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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 
     19 #define LOG_TAG "AudioFlinger"
     20 //#define LOG_NDEBUG 0
     21 
     22 #include "Configuration.h"
     23 #include <math.h>
     24 #include <utils/Log.h>
     25 
     26 #include <private/media/AudioTrackShared.h>
     27 
     28 #include <common_time/cc_helper.h>
     29 #include <common_time/local_clock.h>
     30 
     31 #include "AudioMixer.h"
     32 #include "AudioFlinger.h"
     33 #include "ServiceUtilities.h"
     34 
     35 #include <media/nbaio/Pipe.h>
     36 #include <media/nbaio/PipeReader.h>
     37 
     38 // ----------------------------------------------------------------------------
     39 
     40 // Note: the following macro is used for extremely verbose logging message.  In
     41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
     42 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
     43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
     44 // turned on.  Do not uncomment the #def below unless you really know what you
     45 // are doing and want to see all of the extremely verbose messages.
     46 //#define VERY_VERY_VERBOSE_LOGGING
     47 #ifdef VERY_VERY_VERBOSE_LOGGING
     48 #define ALOGVV ALOGV
     49 #else
     50 #define ALOGVV(a...) do { } while(0)
     51 #endif
     52 
     53 namespace android {
     54 
     55 // ----------------------------------------------------------------------------
     56 //      TrackBase
     57 // ----------------------------------------------------------------------------
     58 
     59 static volatile int32_t nextTrackId = 55;
     60 
     61 // TrackBase constructor must be called with AudioFlinger::mLock held
     62 AudioFlinger::ThreadBase::TrackBase::TrackBase(
     63             ThreadBase *thread,
     64             const sp<Client>& client,
     65             uint32_t sampleRate,
     66             audio_format_t format,
     67             audio_channel_mask_t channelMask,
     68             size_t frameCount,
     69             const sp<IMemory>& sharedBuffer,
     70             int sessionId,
     71             int clientUid,
     72             bool isOut)
     73     :   RefBase(),
     74         mThread(thread),
     75         mClient(client),
     76         mCblk(NULL),
     77         // mBuffer
     78         mState(IDLE),
     79         mSampleRate(sampleRate),
     80         mFormat(format),
     81         mChannelMask(channelMask),
     82         mChannelCount(popcount(channelMask)),
     83         mFrameSize(audio_is_linear_pcm(format) ?
     84                 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
     85         mFrameCount(frameCount),
     86         mSessionId(sessionId),
     87         mIsOut(isOut),
     88         mServerProxy(NULL),
     89         mId(android_atomic_inc(&nextTrackId)),
     90         mTerminated(false)
     91 {
     92     // if the caller is us, trust the specified uid
     93     if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
     94         int newclientUid = IPCThreadState::self()->getCallingUid();
     95         if (clientUid != -1 && clientUid != newclientUid) {
     96             ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
     97         }
     98         clientUid = newclientUid;
     99     }
    100     // clientUid contains the uid of the app that is responsible for this track, so we can blame
    101     // battery usage on it.
    102     mUid = clientUid;
    103 
    104     // client == 0 implies sharedBuffer == 0
    105     ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
    106 
    107     ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
    108             sharedBuffer->size());
    109 
    110     // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
    111     size_t size = sizeof(audio_track_cblk_t);
    112     size_t bufferSize = (sharedBuffer == 0 ? roundup(frameCount) : frameCount) * mFrameSize;
    113     if (sharedBuffer == 0) {
    114         size += bufferSize;
    115     }
    116 
    117     if (client != 0) {
    118         mCblkMemory = client->heap()->allocate(size);
    119         if (mCblkMemory != 0) {
    120             mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
    121             // can't assume mCblk != NULL
    122         } else {
    123             ALOGE("not enough memory for AudioTrack size=%u", size);
    124             client->heap()->dump("AudioTrack");
    125             return;
    126         }
    127     } else {
    128         // this syntax avoids calling the audio_track_cblk_t constructor twice
    129         mCblk = (audio_track_cblk_t *) new uint8_t[size];
    130         // assume mCblk != NULL
    131     }
    132 
    133     // construct the shared structure in-place.
    134     if (mCblk != NULL) {
    135         new(mCblk) audio_track_cblk_t();
    136         // clear all buffers
    137         mCblk->frameCount_ = frameCount;
    138         if (sharedBuffer == 0) {
    139             mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
    140             memset(mBuffer, 0, bufferSize);
    141         } else {
    142             mBuffer = sharedBuffer->pointer();
    143 #if 0
    144             mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
    145 #endif
    146         }
    147 
    148 #ifdef TEE_SINK
    149         if (mTeeSinkTrackEnabled) {
    150             NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount);
    151             if (pipeFormat != Format_Invalid) {
    152                 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
    153                 size_t numCounterOffers = 0;
    154                 const NBAIO_Format offers[1] = {pipeFormat};
    155                 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
    156                 ALOG_ASSERT(index == 0);
    157                 PipeReader *pipeReader = new PipeReader(*pipe);
    158                 numCounterOffers = 0;
    159                 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
    160                 ALOG_ASSERT(index == 0);
    161                 mTeeSink = pipe;
    162                 mTeeSource = pipeReader;
    163             }
    164         }
    165 #endif
    166 
    167     }
    168 }
    169 
    170 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
    171 {
    172 #ifdef TEE_SINK
    173     dumpTee(-1, mTeeSource, mId);
    174 #endif
    175     // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
    176     delete mServerProxy;
    177     if (mCblk != NULL) {
    178         if (mClient == 0) {
    179             delete mCblk;
    180         } else {
    181             mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
    182         }
    183     }
    184     mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
    185     if (mClient != 0) {
    186         // Client destructor must run with AudioFlinger mutex locked
    187         Mutex::Autolock _l(mClient->audioFlinger()->mLock);
    188         // If the client's reference count drops to zero, the associated destructor
    189         // must run with AudioFlinger lock held. Thus the explicit clear() rather than
    190         // relying on the automatic clear() at end of scope.
    191         mClient.clear();
    192     }
    193 }
    194 
    195 // AudioBufferProvider interface
    196 // getNextBuffer() = 0;
    197 // This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
    198 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
    199 {
    200 #ifdef TEE_SINK
    201     if (mTeeSink != 0) {
    202         (void) mTeeSink->write(buffer->raw, buffer->frameCount);
    203     }
    204 #endif
    205 
    206     ServerProxy::Buffer buf;
    207     buf.mFrameCount = buffer->frameCount;
    208     buf.mRaw = buffer->raw;
    209     buffer->frameCount = 0;
    210     buffer->raw = NULL;
    211     mServerProxy->releaseBuffer(&buf);
    212 }
    213 
    214 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
    215 {
    216     mSyncEvents.add(event);
    217     return NO_ERROR;
    218 }
    219 
    220 // ----------------------------------------------------------------------------
    221 //      Playback
    222 // ----------------------------------------------------------------------------
    223 
    224 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
    225     : BnAudioTrack(),
    226       mTrack(track)
    227 {
    228 }
    229 
    230 AudioFlinger::TrackHandle::~TrackHandle() {
    231     // just stop the track on deletion, associated resources
    232     // will be freed from the main thread once all pending buffers have
    233     // been played. Unless it's not in the active track list, in which
    234     // case we free everything now...
