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  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
Cinematic.java 45 import com.jme3.scene.CameraNode;
46 import com.jme3.scene.Node;
47 import com.jme3.scene.control.CameraControl;
48 import com.jme3.scene.control.CameraControl.ControlDirection;
64 private Node scene; field in class:Cinematic
76 public Cinematic(Node scene) {
77 this.scene = scene;
80 public Cinematic(Node scene, float initialDuration) {
82 this.scene = scene
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
BlenderLoader.java 32 package com.jme3.scene.plugins.blender;
42 import com.jme3.scene.Node;
43 import com.jme3.scene.Spatial;
44 import com.jme3.scene.plugins.blender.animations.ArmatureHelper;
45 import com.jme3.scene.plugins.blender.animations.IpoHelper;
46 import com.jme3.scene.plugins.blender.cameras.CameraHelper;
47 import com.jme3.scene.plugins.blender.constraints.ConstraintHelper;
48 import com.jme3.scene.plugins.blender.curves.CurvesHelper;
49 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
50 import com.jme3.scene.plugins.blender.file.BlenderInputStream;
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BlenderModelLoader.java 32 package com.jme3.scene.plugins.blender;
37 import com.jme3.scene.Node;
38 import com.jme3.scene.Spatial;
39 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
40 import com.jme3.scene.plugins.blender.file.FileBlockHeader;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/exceptions/
BlenderFileException.java 32 package com.jme3.scene.plugins.blender.exceptions;
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
PhysicsControl.java 8 import com.jme3.scene.control.Control;
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
ModelKey.java 35 import com.jme3.scene.Spatial;
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
GeometryComparator.java 36 import com.jme3.scene.Geometry;
NullComparator.java 36 import com.jme3.scene.Geometry;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
SceneGraphVisitorAdapter.java 1 package com.jme3.scene;
4 * <code>SceneGraphVisitorAdapter</code> is used to traverse the scene
8 * Use by calling {@link Spatial#depthFirstTraversal(com.jme3.scene.SceneGraphVisitor) }
9 * or {@link Spatial#breadthFirstTraversal(com.jme3.scene.SceneGraphVisitor)}.
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
Grid.java 33 package com.jme3.scene.debug;
35 import com.jme3.scene.Mesh;
36 import com.jme3.scene.Mesh.Mode;
37 import com.jme3.scene.VertexBuffer.Type;
WireFrustum.java 33 package com.jme3.scene.debug;
36 import com.jme3.scene.Mesh;
37 import com.jme3.scene.VertexBuffer;
38 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
AnimData.java 33 package com.jme3.scene.plugins.ogre;
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/
OgreMaterialKey.java 33 package com.jme3.scene.plugins.ogre.matext;
67 * {@link OgreMaterialKey#setMaterialExtensionSet(com.jme3.scene.plugins.ogre.matext.MaterialExtensionSet) } method.
  /external/jmonkeyengine/engine/src/test/jme3test/app/state/
RootNodeState.java 36 import com.jme3.scene.Node;
  /frameworks/base/core/java/android/transition/
TransitionManager.java 31 * change of {@link Scene}. To use the manager, add scenes along with
32 * transition objects with calls to {@link #setTransition(Scene, Transition)}
33 * or {@link #setTransition(Scene, Scene, Transition)}. Setting specific
34 * transitions for scene changes is not required; by default, a Scene change
36 * situations. Specifying other transitions for particular scene changes is
44 * that transition to the from/to scene information in that tag.
45 * For example, here is a resource file that declares several scene
52 * creating a scene from a layout in code by callin
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  /external/jmonkeyengine/engine/src/test/jme3test/collision/
RayTrace.java 40 import com.jme3.scene.Spatial;
51 private Spatial scene; field in class:RayTrace
56 public RayTrace(Spatial scene, Camera cam, int width, int height){
58 this.scene = scene;
78 scene.updateGeometricState();
90 scene.collideWith(r, results);
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
ViewPort.java 38 import com.jme3.scene.Spatial;
48 * which is used to render a set of {@link #attachScene(com.jme3.scene.Spatial) scenes}.
108 * Get the list of {@link SceneProcessor scene processors} that were
276 * Attaches a new scene to render in this ViewPort.
278 * @param scene The scene to attach
282 public void attachScene(Spatial scene){
283 sceneList.add(scene);
287 * Detaches a scene from rendering.
