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full:rounding (Results
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/external/compiler-rt/test/Unit/ |
floatuntidf_test.c | 20 // Returns: convert a to a double, rounding toward even.
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/external/icu4c/test/perf/perldriver/ |
Format.pm | 70 # isn't rounding the $delta properly. Have to put
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/external/libvorbis/doc/ |
helper.html | 188 rounding division of both positive and negative numbers toward zero.</p>
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/external/libvpx/libvpx/vp8/common/arm/neon/ |
idct_dequant_full_2x_neon.asm | 145 ; +4 >> 3 (rounding)
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/external/libvpx/libvpx/vp8/common/ppc/ |
filter_altivec.asm | 216 ;# rounding added in on the multiply 406 ;# rounding added in on the multiply 578 ;# rounding added in on the multiply 831 ;# rounding added in on the multiply
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/external/libvpx/libvpx/vp8/encoder/ |
quantize.c | 158 /* Perform regular quantization, with unbiased rounding and no zero bin. */ 187 int rounding; local 193 rounding = dq >> 1; 197 x += rounding;
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/external/llvm/include/llvm/Support/ |
Allocator.h | 123 /// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should
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/external/llvm/lib/Support/ |
Allocator.cpp | 33 /// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should
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/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/ |
es.po | 83 msgid "Color rounding method"
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fr.po | 82 msgid "Color rounding method"
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nl.po | 83 msgid "Color rounding method"
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sv.po | 80 msgid "Color rounding method"
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t_options.h | 119 DRI_CONF_DESC_BEGIN(en,gettext("Color rounding method")) \
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/external/qemu/slirp/ |
tcp_var.h | 151 * the retransmit timer, we want 1/2 tick of rounding and
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/external/skia/include/core/ |
SkRect.h | 732 * Set the dst rectangle by rounding this rectangle's coordinates to their 742 * Set the dst rectangle by rounding "out" this rectangle, choosing the 752 * Expand this rectangle by rounding its coordinates "out", choosing the 764 * Set the dst rectangle by rounding "in" this rectangle, choosing the
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/external/skia/src/core/ |
Sk64.cpp | 313 // either by rounding it to the right, or shifting N to the left
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/external/skia/tests/ |
ImageDecodingTest.cpp | 135 // Color components may not match exactly due to rounding error.
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/external/v8/src/ |
fast-dtoa.cc | 177 // The rounding might shift the whole buffer in which case the kappa is 182 // imprecision and returns false, if the rounding direction cannot be 446 // Rounding down (by not emitting the remaining digits) yields a number 664 // therefore the rounding strategy for halfway cases is irrelevant.
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/external/v8/test/cctest/ |
test-conversions.cc | 47 const double x = 010000000000; // Power of 2, no rounding errors.
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/external/valgrind/main/VEX/priv/ |
guest_ppc_defs.h | 91 /* FP Rounding mode - different encoding to IR */
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/external/valgrind/main/VEX/useful/ |
x87_to_vex_and_back.c | 74 (all exceptions masked), and 11:10, which is rounding control,
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/external/valgrind/main/memcheck/tests/ |
sh-mem-random.c | 178 normalising, or rounding, or whatever, them. This
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/external/webrtc/src/common_audio/signal_processing/ |
levinson_durbin.c | 245 (Convert from Q27 and use rounding)
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
mb_motion_comp.cpp | 26 roundtab16 = rounding table 164 /* Set rounding type */ 203 /* x component of MV is or'ed for rounding (?) */ 215 /* y component of MV is or'ed for rounding (?) */
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/frameworks/base/docs/html/training/displaying-bitmaps/ |
load-bitmap.jd | 129 a final value by rounding down to the nearest power of two, as per the {@link
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