Home | History | Annotate | Download | only in threading
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/threading/thread.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/lazy_instance.h"
      9 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
     10 #include "base/threading/thread_id_name_manager.h"
     11 #include "base/threading/thread_local.h"
     12 #include "base/threading/thread_restrictions.h"
     13 #include "base/synchronization/waitable_event.h"
     14 
     15 #if defined(OS_WIN)
     16 #include "base/win/scoped_com_initializer.h"
     17 #endif
     18 
     19 namespace base {
     20 
     21 namespace {
     22 
     23 // We use this thread-local variable to record whether or not a thread exited
     24 // because its Stop method was called.  This allows us to catch cases where
     25 // MessageLoop::QuitWhenIdle() is called directly, which is unexpected when
     26 // using a Thread to setup and run a MessageLoop.
     27 base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
     28     LAZY_INSTANCE_INITIALIZER;
     29 
     30 }  // namespace
     31 
     32 // This is used to trigger the message loop to exit.
     33 void ThreadQuitHelper() {
     34   MessageLoop::current()->QuitWhenIdle();
     35   Thread::SetThreadWasQuitProperly(true);
     36 }
     37 
     38 // Used to pass data to ThreadMain.  This structure is allocated on the stack
     39 // from within StartWithOptions.
     40 struct Thread::StartupData {
     41   // We get away with a const reference here because of how we are allocated.
     42   const Thread::Options& options;
     43 
     44   // Used to synchronize thread startup.
     45   WaitableEvent event;
     46 
     47   explicit StartupData(const Options& opt)
     48       : options(opt),
     49         event(false, false) {}
     50 };
     51 
     52 Thread::Options::Options()
     53     : message_loop_type(MessageLoop::TYPE_DEFAULT),
     54       stack_size(0) {
     55 }
     56 
     57 Thread::Options::Options(MessageLoop::Type type,
     58                          size_t size)
     59     : message_loop_type(type),
     60       stack_size(size) {
     61 }
     62 
     63 Thread::Options::~Options() {
     64 }
     65 
     66 Thread::Thread(const char* name)
     67     :
     68 #if defined(OS_WIN)
     69       com_status_(NONE),
     70 #endif
     71       started_(false),
     72       stopping_(false),
     73       running_(false),
     74       startup_data_(NULL),
     75       thread_(0),
     76       message_loop_(NULL),
     77       thread_id_(kInvalidThreadId),
     78       name_(name) {
     79 }
     80 
     81 Thread::~Thread() {
     82   Stop();
     83 }
     84 
     85 bool Thread::Start() {
     86   Options options;
     87 #if defined(OS_WIN)
     88   if (com_status_ == STA)
     89     options.message_loop_type = MessageLoop::TYPE_UI;
     90 #endif
     91   return StartWithOptions(options);
     92 }
     93 
     94 bool Thread::StartWithOptions(const Options& options) {
     95   DCHECK(!message_loop_);
     96 #if defined(OS_WIN)
     97   DCHECK((com_status_ != STA) ||
     98       (options.message_loop_type == MessageLoop::TYPE_UI));
     99 #endif
    100 
    101   SetThreadWasQuitProperly(false);
    102 
    103   StartupData startup_data(options);
    104   startup_data_ = &startup_data;
    105 
    106   if (!PlatformThread::Create(options.stack_size, this, &thread_)) {
    107     DLOG(ERROR) << "failed to create thread";
    108     startup_data_ = NULL;
    109     return false;
    110   }
    111 
    112   // Wait for the thread to start and initialize message_loop_
    113   base::ThreadRestrictions::ScopedAllowWait allow_wait;
    114   startup_data.event.Wait();
    115 
    116   // set it to NULL so we don't keep a pointer to some object on the stack.
    117   startup_data_ = NULL;
    118   started_ = true;
    119 
    120   DCHECK(message_loop_);
    121   return true;
    122 }
    123 
    124 void Thread::Stop() {
    125   if (!started_)
    126     return;
    127 
    128   StopSoon();
    129 
    130   // Wait for the thread to exit.
