1 #undef INTERFACE 2 /* 3 * Copyright (C) 2002-2003 Jason Edmeades 4 * Raphael Junqueira 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21 #ifndef __WINE_D3D9_H 22 #define __WINE_D3D9_H 23 24 #ifndef DIRECT3D_VERSION 25 #define DIRECT3D_VERSION 0x0900 26 #endif 27 28 #include <stdlib.h> 29 30 #define COM_NO_WINDOWS_H 31 #include <objbase.h> 32 #include <windows.h> 33 #include <d3d9types.h> 34 #include <d3d9caps.h> 35 36 /***************************************************************************** 37 * Behavior Flags for IDirect3D8::CreateDevice 38 */ 39 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002) 40 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004) 41 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010) 42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020) 43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040) 44 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080) 45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100) 46 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200) 47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400) 48 #define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800) 49 #define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000) 50 #define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000) 51 #define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000) 52 #define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000) 53 54 /***************************************************************************** 55 * Flags for SetPrivateData 56 */ 57 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001) 58 59 60 /***************************************************************************** 61 * #defines and error codes 62 */ 63 #define D3D_SDK_VERSION 32 64 #define D3DADAPTER_DEFAULT 0 65 #define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002) 66 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3) 67 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000) 68 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001) 69 70 #define _FACD3D 0x876 71 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) 72 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) 73 74 /***************************************************************************** 75 * Direct3D Errors 76 */ 77 #define D3D_OK S_OK 78 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) 79 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) 80 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) 81 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) 82 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) 83 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) 84 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) 85 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) 86 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) 87 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) 88 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) 89 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) 90 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) 91 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) 92 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) 93 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) 94 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) 95 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) 96 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) 97 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) 98 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) 99 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) 100 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) 101 102 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) 103 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) 104 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165) 105 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166) 106 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167) 107 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168) 108 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171) 109 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172) 110 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173) 111 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174) 112 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180) 113 114 115 /***************************************************************************** 116 * Predeclare the interfaces 117 */ 118 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 119 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; 120 121 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 122 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX; 123 124 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 125 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9; 126 127 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 128 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX; 129 130 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 131 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; 132 133 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 134 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; 135 136 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 137 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; 138 139 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 140 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; 141 142 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 143 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX; 144 145 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 146 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; 147 148 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 149 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; 150 151 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 152 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; 153 154 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 155 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; 156 157 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 158 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; 159 160 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 161 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; 162 163 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 164 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9; 165 166 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 167 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9; 168 169 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 170 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9; 171 172 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 173 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9; 174 175 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 176 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; 177 178 /***************************************************************************** 179 * IDirect3D9 interface 180 */ 181 #undef INTERFACE 182 #define INTERFACE IDirect3D9 183 DECLARE_INTERFACE_(IDirect3D9,IUnknown) 184 { 185 /*** IUnknown methods ***/ 186 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 187 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 188 STDMETHOD_(ULONG,Release)(THIS) PURE; 189 /*** IDirect3D9 methods ***/ 190 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 191 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 192 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 193 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 194 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 195 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 196 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 197 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 198 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 199 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 200 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 201 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 202 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 203 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 204 }; 205 #undef INTERFACE 206 207 #if !defined(__cplusplus) || defined(CINTERFACE) 208 /*** IUnknown methods ***/ 209 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 210 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) 211 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) 212 /*** IDirect3D9 methods ***/ 213 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 214 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 215 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 216 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 217 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 218 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 219 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 220 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 221 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 222 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 223 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 224 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 225 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 226 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 227 #else 228 /*** IUnknown methods ***/ 229 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 230 #define IDirect3D9_AddRef(p) (p)->AddRef() 231 #define IDirect3D9_Release(p) (p)->Release() 232 /*** IDirect3D9 methods ***/ 233 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 234 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() 235 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 236 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 237 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 238 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 239 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 240 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 241 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 242 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 243 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 244 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 245 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 246 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 247 #endif 248 249 /***************************************************************************** 250 * IDirect3D9Ex interface 251 */ 252 #define INTERFACE IDirect3D9Ex 253 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9) 254 { 255 /*** IUnknown methods ***/ 256 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 257 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 258 STDMETHOD_(ULONG,Release)(THIS) PURE; 259 /*** IDirect3D9 methods ***/ 260 261 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that 262 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's 263 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9. 264 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the 265 * C++ interface compatible, and nobody uses the C interface in Windows world. 