    235     mTrack->destroy();
    236 }
    237 
    238 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
    239     return mTrack->getCblk();
    240 }
    241 
    242 status_t AudioFlinger::TrackHandle::start() {
    243     return mTrack->start();
    244 }
    245 
    246 void AudioFlinger::TrackHandle::stop() {
    247     mTrack->stop();
    248 }
    249 
    250 void AudioFlinger::TrackHandle::flush() {
    251     mTrack->flush();
    252 }
    253 
    254 void AudioFlinger::TrackHandle::pause() {
    255     mTrack->pause();
    256 }
    257 
    258 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
    259 {
    260     return mTrack->attachAuxEffect(EffectId);
    261 }
    262 
    263 status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
    264                                                          sp<IMemory>* buffer) {
    265     if (!mTrack->isTimedTrack())
    266         return INVALID_OPERATION;
    267 
    268     PlaybackThread::TimedTrack* tt =
    269             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
    270     return tt->allocateTimedBuffer(size, buffer);
    271 }
    272 
    273 status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
    274                                                      int64_t pts) {
    275     if (!mTrack->isTimedTrack())
    276         return INVALID_OPERATION;
    277 
    278     PlaybackThread::TimedTrack* tt =
    279             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
    280     return tt->queueTimedBuffer(buffer, pts);
    281 }
    282 
    283 status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
    284     const LinearTransform& xform, int target) {
    285 
    286     if (!mTrack->isTimedTrack())
    287         return INVALID_OPERATION;
    288 
    289     PlaybackThread::TimedTrack* tt =
    290             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
    291     return tt->setMediaTimeTransform(
    292         xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
    293 }
    294 
    295 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
    296     return mTrack->setParameters(keyValuePairs);
    297 }
    298 
    299 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
    300 {
    301     return mTrack->getTimestamp(timestamp);
    302 }
    303 
    304 
    305 void AudioFlinger::TrackHandle::signal()
    306 {
    307     return mTrack->signal();
    308 }
    309 
    310 status_t AudioFlinger::TrackHandle::onTransact(
    311     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
    312 {
    313     return BnAudioTrack::onTransact(code, data, reply, flags);
    314 }
    315 
    316 // ----------------------------------------------------------------------------
    317 
    318 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
    319 AudioFlinger::PlaybackThread::Track::Track(
    320             PlaybackThread *thread,
    321             const sp<Client>& client,
    322             audio_stream_type_t streamType,
    323             uint32_t sampleRate,
    324             audio_format_t format,
    325             audio_channel_mask_t channelMask,
    326             size_t frameCount,
    327             const sp<IMemory>& sharedBuffer,
    328             int sessionId,
    329             int uid,
    330             IAudioFlinger::track_flags_t flags)
    331     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
    332             sessionId, uid, true /*isOut*/),
    333     mFillingUpStatus(FS_INVALID),
    334     // mRetryCount initialized later when needed
    335     mSharedBuffer(sharedBuffer),
    336     mStreamType(streamType),
    337     mName(-1),  // see note below
    338     mMainBuffer(thread->mixBuffer()),
    339     mAuxBuffer(NULL),
    340     mAuxEffectId(0), mHasVolumeController(false),
    341     mPresentationCompleteFrames(0),
    342     mFlags(flags),
    343     mFastIndex(-1),
    344     mCachedVolume(1.0),
    345     mIsInvalid(false),
    346     mAudioTrackServerProxy(NULL),
    347     mResumeToStopping(false)
    348 {
    349     if (mCblk != NULL) {
    350         if (sharedBuffer == 0) {
    351             mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
    352                     mFrameSize);
    353         } else {
    354             mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
    355                     mFrameSize);
    356         }
    357         mServerProxy = mAudioTrackServerProxy;
    358         // to avoid leaking a track name, do not allocate one unless there is an mCblk
    359         mName = thread->getTrackName_l(channelMask, sessionId);
    360         if (mName < 0) {
    361             ALOGE("no more track names available");
    362             return;
    363         }
    364         // only allocate a fast track index if we were able to allocate a normal track name
    365         if (flags & IAudioFlinger::TRACK_FAST) {
    366             mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
    367             ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
    368             int i = __builtin_ctz(thread->mFastTrackAvailMask);
    369             ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
    370             // FIXME This is too eager.  We allocate a fast track index before the
    371             //       fast track becomes active.  Since fast tracks are a scarce resource,
    372             //       this means we are potentially denying other more important fast tracks from
    373             //       being created.  It would be better to allocate the index dynamically.
    374             mFastIndex = i;
    375             // Read the initial underruns because this field is never cleared by the fast mixer
    376             mObservedUnderruns = thread->getFastTrackUnderruns(i);
    377             thread->mFastTrackAvailMask &= ~(1 << i);
    378         }
    379     }
    380     ALOGV("Track constructor name %d, calling pid %d", mName,
    381             IPCThreadState::self()->getCallingPid());
    382 }
    383 
    384 AudioFlinger::PlaybackThread::Track::~Track()
    385 {
    386     ALOGV("PlaybackThread::Track destructor");
    387 
    388     // The destructor would clear mSharedBuffer,
    389     // but it will not push the decremented reference count,
    390     // leaving the client's IMemory dangling indefinitely.
    391     // This prevents that leak.
    392     if (mSharedBuffer != 0) {
    393         mSharedBuffer.clear();
    394         // flush the binder command buffer
    395         IPCThreadState::self()->flushCommands();
    396     }
    397 }
    398 
    399 void AudioFlinger::PlaybackThread::Track::destroy()
    400 {
    401     // NOTE: destroyTrack_l() can remove a strong reference to this Track
    402     // by removing it from mTracks vector, so there is a risk that this Tracks's
    403     // destructor is called. As the destructor needs to lock mLock,
    404     // we must acquire a strong reference on this Track before locking mLock
    405     // here so that the destructor is called only when exiting this function.
    406     // On the other hand, as long as Track::destroy() is only called by
    407     // TrackHandle destructor, the TrackHandle still holds a strong ref on
    408     // this Track with its member mTrack.
    409     sp<Track> keep(this);
    410     { // scope for mLock
    411         sp<ThreadBase> thread = mThread.promote();
    412         if (thread != 0) {
    413             Mutex::Autolock _l(thread->mLock);
    414             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    415             bool wasActive = playbackThread->destroyTrack_l(this);
    416             if (!isOutputTrack() && !wasActive) {
    417                 AudioSystem::releaseOutput(thread->id());
    418             }
    419         }
    420     }
    421 }
    422 
    423 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
    424 {
    425     result.append("   Name Client Type      Fmt Chn mask Session fCount S F SRate  "
    426                   "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
    427 }
    428 
    429 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
    430 {
    431     uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
    432     if (isFastTrack()) {
    433         sprintf(buffer, "   F %2d", mFastIndex);
    434     } else {
    435         sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
    436     }
    437     track_state state = mState;
    438     char stateChar;
    439     if (isTerminated()) {
    440         stateChar = 'T';
    441     } else {
    442         switch (state) {
    443         case IDLE:
    444             stateChar = 'I';
    445             break;
    446         case STOPPING_1:
    447             stateChar = 's';
    448             break;
    449         case STOPPING_2:
    450             stateChar = '5';
    451             break;
    452         case STOPPED:
    453             stateChar = 'S';
    454             break;
    455         case RESUMING:
    456             stateChar = 'R';
    457             break;
    458         case ACTIVE:
    459             stateChar = 'A';
    460             break;
    461         case PAUSING:
    462             stateChar = 'p';
    463             break;
    464         case PAUSED:
    465             stateChar = 'P';
    466             break;
    467         case FLUSHED:
    468             stateChar = 'F';
    469             break;
    470         default:
    471             stateChar = '?';
    472             break;
    473         }
    474     }
    475     char nowInUnderrun;
    476     switch (mObservedUnderruns.mBitFields.mMostRecent) {
    477     case UNDERRUN_FULL:
    478         nowInUnderrun = ' ';
    479         break;
    480     case UNDERRUN_PARTIAL:
    481         nowInUnderrun = '<';
    482         break;
    483     case UNDERRUN_EMPTY:
    484         nowInUnderrun = '*';
    485         break;
    486     default:
    487         nowInUnderrun = '?';
    488         break;
    489     }
    490     snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g  "
    491                                  "%08X %08X %08X 0x%03X %9u%c\n",
    492             (mClient == 0) ? getpid_cached : mClient->pid(),
    493             mStreamType,
    494             mFormat,
    495             mChannelMask,
    496             mSessionId,
    497             mFrameCount,
    498             stateChar,
    499             mFillingUpStatus,
    500             mAudioTrackServerProxy->getSampleRate(),
    501             20.0 * log10((vlr & 0xFFFF) / 4096.0),
    502             20.0 * log10((vlr >> 16) / 4096.0),
    503             mCblk->mServer,
    504             (int)mMainBuffer,
    505             (int)mAuxBuffer,
    506             mCblk->mFlags,
    507             mAudioTrackServerProxy->getUnderrunFrames(),
    508             nowInUnderrun);
    509 }
    510 
    511 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
    512     return mAudioTrackServerProxy->getSampleRate();
    513 }
    514 
    515 // AudioBufferProvider interface
    516 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
    517         AudioBufferProvider::Buffer* buffer, int64_t pts)
    518 {
    519     ServerProxy::Buffer buf;
    520     size_t desiredFrames = buffer->frameCount;
    521     buf.mFrameCount = desiredFrames;
    522     status_t status = mServerProxy->obtainBuffer(&buf);
    523     buffer->frameCount = buf.mFrameCount;
    524     buffer->raw = buf.mRaw;
    525     if (buf.mFrameCount == 0) {
    526         mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
    527     }
    528     return status;
    529 }
    530 
    531 // releaseBuffer() is not overridden
    532 
    533 // ExtendedAudioBufferProvider interface
    534 
    535 // Note that framesReady() takes a mutex on the control block using tryLock().
