/external/chromium_org/webkit/glue/ |
webkit_glue.gypi | 29 '<(DEPTH)/gpu/gpu.gyp:gles2_c_lib', 30 '<(DEPTH)/gpu/gpu.gyp:gles2_implementation',
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/external/skia/dm/ |
DMGpuTask.h | 14 // This is the main entry point for drawing GMs with the GPU.
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DMTask.cpp | 38 SkDEBUGFAIL("Sorry, we can't spawn GPU tasks. :( See comment in TaskRunner::wait().");
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DMTaskRunner.cpp | 21 // children to spawn new GPU tasks so we can wait for that first knowing
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/external/skia/gyp/ |
everything.gyp | 28 # DM assumes you've got a GPU.
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skia_lib.gyp | 27 'gpu.gyp:skgpu',
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/external/skia/include/effects/ |
SkBitmapAlphaThresholdShader.h | 20 * Currently, this only has a GPU implementation, doesn't respect the paint's bitmap
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/external/skia/include/gpu/ |
GrResource.h | 19 * Base class for the GPU resources created by a GrContext. 50 * Retrieves the size of the object in GPU memory. This is approximate since 93 GrResource(GrGpu* gpu, bool isWrapped); 124 * This resource wraps a GPU resource given to us by the user.
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/external/skia/src/core/ |
SkBitmapScaler.h | 26 // on the capabilities (CPU, GPU) of the underlying platform. 36 // filtering if this enables GPU acceleration to be used. 40 // For example an implementation using a GPU-based linear filter 42 // filter in cases where using the GPU would actually be slower - due
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/external/skia/src/gpu/ |
GrSWMaskHelper.h | 36 * toTexture(); // to get it from the internal bitmap to the GPU 38 * The result of this process will be the final mask (on the GPU) in the 65 // Move the mask generation results from the internal bitmap to the gpu. 74 // to the GPU. The result is returned in "result".
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GrSoftwarePathRenderer.h | 19 * then uploads the result to the gpu
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/external/skia/src/gpu/gl/ |
GrGLIndexBuffer.h | 22 GrGLIndexBuffer(GrGpuGL* gpu, const Desc& desc);
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GrGLVertexBuffer.h | 22 GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
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/external/skia/tests/ |
GLInterfaceValidation.cpp | 12 // This is a GPU-backend specific test
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/frameworks/native/cmds/flatland/ |
README.txt | 1 Flatland is a benchmark for measuring GPU performance in various 2D UI 3 in the device development process to evaluate GPU hardware (e.g. for SoC 17 with GPU rendering, those should be stopped as well (and ideally they'd be 21 frequency when running flatland. At a minimum this includes the CPU, GPU, and
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/external/chromium_org/content/renderer/pepper/ |
ppb_graphics_3d_impl.cc | 17 #include "gpu/command_buffer/client/gles2_implementation.h" 124 gpu::CommandBuffer::State PPB_Graphics3D_Impl::GetState() { 142 gpu::Buffer buffer = GetCommandBuffer()->GetTransferBuffer(id); 151 gpu::CommandBuffer::State PPB_Graphics3D_Impl::FlushSync(int32_t put_offset) { 152 gpu::CommandBuffer::State state = GetCommandBuffer()->GetState(); 156 gpu::CommandBuffer::State PPB_Graphics3D_Impl::FlushSyncFast( 185 gpu::CommandBuffer* PPB_Graphics3D_Impl::GetCommandBuffer() { 189 gpu::GpuControl* PPB_Graphics3D_Impl::GetGpuControl() { 215 // Wait for the command to complete on the GPU to allow for throttling. 229 gpu::CommandBuffer* command_buffer = GetCommandBuffer() [all...] |
