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      1 /**************************************************************************
      2  *
      3  * Copyright 2010 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include "util/u_inlines.h"
     29 #include "util/u_memory.h"
     30 #include "util/u_simple_list.h"
     31 
     32 #include "tgsi/tgsi_parse.h"
     33 
     34 #include "rbug_screen.h"
     35 #include "rbug_objects.h"
     36 #include "rbug_context.h"
     37 
     38 
     39 
     40 struct pipe_resource *
     41 rbug_resource_create(struct rbug_screen *rb_screen,
     42                      struct pipe_resource *resource)
     43 {
     44    struct rbug_resource *rb_resource;
     45 
     46    if(!resource)
     47       goto error;
     48 
     49    assert(resource->screen == rb_screen->screen);
     50 
     51    rb_resource = CALLOC_STRUCT(rbug_resource);
     52    if(!rb_resource)
     53       goto error;
     54 
     55    memcpy(&rb_resource->base, resource, sizeof(struct pipe_resource));
     56 
     57    pipe_reference_init(&rb_resource->base.reference, 1);
     58    rb_resource->base.screen = &rb_screen->base;
     59    rb_resource->resource = resource;
     60 
     61    rbug_screen_add_to_list(rb_screen, resources, rb_resource);
     62 
     63    return &rb_resource->base;
     64 
     65 error:
     66    pipe_resource_reference(&resource, NULL);
     67    return NULL;
     68 }
     69 
     70 void
     71 rbug_resource_destroy(struct rbug_resource *rb_resource)
     72 {
     73    struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen);
     74    rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
     75 
     76    pipe_resource_reference(&rb_resource->resource, NULL);
     77    FREE(rb_resource);
     78 }
     79 
     80 
     81 struct pipe_surface *
     82 rbug_surface_create(struct rbug_context *rb_context,
     83                     struct rbug_resource *rb_resource,
     84                     struct pipe_surface *surface)
     85 {
     86    struct rbug_surface *rb_surface;
     87 
     88    if(!surface)
     89       goto error;
     90 
     91    assert(surface->texture == rb_resource->resource);
     92 
     93    rb_surface = CALLOC_STRUCT(rbug_surface);
     94    if(!rb_surface)
     95       goto error;
     96 
     97    memcpy(&rb_surface->base, surface, sizeof(struct pipe_surface));
     98 
     99    pipe_reference_init(&rb_surface->base.reference, 1);
    100    rb_surface->base.texture = NULL;
    101    rb_surface->base.context = &rb_context->base;
    102    rb_surface->surface = surface; /* we own the surface already */
    103    pipe_resource_reference(&rb_surface->base.texture, &rb_resource->base);
    104 
    105    return &rb_surface->base;
    106 
    107 error:
    108    pipe_surface_reference(&surface, NULL);
    109    return NULL;
    110 }
    111 
    112 void
    113 rbug_surface_destroy(struct rbug_context *rb_context,
    114                      struct rbug_surface *rb_surface)
    115 {
    116    pipe_resource_reference(&rb_surface->base.texture, NULL);
    117    pipe_surface_reference(&rb_surface->surface, NULL);
    118    FREE(rb_surface);
    119 }
    120 
    121 
    122 struct pipe_sampler_view *
    123 rbug_sampler_view_create(struct rbug_context *rb_context,
    124                          struct rbug_resource *rb_resource,
    125                          struct pipe_sampler_view *view)
    126 {
    127    struct rbug_sampler_view *rb_view;
    128 
    129    if (!view)
    130       goto error;
    131 
    132    assert(view->texture == rb_resource->resource);
    133 
    134    rb_view = MALLOC(sizeof(struct rbug_sampler_view));
    135 
    136    rb_view->base = *view;
    137    rb_view->base.reference.count = 1;
    138    rb_view->base.texture = NULL;
    139    pipe_resource_reference(&rb_view->base.texture, &rb_resource->base);
    140    rb_view->base.context = rb_context->pipe;