    536 // This could result in priority inversion if framesReady() is called by the normal mixer,
    537 // as the normal mixer thread runs at lower
    538 // priority than the client's callback thread:  there is a short window within framesReady()
    539 // during which the normal mixer could be preempted, and the client callback would block.
    540 // Another problem can occur if framesReady() is called by the fast mixer:
    541 // the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
    542 // FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
    543 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
    544     return mAudioTrackServerProxy->framesReady();
    545 }
    546 
    547 size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
    548 {
    549     return mAudioTrackServerProxy->framesReleased();
    550 }
    551 
    552 // Don't call for fast tracks; the framesReady() could result in priority inversion
    553 bool AudioFlinger::PlaybackThread::Track::isReady() const {
    554     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing() || isStopping()) {
    555         return true;
    556     }
    557 
    558     if (framesReady() >= mFrameCount ||
    559             (mCblk->mFlags & CBLK_FORCEREADY)) {
    560         mFillingUpStatus = FS_FILLED;
    561         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
    562         return true;
    563     }
    564     return false;
    565 }
    566 
    567 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
    568                                                     int triggerSession)
    569 {
    570     status_t status = NO_ERROR;
    571     ALOGV("start(%d), calling pid %d session %d",
    572             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
    573 
    574     sp<ThreadBase> thread = mThread.promote();
    575     if (thread != 0) {
    576         if (isOffloaded()) {
    577             Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
    578             Mutex::Autolock _lth(thread->mLock);
    579             sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
    580             if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
    581                     (ec != 0 && ec->isNonOffloadableEnabled())) {
    582                 invalidate();
    583                 return PERMISSION_DENIED;
    584             }
    585         }
    586         Mutex::Autolock _lth(thread->mLock);
    587         track_state state = mState;
    588         // here the track could be either new, or restarted
    589         // in both cases "unstop" the track
    590 
    591         if (state == PAUSED) {
    592             if (mResumeToStopping) {
    593                 // happened we need to resume to STOPPING_1
    594                 mState = TrackBase::STOPPING_1;
    595                 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
    596             } else {
    597                 mState = TrackBase::RESUMING;
    598                 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
    599             }
    600         } else {
    601             mState = TrackBase::ACTIVE;
    602             ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
    603         }
    604 
    605         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    606         status = playbackThread->addTrack_l(this);
    607         if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
    608             triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
    609             //  restore previous state if start was rejected by policy manager
    610             if (status == PERMISSION_DENIED) {
    611                 mState = state;
    612             }
    613         }
    614         // track was already in the active list, not a problem
    615         if (status == ALREADY_EXISTS) {
    616             status = NO_ERROR;
    617         } else {
    618             // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
    619             // It is usually unsafe to access the server proxy from a binder thread.
    620             // But in this case we know the mixer thread (whether normal mixer or fast mixer)
    621             // isn't looking at this track yet:  we still hold the normal mixer thread lock,
    622             // and for fast tracks the track is not yet in the fast mixer thread's active set.
    623             ServerProxy::Buffer buffer;
    624             buffer.mFrameCount = 1;
    625             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
    626         }
    627     } else {
    628         status = BAD_VALUE;
    629     }
    630     return status;
    631 }
    632 
    633 void AudioFlinger::PlaybackThread::Track::stop()
    634 {
    635     ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
    636     sp<ThreadBase> thread = mThread.promote();
    637     if (thread != 0) {
    638         Mutex::Autolock _l(thread->mLock);
    639         track_state state = mState;
    640         if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
    641             // If the track is not active (PAUSED and buffers full), flush buffers
    642             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    643             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
    644                 reset();
    645                 mState = STOPPED;
    646             } else if (!isFastTrack() && !isOffloaded()) {
    647                 mState = STOPPED;
    648             } else {
    649                 // For fast tracks prepareTracks_l() will set state to STOPPING_2
    650                 // presentation is complete
    651                 // For an offloaded track this starts a drain and state will
    652                 // move to STOPPING_2 when drain completes and then STOPPED
    653                 mState = STOPPING_1;
    654             }
    655             ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
    656                     playbackThread);
    657         }
    658     }
    659 }
    660 
    661 void AudioFlinger::PlaybackThread::Track::pause()
    662 {
    663     ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
    664     sp<ThreadBase> thread = mThread.promote();
    665     if (thread != 0) {
    666         Mutex::Autolock _l(thread->mLock);
    667         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    668         switch (mState) {
    669         case STOPPING_1:
    670         case STOPPING_2:
    671             if (!isOffloaded()) {
    672                 /* nothing to do if track is not offloaded */
    673                 break;
    674             }
    675 
    676             // Offloaded track was draining, we need to carry on draining when resumed
    677             mResumeToStopping = true;
    678             // fall through...
    679         case ACTIVE:
    680         case RESUMING:
    681             mState = PAUSING;
    682             ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
    683             playbackThread->broadcast_l();
    684             break;
    685 
    686         default:
    687             break;
    688         }
    689     }
    690 }
    691 
    692 void AudioFlinger::PlaybackThread::Track::flush()
    693 {
    694     ALOGV("flush(%d)", mName);
    695     sp<ThreadBase> thread = mThread.promote();
    696     if (thread != 0) {
    697         Mutex::Autolock _l(thread->mLock);
    698         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    699 
    700         if (isOffloaded()) {
    701             // If offloaded we allow flush during any state except terminated
    702             // and keep the track active to avoid problems if user is seeking
    703             // rapidly and underlying hardware has a significant delay handling
    704             // a pause
    705             if (isTerminated()) {
    706                 return;
    707             }
    708 
    709             ALOGV("flush: offload flush");
    710             reset();
    711 
    712             if (mState == STOPPING_1 || mState == STOPPING_2) {
    713                 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
    714                 mState = ACTIVE;
    715             }
    716 
    717             if (mState == ACTIVE) {
    718                 ALOGV("flush called in active state, resetting buffer time out retry count");
    719                 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
    720             }
    721 
    722             mResumeToStopping = false;
    723         } else {
    724             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
    725                     mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
    726                 return;
    727             }
    728             // No point remaining in PAUSED state after a flush => go to
    729             // FLUSHED state
    730             mState = FLUSHED;
    731             // do not reset the track if it is still in the process of being stopped or paused.
    732             // this will be done by prepareTracks_l() when the track is stopped.
    733             // prepareTracks_l() will see mState == FLUSHED, then
    734             // remove from active track list, reset(), and trigger presentation complete
    735             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
    736                 reset();
    737             }
    738         }
    739         // Prevent flush being lost if the track is flushed and then resumed
    740         // before mixer thread can run. This is important when offloading
    741         // because the hardware buffer could hold a large amount of audio
    742         playbackThread->flushOutput_l();
    743         playbackThread->broadcast_l();
    744     }
    745 }
    746 
    747 void AudioFlinger::PlaybackThread::Track::reset()
    748 {
    749     // Do not reset twice to avoid discarding data written just after a flush and before
    750     // the audioflinger thread detects the track is stopped.