266 */ 267 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 268 269 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 270 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 271 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 272 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 273 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 274 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 275 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 276 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 277 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 278 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 279 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 280 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 281 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 282 /*** IDirect3D9Ex methods ***/ 283 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) PURE; 284 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) PURE; 285 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); 286 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE; 287 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE; 288 }; 289 #undef INTERFACE 290 291 #if !defined(__cplusplus) || defined(CINTERFACE) 292 /*** IUnknown methods ***/ 293 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 294 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 295 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) 296 /*** IDirect3D9 methods ***/ 297 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 298 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 299 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 300 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 301 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 302 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 303 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 304 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 305 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 306 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 307 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 308 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 309 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 310 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 311 /*** IDirect3D9Ex methods ***/ 312 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) 313 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) 314 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) 315 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) 316 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) 317 #else 318 /*** IUnknown methods ***/ 319 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 320 #define IDirect3D9Ex_AddRef(p) (p)->AddRef() 321 #define IDirect3D9Ex_Release(p) (p)->Release() 322 /*** IDirect3D9 methods ***/ 323 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 324 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount() 325 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 326 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 327 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 328 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 329 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 330 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 331 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 332 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 333 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 334 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 335 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 336 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 337 #endif 338 339 /***************************************************************************** 340 * IDirect3DVolume9 interface 341 */ 342 #define INTERFACE IDirect3DVolume9 343 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) 344 { 345 /*** IUnknown methods ***/ 346 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 347 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 348 STDMETHOD_(ULONG,Release)(THIS) PURE; 349 /*** IDirect3DVolume9 methods ***/ 350 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 351 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 352 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 353 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 354 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 355 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE; 356 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 357 STDMETHOD(UnlockBox)(THIS) PURE; 358 }; 359 #undef INTERFACE 360 361 #if !defined(__cplusplus) || defined(CINTERFACE) 362 /*** IUnknown methods ***/ 363 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 364 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) 365 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) 366 /*** IDirect3DVolume9 methods ***/ 367 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 368 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 369 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 370 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 371 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 372 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 373 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 374 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) 375 #else 376 /*** IUnknown methods ***/ 377 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 378 #define IDirect3DVolume9_AddRef(p) (p)->AddRef() 379 #define IDirect3DVolume9_Release(p) (p)->Release() 380 /*** IDirect3DVolume9 methods ***/ 381 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) 382 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 383 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 384 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) 385 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) 386 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) 387 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) 388 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() 389 #endif 390 391 /***************************************************************************** 392 * IDirect3DSwapChain9 interface 393 */ 394 #define INTERFACE IDirect3DSwapChain9 395 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) 396 { 397 /*** IUnknown methods ***/ 398 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 399 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 400 STDMETHOD_(ULONG,Release)(THIS) PURE; 401 /*** IDirect3DSwapChain9 methods ***/ 402 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE; 403 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE; 404 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE; 405 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE; 406 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE; 407 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 408 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 409 }; 410 #undef INTERFACE 411 412 #if !defined(__cplusplus) || defined(CINTERFACE) 413 /*** IUnknown methods ***/ 414 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 415 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) 416 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) 417 /*** IDirect3DSwapChain9 methods ***/ 418 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 419 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 420 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 421 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 422 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 423 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 424 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 425 #else 426 /*** IUnknown methods ***/ 427 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 428 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() 429 #define IDirect3DSwapChain9_Release(p) (p)->Release() 430 /*** IDirect3DSwapChain9 methods ***/ 431 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 432 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 433 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 434 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 435 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 436 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) 437 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 438 #endif 439 440 /***************************************************************************** 441 * IDirect3DResource9 interface 442 */ 443 #define INTERFACE IDirect3DResource9 444 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) 445 { 446 /*** IUnknown methods ***/ 447 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 448 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 449 STDMETHOD_(ULONG,Release)(THIS) PURE; 450 /*** IDirect3DResource9 methods ***/ 451 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 452 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 453 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 454 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 455 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 456 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 457 STDMETHOD_(void, PreLoad)(THIS) PURE; 458 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 459 }; 460 #undef INTERFACE 461 462 #if !defined(__cplusplus) || defined(CINTERFACE) 463 /*** IUnknown methods ***/ 464 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 465 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) 466 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) 467 /*** IDirect3DResource9 methods ***/ 468 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 469 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 470 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 471 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 472 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 473 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 474 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 475 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) 476 #else 477 /*** IUnknown methods ***/ 478 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 479 #define IDirect3DResource9_AddRef(p) (p)->AddRef() 480 #define IDirect3DResource9_Release(p) (p)->Release() 481 /*** IDirect3DResource9 methods ***/ 482 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) 483 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 484 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 485 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) 486 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) 487 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority() 488 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad() 489 #define IDirect3DResource9_GetType(p) (p)->GetType() 490 #endif 491 492 /***************************************************************************** 493 * IDirect3DSurface9 interface 494 */ 495 #define INTERFACE IDirect3DSurface9 496 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) 497 { 498 /*** IUnknown methods ***/ 499 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 500 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 501 STDMETHOD_(ULONG,Release)(THIS) PURE; 502 /*** IDirect3DResource9 methods ***/ 503 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 504 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 505 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 506 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 507 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 508 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 509 STDMETHOD_(void, PreLoad)(THIS) PURE; 510 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 511 /*** IDirect3DSurface9 methods ***/ 512 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 513 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE; 514 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE; 515 STDMETHOD(UnlockRect)(THIS) PURE; 516 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE; 517 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE; 518 }; 519 #undef INTERFACE 520 521 #if !defined(__cplusplus) || defined(CINTERFACE) 522 /*** IUnknown methods ***/ 523 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 524 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) 525 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) 526 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 527 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 528 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 529 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 530 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 531 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 532 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 533 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 534 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) 535 /*** IDirect3DSurface9 methods ***/ 536 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 537 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 538 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) 539 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) 540 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) 541 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) 542 #else 543 /*** IUnknown methods ***/ 544 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 545 #define IDirect3DSurface9_AddRef(p) (p)->AddRef() 546 #define IDirect3DSurface9_Release(p) (p)->Release() 547 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 548 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) 549 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 550 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 551 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) 552 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) 553 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() 554 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() 555 #define IDirect3DSurface9_GetType(p) (p)->GetType() 556 /*** IDirect3DSurface9 methods ***/ 557 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) 558 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) 559 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) 560 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() 561 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) 562 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) 563 #endif 564 565 /***************************************************************************** 566 * IDirect3DVertexBuffer9 interface 567 */ 568 #define INTERFACE IDirect3DVertexBuffer9 569 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) 570 { 571 /*** IUnknown methods ***/ 572 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 573 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 574 STDMETHOD_(ULONG,Release)(THIS) PURE; 575 /*** IDirect3DResource9 