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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program EGL Module
      3  * ---------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Tests for mapping client coordinates to native surface coordinates
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "teglNativeCoordMappingTests.hpp"
     25 
     26 #include "teglSimpleConfigCase.hpp"
     27 
     28 #include "tcuSurface.hpp"
     29 #include "tcuTexture.hpp"
     30 
     31 #include "egluNativeDisplay.hpp"
     32 #include "egluNativeWindow.hpp"
     33 #include "egluNativePixmap.hpp"
     34 #include "egluUnique.hpp"
     35 #include "egluUtil.hpp"
     36 
     37 #include "gluDefs.hpp"
     38 #include "glwFunctions.hpp"
     39 #include "glwEnums.hpp"
     40 
     41 #include "tcuImageCompare.hpp"
     42 #include "tcuTestLog.hpp"
     43 #include "tcuTexture.hpp"
     44 #include "tcuTextureUtil.hpp"
     45 
     46 #include "deUniquePtr.hpp"
     47 #include "deStringUtil.hpp"
     48 
     49 #include "deThread.hpp"
     50 #include "deMath.h"
     51 
     52 #include <vector>
     53 #include <string>
     54 
     55 using tcu::TestLog;
     56 using std::vector;
     57 using std::string;
     58 
     59 namespace deqp
     60 {
     61 namespace egl
     62 {
     63 namespace
     64 {
     65 
     66 EGLContext createGLES2Context (EGLDisplay display, EGLConfig config)
     67 {
     68 	EGLContext		context = EGL_NO_CONTEXT;
     69 	const EGLint	attribList[] =
     70 	{
     71 		EGL_CONTEXT_CLIENT_VERSION, 2,
     72 		EGL_NONE
     73 	};
     74 
     75 	TCU_CHECK_EGL_CALL(eglBindAPI(EGL_OPENGL_ES_API));
     76 
     77 	context = eglCreateContext(display, config, EGL_NO_CONTEXT, attribList);
     78 	TCU_CHECK_EGL_MSG("eglCreateContext() failed");
     79 	TCU_CHECK(context);
     80 
     81 	return context;
     82 }
     83 
     84 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
     85 {
     86 	const char* const vertexShaderSource =
     87 	"attribute highp vec2 a_pos;\n"
     88 	"void main (void)\n"
     89 	"{\n"
     90 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
     91 	"}";
     92 
     93 	const char* const fragmentShaderSource =
     94 	"void main (void)\n"
     95 	"{\n"
     96 	"\tgl_FragColor = vec4(1.0);\n"
     97 	"}";
     98 
     99 	deUint32	program			= 0;
    100 	deUint32	vertexShader	= 0;
    101 	deUint32	fragmentShader	= 0;
    102 
    103 	deInt32		vertexCompileStatus;
    104 	string		vertexInfoLog;
    105 	deInt32		fragmentCompileStatus;
    106 	string		fragmentInfoLog;
    107 	deInt32		linkStatus;
    108 	string		programInfoLog;
    109 
    110 	try
    111 	{
    112 		program			= gl.createProgram();
    113 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
    114 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
    115 
    116 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
    117 
    118 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
    119 		gl.compileShader(vertexShader);
    120 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
    121 
    122 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
    123 		gl.compileShader(fragmentShader);
    124 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
    125 
    126 		{
    127 			deInt32		infoLogLength = 0;
    128 
    129 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
    130 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
    131 
    132 			vertexInfoLog.resize(infoLogLength, '\0');
    133 
    134 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
    135 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
    136 
    137 			vertexInfoLog.resize(infoLogLength);
    138 		}
    139 
    140 		{
    141 			deInt32		infoLogLength = 0;
    142 
    143 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
    144 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
    145 
    146 			fragmentInfoLog.resize(infoLogLength, '\0');
    147 
    148 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
    149 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
    150 
    151 			fragmentInfoLog.resize(infoLogLength);
    152 		}
    153 
    154 		gl.attachShader(program, vertexShader);
    155 		gl.attachShader(program, fragmentShader);
    156 		gl.linkProgram(program);
    157 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
    158 
    159 		{
    160 			deInt32		infoLogLength = 0;
    161 
    162 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
    163 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
    164 
    165 			programInfoLog.resize(infoLogLength, '\0');
    166 
    167 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
    168 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
    169 
    170 			programInfoLog.resize(infoLogLength);
    171 		}
    172 
    173 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
    174 		{
    175 
    176 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
    177 
    178 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
    179 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
    180 
    181 			log.endShaderProgram();
    182 		}
    183 
    184 		gl.deleteShader(vertexShader);
    185 		gl.deleteShader(fragmentShader);
    186 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
    187 
    188 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
    189 	}
    190 	catch (...)