    131   //
    132   // TODO(darin): Unfortunately, we need to keep message_loop_ around until
    133   // the thread exits.  Some consumers are abusing the API.  Make them stop.
    134   //
    135   PlatformThread::Join(thread_);
    136 
    137   // The thread should NULL message_loop_ on exit.
    138   DCHECK(!message_loop_);
    139 
    140   // The thread no longer needs to be joined.
    141   started_ = false;
    142 
    143   stopping_ = false;
    144 }
    145 
    146 void Thread::StopSoon() {
    147   // We should only be called on the same thread that started us.
    148 
    149   // Reading thread_id_ without a lock can lead to a benign data race
    150   // with ThreadMain, so we annotate it to stay silent under ThreadSanitizer.
    151   DCHECK_NE(ANNOTATE_UNPROTECTED_READ(thread_id_), PlatformThread::CurrentId());
    152 
    153   if (stopping_ || !message_loop_)
    154     return;
    155 
    156   stopping_ = true;
    157   message_loop_->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
    158 }
    159 
    160 bool Thread::IsRunning() const {
    161   return running_;
    162 }
    163 
    164 void Thread::SetPriority(ThreadPriority priority) {
    165   // The thread must be started (and id known) for this to be
    166   // compatible with all platforms.
    167   DCHECK_NE(thread_id_, kInvalidThreadId);
    168   PlatformThread::SetThreadPriority(thread_, priority);
    169 }
    170 
    171 void Thread::Run(MessageLoop* message_loop) {
    172   message_loop->Run();
    173 }
    174 
    175 void Thread::SetThreadWasQuitProperly(bool flag) {
    176   lazy_tls_bool.Pointer()->Set(flag);
    177 }
    178 
    179 bool Thread::GetThreadWasQuitProperly() {
    180   bool quit_properly = true;
    181 #ifndef NDEBUG
    182   quit_properly = lazy_tls_bool.Pointer()->Get();
    183 #endif
    184   return quit_properly;
    185 }
    186 
    187 void Thread::ThreadMain() {
    188   {
    189     // The message loop for this thread.
    190     // Allocated on the heap to centralize any leak reports at this line.
    191     scoped_ptr<MessageLoop> message_loop;
    192     if (!startup_data_->options.message_pump_factory.is_null()) {
    193       message_loop.reset(
    194           new MessageLoop(startup_data_->options.message_pump_factory.Run()));
    195     } else {
    196       message_loop.reset(
    197           new MessageLoop(startup_data_->options.message_loop_type));
    198     }
    199 
    200     // Complete the initialization of our Thread object.
    201     thread_id_ = PlatformThread::CurrentId();
    202     PlatformThread::SetName(name_.c_str());
    203     ANNOTATE_THREAD_NAME(name_.c_str());  // Tell the name to race detector.
    204     message_loop->set_thread_name(name_);
    205     message_loop_ = message_loop.get();
    206 
    207 #if defined(OS_WIN)
    208     scoped_ptr<win::ScopedCOMInitializer> com_initializer;
    209     if (com_status_ != NONE) {
    210       com_initializer.reset((com_status_ == STA) ?
    211           new win::ScopedCOMInitializer() :
    212           new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
    213     }
    214 #endif
    215 
    216     // Let the thread do extra initialization.
    217     // Let's do this before signaling we are started.
    218     Init();
    219 
    220     running_ = true;
    221     startup_data_->event.Signal();
    222     // startup_data_ can't be touched anymore since the starting thread is now
    223     // unlocked.
    224 
    225     Run(message_loop_);
    226     running_ = false;
    227 
    228     // Let the thread do extra cleanup.
    229     CleanUp();
    230 
    231 #if defined(OS_WIN)
    232     com_initializer.reset();
    233 #endif
    234 
    235     // Assert that MessageLoop::Quit was called by ThreadQuitHelper.
    236     DCHECK(GetThreadWasQuitProperly());
    237 
    238     // We can't receive messages anymore.
    239     message_loop_ = NULL;
    240   }
    241 }
    242 
    243 }  // namespace base
    244