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      1 //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements the SmallPtrSet class.  See SmallPtrSet.h for an
     11 // overview of the algorithm.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #include "llvm/ADT/SmallPtrSet.h"
     16 #include "llvm/ADT/DenseMapInfo.h"
     17 #include "llvm/Support/MathExtras.h"
     18 #include <algorithm>
     19 #include <cstdlib>
     20 
     21 using namespace llvm;
     22 
     23 void SmallPtrSetImpl::shrink_and_clear() {
     24   assert(!isSmall() && "Can't shrink a small set!");
     25   free(CurArray);
     26 
     27   // Reduce the number of buckets.
     28   CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32;
     29   NumElements = NumTombstones = 0;
     30 
     31   // Install the new array.  Clear all the buckets to empty.
     32   CurArray = (const void**)malloc(sizeof(void*) * CurArraySize);
     33   assert(CurArray && "Failed to allocate memory?");
     34   memset(CurArray, -1, CurArraySize*sizeof(void*));
     35 }
     36 
     37 bool SmallPtrSetImpl::insert_imp(const void * Ptr) {
     38   if (isSmall()) {
     39     // Check to see if it is already in the set.
     40     for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
     41          APtr != E; ++APtr)
     42       if (*APtr == Ptr)
     43         return false;
     44 
     45     // Nope, there isn't.  If we stay small, just 'pushback' now.
     46     if (NumElements < CurArraySize-1) {
     47       SmallArray[NumElements++] = Ptr;
     48       return true;
     49     }
     50     // Otherwise, hit the big set case, which will call grow.
     51   }
     52 
     53   if (NumElements*4 >= CurArraySize*3) {
     54     // If more than 3/4 of the array is full, grow.
     55     Grow(CurArraySize < 64 ? 128 : CurArraySize*2);
     56   } else if (CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) {
     57     // If fewer of 1/8 of the array is empty (meaning that many are filled with
     58     // tombstones), rehash.
     59     Grow(CurArraySize);
     60   }
     61 
     62   // Okay, we know we have space.  Find a hash bucket.
     63   const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr));
     64   if (*Bucket == Ptr) return false; // Already inserted, good.
     65 
     66   // Otherwise, insert it!
     67   if (*Bucket == getTombstoneMarker())
     68     --NumTombstones;
     69   *Bucket = Ptr;
     70   ++NumElements;  // Track density.
     71   return true;
     72 }
     73 
     74 bool SmallPtrSetImpl::erase_imp(const void * Ptr) {
     75   if (isSmall()) {
     76     // Check to see if it is in the set.
     77     for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
     78          APtr != E; ++APtr)
     79       if (*APtr == Ptr) {
     80         // If it is in the set, replace this element.
     81         *APtr = E[-1];
     82         E[-1] = getEmptyMarker();
     83         --NumElements;
     84         return true;
     85       }
     86 
     87     return false;
     88   }
     89 
     90   // Okay, we know we have space.  Find a hash bucket.
     91   void **Bucket = const_cast<void**>(FindBucketFor(Ptr));
     92   if (*Bucket != Ptr) return false;  // Not in the set?
     93 
     94   // Set this as a tombstone.
     95   *Bucket = getTombstoneMarker();
     96   --NumElements;
     97   ++NumTombstones;
     98   return true;
     99 }
    100 
    101 const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const {
    102   unsigned Bucket = DenseMapInfo<void *>::getHashValue(Ptr) & (CurArraySize-1);
    103   unsigned ArraySize = CurArraySize;
    104   unsigned ProbeAmt = 1;
    105   const void *const *Array = CurArray;
    106   const void *const *Tombstone = 0;
    107   while (1) {
    108     // Found Ptr's bucket?
    109     if (Array[Bucket] == Ptr)
    110       return Array+Bucket;
    111 
    112     // If we found an empty bucket, the pointer doesn't exist in the set.
    113     // Return a tombstone if we've seen one so far, or the empty bucket if
    114     // not.
    115     if (Array[Bucket] == getEmptyMarker())
    116       return Tombstone ? Tombstone : Array+Bucket;
    117 
    118     // If this is a tombstone, remember it.  If Ptr ends up not in the set, we
    119     // prefer to return it than something that would require more probing.
    120     if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
    121       Tombstone = Array+Bucket;  // Remember the first tombstone found.
    122 
    123     // It's a hash collision or a tombstone. Reprobe.
    124     Bucket = (Bucket + ProbeAmt++) & (ArraySize-1);
    125   }
    126 }
    127 
    128 /// Grow - Allocate a larger backing store for the buckets and move it over.
    129 ///
    130 void SmallPtrSetImpl::Grow(unsigned NewSize) {
    131   // Allocate at twice as many buckets, but at least 128.
    132   unsigned OldSize = CurArraySize;
    133 
    134   const void **OldBuckets = CurArray;
    135   bool WasSmall = isSmall();
    136 
    137   // Install the new array.  Clear all the buckets to empty.
    138   CurArray = (const void**)malloc(sizeof(void*) * NewSize);
    139   assert(CurArray && "Failed to allocate memory?");
    140   CurArraySize = NewSize;
    141   memset(CurArray, -1, NewSize*sizeof(void*));
    142 
    143   // Copy over all the elements.
    144   if (WasSmall) {
    145     // Small sets store their elements in order.
