1 /* 2 ** 3 ** Copyright 2007, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 19 //#define LOG_NDEBUG 0 20 #define LOG_TAG "AudioTrack" 21 22 #include <sys/resource.h> 23 #include <audio_utils/primitives.h> 24 #include <binder/IPCThreadState.h> 25 #include <media/AudioTrack.h> 26 #include <utils/Log.h> 27 #include <private/media/AudioTrackShared.h> 28 #include <media/IAudioFlinger.h> 29 30 #define WAIT_PERIOD_MS 10 31 #define WAIT_STREAM_END_TIMEOUT_SEC 120 32 33 34 namespace android { 35 // --------------------------------------------------------------------------- 36 37 // static 38 status_t AudioTrack::getMinFrameCount( 39 size_t* frameCount, 40 audio_stream_type_t streamType, 41 uint32_t sampleRate) 42 { 43 if (frameCount == NULL) { 44 return BAD_VALUE; 45 } 46 47 // default to 0 in case of error 48 *frameCount = 0; 49 50 // FIXME merge with similar code in createTrack_l(), except we're missing 51 // some information here that is available in createTrack_l(): 52 // audio_io_handle_t output 53 // audio_format_t format 54 // audio_channel_mask_t channelMask 55 // audio_output_flags_t flags 56 uint32_t afSampleRate; 57 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 58 return NO_INIT; 59 } 60 size_t afFrameCount; 61 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 62 return NO_INIT; 63 } 64 uint32_t afLatency; 65 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 66 return NO_INIT; 67 } 68 69 // Ensure that buffer depth covers at least audio hardware latency 70 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 71 if (minBufCount < 2) { 72 minBufCount = 2; 73 } 74 75 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 76 afFrameCount * minBufCount * sampleRate / afSampleRate; 77 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 78 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 79 return NO_ERROR; 80 } 81 82 // --------------------------------------------------------------------------- 83 84 AudioTrack::AudioTrack() 85 : mStatus(NO_INIT), 86 mIsTimed(false), 87 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 88 mPreviousSchedulingGroup(SP_DEFAULT), 89 mPausedPosition(0) 90 { 91 } 92 93 AudioTrack::AudioTrack( 94 audio_stream_type_t streamType, 95 uint32_t sampleRate, 96 audio_format_t format, 97 audio_channel_mask_t channelMask, 98 int frameCount, 99 audio_output_flags_t flags, 100 callback_t cbf, 101 void* user, 102 int notificationFrames, 103 int sessionId, 104 transfer_type transferType, 105 const audio_offload_info_t *offloadInfo, 106 int uid) 107 : mStatus(NO_INIT), 108 mIsTimed(false), 109 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 110 mPreviousSchedulingGroup(SP_DEFAULT), 111 mPausedPosition(0) 112 { 113 mStatus = set(streamType, sampleRate, format, channelMask, 114 frameCount, flags, cbf, user, notificationFrames, 115 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId, transferType, 116 offloadInfo, uid); 117 } 118 119 AudioTrack::AudioTrack( 120 audio_stream_type_t streamType, 121 uint32_t sampleRate, 122 audio_format_t format, 123 audio_channel_mask_t channelMask, 124 const sp<IMemory>& sharedBuffer, 125 audio_output_flags_t flags, 126 callback_t cbf, 127 void* user, 128 int notificationFrames, 129 int sessionId, 130 transfer_type transferType, 131 const audio_offload_info_t *offloadInfo, 132 int uid) 133 : mStatus(NO_INIT), 134 mIsTimed(false), 135 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 136 mPreviousSchedulingGroup(SP_DEFAULT), 137 mPausedPosition(0) 138 { 139 mStatus = set(streamType, sampleRate, format, channelMask, 140 0 /*frameCount*/, flags, cbf, user, notificationFrames, 141 sharedBuffer, false /*threadCanCallJava*/, sessionId, transferType, offloadInfo, uid); 142 } 143 144 AudioTrack::~AudioTrack() 145 { 146 if (mStatus == NO_ERROR) { 147 // Make sure that callback function exits in the case where 148 // it is looping on buffer full condition in obtainBuffer(). 149 // Otherwise the callback thread will never exit. 150 stop(); 151 if (mAudioTrackThread != 0) { 152 mProxy->interrupt(); 153 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 154 mAudioTrackThread->requestExitAndWait(); 155 mAudioTrackThread.clear(); 156 } 157 mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this); 158 mAudioTrack.clear(); 159 IPCThreadState::self()->flushCommands(); 160 AudioSystem::releaseAudioSessionId(mSessionId); 161 } 162 } 163 164 status_t AudioTrack::set( 165 audio_stream_type_t streamType, 166 uint32_t sampleRate, 167 audio_format_t format, 168 audio_channel_mask_t channelMask, 169 int frameCountInt, 170 audio_output_flags_t flags, 171 callback_t cbf, 172 void* user, 173 int notificationFrames, 174 const sp<IMemory>& sharedBuffer, 175 bool threadCanCallJava, 176 int sessionId, 177 transfer_type transferType, 178 const audio_offload_info_t *offloadInfo, 179 int uid) 180 { 181 switch (transferType) { 182 case TRANSFER_DEFAULT: 183 if (sharedBuffer != 0) { 184 transferType = TRANSFER_SHARED; 185 } else if (cbf == NULL || threadCanCallJava) { 186 transferType = TRANSFER_SYNC; 187 } else { 188 transferType = TRANSFER_CALLBACK; 189 } 190 break; 191 case TRANSFER_CALLBACK: 192 if (cbf == NULL || sharedBuffer != 0) { 193 ALOGE("Transfer type TRANSFER_CALLBACK but cbf == NULL || sharedBuffer != 0"); 194 return BAD_VALUE; 195 } 196 break; 197 case TRANSFER_OBTAIN: 198 case TRANSFER_SYNC: 199 if (sharedBuffer != 0) { 200 ALOGE("Transfer type TRANSFER_OBTAIN but sharedBuffer != 0"); 201 return BAD_VALUE; 202 } 203 break; 204 case TRANSFER_SHARED: 205 if (sharedBuffer == 0) { 206 ALOGE("Transfer type TRANSFER_SHARED but sharedBuffer == 0"); 207 return BAD_VALUE; 208 } 209 break; 210 default: 211 ALOGE("Invalid transfer type %d", transferType); 212 return BAD_VALUE; 213 } 214 mTransfer = transferType; 215 216 // FIXME "int" here is legacy and will be replaced by size_t later 217 if (frameCountInt < 0) { 218 ALOGE("Invalid frame count %d", frameCountInt); 219 return BAD_VALUE; 220 } 221 size_t frameCount = frameCountInt; 222 223 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), 224 sharedBuffer->size()); 225 226 ALOGV("set() streamType %d frameCount %u flags %04x", streamType, frameCount, flags); 227 228 AutoMutex lock(mLock); 229 230 // invariant that mAudioTrack != 0 is true only after set() returns successfully 231 if (mAudioTrack != 0) { 232 ALOGE("Track already in use"); 233 return INVALID_OPERATION; 234 } 235 236 mOutput = 0; 237 238 // handle default values first. 