    191 	{
    192 		if (program)
    193 			gl.deleteProgram(program);
    194 
    195 		if (vertexShader)
    196 			gl.deleteShader(vertexShader);
    197 
    198 		if (fragmentShader)
    199 			gl.deleteShader(fragmentShader);
    200 
    201 		throw;
    202 	}
    203 
    204 	return program;
    205 }
    206 
    207 void clear (const glw::Functions& gl, const tcu::Vec4& color, int x, int y, int width, int height)
    208 {
    209 	gl.enable(GL_SCISSOR_TEST);
    210 	gl.scissor(x, y, width, height);
    211 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
    212 	gl.clear(GL_COLOR_BUFFER_BIT);
    213 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
    214 }
    215 
    216 tcu::Vec2 toGLCoord (int width, int height, int x, int y)
    217 {
    218 	const float xf = (float(2.0f * x) / width) - 1.0f;
    219 	const float yf = (float(2.0f * y) / height) -  1.0f;
    220 
    221 	return tcu::Vec2(xf, yf);
    222 }
    223 
    224 void render (const glw::Functions& gl, deUint32 program, int targetWidth, int targetHeight, int x, int y, int width, int height)
    225 {
    226 	const tcu::Vec2 positions[] =
    227 	{
    228 		toGLCoord(targetWidth, targetHeight, x,			y),
    229 		toGLCoord(targetWidth, targetHeight, x+width,	y),
    230 		toGLCoord(targetWidth, targetHeight, x+width,	y+height),
    231 
    232 		toGLCoord(targetWidth, targetHeight, x+width,	y+height),
    233 		toGLCoord(targetWidth, targetHeight, x,			y+height),
    234 		toGLCoord(targetWidth, targetHeight, x,			y)
    235 	};
    236 
    237 	deUint32 posLocation;
    238 
    239 	gl.useProgram(program);
    240 	posLocation	= gl.getAttribLocation(program, "a_pos");
    241 	gl.enableVertexAttribArray(posLocation);
    242 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
    243 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
    244 
    245 	gl.viewport(0, 0, targetWidth, targetHeight);
    246 	gl.drawArrays(GL_TRIANGLES, 0, 6);
    247 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
    248 }
    249 
    250 bool compareColor (const tcu::Vec4& a, const tcu::Vec4& b)
    251 {
    252 	const float threshold = 0.005f;
    253 
    254 	return deFloatAbs(a.x() - b.x()) < threshold &&  deFloatAbs(a.y() - b.y()) < threshold && deFloatAbs(a.z() - b.z()) < threshold && deFloatAbs(a.w() - b.w()) < threshold;
    255 }
    256 
    257 bool validate (TestLog& log, const tcu::TextureLevel& result, int rectX, int rectY, int rectW, int rectH)
    258 {
    259 	const tcu::Vec4		black		(0.0f, 0.0f, 0.0f, 1.0f);
    260 	const tcu::Vec4		white		(1.0f, 1.0f, 1.0f, 1.0f);
    261 	tcu::Surface		errorMask	(result.getWidth(), result.getHeight());
    262 	bool				isOk		= true;
    263 
    264 	for (int y = 0; y < result.getHeight(); y++)
    265 	{
    266 		for (int x = 0; x < result.getWidth(); x++)
    267 		{
    268 			const tcu::Vec4 resultColor = result.getAccess().getPixel(x, y);
    269 
    270 			if (x > rectX && x < rectX + rectW - 1 && y > rectY && y < rectY + rectH - 1)
    271 			{
    272 				if (!compareColor(resultColor, white))
    273 				{
    274 					errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
    275 					isOk = false;
    276 				}
    277 				else
    278 					errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
    279 			}
    280 			else if (x < rectX-1 || x > rectX + rectW || y < rectY-1 || y > rectY + rectH)
    281 			{
    282 				if (!compareColor(resultColor, black))
    283 				{
    284 					errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
    285 					isOk = false;
    286 				}
    287 				else
    288 					errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
    289 			}
    290 			else
    291 			{
    292 				// Pixel is close to edge of reference rectangle
    293 
    294 				if (!compareColor(resultColor, black) && !compareColor(resultColor, white))
    295 				{
    296 					errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
    297 					isOk = false;
    298 				}
    299 				else
    300 					errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
    301 			}
    302 		}
    303 	}
    304 
    305 	log << TestLog::Image("Result", "Result of rendering", result.getAccess());
    306 
    307 	if (!isOk)
    308 		log << TestLog::Image("Error Mask", "Error Mask", errorMask.getAccess());
    309 
    310 	return isOk;
    311 }
    312 
    313 class NativeCoordMappingCase : public SimpleConfigCase
    314 {
    315 public:
    316 	enum NativeType
