/external/chromium/chrome/browser/ui/webui/ |
mediaplayer_browsertest.cc | 68 MediaPlayer* player = MediaPlayer::GetInstance(); local 72 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL); 84 MediaPlayer* player = MediaPlayer::GetInstance(); local 86 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL); 90 player->TogglePlaylistWindowVisible();
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloAudio.java | 18 private Geometry player; field in class:HelloAudio 31 player = new Geometry("Player", box1); 35 player.setMaterial(mat1); 36 rootNode.attachChild(player);
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HelloTerrainCollision.java | 68 private CharacterControl player; field in class:HelloTerrainCollision 155 // We set up collision detection for the player by creating 159 // We also put the player in its starting position. 161 player = new CharacterControl(capsuleShape, 0.05f); 162 player.setJumpSpeed(20); 163 player.setFallSpeed(30); 164 player.setGravity(30); 165 player.setPhysicsLocation(new Vector3f(0, 10, 0)); 167 // We attach the scene and the player to the rootnode and the physics space, 170 bulletAppState.getPhysicsSpace().add(player); [all...] |
/frameworks/wilhelm/tests/ |
mimeUri_test.cpp | 73 /* PrefetchStatusItf callback for an audio player */ 115 SLObjectItf player; local 140 // Create Output Mix object to be used by player 164 /* Create the audio player */ 165 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, 168 /* Realizing the player in synchronous mode. */ 169 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res); 172 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
TestSaveGame.java | 54 //node that is used to store player data 70 Node player = (Node) SaveGame.loadGame("mycompany/mygame", "savegame_001"); local 71 player.attachChild(model); 72 rootNode.attachChild(player); 75 System.out.println("Name: " + player.getUserData("name")); 76 System.out.println("Health: " + player.getUserData("health")); 77 System.out.println("Points: " + player.getUserData("points"));
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/frameworks/wilhelm/tests/mimeUri/ |
slesTestLoopUri.cpp | 62 /* PrefetchStatusItf callback for an audio player */ 138 SLObjectItf player; local 160 // Create Output Mix object to be used by player 184 /* Create the audio player */ 189 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 192 /* Realizing the player in synchronous mode. */ 193 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res); 197 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf) [all...] |
slesTestManyPlayers.cpp | 65 fprintf(stderr, "Error %u code encountered at line %d for player %d, exiting\n", 73 /* PrefetchStatusItf callback for an audio player */ 85 fprintf(stdout, "PrefetchEventCallback: Error while prefetching data for player %d, " 90 fprintf(stdout, "PrefetchEventCallback: Buffer fill level is = %d for player %d\n", 94 fprintf(stdout, "PrefetchEventCallback: Prefetch Status is = %u for player %d\n", 110 fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached for player %d\n", *pPlayerId); 117 fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS current position=%ums for player %d\n", 124 fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER current position=%ums for player %d\n", 150 /* Create Output Mix object to be used by player */ 205 * Create a player and, if the creation is successful [all...] |
slesTestGetPositionUri.cpp | 65 /* PrefetchStatusItf callback for an audio player */ 143 SLObjectItf player; local 173 // Create Output Mix object to be used by player 197 /* Create the audio player */ 198 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 201 /* Realizing the player in synchronous mode. */ 202 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res); 206 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf) [all...] |
slesTestPlayUri.cpp | 71 /* PrefetchStatusItf callback for an audio player */ 141 SLObjectItf player; local 166 // Create Output Mix object to be used by player 190 /* Create the audio player */ 191 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 194 /* Realizing the player in synchronous mode. */ 195 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res); 199 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf) [all...] |
/frameworks/wilhelm/tests/examples/ |
slesTestSendToPresetReverb.cpp | 79 /* Objects this application uses: one player and an ouput mix */ 80 SLObjectItf player, outputMix; local 90 /* Data sinks for the audio player */ 94 /* Interfaces for the audio player */ 123 /* Create Output Mix object to be used by the player */ 160 /* Configuration of the player */ 200 /* Create the audio player */ 201 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 3, 205 /* Realize the player in synchronous mode. */ 206 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result) [all...] |
/external/chromium_org/media/base/android/ |
media_player_bridge.h | 91 // Prepare the player for playback, asynchronously. When succeeds, 100 // Get allowed operations from the player. 104 // Set the data source for the media player. 107 // Functions that implements media player control. 115 // Update allowed operations from the player. 128 // Whether the player is prepared for playback. 131 // Pending play event while player is preparing. 134 // Pending seek time while player is preparing. 143 // Hide url log from media player. 167 // Listener object that listens to all the media player events [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestQ3.java | 59 private PhysicsCharacter player; field in class:TestQ3 106 player = new PhysicsCharacter(new SphereCollisionShape(5), .01f); 107 player.setJumpSpeed(20); 108 player.setFallSpeed(30); 109 player.setGravity(30); 111 player.setPhysicsLocation(new Vector3f(60, 10, -60)); 116 getPhysicsSpace().add(player); 136 player.setWalkDirection(walkDirection); 137 cam.setLocation(player.getPhysicsLocation()); 176 player.jump() [all...] |
/external/chromium_org/chrome/test/functional/ |
