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    Searched refs:getShaderiv (Results 1 - 25 of 41) sorted by null

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  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 164 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
165 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
178 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
179 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
teglNativeColorMappingTests.cpp 129 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
130 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
143 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
144 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
teglNativeCoordMappingTests.cpp 129 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
130 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
143 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
144 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
teglGLES2SharedRenderingPerfTests.cpp 378 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &status);
386 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &length);
400 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &status);
408 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &length);
    [all...]
  /external/deqp/framework/opengl/
gluShaderProgram.cpp 95 gl.getShaderiv(m_shader, GL_COMPILE_STATUS, &compileStatus);
96 gl.getShaderiv(m_shader, GL_INFO_LOG_LENGTH, &infoLogLen);
gluES3PlusWrapperFuncs.inl 71 dst->getShaderiv = src.getShaderiv;
gluES3PlusWrapperContext.cpp 359 context->gl.getShaderiv(shader, GL_SHADER_TYPE, &shaderType);
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 71 gl->getShaderiv = &glGetShaderiv;
glwInitES20.inl 71 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
glwInitES30Direct.inl 71 gl->getShaderiv = &glGetShaderiv;
glwFunctions.inl 130 glGetShaderivFunc getShaderiv;
glwInitES30.inl 71 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
glwInitES31.inl 71 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
glwInitGL30.inl 128 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
glwInitGL31.inl 128 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
glwInitGL32.inl 128 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 146 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
147 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen);
148 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
  /external/chromium_org/cc/test/
test_gles2_interface.cc 84 void TestGLES2Interface::GetShaderiv(GLuint shader,
87 test_context_->getShaderiv(shader, pname, params);
test_web_graphics_context_3d.h 213 virtual void getShaderiv(GLuint shader, GLenum pname, GLint* value);
test_web_graphics_context_3d.cc 380 void TestWebGraphicsContext3D::getShaderiv(GLuint shader,
  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 163 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
164 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen);
165 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
    [all...]
  /external/chromium_org/content/shell/renderer/test_runner/
TestPlugin.cpp 550 m_context->getShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
MockWebGraphicsContext3D.h 146 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
  /external/deqp/modules/glshared/
glsLifetimeTests.cpp 434 gl().getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
469 gl().getShaderiv(shaders[ndx], GL_SHADER_TYPE, &shaderType);
    [all...]
  /external/chromium_org/cc/output/
gl_renderer_unittest.cc 412 virtual void getShaderiv(GLuint shader, GLenum pname, GLint* value) OVERRIDE {
503 virtual void getShaderiv(GLuint shader, GLenum pname, GLint* value) OVERRIDE {
    [all...]

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