239 if (streamType == AUDIO_STREAM_DEFAULT) { 240 streamType = AUDIO_STREAM_MUSIC; 241 } 242 243 if (sampleRate == 0) { 244 uint32_t afSampleRate; 245 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 246 return NO_INIT; 247 } 248 sampleRate = afSampleRate; 249 } 250 mSampleRate = sampleRate; 251 252 // these below should probably come from the audioFlinger too... 253 if (format == AUDIO_FORMAT_DEFAULT) { 254 format = AUDIO_FORMAT_PCM_16_BIT; 255 } 256 if (channelMask == 0) { 257 channelMask = AUDIO_CHANNEL_OUT_STEREO; 258 } 259 260 // validate parameters 261 if (!audio_is_valid_format(format)) { 262 ALOGE("Invalid format %d", format); 263 return BAD_VALUE; 264 } 265 266 // AudioFlinger does not currently support 8-bit data in shared memory 267 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 268 ALOGE("8-bit data in shared memory is not supported"); 269 return BAD_VALUE; 270 } 271 272 // force direct flag if format is not linear PCM 273 // or offload was requested 274 if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) 275 || !audio_is_linear_pcm(format)) { 276 ALOGV( (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) 277 ? "Offload request, forcing to Direct Output" 278 : "Not linear PCM, forcing to Direct Output"); 279 flags = (audio_output_flags_t) 280 // FIXME why can't we allow direct AND fast? 281 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 282 } 283 // only allow deep buffering for music stream type 284 if (streamType != AUDIO_STREAM_MUSIC) { 285 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 286 } 287 288 if (!audio_is_output_channel(channelMask)) { 289 ALOGE("Invalid channel mask %#x", channelMask); 290 return BAD_VALUE; 291 } 292 mChannelMask = channelMask; 293 uint32_t channelCount = popcount(channelMask); 294 mChannelCount = channelCount; 295 296 if (audio_is_linear_pcm(format)) { 297 mFrameSize = channelCount * audio_bytes_per_sample(format); 298 mFrameSizeAF = channelCount * sizeof(int16_t); 299 } else { 300 mFrameSize = sizeof(uint8_t); 301 mFrameSizeAF = sizeof(uint8_t); 302 } 303 304 audio_io_handle_t output = AudioSystem::getOutput( 305 streamType, 306 sampleRate, format, channelMask, 307 flags, 308 offloadInfo); 309 310 if (output == 0) { 311 ALOGE("Could not get audio output for stream type %d", streamType); 312 return BAD_VALUE; 313 } 314 315 mVolume[LEFT] = 1.0f; 316 mVolume[RIGHT] = 1.0f; 317 mSendLevel = 0.0f; 318 mFrameCount = frameCount; 319 mReqFrameCount = frameCount; 320 mNotificationFramesReq = notificationFrames; 321 mNotificationFramesAct = 0; 322 mSessionId = sessionId; 323 if (uid == -1 || (IPCThreadState::self()->getCallingPid() != getpid())) { 324 mClientUid = IPCThreadState::self()->getCallingUid(); 325 } else { 326 mClientUid = uid; 327 } 328 mAuxEffectId = 0; 329 mFlags = flags; 330 mCbf = cbf; 331 332 if (cbf != NULL) { 333 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 334 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 335 } 336 337 // create the IAudioTrack 338 status_t status = createTrack_l(streamType, 339 sampleRate, 340 format, 341 frameCount, 342 flags, 343 sharedBuffer, 344 output, 345 0 /*epoch*/); 346 347 if (status != NO_ERROR) { 348 if (mAudioTrackThread != 0) { 349 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 350 mAudioTrackThread->requestExitAndWait(); 351 mAudioTrackThread.clear(); 352 } 353 //Use of direct and offloaded output streams is ref counted by audio policy manager. 354 // As getOutput was called above and resulted in an output stream to be opened, 355 // we need to release it. 356 AudioSystem::releaseOutput(output); 357 return status; 358 } 359 360 mStatus = NO_ERROR; 361 mStreamType = streamType; 362 mFormat = format; 363 mSharedBuffer = sharedBuffer; 364 mState = STATE_STOPPED; 365 mUserData = user; 366 mLoopPeriod = 0; 367 mMarkerPosition = 0; 368 mMarkerReached = false; 369 mNewPosition = 0; 370 mUpdatePeriod = 0; 371 AudioSystem::acquireAudioSessionId(mSessionId); 372 mSequence = 1; 373 mObservedSequence = mSequence; 374 mInUnderrun = false; 375 mOutput = output; 376 377 return NO_ERROR; 378 } 379 380 // ------------------------------------------------------------------------- 381 382 status_t AudioTrack::start() 383 { 384 AutoMutex lock(mLock); 385 386 if (mState == STATE_ACTIVE) { 387 return INVALID_OPERATION; 388 } 389 390 mInUnderrun = true; 391 392 State previousState = mState; 393 if (previousState == STATE_PAUSED_STOPPING) { 394 mState = STATE_STOPPING; 395 } else { 396 mState = STATE_ACTIVE; 397 } 398 if (previousState == STATE_STOPPED || previousState == STATE_FLUSHED) { 399 // reset current position as seen by client to 0 400 mProxy->setEpoch(mProxy->getEpoch() - mProxy->getPosition()); 401 // force refresh of remaining frames by processAudioBuffer() as last 402 // write before stop could be partial. 403 mRefreshRemaining = true; 404 } 405 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 406 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags); 407 408 sp<AudioTrackThread> t = mAudioTrackThread; 409 if (t != 0) { 410 if (previousState == STATE_STOPPING) { 411 mProxy->interrupt(); 412 } else { 413 t->resume(); 414 } 415 } else { 416 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 417 get_sched_policy(0, &mPreviousSchedulingGroup); 418 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 419 } 420 421 status_t status = NO_ERROR; 422 if (!(flags & CBLK_INVALID)) { 423 status = mAudioTrack->start(); 424 if (status == DEAD_OBJECT) { 425 flags |= CBLK_INVALID; 426 } 427 } 428 if (flags & CBLK_INVALID) { 429 status = restoreTrack_l("start"); 430 } 431 432 if (status != NO_ERROR) { 433 ALOGE("start() status %d", status); 434 mState = previousState; 435 if (t != 0) { 436 if (previousState != STATE_STOPPING) { 437 t->pause(); 438 } 439 } else { 440 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 441 set_sched_policy(0, mPreviousSchedulingGroup); 442 } 443 } 444 445 return status; 446 } 447 448 void AudioTrack::stop() 449 { 450 AutoMutex lock(mLock); 451 // FIXME pause then stop should not be a nop 452 if (mState != STATE_ACTIVE) { 453 return; 454 } 455 456 if (isOffloaded()) { 457 mState = STATE_STOPPING; 458 } else { 459 mState = STATE_STOPPED; 460 } 461 462 mProxy->interrupt(); 463 mAudioTrack->stop(); 464 // the playback head position will reset to 0, so if a marker is set, we need 465 // to activate it again 466 mMarkerReached = false; 467 #if 0 468 // Force flush if a shared buffer is used otherwise audioflinger 469 // will not stop before end of buffer is reached. 470 // It may be needed to make sure that we stop playback, likely in case looping is on. 471 if (mSharedBuffer != 0) { 472 flush_l(); 473 } 474 #endif 475 476 sp<AudioTrackThread> t = mAudioTrackThread; 477 if (t != 0) { 478 if (!isOffloaded()) { 479 t->pause(); 480 } 481 } else { 482 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 483 set_sched_policy(0, mPreviousSchedulingGroup); 484 } 485 } 486 487 bool AudioTrack::stopped() const 488 { 489 AutoMutex lock(mLock); 490 return mState != STATE_ACTIVE; 491 } 492 493 void AudioTrack::flush() 494 { 495 if (mSharedBuffer != 0) { 496 return; 497 } 498 AutoMutex lock(mLock); 499 if (mState == STATE_ACTIVE || mState == STATE_FLUSHED) { 500 return; 501 } 502 flush_l(); 503 } 504 505 void AudioTrack::flush_l() 506 { 507 ALOG_ASSERT(mState != STATE_ACTIVE); 508 509 // clear playback marker and periodic update counter 510 mMarkerPosition = 0; 511 mMarkerReached = false; 512 mUpdatePeriod = 0; 513 mRefreshRemaining = true; 514 515 mState = STATE_FLUSHED; 516 if (isOffloaded()) { 517 mProxy->interrupt(); 518 } 519 mProxy->flush(); 520 mAudioTrack->flush(); 521 } 522 523 void AudioTrack::pause() 524 { 525 AutoMutex lock(mLock); 526 if (mState == STATE_ACTIVE) { 527 mState = STATE_PAUSED; 528 } else if (mState == STATE_STOPPING) { 529 mState = STATE_PAUSED_STOPPING; 530 } else { 531 return; 532 } 533 mProxy->interrupt(); 534 mAudioTrack->pause(); 535 536 if (isOffloaded()) { 537 if (mOutput != 0) { 538 uint32_t halFrames; 539 // OffloadThread sends HAL pause in its threadLoop.. time saved 540 // here can be slightly off 541 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition); 542 ALOGV("AudioTrack::pause for offload, cache