    317 	{
    318 		NATIVETYPE_WINDOW = 0,
    319 		NATIVETYPE_PIXMAP,
    320 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
    321 	};
    322 
    323 				NativeCoordMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds);
    324 				~NativeCoordMappingCase	(void);
    325 
    326 private:
    327 	void		executeForConfig		(tcu::egl::Display& display, EGLConfig config);
    328 
    329 	NativeType	m_nativeType;
    330 	bool		m_render;
    331 };
    332 
    333 NativeCoordMappingCase::NativeCoordMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const vector<EGLint>& configIds)
    334 	: SimpleConfigCase	(eglTestCtx, name, description, configIds)
    335 	, m_nativeType		(nativeType)
    336 	, m_render			(render)
    337 {
    338 }
    339 
    340 NativeCoordMappingCase::~NativeCoordMappingCase	(void)
    341 {
    342 	deinit();
    343 }
    344 
    345 void logConfigInfo (TestLog& log, EGLDisplay display, EGLConfig config, NativeCoordMappingCase::NativeType nativeType, int waitFrames)
    346 {
    347 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
    348 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
    349 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE)		<< TestLog::EndMessage;
    350 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
    351 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
    352 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
    353 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
    354 
    355 	if (nativeType == NativeCoordMappingCase::NATIVETYPE_WINDOW)
    356 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
    357 }
    358 
    359 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames)
    360 {
    361 	const int			rectX		= 8;
    362 	const int			rectY		= 16;
    363 	const int			rectW		= 64;
    364 	const int			rectH		= 72;
    365 
    366 	const tcu::IVec2	screenSize	= nativeWindow.getScreenSize();
    367 	eglu::UniqueSurface	surface		(display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
    368 	const tcu::IVec2	surfaceSize = eglu::getSurfaceSize(display, *surface);
    369 	deUint32			program		= 0;
    370 	bool				isOk		= true;
    371 	tcu::TextureLevel	result;
    372 
    373 	try
    374 	{
    375 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
    376 
    377 		if (renderColor)
    378 			program = createGLES2Program(gl, log);
    379 
    380 		clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, surfaceSize.x(), surfaceSize.y());
    381 
    382 		if (renderColor)
    383 			render(gl, program, surfaceSize.x(), surfaceSize.y(), rectX, rectY, rectW, rectH);
    384 		else
    385 			clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
    386 
    387 		TCU_CHECK_EGL_CALL(eglSwapBuffers(display, *surface));
    388 		TCU_CHECK_EGL_CALL(eglWaitClient());
    389 		deSleep(waitFrames*16);
    390 		nativeWindow.readScreenPixels(&result);
    391 
    392 		if (!validate(log, result, rectX, screenSize.y() - rectY - rectH, rectW, rectH))
    393 			isOk = false;
    394 
    395 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    396 	}
    397 	catch (...)
    398 	{
    399 		if (program)
    400 			gl.deleteProgram(program);
    401 		throw;
    402 	}
    403 
    404 	return isOk;
    405 }
    406 
    407 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor)
    408 {
    409 	const int			rectX		= 8;
    410 	const int			rectY		= 16;
    411 	const int			rectW		= 64;
    412 	const int			rectH		= 72;
    413 
    414 	eglu::UniqueSurface	surface(display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
    415 	deUint32			program	= 0;
    416 	bool				isOk	= true;
    417 	tcu::TextureLevel	result;
    418 
    419 	try
    420 	{
    421 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
    422 
    423 		if (renderColor)
    424 			program = createGLES2Program(gl, log);
    425 
    426 		clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height);
    427 
    428 		if (renderColor)
    429 			render(gl, program, width, height, rectX, rectY, rectW, rectH);
    430 		else
    431 			clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
    432 
    433 		TCU_CHECK_EGL_CALL(eglWaitClient());
    434 		nativePixmap.readPixels(&result);
    435 
    436 		if (!validate(log, result, rectX, height - 1 - rectY - rectH, rectW, rectH))
    437 			isOk = false;
    438 
    439 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    440 	}
    441 	catch (...)