    146     for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements;
    147          BucketPtr != E; ++BucketPtr) {
    148       const void *Elt = *BucketPtr;
    149       *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
    150     }
    151   } else {
    152     // Copy over all valid entries.
    153     for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize;
    154          BucketPtr != E; ++BucketPtr) {
    155       // Copy over the element if it is valid.
    156       const void *Elt = *BucketPtr;
    157       if (Elt != getTombstoneMarker() && Elt != getEmptyMarker())
    158         *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
    159     }
    160 
    161     free(OldBuckets);
    162     NumTombstones = 0;
    163   }
    164 }
    165 
    166 SmallPtrSetImpl::SmallPtrSetImpl(const void **SmallStorage,
    167                                  const SmallPtrSetImpl& that) {
    168   SmallArray = SmallStorage;
    169 
    170   // If we're becoming small, prepare to insert into our stack space
    171   if (that.isSmall()) {
    172     CurArray = SmallArray;
    173   // Otherwise, allocate new heap space (unless we were the same size)
    174   } else {
    175     CurArray = (const void**)malloc(sizeof(void*) * that.CurArraySize);
    176     assert(CurArray && "Failed to allocate memory?");
    177   }
    178 
    179   // Copy over the new array size
    180   CurArraySize = that.CurArraySize;
    181 
    182   // Copy over the contents from the other set
    183   memcpy(CurArray, that.CurArray, sizeof(void*)*CurArraySize);
    184 
    185   NumElements = that.NumElements;
    186   NumTombstones = that.NumTombstones;
    187 }
    188 
    189 /// CopyFrom - implement operator= from a smallptrset that has the same pointer
    190 /// type, but may have a different small size.
    191 void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) {
    192   if (isSmall() && RHS.isSmall())
    193     assert(CurArraySize == RHS.CurArraySize &&
    194            "Cannot assign sets with different small sizes");
    195 
    196   // If we're becoming small, prepare to insert into our stack space
    197   if (RHS.isSmall()) {
    198     if (!isSmall())
    199       free(CurArray);
    200     CurArray = SmallArray;
    201   // Otherwise, allocate new heap space (unless we were the same size)
    202   } else if (CurArraySize != RHS.CurArraySize) {
    203     if (isSmall())
    204       CurArray = (const void**)malloc(sizeof(void*) * RHS.CurArraySize);
    205     else
    206       CurArray = (const void**)realloc(CurArray, sizeof(void*)*RHS.CurArraySize);
    207     assert(CurArray && "Failed to allocate memory?");
    208   }
    209 
    210   // Copy over the new array size
    211   CurArraySize = RHS.CurArraySize;
    212 
    213   // Copy over the contents from the other set
    214   memcpy(CurArray, RHS.CurArray, sizeof(void*)*CurArraySize);
    215 
    216   NumElements = RHS.NumElements;
    217   NumTombstones = RHS.NumTombstones;
    218 }
    219 
    220 void SmallPtrSetImpl::swap(SmallPtrSetImpl &RHS) {
    221   if (this == &RHS) return;
    222 
    223   // We can only avoid copying elements if neither set is small.
    224   if (!this->isSmall() && !RHS.isSmall()) {
    225     std::swap(this->CurArray, RHS.CurArray);
    226     std::swap(this->CurArraySize, RHS.CurArraySize);
    227     std::swap(this->NumElements, RHS.NumElements);
    228     std::swap(this->NumTombstones, RHS.NumTombstones);
    229     return;
    230   }
    231 
    232   // FIXME: From here on we assume that both sets have the same small size.
    233 
    234   // If only RHS is small, copy the small elements into LHS and move the pointer
    235   // from LHS to RHS.
    236   if (!this->isSmall() && RHS.isSmall()) {
    237     std::copy(RHS.SmallArray, RHS.SmallArray+RHS.CurArraySize,
    238               this->SmallArray);
    239     std::swap(this->NumElements, RHS.NumElements);
    240     std::swap(this->CurArraySize, RHS.CurArraySize);
    241     RHS.CurArray = this->CurArray;
    242     RHS.NumTombstones = this->NumTombstones;
    243     this->CurArray = this->SmallArray;
    244     this->NumTombstones = 0;
    245     return;
    246   }
    247 
    248   // If only LHS is small, copy the small elements into RHS and move the pointer
    249   // from RHS to LHS.
    250   if (this->isSmall() && !RHS.isSmall()) {
    251     std::copy(this->SmallArray, this->SmallArray+this->CurArraySize,
    252               RHS.SmallArray);
    253     std::swap(RHS.NumElements, this->NumElements);
    254     std::swap(RHS.CurArraySize, this->CurArraySize);
    255     this->CurArray = RHS.CurArray;
    256     this->NumTombstones = RHS.NumTombstones;
    257     RHS.CurArray = RHS.SmallArray;
    258     RHS.NumTombstones = 0;
    259     return;
    260   }
    261 
    262   // Both a small, just swap the small elements.
    263   assert(this->isSmall() && RHS.isSmall());
    264   assert(this->CurArraySize == RHS.CurArraySize);
    265   std::swap_ranges(this->SmallArray, this->SmallArray+this->CurArraySize,
    266                    RHS.SmallArray);
    267   std::swap(this->NumElements, RHS.NumElements);
    268 }
    269 
    270 SmallPtrSetImpl::~SmallPtrSetImpl() {
    271   if (!isSmall())
    272     free(CurArray);
    273 }
    274