current position %u", mPausedPosition); 543 } 544 } 545 } 546 547 status_t AudioTrack::setVolume(float left, float right) 548 { 549 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 550 return BAD_VALUE; 551 } 552 553 AutoMutex lock(mLock); 554 mVolume[LEFT] = left; 555 mVolume[RIGHT] = right; 556 557 mProxy->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 558 559 if (isOffloaded()) { 560 mAudioTrack->signal(); 561 } 562 return NO_ERROR; 563 } 564 565 status_t AudioTrack::setVolume(float volume) 566 { 567 return setVolume(volume, volume); 568 } 569 570 status_t AudioTrack::setAuxEffectSendLevel(float level) 571 { 572 if (level < 0.0f || level > 1.0f) { 573 return BAD_VALUE; 574 } 575 576 AutoMutex lock(mLock); 577 mSendLevel = level; 578 mProxy->setSendLevel(level); 579 580 return NO_ERROR; 581 } 582 583 void AudioTrack::getAuxEffectSendLevel(float* level) const 584 { 585 if (level != NULL) { 586 *level = mSendLevel; 587 } 588 } 589 590 status_t AudioTrack::setSampleRate(uint32_t rate) 591 { 592 if (mIsTimed || isOffloaded()) { 593 return INVALID_OPERATION; 594 } 595 596 uint32_t afSamplingRate; 597 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 598 return NO_INIT; 599 } 600 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 601 if (rate == 0 || rate > afSamplingRate*2 ) { 602 return BAD_VALUE; 603 } 604 605 AutoMutex lock(mLock); 606 mSampleRate = rate; 607 mProxy->setSampleRate(rate); 608 609 return NO_ERROR; 610 } 611 612 uint32_t AudioTrack::getSampleRate() const 613 { 614 if (mIsTimed) { 615 return 0; 616 } 617 618 AutoMutex lock(mLock); 619 620 // sample rate can be updated during playback by the offloaded decoder so we need to 621 // query the HAL and update if needed. 622 // FIXME use Proxy return channel to update the rate from server and avoid polling here 623 if (isOffloaded()) { 624 if (mOutput != 0) { 625 uint32_t sampleRate = 0; 626 status_t status = AudioSystem::getSamplingRate(mOutput, mStreamType, &sampleRate); 627 if (status == NO_ERROR) { 628 mSampleRate = sampleRate; 629 } 630 } 631 } 632 return mSampleRate; 633 } 634 635 status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 636 { 637 if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) { 638 return INVALID_OPERATION; 639 } 640 641 if (loopCount == 0) { 642 ; 643 } else if (loopCount >= -1 && loopStart < loopEnd && loopEnd <= mFrameCount && 644 loopEnd - loopStart >= MIN_LOOP) { 645 ; 646 } else { 647 return BAD_VALUE; 648 } 649 650 AutoMutex lock(mLock); 651 // See setPosition() regarding setting parameters such as loop points or position while active 652 if (mState == STATE_ACTIVE) { 653 return INVALID_OPERATION; 654 } 655 setLoop_l(loopStart, loopEnd, loopCount); 656 return NO_ERROR; 657 } 658 659 void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 660 { 661 // FIXME If setting a loop also sets position to start of loop, then 662 // this is correct. Otherwise it should be removed. 663 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 664 mLoopPeriod = loopCount != 0 ? loopEnd - loopStart : 0; 665 mStaticProxy->setLoop(loopStart, loopEnd, loopCount); 666 } 667 668 status_t AudioTrack::setMarkerPosition(uint32_t marker) 669 { 670 // The only purpose of setting marker position is to get a callback 671 if (mCbf == NULL || isOffloaded()) { 672 return INVALID_OPERATION; 673 } 674 675 AutoMutex lock(mLock); 676 mMarkerPosition = marker; 677 mMarkerReached = false; 678 679 return NO_ERROR; 680 } 681 682 status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 683 { 684 if (isOffloaded()) { 685 return INVALID_OPERATION; 686 } 687 if (marker == NULL) { 688 return BAD_VALUE; 689 } 690 691 AutoMutex lock(mLock); 692 *marker = mMarkerPosition; 693 694 return NO_ERROR; 695 } 696 697 status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 698 { 699 // The only purpose of setting position update period is to get a callback 700 if (mCbf == NULL || isOffloaded()) { 701 return INVALID_OPERATION; 702 } 703 704 AutoMutex lock(mLock); 705 mNewPosition = mProxy->getPosition() + updatePeriod; 706 mUpdatePeriod = updatePeriod; 707 return NO_ERROR; 708 } 709 710 status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 711 { 712 if (isOffloaded()) { 713 return INVALID_OPERATION; 714 } 715 if (updatePeriod == NULL) { 716 return BAD_VALUE; 717 } 718 719 AutoMutex lock(mLock); 720 *updatePeriod = mUpdatePeriod; 721 722 return NO_ERROR; 723 } 724 725 status_t AudioTrack::setPosition(uint32_t position) 726 { 727 if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) { 728 return INVALID_OPERATION; 729 } 730 if (position > mFrameCount) { 731 return BAD_VALUE; 732 } 733 734 AutoMutex lock(mLock); 735 // Currently we require that the player is inactive before setting parameters such as position 736 // or loop points. Otherwise, there could be a race condition: the application could read the 737 // current position, compute a new position or loop parameters, and then set that position or 738 // loop parameters but it would do the "wrong" thing since the position has continued to advance 739 // in the mean time. If we ever provide a sequencer in server, we could allow a way for the app 740 // to specify how it wants to handle such scenarios. 741 if (mState == STATE_ACTIVE) { 742 return INVALID_OPERATION; 743 } 744 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 745 mLoopPeriod = 0; 746 // FIXME Check whether loops and setting position are incompatible in old code. 747 // If we use setLoop for both purposes we lose the capability to set the position while looping. 748 mStaticProxy->setLoop(position, mFrameCount, 0); 749 750 return NO_ERROR; 751 } 752 753 status_t AudioTrack::getPosition(uint32_t *position) const 754 { 755 if (position == NULL) { 756 return BAD_VALUE; 757 } 758 759 AutoMutex lock(mLock); 760 if (isOffloaded()) { 761 uint32_t dspFrames = 0; 762 763 if ((mState == STATE_PAUSED) || (mState == STATE_PAUSED_STOPPING)) { 764 ALOGV("getPosition called in paused state, return cached position %u", mPausedPosition); 765 *position = mPausedPosition; 766 return NO_ERROR; 767 } 768 769 if (mOutput != 0) { 770 uint32_t halFrames; 771 AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames); 772 } 773 *position = dspFrames; 774 } else { 775 // IAudioTrack::stop() isn't synchronous; we don't know when presentation completes 776 *position = (mState == STATE_STOPPED || mState == STATE_FLUSHED) ? 0 : 777 mProxy->getPosition(); 778 } 779 return NO_ERROR; 780 } 781 782 status_t AudioTrack::getBufferPosition(size_t *position) 783 { 784 if (mSharedBuffer == 0 || mIsTimed) { 785 return INVALID_OPERATION; 786 } 787 if (position == NULL) { 788 return BAD_VALUE; 789 } 790 791 AutoMutex lock(mLock); 792 *position = mStaticProxy->getBufferPosition(); 793 return NO_ERROR; 794 } 795 796 status_t AudioTrack::reload() 797 { 798 if (mSharedBuffer == 0 || mIsTimed || isOffloaded()) { 799 return INVALID_OPERATION; 800 } 801 802 AutoMutex lock(mLock); 803 // See setPosition() regarding setting parameters such as loop points or position while active 804 if (mState == STATE_ACTIVE) { 805 return INVALID_OPERATION; 806 } 807 mNewPosition = mUpdatePeriod; 808 mLoopPeriod = 0; 809 // FIXME The new code cannot reload while keeping a loop specified. 810 // Need to check how the old code handled this, and whether it's a significant change. 