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  /external/chromium/chrome/browser/ui/webui/
mediaplayer_browsertest.cc 68 MediaPlayer* player = MediaPlayer::GetInstance(); local
72 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL);
84 MediaPlayer* player = MediaPlayer::GetInstance(); local
86 player->EnqueueMediaFileUrl(GetMusicTestURL(), NULL);
90 player->TogglePlaylistWindowVisible();
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloAudio.java 18 private Geometry player; field in class:HelloAudio
31 player = new Geometry("Player", box1);
35 player.setMaterial(mat1);
36 rootNode.attachChild(player);
HelloTerrainCollision.java 68 private CharacterControl player; field in class:HelloTerrainCollision
155 // We set up collision detection for the player by creating
159 // We also put the player in its starting position.
161 player = new CharacterControl(capsuleShape, 0.05f);
162 player.setJumpSpeed(20);
163 player.setFallSpeed(30);
164 player.setGravity(30);
165 player.setPhysicsLocation(new Vector3f(0, 10, 0));
167 // We attach the scene and the player to the rootnode and the physics space,
170 bulletAppState.getPhysicsSpace().add(player);
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  /frameworks/wilhelm/tests/
mimeUri_test.cpp 73 /* PrefetchStatusItf callback for an audio player */
115 SLObjectItf player; local
140 // Create Output Mix object to be used by player
164 /* Create the audio player */
165 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player,
168 /* Realizing the player in synchronous mode. */
169 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
172 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
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  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestSaveGame.java 54 //node that is used to store player data
70 Node player = (Node) SaveGame.loadGame("mycompany/mygame", "savegame_001"); local
71 player.attachChild(model);
72 rootNode.attachChild(player);
75 System.out.println("Name: " + player.getUserData("name"));
76 System.out.println("Health: " + player.getUserData("health"));
77 System.out.println("Points: " + player.getUserData("points"));
  /frameworks/wilhelm/tests/mimeUri/
slesTestLoopUri.cpp 62 /* PrefetchStatusItf callback for an audio player */
138 SLObjectItf player; local
160 // Create Output Mix object to be used by player
184 /* Create the audio player */
189 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
192 /* Realizing the player in synchronous mode. */
193 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
197 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
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slesTestManyPlayers.cpp 65 fprintf(stderr, "Error %u code encountered at line %d for player %d, exiting\n",
73 /* PrefetchStatusItf callback for an audio player */
85 fprintf(stdout, "PrefetchEventCallback: Error while prefetching data for player %d, "
90 fprintf(stdout, "PrefetchEventCallback: Buffer fill level is = %d for player %d\n",
94 fprintf(stdout, "PrefetchEventCallback: Prefetch Status is = %u for player %d\n",
110 fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached for player %d\n", *pPlayerId);
117 fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS current position=%ums for player %d\n",
124 fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER current position=%ums for player %d\n",
150 /* Create Output Mix object to be used by player */
205 * Create a player and, if the creation is successful
    [all...]
slesTestGetPositionUri.cpp 65 /* PrefetchStatusItf callback for an audio player */
143 SLObjectItf player; local
173 // Create Output Mix object to be used by player
197 /* Create the audio player */
198 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
201 /* Realizing the player in synchronous mode. */
202 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
206 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
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slesTestPlayUri.cpp 71 /* PrefetchStatusItf callback for an audio player */
141 SLObjectItf player; local
166 // Create Output Mix object to be used by player
190 /* Create the audio player */
191 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
194 /* Realizing the player in synchronous mode. */
195 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
199 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf)
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  /frameworks/wilhelm/tests/examples/
slesTestSendToPresetReverb.cpp 79 /* Objects this application uses: one player and an ouput mix */
80 SLObjectItf player, outputMix; local
90 /* Data sinks for the audio player */
94 /* Interfaces for the audio player */
123 /* Create Output Mix object to be used by the player */
160 /* Configuration of the player */
200 /* Create the audio player */
201 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 3,
205 /* Realize the player in synchronous mode. */
206 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result)
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  /external/chromium_org/media/base/android/
media_player_bridge.h 91 // Prepare the player for playback, asynchronously. When succeeds,
100 // Get allowed operations from the player.
104 // Set the data source for the media player.
107 // Functions that implements media player control.
115 // Update allowed operations from the player.
128 // Whether the player is prepared for playback.
131 // Pending play event while player is preparing.
134 // Pending seek time while player is preparing.
143 // Hide url log from media player.
167 // Listener object that listens to all the media player events
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  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestQ3.java 59 private PhysicsCharacter player; field in class:TestQ3
106 player = new PhysicsCharacter(new SphereCollisionShape(5), .01f);
107 player.setJumpSpeed(20);
108 player.setFallSpeed(30);
109 player.setGravity(30);
111 player.setPhysicsLocation(new Vector3f(60, 10, -60));
116 getPhysicsSpace().add(player);
136 player.setWalkDirection(walkDirection);
137 cam.setLocation(player.getPhysicsLocation());
176 player.jump()
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  /external/chromium_org/chrome/test/functional/
youtube.py 21 # YouTube player states
42 """Verify that player is ready."""
44 msg='Failed to load youtube player.')
47 """Returns a player state."""
