1 /* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <stdint.h> 18 #include <string.h> 19 20 #include <utils/TypeHelpers.h> 21 22 #include <GLES2/gl2.h> 23 #include <GLES2/gl2ext.h> 24 25 #include "Description.h" 26 27 namespace android { 28 29 Description::Description() : 30 mUniformsDirty(true) { 31 mPlaneAlpha = 1.0f; 32 mPremultipliedAlpha = false; 33 mOpaque = true; 34 mTextureEnabled = false; 35 mColorMatrixEnabled = false; 36 37 memset(mColor, 0, sizeof(mColor)); 38 } 39 40 Description::~Description() { 41 } 42 43 void Description::setPlaneAlpha(GLclampf planeAlpha) { 44 if (planeAlpha != mPlaneAlpha) { 45 mUniformsDirty = true; 46 mPlaneAlpha = planeAlpha; 47 } 48 } 49 50 void Description::setPremultipliedAlpha(bool premultipliedAlpha) { 51 if (premultipliedAlpha != mPremultipliedAlpha) { 52 mPremultipliedAlpha = premultipliedAlpha; 53 } 54 } 55 56 void Description::setOpaque(bool opaque) { 57 if (opaque != mOpaque) { 58 mOpaque = opaque; 59 } 60 } 61 62 void Description::setTexture(const Texture& texture) { 63 mTexture = texture; 64 mTextureEnabled = true; 65 mUniformsDirty = true; 66 } 67 68 void Description::disableTexture() { 69 mTextureEnabled = false; 70 } 71 72 void Description::setColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { 73 mColor[0] = red; 74 mColor[1] = green; 75 mColor[2] = blue; 76 mColor[3] = alpha; 77 mUniformsDirty = true; 78 } 79 80 void Description::setProjectionMatrix(const mat4& mtx) { 81 mProjectionMatrix = mtx; 82 mUniformsDirty = true; 83 } 84 85 void Description::setColorMatrix(const mat4& mtx) { 86 const mat4 identity; 87 mColorMatrix = mtx; 88 mColorMatrixEnabled = (mtx != identity); 89 } 90 91 92 } /* namespace android */ 93