/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
AudioListener.idl | 37 void setVelocity(float x, float y, float z);
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AudioListener.h | 67 void setVelocity(float x, float y, float z) { setVelocity(FloatPoint3D(x, y, z)); } 68 void setVelocity(const FloatPoint3D &velocity) { m_velocity = velocity; }
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PannerNode.idl | 45 void setVelocity(float x, float y, float z);
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PannerNode.h | 96 void setVelocity(float x, float y, float z) { m_velocity = FloatPoint3D(x, y, z); }
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/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
Listener.java | 109 public void setVelocity(Vector3f velocity) {
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AudioNode.java | 463 * @see AudioNode#setVelocity(com.jme3.math.Vector3f) 476 public void setVelocity(Vector3f velocity) {
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestDoppler.java | 96 ufo.setVelocity(new Vector3f(dx, 0, dz));
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
GameView.java | 301 mShip.setVelocity(0, 0); 312 bullet.setVelocity(mShip.getBulletVelocityX(mBulletSpeed), 456 obstacle.setVelocity(velocityX, velocityY); 514 public void setVelocity(float x, float y) { 606 setVelocity(0, 0);
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/external/jmonkeyengine/engine/src/core/com/jme3/collision/ |
SweepSphere.java | 89 public void setVelocity(Vector3f velocity) { 399 ss.setVelocity(new Vector3f(10, 10, 10)); 404 ss2.setVelocity(new Vector3f(-10, -10, -10));
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
navier-stokes.js | 76 field.setVelocity(i, i, n, n); 78 field.setVelocity(i, n - i, -n, -n); 80 field.setVelocity(128 - i, n + i, -n, -n); 327 this.setVelocity = function(x, y, xv, yv) {
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/external/chromium_org/v8/benchmarks/ |
navier-stokes.js | 58 field.setVelocity(i, i, n, n); 60 field.setVelocity(i, n - i, -n, -n); 62 field.setVelocity(128 - i, n + i, -n, -n); 309 this.setVelocity = function(x, y, xv, yv) {
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/external/replicaisland/src/com/replica/replicaisland/ |
GameObject.java | 172 public final void setVelocity(Vector2 velocity) {
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LauncherComponent.java | 111 object.setVelocity(mLaunchDirection);
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PhysicsComponent.java | 120 parentObject.setVelocity(newVelocity);
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HitReactionComponent.java | 184 parent.setVelocity(newVelocity);
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/external/v8/benchmarks/ |
navier-stokes.js | 58 field.setVelocity(i, i, n, n); 60 field.setVelocity(i, n - i, -n, -n); 62 field.setVelocity(128 - i, n + i, -n, -n); 309 this.setVelocity = function(x, y, xv, yv) {
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/development/samples/ControllerSample/src/com/example/controllersample/ |
GameView.java | 192 currentShip.setVelocity(0, 0); 444 obstacle.setVelocity(velocityX, velocityY); 511 public void setVelocity(float x, float y) { 676 setVelocity(0, 0); 738 bullet.setVelocity(getBulletVelocityX(), [all...] |