gfx::Rect(),
    272                         false,
    273                         1,
    274                         SkXfermode::kSrcOver_Mode);
    275   pass->AppendSharedQuadState(shared_state2.Pass());
    276 
    277   // A second shared state with no quads.
    278   scoped_ptr<SharedQuadState> shared_state3 = SharedQuadState::Create();
    279   shared_state3->SetAll(gfx::Transform(),
    280                         gfx::Size(2, 2),
    281                         gfx::Rect(),
    282                         gfx::Rect(),
    283                         false,
    284                         1,
    285                         SkXfermode::kSrcOver_Mode);
    286   pass->AppendSharedQuadState(shared_state3.Pass());
    287 
    288   // A last shared state with a quad again.
    289   scoped_ptr<SharedQuadState> shared_state4 = SharedQuadState::Create();
    290   shared_state4->SetAll(gfx::Transform(),
    291                         gfx::Size(2, 2),
    292                         gfx::Rect(),
    293                         gfx::Rect(),
    294                         false,
    295                         1,
    296                         SkXfermode::kSrcOver_Mode);
    297   pass->AppendSharedQuadState(shared_state4.Pass());
    298 
    299   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad2 =
    300       CheckerboardDrawQuad::Create();
    301   checkerboard_quad2->SetNew(
    302       pass->shared_quad_state_list.back(), gfx::Rect(3, 3, 3, 3), SkColor());
    303   pass->quad_list.push_back(checkerboard_quad2.PassAs<DrawQuad>());
    304 
    305   pass_list.push_back(pass.PassAs<RenderPass>());
    306 
    307   // Make a copy with CopyAll().
    308   RenderPassList copy_list;
    309   RenderPass::CopyAll(pass_list, &copy_list);
    310 
    311   CompareRenderPassLists(pass_list, copy_list);
    312 }
    313 
    314 }  // namespace
    315 }  // namespace cc
    316