156 # The YouTube player will get in a state where it does not return the
167 msg='Player did not enter the playing state.')
202 self.assertTrue(False, msg='Player did not enter the playing state.')
213 """Test that YouTube loads a player and changes player states.
215 Test verifies various player states like unstarted, playing, pause
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  /external/chromium_org/third_party/WebKit/Source/core/animation/
DocumentTimeline.h 35 #include "core/animation/Player.h"
66 // Creates a player attached to this timeline, but without a start time.
67 Player* createPlayer(TimedItem*);
68 Player* play(TimedItem*);
78 const Vector<RefPtr<Player> >& players() const { return m_players; }
95 Vector<RefPtr<Player> > m_players;
  /frameworks/av/media/libmediaplayerservice/
TestPlayerStub.h 26 // Wrapper around a test media player that gets dynamically loaded.
38 // player and one to destroy it.
43 // Once the test player has been loaded, its setDataSource
71 // Test player for a file descriptor source is not supported.
112 // Release the player, dlclose the library.
122 MediaPlayerBase *mPlayer; // wrapped player
  /frameworks/wilhelm/tests/listening/
slesTest_playMuteSolo.cpp 101 /* PlayItf callback for an audio player, will be called for every SL_PLAYEVENT_HEADATNEWPOS event */
168 /* Objects this application uses: one player and an output mix */
169 SLObjectItf player, outputMix; local
176 /* Data sinks for the audio player */
180 /* Play, Volume and PrefetchStatus interfaces for the audio player */
201 /* Create Output Mix object to be used by the player */
216 /* Configuration of the player */
237 /* Create the audio player */
238 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
242 /* Realize the player in synchronous mode. *
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  /frameworks/av/include/media/
mediaplayer.h 55 // Generic error codes for the media player framework. Errors are fatal, the
68 // 1xx: Android Player errors. Something went wrong inside the MediaPlayer.
85 // Info and warning codes for the media player framework. These are non fatal,
98 // 7xx: Android Player info/warning (e.g player lagging behind.)
104 // The player was started because it was used as the next player for another
105 // player, which just completed playback
107 // The player just pushed the very first video frame for rendering
243 status_t setNextMediaPlayer(const sp<MediaPlayer>& player);
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  /development/samples/RandomMusicPlayer/res/values/
strings.xml 18 <string name="app_title">Random Music Player</string>
  /external/chromium_org/chrome/browser/resources/file_manager/foreground/css/
video_player.css 14 #video-player {
55 #video-player:not([tools]) .tool {
59 #video-player:not([tools]) {
63 #video-player[disabled] .tool {
  /external/replicaisland/src/com/replica/replicaisland/
AttackAtDistanceComponent.java 50 GameObject player = manager.getPlayer(); local
51 if (player != null) {
52 mDistance.set(player.getPosition());
58 (Utils.sign(player.getPosition().x - parentObject.getPosition().x)
PopOutComponent.java 21 * hiding and appearing based on their distance from the player. They do not move or normally
66 GameObject player = manager.getPlayer(); local
67 if (player != null) {
68 mDistance.set(player.getPosition());
  /frameworks/support/v4/java/android/support/v4/media/
TransportController.java 37 * Request that the player start its playback at its current position.
42 * Request that the player pause its playback and stay at its current position.
47 * Request that the player stop its playback; it may clear its state in whatever
69 * Return whether the player is currently playing its stream.
  /frameworks/wilhelm/tests/sandbox/streamSource/
slesTestPlayStream.cpp 72 /* AndroidBufferQueueItf callback for an audio player */
196 SLObjectItf player; local
225 // Create Output Mix object to be used by player
249 /* Create the audio player */
250 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
253 /* Realizing the player in synchronous mode. */
254 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
258 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); CheckErr(res)
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  /external/chromium_org/third_party/WebKit/Source/core/animation/css/
CSSAnimations.h 36 #include "core/animation/Player.h"
63 // Returns whether player has been cancelled and should be filtered during style application.
64 bool isCancelledAnimation(const Player* player) const { return m_cancelledAnimationPlayers.contains(player); }
65 void cancelAnimation(const AtomicString& name, const HashSet<RefPtr<Player> >& players)
68 for (HashSet<RefPtr<Player> >::const_iterator iter = players.begin(); iter != players.end(); ++iter)
94 const HashSet<const Player*>& cancelledAnimationPlayers() const { return m_cancelledAnimationPlayers; }
131 HashSet<const Player*> m_cancelledAnimationPlayers;
163 // ParGroup to drive multiple animations from a single Player
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  /hardware/libhardware/include/hardware/
bt_rc.h 131 /** Callback for list player application attributes (Shuffle, Repeat,...) */
134 /** Callback for list player application attributes (Shuffle, Repeat,...) */
137 /** Callback for getting the current player application settings value
142 /** Callback for getting the player application settings attributes' text
147 /** Callback for getting the player application settings values' text
152 /** Callback for setting the player application settings values */
209 /** Lists the support player application attributes (Shuffle/Repeat/...)
214 /** Lists the support player application attributes (Shuffle Off/On/Group)
237 /** Response to set player attribute request ("Shuffle"/"Repeat")
238 ** rsp_status: Status of setting the player attributes for the current media playe
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