811 mStaticProxy->setLoop(0, mFrameCount, 0); 812 return NO_ERROR; 813 } 814 815 audio_io_handle_t AudioTrack::getOutput() 816 { 817 AutoMutex lock(mLock); 818 return mOutput; 819 } 820 821 // must be called with mLock held 822 audio_io_handle_t AudioTrack::getOutput_l() 823 { 824 if (mOutput) { 825 return mOutput; 826 } else { 827 return AudioSystem::getOutput(mStreamType, 828 mSampleRate, mFormat, mChannelMask, mFlags); 829 } 830 } 831 832 status_t AudioTrack::attachAuxEffect(int effectId) 833 { 834 AutoMutex lock(mLock); 835 status_t status = mAudioTrack->attachAuxEffect(effectId); 836 if (status == NO_ERROR) { 837 mAuxEffectId = effectId; 838 } 839 return status; 840 } 841 842 // ------------------------------------------------------------------------- 843 844 // must be called with mLock held 845 status_t AudioTrack::createTrack_l( 846 audio_stream_type_t streamType, 847 uint32_t sampleRate, 848 audio_format_t format, 849 size_t frameCount, 850 audio_output_flags_t flags, 851 const sp<IMemory>& sharedBuffer, 852 audio_io_handle_t output, 853 size_t epoch) 854 { 855 status_t status; 856 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 857 if (audioFlinger == 0) { 858 ALOGE("Could not get audioflinger"); 859 return NO_INIT; 860 } 861 862 // Not all of these values are needed under all conditions, but it is easier to get them all 863 864 uint32_t afLatency; 865 status = AudioSystem::getLatency(output, streamType, &afLatency); 866 if (status != NO_ERROR) { 867 ALOGE("getLatency(%d) failed status %d", output, status); 868 return NO_INIT; 869 } 870 871 size_t afFrameCount; 872 status = AudioSystem::getFrameCount(output, streamType, &afFrameCount); 873 if (status != NO_ERROR) { 874 ALOGE("getFrameCount(output=%d, streamType=%d) status %d", output, streamType, status); 875 return NO_INIT; 876 } 877 878 uint32_t afSampleRate; 879 status = AudioSystem::getSamplingRate(output, streamType, &afSampleRate); 880 if (status != NO_ERROR) { 881 ALOGE("getSamplingRate(output=%d, streamType=%d) status %d", output, streamType, status); 882 return NO_INIT; 883 } 884 885 // Client decides whether the track is TIMED (see below), but can only express a preference 886 // for FAST. Server will perform additional tests. 887 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 888 // either of these use cases: 889 // use case 1: shared buffer 890 (sharedBuffer != 0) || 891 // use case 2: callback handler 892 (mCbf != NULL))) { 893 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 894 // once denied, do not request again if IAudioTrack is re-created 895 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 896 mFlags = flags; 897 } 898 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 899 900 // The client's AudioTrack buffer is divided into n parts for purpose of wakeup by server, where 901 // n = 1 fast track with single buffering; nBuffering is ignored 902 // n = 2 fast track with double buffering 903 // n = 2 normal track, no sample rate conversion 904 // n = 3 normal track, with sample rate conversion 905 // (pessimistic; some non-1:1 conversion ratios don't actually need triple-buffering) 906 // n > 3 very high latency or very small notification interval; nBuffering is ignored 907 const uint32_t nBuffering = (sampleRate == afSampleRate) ? 2 : 3; 908 909 mNotificationFramesAct = mNotificationFramesReq; 910 911 if (!audio_is_linear_pcm(format)) { 912 913 if (sharedBuffer != 0) { 914 // Same comment as below about ignoring frameCount parameter for set() 915 frameCount = sharedBuffer->size(); 916 } else if (frameCount == 0) { 917 frameCount = afFrameCount; 918 } 919 if (mNotificationFramesAct != frameCount) { 920 mNotificationFramesAct = frameCount; 921 } 922 } else if (sharedBuffer != 0) { 923 924 // Ensure that buffer alignment matches channel count 925 // 8-bit data in shared memory is not currently supported by AudioFlinger 926 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 927 if (mChannelCount > 1) { 928 // More than 2 channels does not require stronger alignment than stereo 929 alignment <<= 1; 930 } 931 if (((size_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 932 ALOGE("Invalid buffer alignment: address %p, channel count %u", 933 sharedBuffer->pointer(), mChannelCount); 934 return BAD_VALUE; 935 } 936 937 // When initializing a shared buffer AudioTrack via constructors, 938 // there's no frameCount parameter. 939 // But when initializing a shared buffer AudioTrack via set(), 940 // there _is_ a frameCount parameter. We silently ignore it. 941 frameCount = sharedBuffer->size()/mChannelCount/sizeof(int16_t); 942 943 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 944 945 // FIXME move these calculations and associated checks to server 946 947 // Ensure that buffer depth covers at least audio hardware latency 948 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 949 ALOGV("afFrameCount=%d, minBufCount=%d, afSampleRate=%u, afLatency=%d", 950 afFrameCount, minBufCount, afSampleRate, afLatency); 951 if (minBufCount <= nBuffering) { 952 minBufCount = nBuffering; 953 } 954 955 size_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 956 ALOGV("minFrameCount: %u, afFrameCount=%d, minBufCount=%d, sampleRate=%u, afSampleRate=%u" 957 ", afLatency=%d", 958 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 959 960 if (frameCount == 0) { 961 frameCount = minFrameCount; 962 } else if (frameCount < minFrameCount) { 963 // not ALOGW because it happens all the time when playing key clicks over A2DP 964 ALOGV("Minimum buffer size corrected from %d to %d", 965 frameCount, minFrameCount); 966 frameCount = minFrameCount; 967 } 968 // Make sure that application is notified with sufficient margin before underrun 969 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) { 970 mNotificationFramesAct = frameCount/nBuffering; 971 } 972 973 } else { 974 // For fast tracks, the frame count calculations and checks are done by server 975 } 976 977 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 978 if (mIsTimed) { 979 trackFlags |= IAudioFlinger::TRACK_TIMED; 980 } 981 982 pid_t tid = -1; 983 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 984 trackFlags |= IAudioFlinger::TRACK_FAST; 985 if (mAudioTrackThread != 0) { 986 tid = mAudioTrackThread->getTid(); 987 } 988 } 989 990 if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) { 991 trackFlags |= IAudioFlinger::TRACK_OFFLOAD; 992 } 993 994 sp<IAudioTrack> track = audioFlinger->createTrack(streamType, 995 sampleRate, 996 // AudioFlinger only sees 16-bit PCM 997 format == AUDIO_FORMAT_PCM_8_BIT ? 998 AUDIO_FORMAT_PCM_16_BIT : format, 999 mChannelMask, 1000 frameCount, 1001 &trackFlags, 1002 sharedBuffer, 1003 output, 1004 tid, 1005 &mSessionId, 1006 mName, 1007 mClientUid, 1008 &status); 1009 1010 if (track == 0) { 1011 ALOGE("AudioFlinger could not create track, status: %d", status); 1012 return status; 1013 } 1014 sp<IMemory> iMem = track->getCblk(); 1015 if (iMem == 0) { 1016 ALOGE("Could not get control block"); 1017 return NO_INIT; 1018 } 1019 // invariant that mAudioTrack != 0 is true only after set() returns successfully 1020 if (mAudioTrack != 0) { 1021 mAudioTrack->asBinder()->unlinkToDeath(mDeathNotifier, this); 1022 mDeathNotifier.clear(); 1023 } 1024 mAudioTrack = track; 1025 mCblkMemory = iMem; 1026 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMem->pointer()); 1027 mCblk = cblk; 1028 size_t temp = cblk->frameCount_; 1029 if (temp < frameCount || (frameCount == 0 && temp == 0)) { 1030 // In current design, AudioTrack client checks and ensures frame count validity before 1031 // passing it to AudioFlinger so AudioFlinger should not return a different value except 1032 // for fast track as it uses a special method of assigning frame count. 