methods ***/ 576 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 577 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 578 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 579 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 580 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 581 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 582 STDMETHOD_(void, PreLoad)(THIS) PURE; 583 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 584 /*** IDirect3DVertexBuffer9 methods ***/ 585 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 586 STDMETHOD(Unlock)(THIS) PURE; 587 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE; 588 }; 589 #undef INTERFACE 590 591 #if !defined(__cplusplus) || defined(CINTERFACE) 592 /*** IUnknown methods ***/ 593 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 594 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 595 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) 596 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 597 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 598 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 599 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 600 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 601 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 602 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 603 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 604 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 605 /*** IDirect3DVertexBuffer9 methods ***/ 606 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 607 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 608 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 609 #else 610 /*** IUnknown methods ***/ 611 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 612 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() 613 #define IDirect3DVertexBuffer9_Release(p) (p)->Release() 614 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 615 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 616 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 617 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 618 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 619 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 620 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() 621 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() 622 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() 623 /*** IDirect3DVertexBuffer9 methods ***/ 624 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 625 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() 626 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 627 #endif 628 629 /***************************************************************************** 630 * IDirect3DIndexBuffer9 interface 631 */ 632 #define INTERFACE IDirect3DIndexBuffer9 633 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) 634 { 635 /*** IUnknown methods ***/ 636 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 637 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 638 STDMETHOD_(ULONG,Release)(THIS) PURE; 639 /*** IDirect3DResource9 methods ***/ 640 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 641 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 642 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 643 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 644 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 645 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 646 STDMETHOD_(void, PreLoad)(THIS) PURE; 647 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 648 /*** IDirect3DIndexBuffer9 methods ***/ 649 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 650 STDMETHOD(Unlock)(THIS) PURE; 651 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE; 652 }; 653 #undef INTERFACE 654 655 #if !defined(__cplusplus) || defined(CINTERFACE) 656 /*** IUnknown methods ***/ 657 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 658 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 659 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) 660 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 661 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 662 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 663 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 664 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 665 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 666 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 667 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 668 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 669 /*** IDirect3DIndexBuffer9 methods ***/ 670 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 671 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 672 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 673 #else 674 /*** IUnknown methods ***/ 675 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 676 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() 677 #define IDirect3DIndexBuffer9_Release(p) (p)->Release() 678 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 679 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 680 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 681 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 682 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 683 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 684 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() 685 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() 686 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() 687 /*** IDirect3DIndexBuffer9 methods ***/ 688 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 689 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() 690 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 691 #endif 692 693 /***************************************************************************** 694 * IDirect3DBaseTexture9 interface 695 */ 696 #define INTERFACE IDirect3DBaseTexture9 697 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) 698 { 699 /*** IUnknown methods ***/ 700 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 701 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 702 STDMETHOD_(ULONG,Release)(THIS) PURE; 703 /*** IDirect3DResource9 methods ***/ 704 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 705 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 706 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 707 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 708 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 709 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 710 STDMETHOD_(void, PreLoad)(THIS) PURE; 711 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 712 /*** IDirect3DBaseTexture9 methods ***/ 713 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 714 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 715 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 716 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 717 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 718 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 719 }; 720 #undef INTERFACE 721 722 #if !defined(__cplusplus) || defined(CINTERFACE) 723 /*** IUnknown methods ***/ 724 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 725 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 726 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) 727 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 728 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 729 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 730 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 731 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 732 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 733 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 734 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 735 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) 736 /*** IDirect3DBaseTexture9 methods ***/ 737 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 738 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 739 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 740 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 741 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 742 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 743 #else 744 /*** IUnknown methods ***/ 745 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 746 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() 747 #define IDirect3DBaseTexture9_Release(p) (p)->Release() 748 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 749 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) 750 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 751 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 752 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 753 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) 754 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() 755 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() 756 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType() 757 /*** IDirect3DBaseTexture9 methods ***/ 758 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) 759 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() 760 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() 761 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 762 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 763 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 764 #endif 765 766 /***************************************************************************** 767 * IDirect3DCubeTexture9 interface 768 */ 769 #define INTERFACE IDirect3DCubeTexture9 770 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) 771 { 772 /*** IUnknown methods ***/ 773 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 774 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 775 STDMETHOD_(ULONG,Release)(THIS) PURE; 776 /*** IDirect3DResource9 methods ***/ 777 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 778 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 779 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 780 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 781 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 782 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 783 STDMETHOD_(void, PreLoad)(THIS) PURE; 784 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 785 /*** IDirect3DBaseTexture9 methods ***/ 786 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 787 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 788 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 789 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 790 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 791 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 792 /*** IDirect3DCubeTexture9 methods ***/ 793 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE; 794 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE; 795 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE; 796 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE; 797 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE; 798 }; 799 #undef INTERFACE 800 801 #if !defined(__cplusplus) || defined(CINTERFACE) 802 /*** IUnknown methods ***/ 803 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 804 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 805 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) 806 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 807 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 808 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 809 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 810 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 811 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 812 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 813 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 814 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 815 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 816 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 817 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 818 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 819 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 820 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 821 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 822 /*** IDirect3DCubeTexture9 methods ***/ 823 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 824 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) 825 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) 826 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) 827 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) 828 #else 829 /*** IUnknown methods ***/ 830 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 831 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() 832 #define IDirect3DCubeTexture9_Release(p) (p)->Release() 833 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 834 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) 835 