1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package jme3test.stress; 34 35 import com.jme3.app.SimpleApplication; 36 import com.jme3.light.DirectionalLight; 37 import com.jme3.material.Material; 38 import com.jme3.math.Quaternion; 39 import com.jme3.math.Vector3f; 40 import com.jme3.scene.Geometry; 41 import com.jme3.scene.Node; 42 import com.jme3.scene.control.LodControl; 43 44 public class TestLodStress extends SimpleApplication { 45 46 public static void main(String[] args){ 47 TestLodStress app = new TestLodStress(); 48 app.setShowSettings(false); 49 app.setPauseOnLostFocus(false); 50 app.start(); 51 } 52 53 public void simpleInitApp() { 54 DirectionalLight dl = new DirectionalLight(); 55 dl.setDirection(new Vector3f(-1,-1,-1).normalizeLocal()); 56 rootNode.addLight(dl); 57 58 Node teapotNode = (Node) assetManager.loadModel("Models/Teapot/Teapot.mesh.xml"); 59 Geometry teapot = (Geometry) teapotNode.getChild(0); 60 61 // Sphere sph = new Sphere(16, 16, 4); 62 // Geometry teapot = new Geometry("teapot", sph); 63 64 Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); 65 mat.setFloat("Shininess", 16f); 66 mat.setBoolean("VertexLighting", true); 67 teapot.setMaterial(mat); 68 69 // show normals as material 70 //Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); 71 72 for (int y = -10; y < 10; y++){ 73 for (int x = -10; x < 10; x++){ 74 Geometry clonePot = teapot.clone(); 75 76 //clonePot.setMaterial(mat); 77 clonePot.setLocalTranslation(x * .5f, 0, y * .5f); 78 clonePot.setLocalScale(.15f); 79 80 LodControl control = new LodControl(); 81 clonePot.addControl(control); 82 rootNode.attachChild(clonePot); 83 } 84 } 85 86 cam.setLocation(new Vector3f(8.378951f, 5.4324f, 8.795956f)); 87 cam.setRotation(new Quaternion(-0.083419204f, 0.90370524f, -0.20599906f, -0.36595422f)); 88 } 89 90 } 91