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  /external/mesa3d/src/mesa/tnl/
t_vb_render.c 73 #define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
74 #define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
120 struct vertex_buffer *VB = &tnl->vb; \
121 const GLuint * const elt = VB->Elts; \
122 const GLubyte *mask = VB->ClipMask; \
123 const GLuint sz = VB->ClipPtr->size; \
156 struct vertex_buffer *VB = &tnl->vb;
157 const GLuint * const elt = VB->Elts
    [all...]
t_vb_normals.c 53 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
65 lengths = VB->NormalLengthPtr;
69 VB->AttribPtr[_TNL_ATTRIB_NORMAL], /* input normals */
73 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) {
80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
82 VB->NormalLengthPtr = NULL; /* no longer valid */
159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
t_vb_lighttmp.h 43 * VB is the vertex buffer
48 struct vertex_buffer *VB,
59 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride;
60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data;
69 const GLuint nr = VB->Count;
75 VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
76 VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0];
80 VB->BackfaceColorPtr = &store->LitColor[1];
81 VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1];
230 struct vertex_buffer *VB,
    [all...]
t_vb_texgen.c 255 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
259 build_f_tab[VB->EyePtr->size]( out->start,
261 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
262 VB->EyePtr );
265 out->count = VB->Count;
277 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]
    [all...]
t_vb_cliptmp.h 121 struct vertex_buffer *VB = &tnl->vb;
123 GLfloat (*coord)[4] = VB->ClipPtr->data;
124 GLuint newvert = VB->Count;
151 if (VB->ClipMask[v0]) {
165 if (VB->ClipMask[v1]) {
190 struct vertex_buffer *VB = &tnl->vb;
192 GLuint newvert = VB->Count;
193 GLfloat (*coord)[4] = VB->ClipPtr->data
    [all...]
t_vertex_generic.c 1017 struct vertex_buffer *VB = &tnl->vb;
1028 const GLfloat *dstclip = VB->ClipPtr->data[edst];
1042 a[0].insert[4-1]( &a[0], vdst, VB->ClipPtr->data[edst] );
1091 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
1093 /* If stride is zero, BackfaceColorPtr is constant across the VB, so
1098 if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
1099 assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat))
    [all...]
  /external/clang/test/SemaCXX/
destructor.cpp 187 struct VB {
189 virtual ~VB();
192 struct VD: VB {};
194 struct VF final: VB {};
219 void use(VB&);
225 VB vb; use(vb); local
251 VB* vb = new VB[4] local
278 VB* vb = new VB(); local
282 VB* vb = new VD(); local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_maos_verts.c 313 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
328 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) {
350 if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
356 else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
358 GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
385 VB->Count * setup_tab[i].vertex_size * 4,
392 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 ||
393 (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 &&
397 VB->AttribPtr[_TNL_ATTRIB_POS]->data
    [all...]
radeon_tcl.c 287 struct vertex_buffer *VB = &tnl->vb;
319 for (i = 0; i < VB->PrimitiveCount; ++i)
328 if (!VB->Primitive[i].count)
330 if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE)
335 space_required += VB->Primitive[i].count * 3;
359 struct vertex_buffer *VB = &tnl->vb;
369 if (VB->Count == 0
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_maos_verts.c 313 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
328 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) {
350 if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
356 else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
358 GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
385 VB->Count * setup_tab[i].vertex_size * 4,
392 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 ||
393 (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 &&
397 VB->AttribPtr[_TNL_ATTRIB_POS]->data
    [all...]
radeon_tcl.c 287 struct vertex_buffer *VB = &tnl->vb;
319 for (i = 0; i < VB->PrimitiveCount; ++i)
328 if (!VB->Primitive[i].count)
330 if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE)
335 space_required += VB->Primitive[i].count * 3;
359 struct vertex_buffer *VB = &tnl->vb;
369 if (VB->Count == 0
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_normals.c 53 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
65 lengths = VB->NormalLengthPtr;
69 VB->AttribPtr[_TNL_ATTRIB_NORMAL], /* input normals */
73 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) {
80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
82 VB->NormalLengthPtr = NULL; /* no longer valid */
159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
t_vb_lighttmp.h 43 * VB is the vertex buffer
48 struct vertex_buffer *VB,
59 const GLuint nstride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride;
60 const GLfloat *normal = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data;
69 const GLuint nr = VB->Count;
75 VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
76 VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0];
80 VB->BackfaceColorPtr = &store->LitColor[1];
81 VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1];
230 struct vertex_buffer *VB,
    [all...]