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 836 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 837 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 838 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) 839 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() 840 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() 841 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType() 842 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 843 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) 844 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() 845 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() 846 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 847 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 848 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 849 /*** IDirect3DCubeTexture9 methods ***/ 850 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 851 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) 852 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) 853 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) 854 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) 855 #endif 856 857 /***************************************************************************** 858 * IDirect3DTexture9 interface 859 */ 860 #define INTERFACE IDirect3DTexture9 861 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) 862 { 863 /*** IUnknown methods ***/ 864 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 865 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 866 STDMETHOD_(ULONG,Release)(THIS) PURE; 867 /*** IDirect3DResource9 methods ***/ 868 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 869 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 870 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 871 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 872 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 873 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 874 STDMETHOD_(void, PreLoad)(THIS) PURE; 875 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 876 /*** IDirect3DBaseTexture9 methods ***/ 877 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 878 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 879 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 880 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 881 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 882 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 883 /*** IDirect3DTexture9 methods ***/ 884 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE; 885 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE; 886 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE; 887 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; 888 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE; 889 }; 890 #undef INTERFACE 891 892 #if !defined(__cplusplus) || defined(CINTERFACE) 893 /*** IUnknown methods ***/ 894 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 895 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 896 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) 897 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 898 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 899 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 900 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 901 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 902 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 903 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 904 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 905 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) 906 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 907 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 908 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 909 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 910 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 911 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 912 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 913 /*** IDirect3DTexture9 methods ***/ 914 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 915 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) 916 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) 917 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) 918 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) 919 #else 920 /*** IUnknown methods ***/ 921 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 922 #define IDirect3DTexture9_AddRef(p) (p)->AddRef() 923 #define IDirect3DTexture9_Release(p) (p)->Release() 924 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 925 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) 926 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 927 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 928 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 929 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) 930 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() 931 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() 932 #define IDirect3DTexture9_GetType(p) (p)->GetType() 933 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 934 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) 935 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() 936 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() 937 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 938 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 939 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 940 /*** IDirect3DTexture9 methods ***/ 941 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 942 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) 943 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) 944 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) 945 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) 946 #endif 947 948 /***************************************************************************** 949 * IDirect3DVolumeTexture9 interface 950 */ 951 #define INTERFACE IDirect3DVolumeTexture9 952 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) 953 { 954 /*** IUnknown methods ***/ 955 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 956 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 957 STDMETHOD_(ULONG,Release)(THIS) PURE; 958 /*** IDirect3DResource9 methods ***/ 959 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 960 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE; 961 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 962 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 963 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 964 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 965 STDMETHOD_(void, PreLoad)(THIS) PURE; 966 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 967 /*** IDirect3DBaseTexture9 methods ***/ 968 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 969 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 970 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 971 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 972 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 973 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 974 /*** IDirect3DVolumeTexture9 methods ***/ 975 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE; 976 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE; 977 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE; 978 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; 979 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE; 980 }; 981 #undef INTERFACE 982 983 #if !defined(__cplusplus) || defined(CINTERFACE) 984 /*** IUnknown methods ***/ 985 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 986 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 987 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) 988 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 989 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 990 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 991 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 992 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 993 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 994 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 995 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 996 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 997 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 998 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 999 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1000 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1001 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1002 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1003 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1004 /*** IDirect3DVolumeTexture9 methods ***/ 1005 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1006 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) 1007 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 1008 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) 1009 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) 1010 #else 1011 /*** IUnknown methods ***/ 1012 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1013 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() 1014 #define IDirect3DVolumeTexture9_Release(p) (p)->Release() 1015 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1016 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) 1017 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1018 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1019 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1020 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) 1021 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() 1022 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() 1023 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() 1024 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1025 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) 1026 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() 1027 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() 1028 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1029 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1030 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1031 /*** IDirect3DVolumeTexture9 methods ***/ 1032 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1033 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) 1034 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 1035 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) 1036 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) 1037 #endif 1038 1039 /***************************************************************************** 1040 * IDirect3DVertexDeclaration9 interface 1041 */ 1042 #define INTERFACE IDirect3DVertexDeclaration9 1043 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) 1044 { 1045 /*** IUnknown methods ***/ 1046 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1047 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1048 STDMETHOD_(ULONG,Release)(THIS) PURE; 1049 /*** IDirect3DVertexDeclaration9 methods ***/ 1050 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1051 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE; 1052 }; 1053 #undef INTERFACE 1054 1055 #if !defined(__cplusplus) || defined(CINTERFACE) 1056 /*** IUnknown methods ***/ 1057 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1058 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) 1059 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) 1060 /*** IDirect3DVertexShader9 methods ***/ 1061 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1062 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) 1063 #else 1064 /*** IUnknown methods ***/ 1065 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1066 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() 1067 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release() 1068 /*** IDirect3DVertexShader9 methods ***/ 1069 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) 1070 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) 1071 #endif 1072 1073 /***************************************************************************** 1074 * IDirect3DVertexShader9 interface 1075 */ 1076 #define INTERFACE IDirect3DVertexShader9 1077 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) 1078 { 1079 /*** IUnknown methods ***/ 1080 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1081 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1082 STDMETHOD_(ULONG,Release)(THIS) PURE; 1083 /*** IDirect3DVertexShader9 methods ***/ 1084 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1085 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1086 }; 1087 #undef INTERFACE 1088 1089 #if !defined(__cplusplus) || defined(CINTERFACE) 1090 /*** IUnknown methods ***/ 1091 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1092 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1093 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) 1094 /*** IDirect3DVertexShader9 methods ***/ 1095 