1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkEmbossMaskFilter_DEFINED 9 #define SkEmbossMaskFilter_DEFINED 10 11 #include "SkMaskFilter.h" 12 13 /** \class SkEmbossMaskFilter 14 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 16 */ 17 class SK_API SkEmbossMaskFilter : public SkMaskFilter { 18 public: 19 struct Light { 20 SkScalar fDirection[3]; // x,y,z 21 uint16_t fPad; 22 uint8_t fAmbient; 23 uint8_t fSpecular; // exponent, 4.4 right now 24 }; 25 26 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 27 28 SK_ATTR_DEPRECATED("use sigma version") 29 SkEmbossMaskFilter(const Light& light, SkScalar blurRadius); 30 31 // overrides from SkMaskFilter 32 // This method is not exported to java. 33 virtual SkMask::Format getFormat() const SK_OVERRIDE; 34 // This method is not exported to java. 35 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 36 SkIPoint* margin) const SK_OVERRIDE; 37 38 SkDEVCODE(virtual void toString(SkString* str) const SK_OVERRIDE;) 39 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmbossMaskFilter) 40 41 protected: 42 SkEmbossMaskFilter(SkFlattenableReadBuffer&); 43 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 44 45 private: 46 Light fLight; 47 SkScalar fBlurSigma; 48 49 typedef SkMaskFilter INHERITED; 50 }; 51 52 #endif 53