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Searched
full:basefrequencyy
(Results
1 - 11
of
11
) sorted by null
/external/skia/bench/
PerlinNoiseBench.cpp
42
float baseFrequencyX, float
baseFrequencyY
, int numOctaves, float seed,
45
SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX,
baseFrequencyY
, numOctaves,
47
SkPerlinNoiseShader::CreateTubulence(baseFrequencyX,
baseFrequencyY
, numOctaves,
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.cpp
53
FETurbulence::FETurbulence(Filter* filter, TurbulenceType type, float baseFrequencyX, float
baseFrequencyY
, int numOctaves, float seed, bool stitchTiles)
57
, m_baseFrequencyY(
baseFrequencyY
)
64
PassRefPtr<FETurbulence> FETurbulence::create(Filter* filter, TurbulenceType type, float baseFrequencyX, float
baseFrequencyY
, int numOctaves, float seed, bool stitchTiles)
66
return adoptRef(new FETurbulence(filter, type, baseFrequencyX,
baseFrequencyY
, numOctaves, seed, stitchTiles));
82
float FETurbulence::
baseFrequencyY
() const
87
bool FETurbulence::setBaseFrequencyY(float
baseFrequencyY
)
89
if (m_baseFrequencyY ==
baseFrequencyY
)
91
m_baseFrequencyY =
baseFrequencyY
;
268
unsigned char FETurbulence::calculateTurbulenceValueForPoint(int channel, PaintingData& paintingData, StitchData& stitchData, const FloatPoint& point, float baseFrequencyX, float
baseFrequencyY
)
286
if (
baseFrequencyY
) {
[
all
...]
FETurbulence.h
46
float
baseFrequencyY
() const;
113
float
baseFrequencyY
;
/external/skia/gm/
perlinnoise.cpp
41
float baseFrequencyX, float
baseFrequencyY
, int numOctaves, float seed,
44
SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX,
baseFrequencyY
, numOctaves,
46
SkPerlinNoiseShader::CreateTubulence(baseFrequencyX,
baseFrequencyY
, numOctaves,
/external/chromium_org/third_party/skia/include/effects/
SkPerlinNoiseShader.h
58
static SkShader* CreateFractalNoise(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
61
static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
81
SkScalar
baseFrequencyY
, int numOctaves, SkScalar seed,
/external/skia/include/effects/
SkPerlinNoiseShader.h
58
static SkShader* CreateFractalNoise(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
61
static SkShader* CreateTubulence(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
81
SkScalar
baseFrequencyY
, int numOctaves, SkScalar seed,
/external/chromium_org/third_party/WebKit/Source/core/svg/
SVGFETurbulenceElement.h
114
DECLARE_ANIMATED_NUMBER(
BaseFrequencyY
,
baseFrequencyY
)
SVGFETurbulenceElement.idl
40
readonly attribute SVGAnimatedNumber
baseFrequencyY
;
SVGFETurbulenceElement.cpp
33
DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFETurbulenceElement, SVGNames::baseFrequencyAttr, baseFrequencyYIdentifier(),
BaseFrequencyY
,
baseFrequencyY
)
41
REGISTER_LOCAL_ANIMATED_PROPERTY(
baseFrequencyY
)
/external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp
264
SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
267
return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX,
baseFrequencyY
,
271
SkShader* SkPerlinNoiseShader::CreateTubulence(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
274
return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX,
baseFrequencyY
,
280
SkScalar
baseFrequencyY
,
286
, fBaseFrequencyY(
baseFrequencyY
)
741
SkScalar
baseFrequencyY
= random->nextRangeScalar(0.01f,
745
SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX,
baseFrequencyY
, numOctaves, seed,
747
SkPerlinNoiseShader::CreateTubulence(baseFrequencyX,
baseFrequencyY
, numOctaves, seed,
[
all
...]
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
264
SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
267
return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX,
baseFrequencyY
,
271
SkShader* SkPerlinNoiseShader::CreateTubulence(SkScalar baseFrequencyX, SkScalar
baseFrequencyY
,
274
return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX,
baseFrequencyY
,
280
SkScalar
baseFrequencyY
,
286
, fBaseFrequencyY(
baseFrequencyY
)
741
SkScalar
baseFrequencyY
= random->nextRangeScalar(0.01f,
745
SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX,
baseFrequencyY
, numOctaves, seed,
747
SkPerlinNoiseShader::CreateTubulence(baseFrequencyX,
baseFrequencyY
, numOctaves, seed,
[
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...]
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