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1096 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1097 #else 1098 /*** IUnknown methods ***/ 1099 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1100 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() 1101 #define IDirect3DVertexShader9_Release(p) (p)->Release() 1102 /*** IDirect3DVertexShader9 methods ***/ 1103 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) 1104 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1105 #endif 1106 1107 /***************************************************************************** 1108 * IDirect3DPixelShader9 interface 1109 */ 1110 #define INTERFACE IDirect3DPixelShader9 1111 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) 1112 { 1113 /*** IUnknown methods ***/ 1114 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1115 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1116 STDMETHOD_(ULONG,Release)(THIS) PURE; 1117 /*** IDirect3DPixelShader9 methods ***/ 1118 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1119 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1120 }; 1121 #undef INTERFACE 1122 1123 #if !defined(__cplusplus) || defined(CINTERFACE) 1124 /*** IUnknown methods ***/ 1125 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1126 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1127 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) 1128 /*** IDirect3DPixelShader9 methods ***/ 1129 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1130 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1131 #else 1132 /*** IUnknown methods ***/ 1133 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1134 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() 1135 #define IDirect3DPixelShader9_Release(p) (p)->Release() 1136 /*** IDirect3DPixelShader9 methods ***/ 1137 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) 1138 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1139 #endif 1140 1141 /***************************************************************************** 1142 * IDirect3DStateBlock9 interface 1143 */ 1144 #define INTERFACE IDirect3DStateBlock9 1145 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) 1146 { 1147 /*** IUnknown methods ***/ 1148 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1149 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1150 STDMETHOD_(ULONG,Release)(THIS) PURE; 1151 /*** IDirect3DStateBlock9 methods ***/ 1152 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1153 STDMETHOD(Capture)(THIS) PURE; 1154 STDMETHOD(Apply)(THIS) PURE; 1155 }; 1156 #undef INTERFACE 1157 1158 #if !defined(__cplusplus) || defined(CINTERFACE) 1159 /*** IUnknown methods ***/ 1160 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1161 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) 1162 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) 1163 /*** IDirect3DStateBlock9 methods ***/ 1164 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1165 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) 1166 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) 1167 #else 1168 /*** IUnknown methods ***/ 1169 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1170 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() 1171 #define IDirect3DStateBlock9_Release(p) (p)->Release() 1172 /*** IDirect3DStateBlock9 methods ***/ 1173 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) 1174 #define IDirect3DStateBlock9_Capture(p) (p)->Capture() 1175 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() 1176 #endif 1177 1178 /***************************************************************************** 1179 * IDirect3DQuery9 interface 1180 */ 1181 #define INTERFACE IDirect3DQuery9 1182 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) 1183 { 1184 /*** IUnknown methods ***/ 1185 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1186 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1187 STDMETHOD_(ULONG,Release)(THIS) PURE; 1188 /*** IDirect3DQuery9 methods ***/ 1189 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1190 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; 1191 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; 1192 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE; 1193 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE; 1194 }; 1195 #undef INTERFACE 1196 1197 #if !defined(__cplusplus) || defined(CINTERFACE) 1198 /*** IUnknown methods ***/ 1199 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1200 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) 1201 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) 1202 /*** IDirect3DQuery9 ***/ 1203 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1204 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) 1205 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) 1206 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) 1207 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) 1208 #else 1209 /*** IUnknown methods ***/ 1210 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1211 #define IDirect3DQuery9_AddRef(p) (p)->AddRef() 1212 #define IDirect3DQuery9_Release(p) (p)->Release() 1213 /*** IDirect3DQuery9 ***/ 1214 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) 1215 #define IDirect3DQuery9_GetType(p) (p)->GetType() 1216 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() 1217 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) 1218 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) 1219 #endif 1220 1221 /***************************************************************************** 1222 * IDirect3DDevice9 interface 1223 */ 1224 #define INTERFACE IDirect3DDevice9 1225 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) 1226 { 1227 /*** IUnknown methods ***/ 1228 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1229 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1230 STDMETHOD_(ULONG,Release)(THIS) PURE; 1231 /*** IDirect3DDevice9 methods ***/ 1232 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1233 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1234 STDMETHOD(EvictManagedResources)(THIS) PURE; 1235 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1236 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1237 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1238 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1239 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1240 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1241 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1242 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1243 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1244 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1245 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1246 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE; 1247 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1248 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1249 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1250 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE; 1251 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1252 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1253 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1254 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1255 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1256 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1257 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1258 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1259 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE; 1260 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1261 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1262 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1263 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE; 1264 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1265 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1266 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1267 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1268 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1269 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1270 STDMETHOD(BeginScene)(THIS) PURE; 1271 STDMETHOD(EndScene)(THIS) PURE; 1272 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 1273 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE; 1274 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1275 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE; 1276 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE; 1277 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1278 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE; 1279 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1280 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE; 1281 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1282 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1283 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1284 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE; 1285 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1286 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1287 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1288 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1289 STDMETHOD(BeginStateBlock)(THIS) PURE; 1290 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1291 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE; 1292 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1293 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1294 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1295 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1296 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1297 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1298 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1299 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1300 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE; 1301 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1302 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1303 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1304 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE; 1305 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1306 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1307 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1308 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1309 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1310 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1311 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1312 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE; 1313 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE; 1314 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1315 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE; 1316 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1317 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1318 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1319 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1320 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE; 1321 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1322 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1323 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE; 1324 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1325 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE; 1326 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1327 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT BoolCount) PURE; 1328 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1329 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1330 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1331 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1332 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1333 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1334 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1335 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE; 1336 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1337 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1338 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE; 1339 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1340 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE; 1341 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1342 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT BoolCount) PURE; 1343 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1344 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE; 1345 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE; 1346 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1347 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1348 }; 1349 #undef INTERFACE 1350 1351 #if !defined(__cplusplus) || defined(CINTERFACE) 1352 /*** IUnknown methods ***/ 1353 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1354 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) 1355 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) 1356 /*** IDirect3DDevice9 methods ***/ 1357 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1358 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1359 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1360 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1361 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1362 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1363 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1364 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1365 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1366 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1367 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1368 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1369 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1370 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1371 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1372 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1373 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1374 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1375 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1376 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1377 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1378 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1379 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1380 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1381 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1382 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1383 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1384 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1385 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1386 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1387 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1388 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1389 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1390 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1391 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1392 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1393 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1394 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1395 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1396 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) 1397 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1398 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1399 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1400 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1401 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1402 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1403 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1404 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1405 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1406 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1407 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1408 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1409 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1410 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1411 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1412 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1413 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1414 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1415 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1416 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1417 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1418 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1419 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1420 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1421 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1422 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1423 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1424 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1425 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1426 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1427 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1428 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1429 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1430 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1431 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1432 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1433 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1434 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1435 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1436 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1437 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1438 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1439 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1440 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1441 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1442 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1443 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1444 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1445 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1446 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1447 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1448 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1449 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1450 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1451 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1452 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1453 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1454 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1455 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1456 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1457 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1458 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1459 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1460 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1461 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1462 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1463 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1464 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1465 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1466 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1467 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1468 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1469 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1470 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1471 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1472 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1473 #else 1474 /*** IUnknown methods ***/ 1475 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1476 #define IDirect3DDevice9_AddRef(p) (p)->AddRef() 1477 #define IDirect3DDevice9_Release(p) (p)->Release() 1478 /*** IDirect3DDevice9 methods ***/ 1479 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1480 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1481 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() 1482 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) 1483 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1484 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1485 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1486 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1487 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1488 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) 1489 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1490 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1491 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1492 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) 1493 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1494 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1495 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1496 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1497 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1498 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1499 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1500 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1501 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1502 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1503 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1504 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1505 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1506 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1507 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1508 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1509 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1510 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1511 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1512 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1513 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1514 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1515 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1516 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1517 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() 1518 #define IDirect3DDevice9_EndScene(p) (p)->EndScene() 1519 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1520 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) 1521 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) 1522 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1523 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) 1524 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) 1525 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) 1526 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) 1527 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) 1528 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) 1529 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) 1530 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1531 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1532 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1533 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1534 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1535 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1536 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() 1537 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) 1538 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) 1539 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) 1540 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) 1541 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) 1542 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1543 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1544 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1545 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1546 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) 1547 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1548 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1549 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1550 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1551 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) 1552 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) 1553 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1554 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1555 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1556 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() 1557 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1558 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1559 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1560 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1561 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1562 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1563 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1564 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1565 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) 1566 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) 1567 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1568 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) 1569 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) 1570 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1571 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1572 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1573 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1574 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1575 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1576 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1577 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1578 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1579 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1580 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) 1581 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) 1582 