    751     if (!mResetDone) {
    752         // Force underrun condition to avoid false underrun callback until first data is
    753         // written to buffer
    754         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
    755         mFillingUpStatus = FS_FILLING;
    756         mResetDone = true;
    757         if (mState == FLUSHED) {
    758             mState = IDLE;
    759         }
    760     }
    761 }
    762 
    763 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
    764 {
    765     sp<ThreadBase> thread = mThread.promote();
    766     if (thread == 0) {
    767         ALOGE("thread is dead");
    768         return FAILED_TRANSACTION;
    769     } else if ((thread->type() == ThreadBase::DIRECT) ||
    770                     (thread->type() == ThreadBase::OFFLOAD)) {
    771         return thread->setParameters(keyValuePairs);
    772     } else {
    773         return PERMISSION_DENIED;
    774     }
    775 }
    776 
    777 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
    778 {
    779     // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
    780     if (isFastTrack()) {
    781         return INVALID_OPERATION;
    782     }
    783     sp<ThreadBase> thread = mThread.promote();
    784     if (thread == 0) {
    785         return INVALID_OPERATION;
    786     }
    787     Mutex::Autolock _l(thread->mLock);
    788     PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    789     if (!isOffloaded()) {
    790         if (!playbackThread->mLatchQValid) {
    791             return INVALID_OPERATION;
    792         }
    793         uint32_t unpresentedFrames =
    794                 ((int64_t) playbackThread->mLatchQ.mUnpresentedFrames * mSampleRate) /
    795                 playbackThread->mSampleRate;
    796         uint32_t framesWritten = mAudioTrackServerProxy->framesReleased();
    797         if (framesWritten < unpresentedFrames) {
    798             return INVALID_OPERATION;
    799         }
    800         timestamp.mPosition = framesWritten - unpresentedFrames;
    801         timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
    802         return NO_ERROR;
    803     }
    804 
    805     return playbackThread->getTimestamp_l(timestamp);
    806 }
    807 
    808 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
    809 {
    810     status_t status = DEAD_OBJECT;
    811     sp<ThreadBase> thread = mThread.promote();
    812     if (thread != 0) {
    813         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
    814         sp<AudioFlinger> af = mClient->audioFlinger();
    815 
    816         Mutex::Autolock _l(af->mLock);
    817 
    818         sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
    819 
    820         if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
    821             Mutex::Autolock _dl(playbackThread->mLock);
    822             Mutex::Autolock _sl(srcThread->mLock);
    823             sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
    824             if (chain == 0) {
    825                 return INVALID_OPERATION;
    826             }
    827 
    828             sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
    829             if (effect == 0) {
    830                 return INVALID_OPERATION;
    831             }
    832             srcThread->removeEffect_l(effect);
    833             status = playbackThread->addEffect_l(effect);
    834             if (status != NO_ERROR) {
    835                 srcThread->addEffect_l(effect);
    836                 return INVALID_OPERATION;
    837             }
    838             // removeEffect_l() has stopped the effect if it was active so it must be restarted
    839             if (effect->state() == EffectModule::ACTIVE ||
    840                     effect->state() == EffectModule::STOPPING) {
    841                 effect->start();
    842             }
    843 
    844             sp<EffectChain> dstChain = effect->chain().promote();
    845             if (dstChain == 0) {
    846                 srcThread->addEffect_l(effect);
    847                 return INVALID_OPERATION;
    848             }
    849             AudioSystem::unregisterEffect(effect->id());
    850             AudioSystem::registerEffect(&effect->desc(),
    851                                         srcThread->id(),
    852                                         dstChain->strategy(),
    853                                         AUDIO_SESSION_OUTPUT_MIX,
    854                                         effect->id());
    855             AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
    856         }
    857         status = playbackThread->attachAuxEffect(this, EffectId);
    858     }
    859     return status;
    860 }
    861 
    862 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
    863 {
    864     mAuxEffectId = EffectId;
    865     mAuxBuffer = buffer;
    866 }
    867 
    868 bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
    869                                                          size_t audioHalFrames)
    870 {
    871     // a track is considered presented when the total number of frames written to audio HAL
    872     // corresponds to the number of frames written when presentationComplete() is called for the
    873     // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
    874     // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
    875     // to detect when all frames have been played. In this case framesWritten isn't
    876     // useful because it doesn't always reflect whether there is data in the h/w
    877     // buffers, particularly if a track has been paused and resumed during draining
    878     ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
    879                       mPresentationCompleteFrames, framesWritten);
    880     if (mPresentationCompleteFrames == 0) {
    881         mPresentationCompleteFrames = framesWritten + audioHalFrames;
    882         ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
    883                   mPresentationCompleteFrames, audioHalFrames);
    884     }
    885 
    886     if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
    887         ALOGV("presentationComplete() session %d complete: framesWritten %d",
    888                   mSessionId, framesWritten);
    889         triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
    890         mAudioTrackServerProxy->setStreamEndDone();
    891         return true;
    892     }
    893     return false;
    894 }
    895 
    896 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
    897 {
    898     for (int i = 0; i < (int)mSyncEvents.size(); i++) {
    899         if (mSyncEvents[i]->type() == type) {
    900             mSyncEvents[i]->trigger();
    901             mSyncEvents.removeAt(i);
    902             i--;
    903         }
    904     }
    905 }
    906 
    907 // implement VolumeBufferProvider interface
    908 
    909 uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
    910 {
    911     // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
    912     ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
    913     uint32_t vlr = mAudioTrackServerProxy->getVolumeLR();
    914     uint32_t vl = vlr & 0xFFFF;
    915     uint32_t vr = vlr >> 16;
    916     // track volumes come from shared memory, so can't be trusted and must be clamped
    917     if (vl > MAX_GAIN_INT) {
    918         vl = MAX_GAIN_INT;
    919     }
    920     if (vr > MAX_GAIN_INT) {
    921         vr = MAX_GAIN_INT;
    922     }
    923     // now apply the cached master volume and stream type volume;
    924     // this is trusted but lacks any synchronization or barrier so may be stale
    925     float v = mCachedVolume;
    926     vl *= v;
    927     vr *= v;
    928     // re-combine into U4.16
    929     vlr = (vr << 16) | (vl & 0xFFFF);
    930     // FIXME look at mute, pause, and stop flags
    931     return vlr;
    932 }
    933 
    934 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
    935 {
    936     if (isTerminated() || mState == PAUSED ||
    937             ((framesReady() == 0) && ((mSharedBuffer != 0) ||
    938                                       (mState == STOPPED)))) {
    939         ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
    940               mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
    941         event->cancel();
    942         return INVALID_OPERATION;
    943     }
    944     (void) TrackBase::setSyncEvent(event);