    141    rb_view->sampler_view = view;
    142 
    143    return &rb_view->base;
    144 error:
    145    return NULL;
    146 }
    147 
    148 void
    149 rbug_sampler_view_destroy(struct rbug_context *rb_context,
    150                           struct rbug_sampler_view *rb_view)
    151 {
    152    pipe_resource_reference(&rb_view->base.texture, NULL);
    153    rb_context->pipe->sampler_view_destroy(rb_context->pipe,
    154                                           rb_view->sampler_view);
    155    FREE(rb_view);
    156 }
    157 
    158 
    159 struct pipe_transfer *
    160 rbug_transfer_create(struct rbug_context *rb_context,
    161                      struct rbug_resource *rb_resource,
    162                      struct pipe_transfer *transfer)
    163 {
    164    struct rbug_transfer *rb_transfer;
    165 
    166    if(!transfer)
    167       goto error;
    168 
    169    assert(transfer->resource == rb_resource->resource);
    170 
    171    rb_transfer = CALLOC_STRUCT(rbug_transfer);
    172    if(!rb_transfer)
    173       goto error;
    174 
    175    memcpy(&rb_transfer->base, transfer, sizeof(struct pipe_transfer));
    176 
    177    rb_transfer->base.resource = NULL;
    178    rb_transfer->transfer = transfer;
    179    rb_transfer->pipe = rb_context->pipe;
    180 
    181    pipe_resource_reference(&rb_transfer->base.resource, &rb_resource->base);
    182    assert(rb_transfer->base.resource == &rb_resource->base);
    183 
    184    return &rb_transfer->base;
    185 
    186 error:
    187    rb_context->pipe->transfer_destroy(rb_context->pipe, transfer);
    188    return NULL;
    189 }
    190 
    191 void
    192 rbug_transfer_destroy(struct rbug_context *rb_context,
    193                       struct rbug_transfer *rb_transfer)
    194 {
    195    pipe_resource_reference(&rb_transfer->base.resource, NULL);
    196    rb_transfer->pipe->transfer_destroy(rb_context->pipe,
    197                                        rb_transfer->transfer);
    198    FREE(rb_transfer);
    199 }
    200 
    201 void *
    202 rbug_shader_create(struct rbug_context *rb_context,
    203                    const struct pipe_shader_state *state,
    204                    void *result, enum rbug_shader_type type)
    205 {
    206    struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader);
    207 
    208    rb_shader->type = type;
    209    rb_shader->shader = result;
    210    rb_shader->tokens = tgsi_dup_tokens(state->tokens);
    211 
    212    /* works on context as well since its just a macro */
    213    rbug_screen_add_to_list(rb_context, shaders, rb_shader);
    214 
    215    return rb_shader;
    216 }
    217 
    218 void
    219 rbug_shader_destroy(struct rbug_context *rb_context,
    220                     struct rbug_shader *rb_shader)
    221 {
    222    struct pipe_context *pipe = rb_context->pipe;
    223 
    224    /* works on context as well since its just a macro */
    225    rbug_screen_remove_from_list(rb_context, shaders, rb_shader);
    226 
    227    switch(rb_shader->type) {
    228    case RBUG_SHADER_FRAGMENT:
    229       if (rb_shader->replaced_shader)
    230          pipe->delete_fs_state(pipe, rb_shader->replaced_shader);
    231       pipe->delete_fs_state(pipe, rb_shader->shader);
    232       break;
    233    case RBUG_SHADER_VERTEX:
    234       if (rb_shader->replaced_shader)
    235          pipe->delete_vs_state(pipe, rb_shader->replaced_shader);
    236       pipe->delete_vs_state(pipe, rb_shader->shader);
    237       break;
    238    case RBUG_SHADER_GEOM:
    239       if (rb_shader->replaced_shader)
    240          pipe->delete_gs_state(pipe, rb_shader->replaced_shader);
    241       pipe->delete_gs_state(pipe, rb_shader->shader);
    242       break;
    243    default:
    244       assert(0);
    245    }
    246 
    247    FREE(rb_shader->replaced_tokens);
    248    FREE(rb_shader->tokens);
    249    FREE(rb_shader);
    250 }
    251