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1583 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) 1584 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) 1585 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1586 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 1587 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 1588 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 1589 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 1590 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 1591 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 1592 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 1593 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) 1594 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 1595 #endif 1596 1597 1598 /***************************************************************************** 1599 * IDirect3DDevice9Ex interface 1600 */ 1601 #define INTERFACE IDirect3DDevice9Ex 1602 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9) 1603 { 1604 /*** IUnknown methods ***/ 1605 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1606 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1607 STDMETHOD_(ULONG,Release)(THIS) PURE; 1608 /*** IDirect3DDevice9 methods ***/ 1609 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1610 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1611 STDMETHOD(EvictManagedResources)(THIS) PURE; 1612 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1613 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1614 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1615 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1616 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1617 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1618 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1619 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1620 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1621 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1622 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1623 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE; 1624 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1625 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1626 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1627 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE; 1628 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1629 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1630 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1631 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1632 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1633 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1634 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1635 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1636 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE; 1637 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1638 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1639 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1640 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE; 1641 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1642 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1643 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1644 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1645 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1646 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1647 STDMETHOD(BeginScene)(THIS) PURE; 1648 STDMETHOD(EndScene)(THIS) PURE; 1649 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 1650 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE; 1651 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1652 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE; 1653 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE; 1654 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1655 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE; 1656 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1657 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE; 1658 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1659 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1660 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1661 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE; 1662 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1663 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1664 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1665 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1666 STDMETHOD(BeginStateBlock)(THIS) PURE; 1667 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1668 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE; 1669 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1670 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1671 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1672 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1673 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1674 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1675 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1676 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1677 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE; 1678 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1679 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1680 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1681 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE; 1682 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1683 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1684 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1685 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1686 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1687 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1688 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1689 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE; 1690 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE; 1691 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1692 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE; 1693 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1694 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1695 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1696 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1697 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE; 1698 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1699 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1700 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE; 1701 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1702 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE; 1703 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1704 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT BoolCount) PURE; 1705 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1706 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1707 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1708 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1709 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1710 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1711 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1712 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE; 1713 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1714 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1715 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE; 1716 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1717 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE; 1718 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1719 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST WINBOOL* pConstantData, UINT BoolCount) PURE; 1720 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1721 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE; 1722 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE; 1723 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1724 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1725 /* IDirect3DDevice9Ex methods */ 1726 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE; 1727 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, 1728 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, 1729 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE; 1730 STDMETHOD(PresentEx)(THIS_ CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) PURE; 1731 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE; 1732 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE; 1733 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE; 1734 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE; 1735 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE; 1736 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE; 1737 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE; 1738 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, WINBOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1739 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1740 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1741 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard, 1742 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1743 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE; 1744 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 1745 }; 1746 #undef INTERFACE 1747 1748 #if !defined(__cplusplus) || defined(CINTERFACE) 1749 /*** IUnknown methods ***/ 1750 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1751 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1752 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) 1753 /*** IDirect3DDevice9 methods ***/ 1754 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1755 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1756 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1757 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1758 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1759 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1760 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1761 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1762 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1763 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1764 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1765 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1766 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1767 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1768 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1769 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1770 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1771 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1772 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1773 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1774 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1775 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1776 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1777 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1778 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1779 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1780 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1781 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1782 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1783 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1784 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1785 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1786 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1787 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1788 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1789 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1790 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1791 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1792 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1793 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) 1794 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1795 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1796 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1797 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1798 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1799 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1800 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1801 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1802 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1803 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1804 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1805 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1806 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1807 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1808 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1809 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1810 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1811 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1812 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1813 