/external/chromium_org/third_party/libXNVCtrl/ |
nv_control.h | 52 * report false positives via the GPU and X screen target types 185 CARD16 target_id B16; /* X screen number or GPU number */ 186 CARD16 target_type B16; /* X screen or GPU */ 261 CARD16 target_id B16; /* X screen number or GPU number */ 262 CARD16 target_type B16; /* X screen or GPU */ 313 CARD16 target_id B16; /* X screen number or GPU number */ 314 CARD16 target_type B16; /* X screen or GPU */ 477 CARD16 target_id B16; /* X screen number or GPU number */ 478 CARD16 target_type B16; /* X screen or GPU */ 513 CARD16 target_id B16; /* X screen number or GPU number * [all...] |
/external/chromium_org/build/ |
all_android.gyp | 83 '../gpu/gpu.gyp:gl_tests', 84 '../gpu/gpu.gyp:gpu_unittests', 116 '../gpu/gpu.gyp:gl_tests_apk', 117 '../gpu/gpu.gyp:gpu_unittests_apk',
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/external/chromium_org/chrome/browser/gpu/ |
gpu_mode_manager.cc | 5 #include "chrome/browser/gpu/gpu_mode_manager.h" 56 UMA_HISTOGRAM_BOOLEAN("GPU.HardwareAccelerationModeEnabled",
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/external/chromium_org/content/browser/gpu/ |
gpu_process_host_ui_shim.cc | 5 #include "content/browser/gpu/gpu_process_host_ui_shim.h" 15 #include "content/browser/gpu/gpu_data_manager_impl.h" 16 #include "content/browser/gpu/gpu_process_host.h" 17 #include "content/browser/gpu/gpu_surface_tracker.h" 20 #include "content/common/gpu/gpu_messages.h" 238 const gpu::GPUInfo& gpu_info) { 239 // OnGraphicsInfoCollected is sent back after the GPU process successfully 249 // Always respond even if the window no longer exists. The GPU process cannot
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/external/chromium_org/content/common/gpu/ |
sync_point_manager.cc | 5 #include "content/common/gpu/sync_point_manager.h" 24 // crash the GPU process than risk worse.
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/external/chromium_org/gpu/command_buffer/client/ |
query_tracker.cc | 5 #include "gpu/command_buffer/client/query_tracker.h" 11 #include "gpu/command_buffer/client/gles2_cmd_helper.h" 12 #include "gpu/command_buffer/client/gles2_implementation.h" 13 #include "gpu/command_buffer/client/mapped_memory.h" 14 #include "gpu/command_buffer/common/time.h" 16 namespace gpu { namespace 180 // Insert no-ops so that eventually the GPU process will see more work. 264 } // namespace gpu
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/external/chromium_org/gpu/command_buffer/service/ |
gpu_tracer.cc | 5 #include "gpu/command_buffer/service/gpu_tracer.h" 17 namespace gpu { namespace 132 TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED("gpu")), 137 // Implementation of gpu::gles2::GPUTracer 232 TRACE_EVENT_COPY_BEGIN_WITH_ID_TID_AND_TIMESTAMP0("gpu", name().c_str(), 234 TRACE_EVENT_COPY_END_WITH_ID_TID_AND_TIMESTAMP0("gpu", name().c_str(), 321 TRACE_EVENT0("gpu", "CalculateTimerOffset"); 347 } // namespace gpu
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shader_translator.cc | 5 #include "gpu/command_buffer/service/shader_translator.h" 17 using gpu::gles2::ShaderTranslator; 20 TRACE_EVENT0("gpu", "ShFinalize"); 27 TRACE_EVENT0("gpu", "ShInitialize"); 109 namespace gpu { namespace 143 TRACE_EVENT0("gpu", "ShConstructCompiler"); 174 TRACE_EVENT0("gpu", "ShCompile"); 319 } // namespace gpu
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/external/chromium_org/gpu/ |
command_buffer_common.target.darwin-arm.mk | 27 gpu/command_buffer/common/capabilities.cc \ 28 gpu/command_buffer/common/cmd_buffer_common.cc \ 29 gpu/command_buffer/common/debug_marker_manager.cc \ 30 gpu/command_buffer/common/gles2_cmd_format.cc \ 31 gpu/command_buffer/common/id_allocator.cc \ 32 gpu/command_buffer/common/mailbox.cc 101 $(LOCAL_PATH)/gpu \ 187 $(LOCAL_PATH)/gpu \
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