/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
MotionTrack.java | 66 protected Vector3f lookAt; 103 LookAt 200 oc.write(lookAt, "lookAt", Vector3f.ZERO); 211 lookAt = (Vector3f) in.readSavable("lookAt", Vector3f.ZERO); 230 q.lookAt(direction, Vector3f.UNIT_Y); 233 case LookAt: 234 if (lookAt != null) { 235 spatial.lookAt(lookAt, upVector) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
TestSphere.java | 62 cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
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TestDebugShapes.java | 84 cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
Arrow.java | 79 tempQuat.lookAt(dir, Vector3f.UNIT_Y); 119 tempQuat.lookAt(extent, Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestRenderToTexture.java | 81 offCamera.lookAt(new Vector3f(0f, 0f, 0f), Vector3f.UNIT_Y); 110 cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
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TestRenderToMemory.java | 189 offCamera.lookAt(new Vector3f(0f, 0f, 0f), Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/test/jme3test/stress/ |
TestLeakingGL.java | 71 cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestHoveringTank.java | 239 Vector3f lookAt = new Vector3f(dir); 240 lookAt.multLocal(7); // look at dist 241 lookAt.addLocal(pos); 242 cam.lookAt(lookAt, Vector3f.UNIT_Y);
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TestRagdollCharacter.java | 90 cam.lookAt(new Vector3f(4,0,-7), Vector3f.UNIT_Y); 93 model.lookAt(new Vector3f(0,0,-1), Vector3f.UNIT_Y);
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TestBrickTower.java | 111 cam.lookAt(Vector3f.ZERO, new Vector3f(0, 1, 0));
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TestBrickWall.java | 101 cam.lookAt(Vector3f.ZERO, new Vector3f(0, 1, 0));
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TestPhysicsCar.java | 177 cam.lookAt(vehicle.getPhysicsLocation(), Vector3f.UNIT_Y);
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TestPhysicsCharacter.java | 119 camNode.lookAt(model.getLocalTranslation(), Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
CharacterControl.java | 143 localRotationQuat.lookAt(viewDirection, Vector3f.UNIT_Y); 148 localRotationQuat.lookAt(viewDirection, Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/test/jme3test/collision/ |
TestMousePick.java | 99 q.lookAt(closest.getContactNormal(), Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/test/jme3test/input/ |
TestCameraNode.java | 93 camNode.lookAt(teaNode.getLocalTranslation(), Vector3f.UNIT_Y);
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestAnimBlendBug.java | 94 cam.lookAt( new Vector3f( 0f, 100f, 0f ), Vector3f.UNIT_Y );
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/external/jmonkeyengine/engine/src/test/jme3test/water/ |
TestSimpleWater.java | 95 cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
raytrace.js | 547 lookAt: null, 552 initialize : function(pos, lookAt, up) { 554 this.lookAt = lookAt; 556 this.equator = lookAt.normalize().cross(this.up); 557 this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-raytrace.js | 573 lookAt: null, 578 initialize : function(pos, lookAt, up) { 580 this.lookAt = lookAt; 582 this.equator = lookAt.normalize().cross(this.up); 583 this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-raytrace.js | 573 lookAt: null, 578 initialize : function(pos, lookAt, up) { 580 this.lookAt = lookAt; 582 this.equator = lookAt.normalize().cross(this.up); 583 this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-raytrace.js | 542 lookAt: null, 547 initialize : function(pos, lookAt, up) { 549 this.lookAt = lookAt; 551 this.equator = lookAt.normalize().cross(this.up); 552 this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
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/external/chromium_org/v8/benchmarks/ |
raytrace.js | 547 lookAt: null, 552 initialize : function(pos, lookAt, up) { 554 this.lookAt = lookAt; 556 this.equator = lookAt.normalize().cross(this.up); 557 this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
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/external/v8/benchmarks/ |
raytrace.js | 547 lookAt: null, 552 initialize : function(pos, lookAt, up) { 554 this.lookAt = lookAt; 556 this.equator = lookAt.normalize().cross(this.up); 557 this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloPhysics.java | 105 cam.lookAt(new Vector3f(2, 2, 0), Vector3f.UNIT_Y);
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