1 /************************************************************************** 2 * 3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * Copyright 2009-2010 Chia-I Wu <olvaffe (at) gmail.com> 5 * Copyright 2010-2011 LunarG, Inc. 6 * All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the 10 * "Software"), to deal in the Software without restriction, including 11 * without limitation the rights to use, copy, modify, merge, publish, 12 * distribute, sub license, and/or sell copies of the Software, and to 13 * permit persons to whom the Software is furnished to do so, subject to 14 * the following conditions: 15 * 16 * The above copyright notice and this permission notice (including the 17 * next paragraph) shall be included in all copies or substantial portions 18 * of the Software. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 26 * DEALINGS IN THE SOFTWARE. 27 * 28 **************************************************************************/ 29 30 31 #ifndef EGLCONTEXT_INCLUDED 32 #define EGLCONTEXT_INCLUDED 33 34 35 #include "egltypedefs.h" 36 #include "egldisplay.h" 37 38 39 /** 40 * "Base" class for device driver contexts. 41 */ 42 struct _egl_context 43 { 44 /* A context is a display resource */ 45 _EGLResource Resource; 46 47 /* The bound status of the context */ 48 _EGLThreadInfo *Binding; 49 _EGLSurface *DrawSurface; 50 _EGLSurface *ReadSurface; 51 52 _EGLConfig *Config; 53 54 EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */ 55 EGLint ClientMajorVersion; 56 EGLint ClientMinorVersion; 57 EGLint Flags; 58 EGLint Profile; 59 EGLint ResetNotificationStrategy; 60 61 /* The real render buffer when a window surface is bound */ 62 EGLint WindowRenderBuffer; 63 }; 64 65 66 PUBLIC EGLBoolean 67 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, 68 _EGLConfig *config, const EGLint *attrib_list); 69 70 71 extern EGLBoolean 72 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value); 73 74 75 PUBLIC EGLBoolean 76 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read, 77 _EGLContext **old_ctx, 78 _EGLSurface **old_draw, _EGLSurface **old_read); 79 80 81 /** 82 * Increment reference count for the context. 83 */ 84 static INLINE _EGLContext * 85 _eglGetContext(_EGLContext *ctx) 86 { 87 if (ctx) 88 _eglGetResource(&ctx->Resource); 89 return ctx; 90 } 91 92 93 /** 94 * Decrement reference count for the context. 95 */ 96 static INLINE EGLBoolean 97 _eglPutContext(_EGLContext *ctx) 98 { 99 return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE; 100 } 101 102 103 /** 104 * Link a context to its display and return the handle of the link. 105 * The handle can be passed to client directly. 106 */ 107 static INLINE EGLContext 108 _eglLinkContext(_EGLContext *ctx) 109 { 110 _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT); 111 return (EGLContext) ctx; 112 } 113 114 115 /** 116 * Unlink a linked context from its display. 117 * Accessing an unlinked context should generate EGL_BAD_CONTEXT error. 118 */ 119 static INLINE void 120 _eglUnlinkContext(_EGLContext *ctx) 121 { 122 _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT); 123 } 124 125 126 /** 127 * Lookup a handle to find the linked context. 128 * Return NULL if the handle has no corresponding linked context. 129 */ 130 static INLINE _EGLContext * 131 _eglLookupContext(EGLContext context, _EGLDisplay *dpy) 132 { 133 _EGLContext *ctx = (_EGLContext *) context; 134 if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy)) 135 ctx = NULL; 136 return ctx; 137 } 138 139 140 /** 141 * Return the handle of a linked context, or EGL_NO_CONTEXT. 142 */ 143 static INLINE EGLContext 144 _eglGetContextHandle(_EGLContext *ctx) 145 { 146 _EGLResource *res = (_EGLResource *) ctx; 147 return (res && _eglIsResourceLinked(res)) ? 148 (EGLContext) ctx : EGL_NO_CONTEXT; 149 } 150 151 152 #endif /* EGLCONTEXT_INCLUDED */ 153