1033 ALOGW("Requested frameCount %u but received frameCount %u", frameCount, temp); 1034 } 1035 frameCount = temp; 1036 mAwaitBoost = false; 1037 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 1038 if (trackFlags & IAudioFlinger::TRACK_FAST) { 1039 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", frameCount); 1040 mAwaitBoost = true; 1041 if (sharedBuffer == 0) { 1042 // Theoretically double-buffering is not required for fast tracks, 1043 // due to tighter scheduling. But in practice, to accommodate kernels with 1044 // scheduling jitter, and apps with computation jitter, we use double-buffering. 1045 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) { 1046 mNotificationFramesAct = frameCount/nBuffering; 1047 } 1048 } 1049 } else { 1050 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", frameCount); 1051 // once denied, do not request again if IAudioTrack is re-created 1052 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 1053 mFlags = flags; 1054 if (sharedBuffer == 0) { 1055 if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) { 1056 mNotificationFramesAct = frameCount/nBuffering; 1057 } 1058 } 1059 } 1060 } 1061 if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) { 1062 if (trackFlags & IAudioFlinger::TRACK_OFFLOAD) { 1063 ALOGV("AUDIO_OUTPUT_FLAG_OFFLOAD successful"); 1064 } else { 1065 ALOGW("AUDIO_OUTPUT_FLAG_OFFLOAD denied by server"); 1066 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD); 1067 mFlags = flags; 1068 return NO_INIT; 1069 } 1070 } 1071 1072 mRefreshRemaining = true; 1073 1074 // Starting address of buffers in shared memory. If there is a shared buffer, buffers 1075 // is the value of pointer() for the shared buffer, otherwise buffers points 1076 // immediately after the control block. This address is for the mapping within client 1077 // address space. AudioFlinger::TrackBase::mBuffer is for the server address space. 1078 void* buffers; 1079 if (sharedBuffer == 0) { 1080 buffers = (char*)cblk + sizeof(audio_track_cblk_t); 1081 } else { 1082 buffers = sharedBuffer->pointer(); 1083 } 1084 1085 mAudioTrack->attachAuxEffect(mAuxEffectId); 1086 // FIXME don't believe this lie 1087 mLatency = afLatency + (1000*frameCount) / sampleRate; 1088 mFrameCount = frameCount; 1089 // If IAudioTrack is re-created, don't let the requested frameCount 1090 // decrease. This can confuse clients that cache frameCount(). 1091 if (frameCount > mReqFrameCount) { 1092 mReqFrameCount = frameCount; 1093 } 1094 1095 // update proxy 1096 if (sharedBuffer == 0) { 1097 mStaticProxy.clear(); 1098 mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF); 1099 } else { 1100 mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF); 1101 mProxy = mStaticProxy; 1102 } 1103 mProxy->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | 1104 uint16_t(mVolume[LEFT] * 0x1000)); 1105 mProxy->setSendLevel(mSendLevel); 1106 mProxy->setSampleRate(mSampleRate); 1107 mProxy->setEpoch(epoch); 1108 mProxy->setMinimum(mNotificationFramesAct); 1109 1110 mDeathNotifier = new DeathNotifier(this); 1111 mAudioTrack->asBinder()->linkToDeath(mDeathNotifier, this); 1112 1113 return NO_ERROR; 1114 } 1115 1116 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 1117 { 1118 if (audioBuffer == NULL) { 1119 return BAD_VALUE; 1120 } 1121 if (mTransfer != TRANSFER_OBTAIN) { 1122 audioBuffer->frameCount = 0; 1123 audioBuffer->size = 0; 1124 audioBuffer->raw = NULL; 1125 return INVALID_OPERATION; 1126 } 1127 1128 const struct timespec *requested; 1129 struct timespec timeout; 1130 if (waitCount == -1) { 1131 requested = &ClientProxy::kForever; 1132 } else if (waitCount == 0) { 1133 requested = &ClientProxy::kNonBlocking; 1134 } else if (waitCount > 0) { 1135 long long ms = WAIT_PERIOD_MS * (long long) waitCount; 1136 timeout.tv_sec = ms / 1000; 1137 timeout.tv_nsec = (int) (ms % 1000) * 1000000; 1138 requested = &timeout; 1139 } else { 1140 ALOGE("%s invalid waitCount %d", __func__, waitCount); 1141 requested = NULL; 1142 } 1143 return obtainBuffer(audioBuffer, requested); 1144 } 1145 1146 status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested, 1147 struct timespec *elapsed, size_t *nonContig) 1148 { 1149 // previous and new IAudioTrack sequence numbers are used to detect track re-creation 1150 uint32_t oldSequence = 0; 1151 uint32_t newSequence; 1152 1153 Proxy::Buffer buffer; 1154 status_t status = NO_ERROR; 1155 1156 static const int32_t kMaxTries = 5; 1157 int32_t tryCounter = kMaxTries; 1158 1159 do { 1160 // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to 1161 // keep them from going away if another thread re-creates the track during obtainBuffer() 1162 sp<AudioTrackClientProxy> proxy; 1163 sp<IMemory> iMem; 1164 1165 { // start of lock scope 1166 AutoMutex lock(mLock); 1167 1168 newSequence = mSequence; 1169 // did previous obtainBuffer() fail due to media server death or voluntary invalidation? 1170 if (status == DEAD_OBJECT) { 1171 // re-create track, unless someone else has already done so 1172 if (newSequence == oldSequence) { 1173 status = restoreTrack_l("obtainBuffer"); 1174 if (status != NO_ERROR) { 1175 buffer.mFrameCount = 0; 1176 buffer.mRaw = NULL; 1177 buffer.mNonContig = 0; 1178 break; 1179 } 1180 } 1181 } 1182 oldSequence = newSequence; 1183 1184 // Keep the extra references 1185 proxy = mProxy; 1186 iMem = mCblkMemory; 1187 1188 if (mState == STATE_STOPPING) { 1189 status = -EINTR; 1190 buffer.mFrameCount = 0; 1191 buffer.mRaw = NULL; 1192 buffer.mNonContig = 0; 1193 break; 1194 } 1195 1196 // Non-blocking if track is stopped or paused 1197 if (mState != STATE_ACTIVE) { 1198 requested = &ClientProxy::kNonBlocking; 1199 } 1200 1201 } // end of lock scope 1202 1203 buffer.mFrameCount = audioBuffer->frameCount; 1204 // FIXME starts the requested timeout and elapsed over from scratch 1205 status = proxy->obtainBuffer(&buffer, requested, elapsed); 1206 1207 } while ((status == DEAD_OBJECT) && (tryCounter-- > 0)); 1208 1209 audioBuffer->frameCount = buffer.mFrameCount; 1210 audioBuffer->size = buffer.mFrameCount * mFrameSizeAF; 1211 audioBuffer->raw = buffer.mRaw; 1212 if (nonContig != NULL) { 1213 *nonContig = buffer.mNonContig; 1214 } 1215 return status; 1216 } 1217 1218 void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1219 { 1220 if (mTransfer == TRANSFER_SHARED) { 1221 return; 1222 } 1223 1224 size_t stepCount = audioBuffer->size / mFrameSizeAF; 1225 if (stepCount == 0) { 1226 return; 1227 } 1228 1229 Proxy::Buffer buffer; 1230 buffer.mFrameCount = stepCount; 1231 buffer.mRaw = audioBuffer->raw; 1232 1233 AutoMutex lock(mLock); 1234 mInUnderrun = false; 1235 mProxy->releaseBuffer(&buffer); 1236 1237 // restart track if it was disabled by audioflinger due to previous underrun 1238 if (mState == STATE_ACTIVE) { 1239 audio_track_cblk_t* cblk = mCblk; 1240 if (android_atomic_and(~CBLK_DISABLED, &cblk->mFlags) & CBLK_DISABLED) { 1241 ALOGW("releaseBuffer() track %p name=%s disabled due to previous underrun, restarting", 1242 this, mName.string()); 1243 // FIXME ignoring status 1244 mAudioTrack->start(); 1245 } 1246 } 1247 } 1248 1249 // ------------------------------------------------------------------------- 1250 1251 ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1252 { 1253 if (mTransfer != TRANSFER_SYNC || mIsTimed) { 1254 return INVALID_OPERATION; 1255 } 1256 1257 if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) { 1258 // Sanity-check: user is most-likely passing an error code, and it would 1259 // make the return value ambiguous (actualSize vs error). 