    945     return NO_ERROR;
    946 }
    947 
    948 void AudioFlinger::PlaybackThread::Track::invalidate()
    949 {
    950     // FIXME should use proxy, and needs work
    951     audio_track_cblk_t* cblk = mCblk;
    952     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
    953     android_atomic_release_store(0x40000000, &cblk->mFutex);
    954     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
    955     (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
    956     mIsInvalid = true;
    957 }
    958 
    959 void AudioFlinger::PlaybackThread::Track::signal()
    960 {
    961     sp<ThreadBase> thread = mThread.promote();
    962     if (thread != 0) {
    963         PlaybackThread *t = (PlaybackThread *)thread.get();
    964         Mutex::Autolock _l(t->mLock);
    965         t->broadcast_l();
    966     }
    967 }
    968 
    969 // ----------------------------------------------------------------------------
    970 
    971 sp<AudioFlinger::PlaybackThread::TimedTrack>
    972 AudioFlinger::PlaybackThread::TimedTrack::create(
    973             PlaybackThread *thread,
    974             const sp<Client>& client,
    975             audio_stream_type_t streamType,
    976             uint32_t sampleRate,
    977             audio_format_t format,
    978             audio_channel_mask_t channelMask,
    979             size_t frameCount,
    980             const sp<IMemory>& sharedBuffer,
    981             int sessionId,
    982             int uid) {
    983     if (!client->reserveTimedTrack())
    984         return 0;
    985 
    986     return new TimedTrack(
    987         thread, client, streamType, sampleRate, format, channelMask, frameCount,
    988         sharedBuffer, sessionId, uid);
    989 }
    990 
    991 AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
    992             PlaybackThread *thread,
    993             const sp<Client>& client,
    994             audio_stream_type_t streamType,
    995             uint32_t sampleRate,
    996             audio_format_t format,
    997             audio_channel_mask_t channelMask,
    998             size_t frameCount,
    999             const sp<IMemory>& sharedBuffer,
   1000             int sessionId,
   1001             int uid)
   1002     : Track(thread, client, streamType, sampleRate, format, channelMask,
   1003             frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
   1004       mQueueHeadInFlight(false),
   1005       mTrimQueueHeadOnRelease(false),
   1006       mFramesPendingInQueue(0),
   1007       mTimedSilenceBuffer(NULL),
   1008       mTimedSilenceBufferSize(0),
   1009       mTimedAudioOutputOnTime(false),
   1010       mMediaTimeTransformValid(false)
   1011 {
   1012     LocalClock lc;
   1013     mLocalTimeFreq = lc.getLocalFreq();
   1014 
   1015     mLocalTimeToSampleTransform.a_zero = 0;
   1016     mLocalTimeToSampleTransform.b_zero = 0;
   1017     mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
   1018     mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
   1019     LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
   1020                             &mLocalTimeToSampleTransform.a_to_b_denom);
   1021 
   1022     mMediaTimeToSampleTransform.a_zero = 0;
   1023     mMediaTimeToSampleTransform.b_zero = 0;
   1024     mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
   1025     mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
   1026     LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
   1027                             &mMediaTimeToSampleTransform.a_to_b_denom);
   1028 }
   1029 
   1030 AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
   1031     mClient->releaseTimedTrack();
   1032     delete [] mTimedSilenceBuffer;
   1033 }
   1034 
   1035 status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
   1036     size_t size, sp<IMemory>* buffer) {
   1037 
   1038     Mutex::Autolock _l(mTimedBufferQueueLock);
   1039 
   1040     trimTimedBufferQueue_l();
   1041 
   1042     // lazily initialize the shared memory heap for timed buffers
   1043     if (mTimedMemoryDealer == NULL) {
   1044         const int kTimedBufferHeapSize = 512 << 10;
   1045 
   1046         mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
   1047                                               "AudioFlingerTimed");
   1048         if (mTimedMemoryDealer == NULL)
   1049             return NO_MEMORY;
   1050     }
   1051 
   1052     sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
   1053     if (newBuffer == NULL) {
   1054         newBuffer = mTimedMemoryDealer->allocate(size);
   1055         if (newBuffer == NULL)
   1056             return NO_MEMORY;
   1057     }
   1058 
   1059     *buffer = newBuffer;
   1060     return NO_ERROR;
   1061 }
   1062 
   1063 // caller must hold mTimedBufferQueueLock
   1064 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
   1065     int64_t mediaTimeNow;
   1066     {
   1067         Mutex::Autolock mttLock(mMediaTimeTransformLock);
   1068         if (!mMediaTimeTransformValid)
   1069             return;
   1070 
   1071         int64_t targetTimeNow;
   1072         status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
   1073             ? mCCHelper.getCommonTime(&targetTimeNow)
   1074             : mCCHelper.getLocalTime(&targetTimeNow);
   1075 
   1076         if (OK != res)
   1077             return;
   1078 
   1079         if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
   1080                                                     &mediaTimeNow)) {
   1081             return;
   1082         }
   1083     }
   1084 
   1085     size_t trimEnd;
   1086     for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
   1087         int64_t bufEnd;
   1088 
   1089         if ((trimEnd + 1) < mTimedBufferQueue.size()) {
   1090             // We have a next buffer.  Just use its PTS as the PTS of the frame
   1091             // following the last frame in this buffer.  If the stream is sparse
   1092             // (ie, there are deliberate gaps left in the stream which should be
   1093             // filled with silence by the TimedAudioTrack), then this can result
   1094             // in one extra buffer being left un-trimmed when it could have
   1095             // been.  In general, this is not typical, and we would rather
   1096             // optimized away the TS calculation below for the more common case
   1097             // where PTSes are contiguous.
   1098             bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
   1099         } else {
   1100             // We have no next buffer.  Compute the PTS of the frame following
   1101             // the last frame in this buffer by computing the duration of of
   1102             // this frame in media time units and adding it to the PTS of the
   1103             // buffer.
   1104             int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
   1105                                / mFrameSize;
   1106 
   1107             if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
   1108                                                                 &bufEnd)) {
   1109                 ALOGE("Failed to convert frame count of %lld to media time"
   1110                       " duration" " (scale factor %d/%u) in %s",
   1111                       frameCount,
   1112                       mMediaTimeToSampleTransform.a_to_b_numer,
   1113                       mMediaTimeToSampleTransform.a_to_b_denom,
   1114                       __PRETTY_FUNCTION__);
   1115                 break;
   1116             }
   1117             bufEnd += mTimedBufferQueue[trimEnd].pts();
   1118         }
   1119 
   1120         if (bufEnd > mediaTimeNow)
   1121             break;
   1122 
   1123         // Is the buffer we want to use in the middle of a mix operation right
   1124         // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
   1125         // from the mixer which should be coming back shortly.
   1126         if (!trimEnd && mQueueHeadInFlight) {
   1127             mTrimQueueHeadOnRelease = true;
   1128         }
   1129     }
   1130 
   1131     size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
   1132     if (trimStart < trimEnd) {
   1133         // Update the bookkeeping for framesReady()
   1134         for (size_t i = trimStart; i < trimEnd; ++i) {
   1135             updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
   1136         }
   1137 
   1138         // Now actually remove the buffers from the queue.
