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  /external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_parse.c 116 if( decl->Declaration.Interpolate ) {
tgsi_dump.c 316 if (decl->Declaration.Interpolate) {
321 ENM( decl->Interp.Interpolate, tgsi_interpolate_names );
tgsi_scan.c 161 info->input_interpolate[reg] = (ubyte)fulldecl->Interp.Interpolate;
tgsi_text.c     [all...]
tgsi_ureg.c     [all...]
tgsi_ppc.c     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_pstipple.c 237 decl.Declaration.Interpolate = 1;
243 decl.Interp.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */
draw_pipe_aaline.c 240 decl.Declaration.Interpolate = 1;
246 decl.Interp.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
draw_pipe_aapoint.c 204 decl.Declaration.Interpolate = 1;
210 decl.Interp.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/
tgsi_dump.c 316 if (decl->Declaration.Interpolate) {
321 ENM( decl->Interp.Interpolate, tgsi_interpolate_names );
tgsi_scan.c 161 info->input_interpolate[reg] = (ubyte)fulldecl->Interp.Interpolate;
tgsi_text.c     [all...]
tgsi_ureg.c     [all...]
tgsi_ppc.c     [all...]
tgsi_exec.c     [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_pstipple.c 237 decl.Declaration.Interpolate = 1;
243 decl.Interp.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */
draw_pipe_aaline.c 240 decl.Declaration.Interpolate = 1;
246 decl.Interp.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
draw_pipe_aapoint.c 204 decl.Declaration.Interpolate = 1;
210 decl.Interp.Interpolate = TGSI_INTERPOLATE_PERSPECTIVE;
  /external/chromium_org/ui/compositor/
layer_animation_element.cc 106 interpolated_transform_->Interpolate(static_cast<float>(t)));
111 target->transform = interpolated_transform_->Interpolate(1.0f);
  /external/chromium_org/third_party/WebKit/Source/core/animation/
AnimatableLengthTest.cpp 216 TEST_F(AnimationAnimatableLengthTest, Interpolate)
222 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), -0.5));
225 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), 0));
227 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), 0.4));
229 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), 0.5));
231 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), 0.6));
233 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), 1));
235 AnimatableValue::interpolate(from10px.get(), to20pxAsInches.get(), 1.5));
240 AnimatableValue::interpolate(from10em.get(), to20rem.get(), -0.5));
242 AnimatableValue::interpolate(from10em.get(), to20rem.get(), 0))
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_from_tgsi.cpp 811 switch (decl->Interp.Interpolate) {
1072 Value *interpolate(tgsi::Instruction::SrcRegister, int c, Value *ptr);
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_from_tgsi.cpp 811 switch (decl->Interp.Interpolate) {
1072 Value *interpolate(tgsi::Instruction::SrcRegister, int c, Value *ptr);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
r600_shader.c 601 if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) {
605 } else if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_LINEAR) {
743 /* turn input into interpolate on EG */
750 if (ctx->shader->input[index].interpolate > 0) {
800 ctx->shader->input[i].interpolate = d->Interp.Interpolate;
827 ctx->shader->output[i].interpolate = d->Interp.Interpolate;
    [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_shader.c 601 if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) {
605 } else if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_LINEAR) {
743 /* turn input into interpolate on EG */
750 if (ctx->shader->input[index].interpolate > 0) {
800 ctx->shader->input[i].interpolate = d->Interp.Interpolate;
827 ctx->shader->output[i].interpolate = d->Interp.Interpolate;
    [all...]
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
gbemu.js 340 this.resampler = this.interpolate; //Resampler is a custom quality interpolation algorithm.
422 this.interpolate = Function("buffer", toCompile);
    [all...]

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