1260 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", buffer, userSize, userSize); 1261 return BAD_VALUE; 1262 } 1263 1264 size_t written = 0; 1265 Buffer audioBuffer; 1266 1267 while (userSize >= mFrameSize) { 1268 audioBuffer.frameCount = userSize / mFrameSize; 1269 1270 status_t err = obtainBuffer(&audioBuffer, &ClientProxy::kForever); 1271 if (err < 0) { 1272 if (written > 0) { 1273 break; 1274 } 1275 return ssize_t(err); 1276 } 1277 1278 size_t toWrite; 1279 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1280 // Divide capacity by 2 to take expansion into account 1281 toWrite = audioBuffer.size >> 1; 1282 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) buffer, toWrite); 1283 } else { 1284 toWrite = audioBuffer.size; 1285 memcpy(audioBuffer.i8, buffer, toWrite); 1286 } 1287 buffer = ((const char *) buffer) + toWrite; 1288 userSize -= toWrite; 1289 written += toWrite; 1290 1291 releaseBuffer(&audioBuffer); 1292 } 1293 1294 return written; 1295 } 1296 1297 // ------------------------------------------------------------------------- 1298 1299 TimedAudioTrack::TimedAudioTrack() { 1300 mIsTimed = true; 1301 } 1302 1303 status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1304 { 1305 AutoMutex lock(mLock); 1306 status_t result = UNKNOWN_ERROR; 1307 1308 #if 1 1309 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1310 // while we are accessing the cblk 1311 sp<IAudioTrack> audioTrack = mAudioTrack; 1312 sp<IMemory> iMem = mCblkMemory; 1313 #endif 1314 1315 // If the track is not invalid already, try to allocate a buffer. alloc 1316 // fails indicating that the server is dead, flag the track as invalid so 1317 // we can attempt to restore in just a bit. 1318 audio_track_cblk_t* cblk = mCblk; 1319 if (!(cblk->mFlags & CBLK_INVALID)) { 1320 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1321 if (result == DEAD_OBJECT) { 1322 android_atomic_or(CBLK_INVALID, &cblk->mFlags); 1323 } 1324 } 1325 1326 // If the track is invalid at this point, attempt to restore it. and try the 1327 // allocation one more time. 1328 if (cblk->mFlags & CBLK_INVALID) { 1329 result = restoreTrack_l("allocateTimedBuffer"); 1330 1331 if (result == NO_ERROR) { 1332 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1333 } 1334 } 1335 1336 return result; 1337 } 1338 1339 status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1340 int64_t pts) 1341 { 1342 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1343 { 1344 AutoMutex lock(mLock); 1345 audio_track_cblk_t* cblk = mCblk; 1346 // restart track if it was disabled by audioflinger due to previous underrun 1347 if (buffer->size() != 0 && status == NO_ERROR && 1348 (mState == STATE_ACTIVE) && (cblk->mFlags & CBLK_DISABLED)) { 1349 android_atomic_and(~CBLK_DISABLED, &cblk->mFlags); 1350 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1351 // FIXME ignoring status 1352 mAudioTrack->start(); 1353 } 1354 } 1355 return status; 1356 } 1357 1358 status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1359 TargetTimeline target) 1360 { 1361 return mAudioTrack->setMediaTimeTransform(xform, target); 1362 } 1363 1364 // ------------------------------------------------------------------------- 1365 1366 nsecs_t AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1367 { 1368 // Currently the AudioTrack thread is not created if there are no callbacks. 1369 // Would it ever make sense to run the thread, even without callbacks? 1370 // If so, then replace this by checks at each use for mCbf != NULL. 1371 LOG_ALWAYS_FATAL_IF(mCblk == NULL); 1372 1373 mLock.lock(); 1374 if (mAwaitBoost) { 1375 mAwaitBoost = false; 1376 mLock.unlock(); 1377 static const int32_t kMaxTries = 5; 1378 int32_t tryCounter = kMaxTries; 1379 uint32_t pollUs = 10000; 1380 do { 1381 int policy = sched_getscheduler(0); 1382 if (policy == SCHED_FIFO || policy == SCHED_RR) { 1383 break; 1384 } 1385 usleep(pollUs); 1386 pollUs <<= 1; 1387 } while (tryCounter-- > 0); 1388 if (tryCounter < 0) { 1389 ALOGE("did not receive expected priority boost on time"); 1390 } 1391 // Run again immediately 1392 return 0; 1393 } 1394 1395 // Can only reference mCblk while locked 1396 int32_t flags = android_atomic_and( 1397 ~(CBLK_UNDERRUN | CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL | CBLK_BUFFER_END), &mCblk->mFlags); 1398 1399 // Check for track invalidation 1400 if (flags & CBLK_INVALID) { 1401 // for offloaded tracks restoreTrack_l() will just update the sequence and clear 1402 // AudioSystem cache. We should not exit here but after calling the callback so 1403 // that the upper layers can recreate the track 1404 if (!isOffloaded() || (mSequence == mObservedSequence)) { 1405 status_t status = restoreTrack_l("processAudioBuffer"); 1406 mLock.unlock(); 1407 // Run again immediately, but with a new IAudioTrack 1408 return 0; 1409 } 1410 } 1411 1412 bool waitStreamEnd = mState == STATE_STOPPING; 1413 bool active = mState == STATE_ACTIVE; 1414 1415 // Manage underrun callback, must be done under lock to avoid race with releaseBuffer() 1416 bool newUnderrun = false; 1417 if (flags & CBLK_UNDERRUN) { 1418 #if 0 1419 // Currently in shared buffer mode, when the server reaches the end of buffer, 1420 // the track stays active in continuous underrun state. It's up to the application 1421 // to pause or stop the track, or set the position to a new offset within buffer. 1422 // This was some experimental code to auto-pause on underrun. Keeping it here 1423 // in "if 0" so we can re-visit this if we add a real sequencer for shared memory content. 1424 if (mTransfer == TRANSFER_SHARED) { 1425 mState = STATE_PAUSED; 1426 active = false; 1427 } 1428 #endif 1429 if (!mInUnderrun) { 1430 mInUnderrun = true; 1431 newUnderrun = true; 1432 } 1433 } 1434 1435 // Get current position of server 1436 size_t position = mProxy->getPosition(); 1437 1438 // Manage marker callback 1439 bool markerReached = false; 1440 size_t markerPosition = mMarkerPosition; 1441 // FIXME fails for wraparound, need 64 bits 1442 if (!mMarkerReached && (markerPosition > 0) && (position >= markerPosition)) { 1443 mMarkerReached = markerReached = true; 1444 } 1445 1446 // Determine number of new position callback(s) that will be needed, while locked 1447 size_t newPosCount = 0; 1448 size_t newPosition = mNewPosition; 1449 size_t updatePeriod = mUpdatePeriod; 1450 // FIXME fails for wraparound, need 64 bits 1451 if (updatePeriod > 0 && position >= newPosition) { 1452 newPosCount = ((position - newPosition) / updatePeriod) + 1; 1453 mNewPosition += updatePeriod * newPosCount; 1454 } 1455 1456 // Cache other fields that will be needed soon 1457 uint32_t loopPeriod = mLoopPeriod; 1458 uint32_t sampleRate = mSampleRate; 1459 size_t notificationFrames = mNotificationFramesAct; 1460 if (mRefreshRemaining) { 1461 mRefreshRemaining = false; 1462 mRemainingFrames = notificationFrames; 1463 mRetryOnPartialBuffer = false; 1464 } 1465 size_t misalignment = mProxy->getMisalignment(); 1466 uint32_t sequence = mSequence; 1467 sp<AudioTrackClientProxy> proxy = mProxy; 1468 1469 // These fields don't need to be cached, because they are assigned only by set(): 1470 // mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFrameSizeAF, mFlags 1471 // mFlags is also assigned by createTrack_l(), but not the bit we care about. 