   1139         mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
   1140     }
   1141 }
   1142 
   1143 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
   1144         const char* logTag) {
   1145     ALOG_ASSERT(mTimedBufferQueue.size() > 0,
   1146                 "%s called (reason \"%s\"), but timed buffer queue has no"
   1147                 " elements to trim.", __FUNCTION__, logTag);
   1148 
   1149     updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
   1150     mTimedBufferQueue.removeAt(0);
   1151 }
   1152 
   1153 void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
   1154         const TimedBuffer& buf,
   1155         const char* logTag) {
   1156     uint32_t bufBytes        = buf.buffer()->size();
   1157     uint32_t consumedAlready = buf.position();
   1158 
   1159     ALOG_ASSERT(consumedAlready <= bufBytes,
   1160                 "Bad bookkeeping while updating frames pending.  Timed buffer is"
   1161                 " only %u bytes long, but claims to have consumed %u"
   1162                 " bytes.  (update reason: \"%s\")",
   1163                 bufBytes, consumedAlready, logTag);
   1164 
   1165     uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
   1166     ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
   1167                 "Bad bookkeeping while updating frames pending.  Should have at"
   1168                 " least %u queued frames, but we think we have only %u.  (update"
   1169                 " reason: \"%s\")",
   1170                 bufFrames, mFramesPendingInQueue, logTag);
   1171 
   1172     mFramesPendingInQueue -= bufFrames;
   1173 }
   1174 
   1175 status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
   1176     const sp<IMemory>& buffer, int64_t pts) {
   1177 
   1178     {
   1179         Mutex::Autolock mttLock(mMediaTimeTransformLock);
   1180         if (!mMediaTimeTransformValid)
   1181             return INVALID_OPERATION;
   1182     }
   1183 
   1184     Mutex::Autolock _l(mTimedBufferQueueLock);
   1185 
   1186     uint32_t bufFrames = buffer->size() / mFrameSize;
   1187     mFramesPendingInQueue += bufFrames;
   1188     mTimedBufferQueue.add(TimedBuffer(buffer, pts));
   1189 
   1190     return NO_ERROR;
   1191 }
   1192 
   1193 status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
   1194     const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
   1195 
   1196     ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
   1197            xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
   1198            target);
   1199 
   1200     if (!(target == TimedAudioTrack::LOCAL_TIME ||
   1201           target == TimedAudioTrack::COMMON_TIME)) {
   1202         return BAD_VALUE;
   1203     }
   1204 
   1205     Mutex::Autolock lock(mMediaTimeTransformLock);
   1206     mMediaTimeTransform = xform;
   1207     mMediaTimeTransformTarget = target;
   1208     mMediaTimeTransformValid = true;
   1209 
   1210     return NO_ERROR;
   1211 }
   1212 
   1213 #define min(a, b) ((a) < (b) ? (a) : (b))
   1214 
   1215 // implementation of getNextBuffer for tracks whose buffers have timestamps
   1216 status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
   1217     AudioBufferProvider::Buffer* buffer, int64_t pts)
   1218 {
   1219     if (pts == AudioBufferProvider::kInvalidPTS) {
   1220         buffer->raw = NULL;
   1221         buffer->frameCount = 0;
   1222         mTimedAudioOutputOnTime = false;
   1223         return INVALID_OPERATION;
   1224     }
   1225 
   1226     Mutex::Autolock _l(mTimedBufferQueueLock);
   1227 
   1228     ALOG_ASSERT(!mQueueHeadInFlight,
   1229                 "getNextBuffer called without releaseBuffer!");
   1230 
   1231     while (true) {
   1232 
   1233         // if we have no timed buffers, then fail
   1234         if (mTimedBufferQueue.isEmpty()) {
   1235             buffer->raw = NULL;
   1236             buffer->frameCount = 0;
   1237             return NOT_ENOUGH_DATA;
   1238         }
   1239 
   1240         TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
   1241 
   1242         // calculate the PTS of the head of the timed buffer queue expressed in
   1243         // local time
   1244         int64_t headLocalPTS;
   1245         {
   1246             Mutex::Autolock mttLock(mMediaTimeTransformLock);
   1247 
   1248             ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
   1249 
   1250             if (mMediaTimeTransform.a_to_b_denom == 0) {
   1251                 // the transform represents a pause, so yield silence
   1252                 timedYieldSilence_l(buffer->frameCount, buffer);
   1253                 return NO_ERROR;
   1254             }
   1255 
   1256             int64_t transformedPTS;
   1257             if (!mMediaTimeTransform.doForwardTransform(head.pts(),
   1258                                                         &transformedPTS)) {
   1259                 // the transform failed.  this shouldn't happen, but if it does
   1260                 // then just drop this buffer
   1261                 ALOGW("timedGetNextBuffer transform failed");
   1262                 buffer->raw = NULL;
   1263                 buffer->frameCount = 0;
   1264                 trimTimedBufferQueueHead_l("getNextBuffer; no transform");
   1265                 return NO_ERROR;
   1266             }
   1267 
   1268             if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
   1269                 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
   1270                                                           &headLocalPTS)) {
   1271                     buffer->raw = NULL;
   1272                     buffer->frameCount = 0;
   1273                     return INVALID_OPERATION;
   1274                 }
   1275             } else {
   1276                 headLocalPTS = transformedPTS;
   1277             }
   1278         }
   1279 
   1280         uint32_t sr = sampleRate();
   1281 
   1282         // adjust the head buffer's PTS to reflect the portion of the head buffer
   1283         // that has already been consumed
   1284         int64_t effectivePTS = headLocalPTS +
   1285                 ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
   1286 
   1287         // Calculate the delta in samples between the head of the input buffer
   1288         // queue and the start of the next output buffer that will be written.
   1289         // If the transformation fails because of over or underflow, it means
   1290         // that the sample's position in the output stream is so far out of
   1291         // whack that it should just be dropped.
   1292         int64_t sampleDelta;
   1293         if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
   1294             ALOGV("*** head buffer is too far from PTS: dropped buffer");
   1295             trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
   1296                                        " mix");
   1297             continue;
   1298         }
   1299         if (!mLocalTimeToSampleTransform.doForwardTransform(
   1300                 (effectivePTS - pts) << 32, &sampleDelta)) {
   1301             ALOGV("*** too late during sample rate transform: dropped buffer");
   1302             trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
   1303             continue;
   1304         }
   1305 
   1306         ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
   1307                " sampleDelta=[%d.%08x]",
   1308                head.pts(), head.position(), pts,
   1309                static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
   1310                    + (sampleDelta >> 32)),
   1311                static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
   1312 
   1313         // if the delta between the ideal placement for the next input sample and
   1314         // the current output position is within this threshold, then we will
   1315         // concatenate the next input samples to the previous output
   1316         const int64_t kSampleContinuityThreshold =
   1317                 (static_cast<int64_t>(sr) << 32) / 250;
   1318 
   1319         // if this is the first buffer of audio that we're emitting from this track
   1320         // then it should be almost exactly on time.
   1321         const int64_t kSampleStartupThreshold = 1LL << 32;
   1322 
   1323         if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
   1324            (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
   1325             // the next input is close enough to being on time, so concatenate it
   1326             // with the last output
   1327             timedYieldSamples_l(buffer);
   1328 
   1329             ALOGVV("*** on time: head.pos=%d frameCount=%u",
   1330                     head.position(), buffer->frameCount);
   1331             return NO_ERROR;
   1332         }
   1333 
   1334         // Looks like our output is not on time.  Reset our on timed status.
   1335         // Next time we mix samples from our input queue, then should be within
   1336         // the StartupThreshold.
   1337         mTimedAudioOutputOnTime = false;
   1338         if (sampleDelta > 0) {
   1339             // the gap between the current output position and the proper start of
   1340             // the next input sample is too big, so fill it with silence
   1341             uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
   1342 
   1343             timedYieldSilence_l(framesUntilNextInput, buffer);
   1344             ALOGV("*** silence: frameCount=%u", buffer->frameCount);
   1345             return NO_ERROR;
   1346         } else {
   1347             // the next input sample is late
   1348             uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
   1349             size_t onTimeSamplePosition =
   1350                     head.position() + lateFrames * mFrameSize;
   1351 
   1352             if (onTimeSamplePosition > head.buffer()->size()) {
   1353                 // all the remaining samples in the head are too late, so
   1354                 // drop it and move on
   1355                 ALOGV("*** too late: dropped buffer");
   1356                 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
   1357                 continue;
   1358             } else {
   1359                 // skip over the late samples
   1360                 head.setPosition(onTimeSamplePosition);
   1361 
   1362                 // yield the available samples
   1363                 timedYieldSamples_l(buffer);
   1364 
   1365                 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
   1366                 return NO_ERROR;
   1367             }
   1368         }
   1369     }
   1370 }
   1371 
   1372 // Yield samples from the timed buffer queue head up to the given output
   1373 // buffer's capacity.
   1374 //
   1375 // Caller must hold mTimedBufferQueueLock
   1376 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
   1377     AudioBufferProvider::Buffer* buffer) {
   1378 
   1379     const TimedBuffer& head = mTimedBufferQueue[0];
   1380 
   1381     buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
   1382                    head.position());
   1383 
   1384     uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
   1385                                  mFrameSize);
   1386     size_t framesRequested = buffer->frameCount;
   1387     buffer->frameCount = min(framesLeftInHead, framesRequested);
   1388 
   1389     mQueueHeadInFlight = true;
   1390     mTimedAudioOutputOnTime = true;
   1391 }
   1392 
   1393 // Yield samples of silence up to the given output buffer's capacity
   1394 //
   1395 // Caller must hold mTimedBufferQueueLock
   1396 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
   1397     uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
   1398 
   1399     // lazily allocate a buffer filled with silence
   1400     if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
   1401         delete [] mTimedSilenceBuffer;
   1402         mTimedSilenceBufferSize = numFrames * mFrameSize;
   1403         mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
   1404         memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
   1405     }
   1406 
   1407     buffer->raw = mTimedSilenceBuffer;
   1408     size_t framesRequested = buffer->frameCount;
   1409     buffer->frameCount = min(numFrames, framesRequested);
   1410 
   1411     mTimedAudioOutputOnTime = false;
   1412 }
   1413 
   1414 // AudioBufferProvider interface
   1415 void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
   1416     AudioBufferProvider::Buffer* buffer) {
   1417 
   1418     Mutex::Autolock _l(mTimedBufferQueueLock);
   1419 
   1420     // If the buffer which was just released is part of the buffer at the head
   1421     // of the queue, be sure to update the amt of the buffer which has been
   1422     // consumed.  If the buffer being returned is not part of the head of the
   1423     // queue, its either because the buffer is part of the silence buffer, or
   1424     // because the head of the timed queue was trimmed after the mixer called
   1425     // getNextBuffer but before the mixer called releaseBuffer.