t_vb_texgen.c 255 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
259 build_f_tab[VB->EyePtr->size]( out->start,
261 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
262 VB->EyePtr );
265 out->count = VB->Count;
277 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]
    [all...]
t_vb_cliptmp.h 121 struct vertex_buffer *VB = &tnl->vb;
123 GLfloat (*coord)[4] = VB->ClipPtr->data;
124 GLuint newvert = VB->Count;
151 if (VB->ClipMask[v0]) {
165 if (VB->ClipMask[v1]) {
190 struct vertex_buffer *VB = &tnl->vb;
192 GLuint newvert = VB->Count;
193 GLfloat (*coord)[4] = VB->ClipPtr->data
    [all...]
t_vertex_generic.c 1017 struct vertex_buffer *VB = &tnl->vb;
1028 const GLfloat *dstclip = VB->ClipPtr->data[edst];
1042 a[0].insert[4-1]( &a[0], vdst, VB->ClipPtr->data[edst] );
1091 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
1093 /* If stride is zero, BackfaceColorPtr is constant across the VB, so
1098 if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
1099 assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat))
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast_setup/
ss_tritmp.h 35 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
68 if (VB->BackfaceColorPtr) {
69 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
82 if (VB->BackfaceColorPtr->stride) {
109 if (VB->BackfaceSecondaryColorPtr) {
110 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
116 if (VB->BackfaceSecondaryColorPtr->stride) {
190 if (VB->BackfaceColorPtr) {
203 if (VB->BackfaceSecondaryColorPtr)
    [all...]
ss_triangle.c 116 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
117 GLubyte *ef = VB->EdgeFlag;
215 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
219 if (VB->Elts) {
221 if (VB->ClipMask[VB->Elts[i]] == 0)
222 _swrast_Point( ctx, &verts[VB->Elts[i]] );
226 if (VB->ClipMask[i] == 0
    [all...]
  /external/mesa3d/src/mesa/swrast_setup/
ss_tritmp.h 35 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
68 if (VB->BackfaceColorPtr) {
69 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
82 if (VB->BackfaceColorPtr->stride) {
109 if (VB->BackfaceSecondaryColorPtr) {
110 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
116 if (VB->BackfaceSecondaryColorPtr->stride) {
190 if (VB->BackfaceColorPtr) {
203 if (VB->BackfaceSecondaryColorPtr)
    [all...]
ss_triangle.c 116 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
117 GLubyte *ef = VB->EdgeFlag;
215 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
219 if (VB->Elts) {
221 if (VB->ClipMask[VB->Elts[i]] == 0)
222 _swrast_Point( ctx, &verts[VB->Elts[i]] );
226 if (VB->ClipMask[i] == 0
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/
t_dd_tritmp.h 36 * DO_TWOSIDE: Plug back-color values from the VB into backfacing triangles,
57 * VERT_SET_RGBA: Assign vertex rgba from VB color.
116 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
180 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
189 if (VB->BackfaceColorPtr->stride) {
190 ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
206 if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
207 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
208 ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat))
    [all...]
t_dd_vb.c 279 /* Interpolate the elements of the VB not included in typical hardware
298 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
300 if (VB->BackfaceColorPtr) {
301 assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
304 GET_COLOR(VB->BackfaceColorPtr, dst),
305 GET_COLOR(VB->BackfaceColorPtr, out),
306 GET_COLOR(VB->BackfaceColorPtr, in) );
308 if (VB->BackfaceSecondaryColorPtr) {
310 GET_COLOR(VB->BackfaceSecondaryColorPtr, dst)
    [all...]
t_dd_unfilled.h 39 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
40 GLubyte *ef = VB->EdgeFlag;
103 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
104 GLubyte *ef = VB->EdgeFlag;
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_tritmp.h 36 * DO_TWOSIDE: Plug back-color values from the VB into backfacing triangles,
57 * VERT_SET_RGBA: Assign vertex rgba from VB color.
116 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
180 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
189 if (VB->BackfaceColorPtr->stride) {
190 ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
206 if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
207 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
208 ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat))
    [all...]
t_dd_vb.c 279 /* Interpolate the elements of the VB not included in typical hardware
298 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
300 if (VB->BackfaceColorPtr) {
301 assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
304 GET_COLOR(VB->BackfaceColorPtr, dst),
305 GET_COLOR(VB->BackfaceColorPtr, out),
306 GET_COLOR(VB->BackfaceColorPtr, in) );
308 if (VB->BackfaceSecondaryColorPtr) {
310 GET_COLOR(VB->BackfaceSecondaryColorPtr, dst)
    [all...]

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