1472 1473 mLock.unlock(); 1474 1475 if (waitStreamEnd) { 1476 struct timespec timeout; 1477 timeout.tv_sec = WAIT_STREAM_END_TIMEOUT_SEC; 1478 timeout.tv_nsec = 0; 1479 1480 status_t status = proxy->waitStreamEndDone(&timeout); 1481 switch (status) { 1482 case NO_ERROR: 1483 case DEAD_OBJECT: 1484 case TIMED_OUT: 1485 mCbf(EVENT_STREAM_END, mUserData, NULL); 1486 { 1487 AutoMutex lock(mLock); 1488 // The previously assigned value of waitStreamEnd is no longer valid, 1489 // since the mutex has been unlocked and either the callback handler 1490 // or another thread could have re-started the AudioTrack during that time. 1491 waitStreamEnd = mState == STATE_STOPPING; 1492 if (waitStreamEnd) { 1493 mState = STATE_STOPPED; 1494 } 1495 } 1496 if (waitStreamEnd && status != DEAD_OBJECT) { 1497 return NS_INACTIVE; 1498 } 1499 break; 1500 } 1501 return 0; 1502 } 1503 1504 // perform callbacks while unlocked 1505 if (newUnderrun) { 1506 mCbf(EVENT_UNDERRUN, mUserData, NULL); 1507 } 1508 // FIXME we will miss loops if loop cycle was signaled several times since last call 1509 // to processAudioBuffer() 1510 if (flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) { 1511 mCbf(EVENT_LOOP_END, mUserData, NULL); 1512 } 1513 if (flags & CBLK_BUFFER_END) { 1514 mCbf(EVENT_BUFFER_END, mUserData, NULL); 1515 } 1516 if (markerReached) { 1517 mCbf(EVENT_MARKER, mUserData, &markerPosition); 1518 } 1519 while (newPosCount > 0) { 1520 size_t temp = newPosition; 1521 mCbf(EVENT_NEW_POS, mUserData, &temp); 1522 newPosition += updatePeriod; 1523 newPosCount--; 1524 } 1525 1526 if (mObservedSequence != sequence) { 1527 mObservedSequence = sequence; 1528 mCbf(EVENT_NEW_IAUDIOTRACK, mUserData, NULL); 1529 // for offloaded tracks, just wait for the upper layers to recreate the track 1530 if (isOffloaded()) { 1531 return NS_INACTIVE; 1532 } 1533 } 1534 1535 // if inactive, then don't run me again until re-started 1536 if (!active) { 1537 return NS_INACTIVE; 1538 } 1539 1540 // Compute the estimated time until the next timed event (position, markers, loops) 1541 // FIXME only for non-compressed audio 1542 uint32_t minFrames = ~0; 1543 if (!markerReached && position < markerPosition) { 1544 minFrames = markerPosition - position; 1545 } 1546 if (loopPeriod > 0 && loopPeriod < minFrames) { 1547 minFrames = loopPeriod; 1548 } 1549 if (updatePeriod > 0 && updatePeriod < minFrames) { 1550 minFrames = updatePeriod; 1551 } 1552 1553 // If > 0, poll periodically to recover from a stuck server. A good value is 2. 1554 static const uint32_t kPoll = 0; 1555 if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) { 1556 minFrames = kPoll * notificationFrames; 1557 } 1558 1559 // Convert frame units to time units 1560 nsecs_t ns = NS_WHENEVER; 1561 if (minFrames != (uint32_t) ~0) { 1562 // This "fudge factor" avoids soaking CPU, and compensates for late progress by server 1563 static const nsecs_t kFudgeNs = 10000000LL; // 10 ms 1564 ns = ((minFrames * 1000000000LL) / sampleRate) + kFudgeNs; 1565 } 1566 1567 // If not supplying data by EVENT_MORE_DATA, then we're done 1568 if (mTransfer != TRANSFER_CALLBACK) { 1569 return ns; 1570 } 1571 1572 struct timespec timeout; 1573 const struct timespec *requested = &ClientProxy::kForever; 1574 if (ns != NS_WHENEVER) { 1575 timeout.tv_sec = ns / 1000000000LL; 1576 timeout.tv_nsec = ns % 1000000000LL; 1577 ALOGV("timeout %ld.%03d", timeout.tv_sec, (int) timeout.tv_nsec / 1000000); 1578 requested = &timeout; 1579 } 1580 1581 while (mRemainingFrames > 0) { 1582 1583 Buffer audioBuffer; 1584 audioBuffer.frameCount = mRemainingFrames; 1585 size_t nonContig; 1586 status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig); 1587 LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0), 1588 "obtainBuffer() err=%d frameCount=%u", err, audioBuffer.frameCount); 1589 requested = &ClientProxy::kNonBlocking; 1590 size_t avail = audioBuffer.frameCount + nonContig; 1591 ALOGV("obtainBuffer(%u) returned %u = %u + %u err %d", 1592 mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err); 1593 if (err != NO_ERROR) { 1594 if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR || 1595 (isOffloaded() && (err == DEAD_OBJECT))) { 1596 return 0; 1597 } 1598 ALOGE("Error %d obtaining an audio buffer, giving up.", err); 1599 return NS_NEVER; 1600 } 1601 1602 if (mRetryOnPartialBuffer && !isOffloaded()) { 1603 mRetryOnPartialBuffer = false; 1604 if (avail < mRemainingFrames) { 1605 int64_t myns = ((mRemainingFrames - avail) * 1100000000LL) / sampleRate; 1606 if (ns < 0 || myns < ns) { 1607 ns = myns; 1608 } 1609 return ns; 1610 } 1611 } 1612 1613 // Divide buffer size by 2 to take into account the expansion 1614 // due to 8 to 16 bit conversion: the callback must fill only half 1615 // of the destination buffer 1616 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1617 audioBuffer.size >>= 1; 1618 } 1619 1620 size_t reqSize = audioBuffer.size; 1621 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1622 size_t writtenSize = audioBuffer.size; 1623 size_t writtenFrames = writtenSize / mFrameSize; 1624 1625 // Sanity check on returned size 1626 if (ssize_t(writtenSize) < 0 || writtenSize > reqSize) { 1627 ALOGE("EVENT_MORE_DATA requested %u bytes but callback returned %d bytes", 1628 reqSize, (int) writtenSize); 1629 return NS_NEVER; 1630 } 1631 1632 if (writtenSize == 0) { 1633 // The callback is done filling buffers 1634 // Keep this thread going to handle timed events and 1635 // still try to get more data in intervals of WAIT_PERIOD_MS 1636 // but don't just loop and block the CPU, so wait 1637 return WAIT_PERIOD_MS * 1000000LL; 1638 } 1639 1640 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1641 // 8 to 16 bit conversion, note that source and destination are the same address 1642 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1643 audioBuffer.size <<= 1; 1644 } 1645 1646 size_t releasedFrames = audioBuffer.size / mFrameSizeAF; 1647 audioBuffer.frameCount = releasedFrames; 1648 mRemainingFrames -= releasedFrames; 1649 if (misalignment >= releasedFrames) { 1650 misalignment -= releasedFrames; 1651 } else { 1652 misalignment = 0; 1653 } 1654 1655 releaseBuffer(&audioBuffer); 1656 1657 // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer 1658 // if callback doesn't like to accept the full chunk 1659 if (writtenSize < reqSize) { 1660 continue; 1661 } 1662 1663 // There could be enough non-contiguous frames available to satisfy the remaining request 1664 if (mRemainingFrames <= nonContig) { 1665 continue; 1666 } 1667 1668 #if 0 1669 // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a 1670 // sum <= notificationFrames. It replaces that series by at most two EVENT_MORE_DATA 1671 // that total to a sum == notificationFrames. 