   1426     if (buffer->raw == mTimedSilenceBuffer) {
   1427         ALOG_ASSERT(!mQueueHeadInFlight,
   1428                     "Queue head in flight during release of silence buffer!");
   1429         goto done;
   1430     }
   1431 
   1432     ALOG_ASSERT(mQueueHeadInFlight,
   1433                 "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
   1434                 " head in flight.");
   1435 
   1436     if (mTimedBufferQueue.size()) {
   1437         TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
   1438 
   1439         void* start = head.buffer()->pointer();
   1440         void* end   = reinterpret_cast<void*>(
   1441                         reinterpret_cast<uint8_t*>(head.buffer()->pointer())
   1442                         + head.buffer()->size());
   1443 
   1444         ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
   1445                     "released buffer not within the head of the timed buffer"
   1446                     " queue; qHead = [%p, %p], released buffer = %p",
   1447                     start, end, buffer->raw);
   1448 
   1449         head.setPosition(head.position() +
   1450                 (buffer->frameCount * mFrameSize));
   1451         mQueueHeadInFlight = false;
   1452 
   1453         ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
   1454                     "Bad bookkeeping during releaseBuffer!  Should have at"
   1455                     " least %u queued frames, but we think we have only %u",
   1456                     buffer->frameCount, mFramesPendingInQueue);
   1457 
   1458         mFramesPendingInQueue -= buffer->frameCount;
   1459 
   1460         if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
   1461             || mTrimQueueHeadOnRelease) {
   1462             trimTimedBufferQueueHead_l("releaseBuffer");
   1463             mTrimQueueHeadOnRelease = false;
   1464         }
   1465     } else {
   1466         LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
   1467                   " buffers in the timed buffer queue");
   1468     }
   1469 
   1470 done:
   1471     buffer->raw = 0;
   1472     buffer->frameCount = 0;
   1473 }
   1474 
   1475 size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
   1476     Mutex::Autolock _l(mTimedBufferQueueLock);
   1477     return mFramesPendingInQueue;
   1478 }
   1479 
   1480 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
   1481         : mPTS(0), mPosition(0) {}
   1482 
   1483 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
   1484     const sp<IMemory>& buffer, int64_t pts)
   1485         : mBuffer(buffer), mPTS(pts), mPosition(0) {}
   1486 
   1487 
   1488 // ----------------------------------------------------------------------------
   1489 
   1490 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
   1491             PlaybackThread *playbackThread,
   1492             DuplicatingThread *sourceThread,
   1493             uint32_t sampleRate,
   1494             audio_format_t format,
   1495             audio_channel_mask_t channelMask,
   1496             size_t frameCount,
   1497             int uid)
   1498     :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
   1499                 NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
   1500     mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
   1501 {
   1502 
   1503     if (mCblk != NULL) {
   1504         mOutBuffer.frameCount = 0;
   1505         playbackThread->mTracks.add(this);
   1506         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
   1507                 "mCblk->frameCount_ %u, mChannelMask 0x%08x",
   1508                 mCblk, mBuffer,
   1509                 mCblk->frameCount_, mChannelMask);
   1510         // since client and server are in the same process,
   1511         // the buffer has the same virtual address on both sides
   1512         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize);
   1513         mClientProxy->setVolumeLR((uint32_t(uint16_t(0x1000)) << 16) | uint16_t(0x1000));
   1514         mClientProxy->setSendLevel(0.0);
   1515         mClientProxy->setSampleRate(sampleRate);
   1516         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
   1517                 true /*clientInServer*/);
   1518     } else {
   1519         ALOGW("Error creating output track on thread %p", playbackThread);
   1520     }
   1521 }
   1522 
   1523 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
   1524 {
   1525     clearBufferQueue();
   1526     delete mClientProxy;
   1527     // superclass destructor will now delete the server proxy and shared memory both refer to
   1528 }
   1529 
   1530 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
   1531                                                           int triggerSession)
   1532 {
   1533     status_t status = Track::start(event, triggerSession);
   1534     if (status != NO_ERROR) {
   1535         return status;
   1536     }
   1537 
   1538     mActive = true;
   1539     mRetryCount = 127;
   1540     return status;
   1541 }
   1542 
   1543 void AudioFlinger::PlaybackThread::OutputTrack::stop()
   1544 {
   1545     Track::stop();
   1546     clearBufferQueue();
   1547     mOutBuffer.frameCount = 0;
   1548     mActive = false;
   1549 }
   1550 
   1551 bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
   1552 {
   1553     Buffer *pInBuffer;
   1554     Buffer inBuffer;
   1555     uint32_t channelCount = mChannelCount;
   1556     bool outputBufferFull = false;
   1557     inBuffer.frameCount = frames;
   1558     inBuffer.i16 = data;
   1559 
   1560     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
   1561 
   1562     if (!mActive && frames != 0) {
   1563         start();
   1564         sp<ThreadBase> thread = mThread.promote();
   1565         if (thread != 0) {
   1566             MixerThread *mixerThread = (MixerThread *)thread.get();
   1567             if (mFrameCount > frames) {
   1568                 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
   1569                     uint32_t startFrames = (mFrameCount - frames);
   1570                     pInBuffer = new Buffer;
   1571                     pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
   1572                     pInBuffer->frameCount = startFrames;
   1573                     pInBuffer->i16 = pInBuffer->mBuffer;
   1574                     memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
   1575                     mBufferQueue.add(pInBuffer);
   1576                 } else {
   1577                     ALOGW("OutputTrack::write() %p no more buffers in queue", this);
   1578                 }
   1579             }
   1580         }
   1581     }
   1582 
   1583     while (waitTimeLeftMs) {
   1584         // First write pending buffers, then new data
   1585         if (mBufferQueue.size()) {
   1586             pInBuffer = mBufferQueue.itemAt(0);
   1587         } else {
   1588             pInBuffer = &inBuffer;
   1589         }
   1590 
   1591         if (pInBuffer->frameCount == 0) {
   1592             break;
   1593         }
   1594 
   1595         if (mOutBuffer.frameCount == 0) {
   1596             mOutBuffer.frameCount = pInBuffer->frameCount;
   1597             nsecs_t startTime = systemTime();
   1598             status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
   1599             if (status != NO_ERROR) {
   1600                 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
   1601                         mThread.unsafe_get(), status);
   1602                 outputBufferFull = true;
   1603                 break;
   1604             }
   1605             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
   1606             if (waitTimeLeftMs >= waitTimeMs) {
   1607                 waitTimeLeftMs -= waitTimeMs;
   1608             } else {
   1609                 waitTimeLeftMs = 0;
   1610             }
   1611         }
   1612 
   1613         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
   1614                 pInBuffer->frameCount;
   1615         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
   1616         Proxy::Buffer buf;
   1617         buf.mFrameCount = outFrames;
   1618         buf.mRaw = NULL;
   1619         mClientProxy->releaseBuffer(&buf);
   1620         pInBuffer->frameCount -= outFrames;
   1621         pInBuffer->i16 += outFrames * channelCount;
   1622         mOutBuffer.frameCount -= outFrames;
   1623         mOutBuffer.i16 += outFrames * channelCount;
   1624 
   1625         if (pInBuffer->frameCount == 0) {
   1626             if (mBufferQueue.size()) {
   1627                 mBufferQueue.removeAt(0);
   1628                 delete [] pInBuffer->mBuffer;
   1629                 delete pInBuffer;
   1630                 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
   1631                         mThread.unsafe_get(), mBufferQueue.size());
   1632             } else {
   1633                 break;
   1634             }
   1635         }
   1636     }
   1637 
   1638     // If we could not write all frames, allocate a buffer and queue it for next time.
