1 /************************************************************************** 2 * 3 * Copyright 2010 Jakob Bornecrantz 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 * 24 **************************************************************************/ 25 26 27 #include "i915_reg.h" 28 #include "i915_context.h" 29 #include "i915_state.h" 30 #include "i915_resource.h" 31 #include "i915_screen.h" 32 33 34 /*********************************************************************** 35 * Update framebuffer state 36 */ 37 static unsigned translate_format(enum pipe_format format) 38 { 39 switch (format) { 40 case PIPE_FORMAT_B8G8R8A8_UNORM: 41 case PIPE_FORMAT_B8G8R8A8_SRGB: 42 case PIPE_FORMAT_B8G8R8X8_UNORM: 43 case PIPE_FORMAT_R8G8B8A8_UNORM: 44 case PIPE_FORMAT_R8G8B8X8_UNORM: 45 return COLOR_BUF_ARGB8888; 46 case PIPE_FORMAT_B5G6R5_UNORM: 47 return COLOR_BUF_RGB565; 48 case PIPE_FORMAT_B5G5R5A1_UNORM: 49 return COLOR_BUF_ARGB1555; 50 case PIPE_FORMAT_B4G4R4A4_UNORM: 51 return COLOR_BUF_ARGB4444; 52 case PIPE_FORMAT_B10G10R10A2_UNORM: 53 return COLOR_BUF_ARGB2101010; 54 case PIPE_FORMAT_L8_UNORM: 55 case PIPE_FORMAT_A8_UNORM: 56 case PIPE_FORMAT_I8_UNORM: 57 return COLOR_BUF_8BIT; 58 default: 59 assert(0); 60 return 0; 61 } 62 } 63 64 static unsigned translate_depth_format(enum pipe_format zformat) 65 { 66 switch (zformat) { 67 case PIPE_FORMAT_Z24X8_UNORM: 68 case PIPE_FORMAT_Z24_UNORM_S8_UINT: 69 return DEPTH_FRMT_24_FIXED_8_OTHER; 70 case PIPE_FORMAT_Z16_UNORM: 71 return DEPTH_FRMT_16_FIXED; 72 default: 73 assert(0); 74 return 0; 75 } 76 } 77 78 static inline uint32_t 79 buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling) 80 { 81 uint32_t tiling_bits = 0; 82 83 switch (tiling) { 84 case I915_TILE_Y: 85 tiling_bits |= BUF_3D_TILE_WALK_Y; 86 case I915_TILE_X: 87 tiling_bits |= BUF_3D_TILED_SURFACE; 88 case I915_TILE_NONE: 89 break; 90 } 91 92 return tiling_bits; 93 } 94 95 static void update_framebuffer(struct i915_context *i915) 96 { 97 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; 98 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; 99 unsigned x, y; 100 int layer; 101 uint32_t draw_offset, draw_size; 102 103 if (cbuf_surface) { 104 struct i915_texture *tex = i915_texture(cbuf_surface->texture); 105 assert(tex); 106 107 i915->current.cbuf_bo = tex->buffer; 108 i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK | 109 BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ 110 buf_3d_tiling_bits(tex->tiling); 111 112 layer = cbuf_surface->u.tex.first_layer; 113 114 x = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksx; 115 y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy; 116 } else { 117 i915->current.cbuf_bo = NULL; 118 x = y = 0; 119 } 120 i915->static_dirty |= I915_DST_BUF_COLOR; 121 122 /* What happens if no zbuf?? 123 */ 124 if (depth_surface) { 125 struct i915_texture *tex = i915_texture(depth_surface->texture); 126 unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level, 127 depth_surface->u.tex.first_layer); 128 assert(tex); 129 if (offset != 0) 130 debug_printf("Depth offset is %d\n",offset); 131 132 i915->current.depth_bo = tex->buffer; 133 i915->current.depth_flags = BUF_3D_ID_DEPTH | 134 BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ 135 buf_3d_tiling_bits(tex->tiling); 136 } else 137 i915->current.depth_bo = NULL; 138 i915->static_dirty |= I915_DST_BUF_DEPTH; 139 140 /* drawing rect calculations */ 141 draw_offset = x | (y << 16); 142 draw_size = (i915->framebuffer.width - 1 + x) | 143 ((i915->framebuffer.height - 1 + y) << 16); 144 if (i915->current.draw_offset != draw_offset) { 145 i915->current.draw_offset = draw_offset; 146 i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); 147 i915->static_dirty |= I915_DST_RECT; 148 } 149 if (i915->current.draw_size != draw_size) { 150 i915->current.draw_size = draw_size; 151 i915->static_dirty |= I915_DST_RECT; 152 } 153 154 /* we also send a new program to make sure the fixup for RGBA surfaces happens */ 155 i915->hardware_dirty |= I915_HW_STATIC | I915_HW_PROGRAM; 156 157 /* flush the cache in case we sample from the old renderbuffers */ 158 i915_set_flush_dirty(i915, I915_FLUSH_CACHE); 159 } 160 161 struct i915_tracked_state i915_hw_framebuffer = { 162 "framebuffer", 163 update_framebuffer, 164 I915_NEW_FRAMEBUFFER 165 }; 166 167 static const struct 168 { 169 enum pipe_format format; 170 uint hw_swizzle; 171 } fixup_formats[] = { 172 { PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */}, 173 { PIPE_FORMAT_R8G8B8X8_UNORM, 0x21030000 /* BGRX */}, 174 { PIPE_FORMAT_L8_UNORM, 0x00030000 /* RRRA */}, 175 { PIPE_FORMAT_I8_UNORM, 0x00030000 /* RRRA */}, 176 { PIPE_FORMAT_A8_UNORM, 0x33330000 /* AAAA */}, 177 { PIPE_FORMAT_NONE, 0x00000000}, 178 }; 179 180 static uint32_t need_target_fixup(struct pipe_surface* p, uint32_t *fixup) 181 { 182 enum pipe_format f; 183 /* if we don't have a surface bound yet, we don't need to fixup the shader */ 184 if (!p) 185 return 0; 186 187 f = p->format; 188 for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++) 189 if (fixup_formats[i].format == f) { 190 *fixup = fixup_formats[i].hw_swizzle; 191 return f; 192 } 193 194 *fixup = 0; 195 return 0; 196 } 197 198 static void update_dst_buf_vars(struct i915_context *i915) 199 { 200 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; 201 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; 202 uint32_t dst_buf_vars, cformat, zformat; 203 uint32_t early_z = 0; 204 uint32_t fixup = 0; 205 int need_fixup; 206 207 if (cbuf_surface) 208 cformat = cbuf_surface->format; 209 else 210 cformat = PIPE_FORMAT_B8G8R8A8_UNORM; /* arbitrary */ 211 cformat = translate_format(cformat); 212 213 if (depth_surface) { 214 struct i915_texture *tex = i915_texture(depth_surface->texture); 215 struct i915_screen *is = i915_screen(i915->base.screen); 216 217 zformat = translate_depth_format(depth_surface->format); 218 219 if (is->is_i945 && tex->tiling != I915_TILE_NONE 220 && !i915->fs->info.writes_z) 221 early_z = CLASSIC_EARLY_DEPTH; 222 } else 223 zformat = 0; 224 225 dst_buf_vars = DSTORG_HORT_BIAS(0x8) | /* .5 */ 226 DSTORG_VERT_BIAS(0x8) | /* .5 */ 227 LOD_PRECLAMP_OGL | 228 TEX_DEFAULT_COLOR_OGL | 229 cformat | 230 zformat | 231 early_z; 232 233 if (i915->current.dst_buf_vars != dst_buf_vars) { 234 if (early_z != (i915->current.dst_buf_vars & CLASSIC_EARLY_DEPTH)) 235 i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH); 236 237 i915->current.dst_buf_vars = dst_buf_vars; 238 i915->static_dirty |= I915_DST_VARS; 239 i915->hardware_dirty |= I915_HW_STATIC; 240 } 241 242 need_fixup = need_target_fixup(cbuf_surface, &fixup); 243 if (i915->current.target_fixup_format != need_fixup || 244 i915->current.fixup_swizzle != fixup) { 245 i915->current.target_fixup_format = need_fixup; 246 i915->current.fixup_swizzle = fixup; 247 i915->hardware_dirty |= I915_HW_PROGRAM; 248 } 249 } 250 251 struct i915_tracked_state i915_hw_dst_buf_vars = { 252 "dst buf vars", 253 update_dst_buf_vars, 254 I915_NEW_FRAMEBUFFER | I915_NEW_FS 255 }; 256