1672 if (0 < misalignment && misalignment <= mRemainingFrames) { 1673 mRemainingFrames = misalignment; 1674 return (mRemainingFrames * 1100000000LL) / sampleRate; 1675 } 1676 #endif 1677 1678 } 1679 mRemainingFrames = notificationFrames; 1680 mRetryOnPartialBuffer = true; 1681 1682 // A lot has transpired since ns was calculated, so run again immediately and re-calculate 1683 return 0; 1684 } 1685 1686 status_t AudioTrack::restoreTrack_l(const char *from) 1687 { 1688 ALOGW("dead IAudioTrack, %s, creating a new one from %s()", 1689 isOffloaded() ? "Offloaded" : "PCM", from); 1690 ++mSequence; 1691 status_t result; 1692 1693 // refresh the audio configuration cache in this process to make sure we get new 1694 // output parameters in getOutput_l() and createTrack_l() 1695 AudioSystem::clearAudioConfigCache(); 1696 1697 if (isOffloaded()) { 1698 return DEAD_OBJECT; 1699 } 1700 1701 // force new output query from audio policy manager; 1702 mOutput = 0; 1703 audio_io_handle_t output = getOutput_l(); 1704 1705 // if the new IAudioTrack is created, createTrack_l() will modify the 1706 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1707 // It will also delete the strong references on previous IAudioTrack and IMemory 1708 1709 // take the frames that will be lost by track recreation into account in saved position 1710 size_t position = mProxy->getPosition() + mProxy->getFramesFilled(); 1711 size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0; 1712 result = createTrack_l(mStreamType, 1713 mSampleRate, 1714 mFormat, 1715 mReqFrameCount, // so that frame count never goes down 1716 mFlags, 1717 mSharedBuffer, 1718 output, 1719 position /*epoch*/); 1720 1721 if (result == NO_ERROR) { 1722 // continue playback from last known position, but 1723 // don't attempt to restore loop after invalidation; it's difficult and not worthwhile 1724 if (mStaticProxy != NULL) { 1725 mLoopPeriod = 0; 1726 mStaticProxy->setLoop(bufferPosition, mFrameCount, 0); 1727 } 1728 // FIXME How do we simulate the fact that all frames present in the buffer at the time of 1729 // track destruction have been played? This is critical for SoundPool implementation 1730 // This must be broken, and needs to be tested/debugged. 1731 #if 0 1732 // restore write index and set other indexes to reflect empty buffer status 1733 if (!strcmp(from, "start")) { 1734 // Make sure that a client relying on callback events indicating underrun or 1735 // the actual amount of audio frames played (e.g SoundPool) receives them. 1736 if (mSharedBuffer == 0) { 1737 // restart playback even if buffer is not completely filled. 1738 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags); 1739 } 1740 } 1741 #endif 1742 if (mState == STATE_ACTIVE) { 1743 result = mAudioTrack->start(); 1744 } 1745 } 1746 if (result != NO_ERROR) { 1747 //Use of direct and offloaded output streams is ref counted by audio policy manager. 1748 // As getOutput was called above and resulted in an output stream to be opened, 1749 // we need to release it. 1750 AudioSystem::releaseOutput(output); 1751 ALOGW("restoreTrack_l() failed status %d", result); 1752 mState = STATE_STOPPED; 1753 } 1754 1755 return result; 1756 } 1757 1758 status_t AudioTrack::setParameters(const String8& keyValuePairs) 1759 { 1760 AutoMutex lock(mLock); 1761 return mAudioTrack->setParameters(keyValuePairs); 1762 } 1763 1764 status_t AudioTrack::getTimestamp(AudioTimestamp& timestamp) 1765 { 1766 AutoMutex lock(mLock); 1767 // FIXME not implemented for fast tracks; should use proxy and SSQ 1768 if (mFlags & AUDIO_OUTPUT_FLAG_FAST) { 1769 return INVALID_OPERATION; 1770 } 1771 if (mState != STATE_ACTIVE && mState != STATE_PAUSED) { 1772 return INVALID_OPERATION; 1773 } 1774 status_t status = mAudioTrack->getTimestamp(timestamp); 1775 if (status == NO_ERROR) { 1776 timestamp.mPosition += mProxy->getEpoch(); 1777 } 1778 return status; 1779 } 1780 1781 String8 AudioTrack::getParameters(const String8& keys) 1782 { 1783 if (mOutput) { 1784 return AudioSystem::getParameters(mOutput, keys); 1785 } else { 1786 return String8::empty(); 1787 } 1788 } 1789 1790 status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1791 { 1792 1793 const size_t SIZE = 256; 1794 char buffer[SIZE]; 1795 String8 result; 1796 1797 result.append(" AudioTrack::dump\n"); 1798 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, 1799 mVolume[0], mVolume[1]); 1800 result.append(buffer); 1801 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, 1802 mChannelCount, mFrameCount); 1803 result.append(buffer); 1804 snprintf(buffer, 255, " sample rate(%u), status(%d)\n", mSampleRate, mStatus); 1805 result.append(buffer); 1806 snprintf(buffer, 255, " state(%d), latency (%d)\n", mState, mLatency); 1807 result.append(buffer); 1808 ::write(fd, result.string(), result.size()); 1809 return NO_ERROR; 1810 } 1811 1812 uint32_t AudioTrack::getUnderrunFrames() const 1813 { 1814 AutoMutex lock(mLock); 1815 return mProxy->getUnderrunFrames(); 1816 } 1817 1818 // ========================================================================= 1819 1820 void AudioTrack::DeathNotifier::binderDied(const wp<IBinder>& who) 1821 { 1822 sp<AudioTrack> audioTrack = mAudioTrack.promote(); 1823 if (audioTrack != 0) { 1824 AutoMutex lock(audioTrack->mLock); 1825 audioTrack->mProxy->binderDied(); 1826 } 1827 } 1828 1829 // ========================================================================= 1830 1831 AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1832 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL), 1833 mIgnoreNextPausedInt(false) 1834 { 1835 } 1836 1837 AudioTrack::AudioTrackThread::~AudioTrackThread() 1838 { 1839 } 1840 1841 bool AudioTrack::AudioTrackThread::threadLoop() 1842 { 1843 { 1844 AutoMutex _l(mMyLock); 1845 if (mPaused) { 1846 mMyCond.wait(mMyLock); 1847 // caller will check for exitPending() 1848 return true; 1849 } 1850 if (mIgnoreNextPausedInt) { 1851 mIgnoreNextPausedInt = false; 1852 mPausedInt = false; 1853 } 1854 if (mPausedInt) { 1855 if (mPausedNs > 0) { 1856 (void) mMyCond.waitRelative(mMyLock, mPausedNs); 1857 } else { 1858 mMyCond.wait(mMyLock); 1859 } 1860 mPausedInt = false; 1861 return true; 1862 } 1863 } 1864 nsecs_t ns = mReceiver.processAudioBuffer(this); 1865 switch (ns) { 1866 case 0: 1867 return true; 1868 case NS_INACTIVE: 1869 pauseInternal(); 1870 return true; 1871 case NS_NEVER: 1872 return false; 1873 case NS_WHENEVER: 1874 // FIXME increase poll interval, or make event-driven 1875 ns = 1000000000LL; 1876 // fall through 1877 default: 1878 LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %lld", ns); 1879 pauseInternal(ns); 1880 return true; 1881 } 1882 } 1883 1884 void AudioTrack::AudioTrackThread::requestExit() 1885 { 1886 // must be in this order to avoid a race condition 1887 Thread::requestExit(); 1888 resume(); 1889 } 1890 1891 void AudioTrack::AudioTrackThread::pause() 1892 { 1893 AutoMutex _l(mMyLock); 1894 mPaused = true; 1895 } 1896 1897 void AudioTrack::AudioTrackThread::resume() 1898 { 1899 AutoMutex _l(mMyLock); 1900 mIgnoreNextPausedInt = true; 1901 if (mPaused || mPausedInt) { 1902 mPaused = false; 1903 mPausedInt = false; 1904 mMyCond.signal(); 1905 } 1906 } 1907 1908 void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns) 1909 { 1910 AutoMutex _l(mMyLock); 1911 mPausedInt = true; 1912 mPausedNs = ns; 1913 } 1914 1915 }; // namespace android 1916