youtube.py | 21 # YouTube player states 42 """Verify that player is ready.""" 44 msg='Failed to load youtube player.') 47 """Returns a player state.""" 156 # The YouTube player will get in a state where it does not return the 167 msg='Player did not enter the playing state.') 202 self.assertTrue(False, msg='Player did not enter the playing state.') 213 """Test that YouTube loads a player and changes player states. 215 Test verifies various player states like unstarted, playing, pause [all...] |
/external/chromium_org/third_party/WebKit/Source/core/animation/ |
DocumentTimeline.h | 35 #include "core/animation/Player.h" 66 // Creates a player attached to this timeline, but without a start time. 67 Player* createPlayer(TimedItem*); 68 Player* play(TimedItem*); 78 const Vector<RefPtr<Player> >& players() const { return m_players; } 95 Vector<RefPtr<Player> > m_players;
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/frameworks/av/media/libmediaplayerservice/ |
TestPlayerStub.h | 26 // Wrapper around a test media player that gets dynamically loaded. 38 // player and one to destroy it. 43 // Once the test player has been loaded, its setDataSource 71 // Test player for a file descriptor source is not supported. 112 // Release the player, dlclose the library. 122 MediaPlayerBase *mPlayer; // wrapped player
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/frameworks/wilhelm/tests/listening/ |
slesTest_playMuteSolo.cpp | 101 /* PlayItf callback for an audio player, will be called for every SL_PLAYEVENT_HEADATNEWPOS event */ 168 /* Objects this application uses: one player and an output mix */ 169 SLObjectItf player, outputMix; local 176 /* Data sinks for the audio player */ 180 /* Play, Volume and PrefetchStatus interfaces for the audio player */ 201 /* Create Output Mix object to be used by the player */ 216 /* Configuration of the player */ 237 /* Create the audio player */ 238 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2, 242 /* Realize the player in synchronous mode. * [all...] |
/frameworks/av/include/media/ |
mediaplayer.h | 55 // Generic error codes for the media player framework. Errors are fatal, the 68 // 1xx: Android Player errors. Something went wrong inside the MediaPlayer. 85 // Info and warning codes for the media player framework. These are non fatal, 98 // 7xx: Android Player info/warning (e.g player lagging behind.) 104 // The player was started because it was used as the next player for another 105 // player, which just completed playback 107 // The player just pushed the very first video frame for rendering 243 status_t setNextMediaPlayer(const sp<MediaPlayer>& player); [all...] |
/development/samples/RandomMusicPlayer/res/values/ |
strings.xml | 18 <string name="app_title">Random Music Player</string>
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/external/chromium_org/chrome/browser/resources/file_manager/foreground/css/ |
video_player.css | 14 #video-player { 55 #video-player:not([tools]) .tool { 59 #video-player:not([tools]) { 63 #video-player[disabled] .tool {
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/external/replicaisland/src/com/replica/replicaisland/ |
AttackAtDistanceComponent.java | 50 GameObject player = manager.getPlayer(); local 51 if (player != null) { 52 mDistance.set(player.getPosition()); 58 (Utils.sign(player.getPosition().x - parentObject.getPosition().x)
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PopOutComponent.java | 21 * hiding and appearing based on their distance from the player. They do not move or normally 66 GameObject player = manager.getPlayer(); local 67 if (player != null) { 68 mDistance.set(player.getPosition());
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/frameworks/support/v4/java/android/support/v4/media/ |
TransportController.java | 37 * Request that the player start its playback at its current position. 42 * Request that the player pause its playback and stay at its current position. 47 * Request that the player stop its playback; it may clear its state in whatever 69 * Return whether the player is currently playing its stream.
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/frameworks/wilhelm/tests/sandbox/streamSource/ |
slesTestPlayStream.cpp | 72 /* AndroidBufferQueueItf callback for an audio player */ 196 SLObjectItf player; local 225 // Create Output Mix object to be used by player 249 /* Create the audio player */ 250 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 253 /* Realizing the player in synchronous mode. */ 254 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res); 258 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); CheckErr(res) [all...] |
/external/chromium_org/third_party/WebKit/Source/core/animation/css/ |
CSSAnimations.h | 36 #include "core/animation/Player.h" 63 // Returns whether player has been cancelled and should be filtered during style application. 64 bool isCancelledAnimation(const Player* player) const { return m_cancelledAnimationPlayers.contains(player); } 65 void cancelAnimation(const AtomicString& name, const HashSet<RefPtr<Player> >& players) 68 for (HashSet<RefPtr<Player> >::const_iterator iter = players.begin(); iter != players.end(); ++iter) 94 const HashSet<const Player*>& cancelledAnimationPlayers() const { return m_cancelledAnimationPlayers; } 131 HashSet<const Player*> m_cancelledAnimationPlayers; 163 // ParGroup to drive multiple animations from a single Player [all...] |
/hardware/libhardware/include/hardware/ |
bt_rc.h | 131 /** Callback for list player application attributes (Shuffle, Repeat,...) */ 134 /** Callback for list player application attributes (Shuffle, Repeat,...) */ 137 /** Callback for getting the current player application settings value 142 /** Callback for getting the player application settings attributes' text 147 /** Callback for getting the player application settings values' text 152 /** Callback for setting the player application settings values */ 209 /** Lists the support player application attributes (Shuffle/Repeat/...) 214 /** Lists the support player application attributes (Shuffle Off/On/Group) 237 /** Response to set player attribute request ("Shuffle"/"Repeat") 238 ** rsp_status: Status of setting the player attributes for the current media playe [all...] |