   1639     if (inBuffer.frameCount) {
   1640         sp<ThreadBase> thread = mThread.promote();
   1641         if (thread != 0 && !thread->standby()) {
   1642             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
   1643                 pInBuffer = new Buffer;
   1644                 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
   1645                 pInBuffer->frameCount = inBuffer.frameCount;
   1646                 pInBuffer->i16 = pInBuffer->mBuffer;
   1647                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
   1648                         sizeof(int16_t));
   1649                 mBufferQueue.add(pInBuffer);
   1650                 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
   1651                         mThread.unsafe_get(), mBufferQueue.size());
   1652             } else {
   1653                 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
   1654                         mThread.unsafe_get(), this);
   1655             }
   1656         }
   1657     }
   1658 
   1659     // Calling write() with a 0 length buffer, means that no more data will be written:
   1660     // If no more buffers are pending, fill output track buffer to make sure it is started
   1661     // by output mixer.
   1662     if (frames == 0 && mBufferQueue.size() == 0) {
   1663         // FIXME borken, replace by getting framesReady() from proxy
   1664         size_t user = 0;    // was mCblk->user
   1665         if (user < mFrameCount) {
   1666             frames = mFrameCount - user;
   1667             pInBuffer = new Buffer;
   1668             pInBuffer->mBuffer = new int16_t[frames * channelCount];
   1669             pInBuffer->frameCount = frames;
   1670             pInBuffer->i16 = pInBuffer->mBuffer;
   1671             memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
   1672             mBufferQueue.add(pInBuffer);
   1673         } else if (mActive) {
   1674             stop();
   1675         }
   1676     }
   1677 
   1678     return outputBufferFull;
   1679 }
   1680 
   1681 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
   1682         AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
   1683 {
   1684     ClientProxy::Buffer buf;
   1685     buf.mFrameCount = buffer->frameCount;
   1686     struct timespec timeout;
   1687     timeout.tv_sec = waitTimeMs / 1000;
   1688     timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
   1689     status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
   1690     buffer->frameCount = buf.mFrameCount;
   1691     buffer->raw = buf.mRaw;
   1692     return status;
   1693 }
   1694 
   1695 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
   1696 {
   1697     size_t size = mBufferQueue.size();
   1698 
   1699     for (size_t i = 0; i < size; i++) {
   1700         Buffer *pBuffer = mBufferQueue.itemAt(i);
   1701         delete [] pBuffer->mBuffer;
   1702         delete pBuffer;
   1703     }
   1704     mBufferQueue.clear();
   1705 }
   1706 
   1707 
   1708 // ----------------------------------------------------------------------------
   1709 //      Record
   1710 // ----------------------------------------------------------------------------
   1711 
   1712 AudioFlinger::RecordHandle::RecordHandle(
   1713         const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
   1714     : BnAudioRecord(),
   1715     mRecordTrack(recordTrack)
   1716 {
   1717 }
   1718 
   1719 AudioFlinger::RecordHandle::~RecordHandle() {
   1720     stop_nonvirtual();
   1721     mRecordTrack->destroy();
   1722 }
   1723 
   1724 sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
   1725     return mRecordTrack->getCblk();
   1726 }
   1727 
   1728 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
   1729         int triggerSession) {
   1730     ALOGV("RecordHandle::start()");
   1731     return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
   1732 }
   1733 
   1734 void AudioFlinger::RecordHandle::stop() {
   1735     stop_nonvirtual();
   1736 }
   1737 
   1738 void AudioFlinger::RecordHandle::stop_nonvirtual() {
   1739     ALOGV("RecordHandle::stop()");
   1740     mRecordTrack->stop();
   1741 }
   1742 
   1743 status_t AudioFlinger::RecordHandle::onTransact(
   1744     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
   1745 {
   1746     return BnAudioRecord::onTransact(code, data, reply, flags);
   1747 }
   1748 
   1749 // ----------------------------------------------------------------------------
   1750 
   1751 // RecordTrack constructor must be called with AudioFlinger::mLock held
   1752 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
   1753             RecordThread *thread,
   1754             const sp<Client>& client,
   1755             uint32_t sampleRate,
   1756             audio_format_t format,
   1757             audio_channel_mask_t channelMask,
   1758             size_t frameCount,
   1759             int sessionId,
   1760             int uid)
   1761     :   TrackBase(thread, client, sampleRate, format,
   1762                   channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
   1763         mOverflow(false)
   1764 {
   1765     ALOGV("RecordTrack constructor");
   1766     if (mCblk != NULL) {
   1767         mAudioRecordServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
   1768                 mFrameSize);
   1769         mServerProxy = mAudioRecordServerProxy;
   1770     }
   1771 }
   1772 
   1773 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
   1774 {
   1775     ALOGV("%s", __func__);
   1776 }
   1777 
   1778 // AudioBufferProvider interface
   1779 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
   1780         int64_t pts)
   1781 {
   1782     ServerProxy::Buffer buf;
   1783     buf.mFrameCount = buffer->frameCount;
   1784     status_t status = mServerProxy->obtainBuffer(&buf);
   1785     buffer->frameCount = buf.mFrameCount;
   1786     buffer->raw = buf.mRaw;
   1787     if (buf.mFrameCount == 0) {
   1788         // FIXME also wake futex so that overrun is noticed more quickly
   1789         (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
   1790     }
   1791     return status;
   1792 }
   1793 
   1794 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
   1795                                                         int triggerSession)
   1796 {
   1797     sp<ThreadBase> thread = mThread.promote();
   1798     if (thread != 0) {
   1799         RecordThread *recordThread = (RecordThread *)thread.get();
   1800         return recordThread->start(this, event, triggerSession);
   1801     } else {
   1802         return BAD_VALUE;
   1803     }
   1804 }
   1805 
   1806 void AudioFlinger::RecordThread::RecordTrack::stop()
   1807 {
   1808     sp<ThreadBase> thread = mThread.promote();
   1809     if (thread != 0) {
   1810         RecordThread *recordThread = (RecordThread *)thread.get();
   1811         if (recordThread->stop(this)) {
   1812             AudioSystem::stopInput(recordThread->id());
   1813         }
   1814     }
   1815 }
   1816 
   1817 void AudioFlinger::RecordThread::RecordTrack::destroy()
   1818 {
   1819     // see comments at AudioFlinger::PlaybackThread::Track::destroy()
   1820     sp<RecordTrack> keep(this);
   1821     {
   1822         sp<ThreadBase> thread = mThread.promote();
   1823         if (thread != 0) {
   1824             if (mState == ACTIVE || mState == RESUMING) {
   1825                 AudioSystem::stopInput(thread->id());
   1826             }
   1827             AudioSystem::releaseInput(thread->id());
   1828             Mutex::Autolock _l(thread->mLock);
   1829             RecordThread *recordThread = (RecordThread *) thread.get();
   1830             recordThread->destroyTrack_l(this);
   1831         }
   1832     }
   1833 }
   1834 
   1835 void AudioFlinger::RecordThread::RecordTrack::invalidate()
   1836 {
   1837     // FIXME should use proxy, and needs work
   1838     audio_track_cblk_t* cblk = mCblk;
   1839     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
   1840     android_atomic_release_store(0x40000000, &cblk->mFutex);
   1841     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
   1842     (void) __futex_syscall3(&cblk->mFutex, FUTEX_WAKE, INT_MAX);
   1843 }
   1844 
   1845 
   1846 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
   1847 {
   1848     result.append("Client Fmt Chn mask Session S   Server fCount\n");
   1849 }
   1850 
   1851 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
   1852 {
   1853     snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
   1854             (mClient == 0) ? getpid_cached : mClient->pid(),
   1855             mFormat,
   1856             mChannelMask,
   1857             mSessionId,
   1858             mState,
   1859             mCblk->mServer,
   1860             mFrameCount);
   1861 }
   1862 
   1863 }; // namespace android
   1864