289 * @param scene The scene to detac
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  /external/jmonkeyengine/engine/src/test/jme3test/stress/
TestLeakingGL.java 38 import com.jme3.scene.Geometry;
39 import com.jme3.scene.Mesh;
40 import com.jme3.scene.Node;
41 import com.jme3.scene.Spatial.CullHint;
42 import com.jme3.scene.shape.Sphere;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup.c 68 assert(setup->scene == NULL);
73 setup->scene = setup->scenes[setup->scene_idx];
75 if (setup->scene->fence) {
77 debug_printf("%s: wait for scene %d\n",
78 __FUNCTION__, setup->scene->fence->id);
80 lp_fence_wait(setup->scene->fence);
83 lp_scene_begin_binning(setup->scene, &setup->fb);
129 setup->scene = NULL;
144 /** Rasterize all scene's bins */
148 struct lp_scene *scene = setup->scene local
174 struct lp_scene *scene = setup->scene; local
413 struct lp_scene *scene = setup->scene; local
779 struct lp_scene *scene = setup->scene; local
990 struct lp_scene *scene = setup->scenes[i]; local
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  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup.c 68 assert(setup->scene == NULL);
73 setup->scene = setup->scenes[setup->scene_idx];
75 if (setup->scene->fence) {
77 debug_printf("%s: wait for scene %d\n",
78 __FUNCTION__, setup->scene->fence->id);
80 lp_fence_wait(setup->scene->fence);
83 lp_scene_begin_binning(setup->scene, &setup->fb);
129 setup->scene = NULL;
144 /** Rasterize all scene's bins */
148 struct lp_scene *scene = setup->scene local
174 struct lp_scene *scene = setup->scene; local
413 struct lp_scene *scene = setup->scene; local
779 struct lp_scene *scene = setup->scene; local
990 struct lp_scene *scene = setup->scenes[i]; local
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
IpoHelper.java 1 package com.jme3.scene.plugins.blender.animations;
6 import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
7 import com.jme3.scene.plugins.blender.BlenderContext;
8 import com.jme3.scene.plugins.blender.curves.BezierCurve;
9 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
10 import com.jme3.scene.plugins.blender.file.BlenderInputStream;
11 import com.jme3.scene.plugins.blender.file.FileBlockHeader;
12 import com.jme3.scene.plugins.blender.file.Pointer;
13 import com.jme3.scene.plugins.blender.file.Structure;
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
TranslucentBucketFilter.java 16 import com.jme3.scene.Node;
18 import com.jme3.scene.Spatial;
26 * A filter to handle translucent objects when rendering a scene with filters that uses depth like WaterFilter and SSAOFilter
68 for (Spatial scene : vp.getScenes()) {
69 makeSoftParticleEmitter(scene, enabledSP && enabled);
84 * Override this method and return false if your Filter does not need the scene texture
130 private void makeSoftParticleEmitter(Spatial scene, boolean enabled) {
131 if (scene instanceof Node) {
132 Node n = (Node) scene;
137 if (scene instanceof ParticleEmitter)
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  /external/jmonkeyengine/engine/src/android/com/jme3/asset/
AndroidAssetManager.java 95 registerLoaderSafe(com.jme3.scene.plugins.OBJLoader.class, "obj");
96 registerLoaderSafe(com.jme3.scene.plugins.MTLLoader.class, "mtl");
97 registerLoaderSafe(com.jme3.scene.plugins.ogre.MeshLoader.class, "mesh.xml");
98 registerLoaderSafe(com.jme3.scene.plugins.ogre.SkeletonLoader.class, "skeleton.xml");
99 registerLoaderSafe(com.jme3.scene.plugins.ogre.MaterialLoader.class, "material");
100 registerLoaderSafe(com.jme3.scene.plugins.ogre.SceneLoader.class, "scene");
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/lights/
LightHelper.java 32 package com.jme3.scene.plugins.blender.lights;
41 import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
42 import com.jme3.scene.plugins.blender.BlenderContext;
43 import com.jme3.scene.plugins.blender.BlenderContext.LoadedFeatureDataType;
44 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
45 import com.jme3.scene.plugins.blender.file.Structure;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ObjectAnimationModifier.java 1 package com.jme3.scene.plugins.blender.modifiers;
11 import com.jme3.scene.Node;
12 import com.jme3.scene.plugins.blender.BlenderContext;
13 import com.jme3.scene.plugins.blender.animations.Ipo;
14 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
15 import com.jme3.scene.plugins.ogre.AnimData;

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