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1814 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1815 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1816 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1817 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1818 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1819 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1820 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1821 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1822 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1823 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1824 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1825 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1826 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1827 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1828 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1829 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1830 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1831 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1832 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1833 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1834 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1835 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1836 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1837 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1838 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1839 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1840 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1841 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1842 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1843 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1844 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1845 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1846 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1847 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1848 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1849 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1850 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1851 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1852 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1853 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1854 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1855 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1856 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1857 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1858 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1859 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1860 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1861 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1862 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1863 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1864 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1865 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1866 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1867 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1868 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1869 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1870 /* IDirect3DDevice9Ex */ 1871 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) 1872 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) 1873 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) 1874 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) 1875 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) 1876 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) 1877 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) 1878 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) 1879 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) 1880 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) 1881 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) 1882 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) 1883 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) 1884 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) 1885 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) 1886 #else 1887 /*** IUnknown methods ***/ 1888 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1889 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef() 1890 #define IDirect3DDevice9Ex_Release(p) (p)->Release() 1891 /*** IDirect3DDevice9 methods ***/ 1892 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1893 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1894 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources() 1895 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a) 1896 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1897 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1898 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1899 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1900 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1901 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a) 1902 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1903 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1904 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1905 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a) 1906 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1907 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1908 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1909 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1910 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1911 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1912 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1913 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1914 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1915 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1916 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1917 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1918 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1919 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1920 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1921 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1922 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1923 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1924 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1925 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1926 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1927 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1928 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1929 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1930 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene() 1931 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene() 1932 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1933 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b) 1934 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b) 1935 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1936 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a) 1937 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a) 1938 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a) 1939 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a) 1940 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b) 1941 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b) 1942 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b) 1943 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1944 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1945 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1946 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1947 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1948 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1949 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock() 1950 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a) 1951 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a) 1952 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a) 1953 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b) 1954 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b) 1955 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1956 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1957 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1958 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1959 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a) 1960 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1961 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1962 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1963 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1964 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a) 1965 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a) 1966 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1967 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1968 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1969 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode() 1970 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1971 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1972 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1973 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1974 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1975 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1976 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1977 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1978 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a) 1979 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a) 1980 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1981 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) 1982 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a) 1983 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1984 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1985 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1986 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1987 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1988 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1989 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1990 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1991 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1992 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1993 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a) 1994 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a) 1995 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1996 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a) 1997 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a) 1998 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1999 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 2000 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 2001 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 2002 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 2003 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 2004 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 2005 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 2006 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a) 2007 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 2008 /* IDirect3DDevice9Ex */ 2009 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d) 2010 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h) 2011 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e) 2012 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a) 2013 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a) 2014 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a) 2015 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b) 2016 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a) 2017 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a) 2018 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a) 2019 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i) 2020 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g) 2021 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i) 2022 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b) 2023 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c) 2024 #endif 2025 2026 #ifdef __cplusplus 2027 extern "C" { 2028 #endif /* defined(__cplusplus) */ 2029 2030 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR); 2031 int WINAPI D3DPERF_EndEvent(void); 2032 DWORD WINAPI D3DPERF_GetStatus(void); 2033 WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void); 2034 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR); 2035 void WINAPI D3DPERF_SetOptions(DWORD); 2036 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR); 2037 2038 /* Define the main entrypoint as well */ 2039 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); 2040 2041 #ifdef __cplusplus 2042 } /* extern "C" */ 2043 #endif /* defined(__cplusplus) */ 2044 2045 2046 #endif /* __WINE_D3D9_H */ 2047