    442 	{
    443 		if (program)
    444 			gl.deleteProgram(program);
    445 		throw;
    446 	}
    447 
    448 	return isOk;
    449 }
    450 
    451 bool testNativePixmapCopy (TestLog& log, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor)
    452 {
    453 	const int			rectX		= 8;
    454 	const int			rectY		= 16;
    455 	const int			rectW		= 64;
    456 	const int			rectH		= 72;
    457 
    458 	eglu::UniqueSurface	surface(display, eglCreatePbufferSurface(display, config, DE_NULL));
    459 	deUint32			program	= 0;
    460 	bool				isOk	= true;
    461 	tcu::TextureLevel	result;
    462 
    463 	try
    464 	{
    465 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, *surface, *surface, context));
    466 
    467 		if (renderColor)
    468 			program = createGLES2Program(gl, log);
    469 
    470 		clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height);
    471 
    472 		if (renderColor)
    473 			render(gl, program, width, height, rectX, rectY, rectW, rectH);
    474 		else
    475 			clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
    476 
    477 		TCU_CHECK_EGL_CALL(eglCopyBuffers(display, *surface, nativePixmap.getLegacyNative()));
    478 		TCU_CHECK_EGL_CALL(eglWaitClient());
    479 		nativePixmap.readPixels(&result);
    480 
    481 		if (!validate(log, result, rectX, height - 1 - rectY, rectW, rectH))
    482 			isOk = false;
    483 
    484 		TCU_CHECK_EGL_CALL(eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
    485 	}
    486 	catch (...)
    487 	{
    488 		if (program)
    489 			gl.deleteProgram(program);
    490 		throw;
    491 	}
    492 
    493 	return isOk;
    494 }
    495 
    496 void checkSupport (EglTestContext& eglTestCtx, NativeCoordMappingCase::NativeType nativeType)
    497 {
    498 	switch (nativeType)
    499 	{
    500 		case NativeCoordMappingCase::NATIVETYPE_WINDOW:
    501 			if ((eglTestCtx.getNativeWindowFactory().getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
    502 				throw tcu::NotSupportedError("Native window doesn't support readPixels()", "", __FILE__, __LINE__);
    503 			break;
    504 
    505 		case NativeCoordMappingCase::NATIVETYPE_PIXMAP:
    506 			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
    507 				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels()", "", __FILE__, __LINE__);
    508 			break;
    509 
    510 		case NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    511 			if ((eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
    512 				(eglTestCtx.getNativePixmapFactory().getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
    513 				throw tcu::NotSupportedError("Native pixmap doesn't support readPixels() or legacy create surface", "", __FILE__, __LINE__);
    514 			break;
    515 
    516 		default:
    517 			DE_ASSERT(DE_FALSE);
    518 	}
    519 }
    520 
    521 void NativeCoordMappingCase::executeForConfig (tcu::egl::Display& display, EGLConfig config)
    522 {
    523 	const int				width		= 128;
    524 	const int				height		= 128;
    525 	const string			configIdStr	(de::toString(eglu::getConfigAttribInt(display.getEGLDisplay(), config, EGL_CONFIG_ID)));
    526 	tcu::ScopedLogSection	logSection	(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
    527 	const int				waitFrames	= 5;
    528 
    529 	logConfigInfo(m_testCtx.getLog(), display.getEGLDisplay(), config, m_nativeType, waitFrames);
    530 
    531 	checkSupport(m_eglTestCtx, m_nativeType);
    532 
    533 	eglu::UniqueContext	context(display.getEGLDisplay(), createGLES2Context(display.getEGLDisplay(), config));
    534 	glw::Functions		gl;
    535 
    536 	m_eglTestCtx.getGLFunctions(gl, glu::ApiType::es(2,0));
    537 
    538 	switch (m_nativeType)
    539 	{
    540 		case NATIVETYPE_WINDOW:
    541 		{
    542 			de::UniquePtr<eglu::NativeWindow> nativeWindow(m_eglTestCtx.createNativeWindow(display.getEGLDisplay(), config, DE_NULL, width, height, eglu::WindowParams::VISIBILITY_VISIBLE));
    543 
    544 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display.getEGLDisplay(), *context, config, gl, m_render, waitFrames))
    545 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    546 
    547 			break;
    548 		}
    549 
    550 		case NATIVETYPE_PIXMAP:
    551 		{
    552 			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
    553 
    554 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, width, height, display.getEGLDisplay(), *context, config, gl, m_render))
    555 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    556 
    557 			break;
    558 		}
    559 
    560 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    561 		{
    562 			de::UniquePtr<eglu::NativePixmap> nativePixmap(m_eglTestCtx.createNativePixmap(display.getEGLDisplay(), config, DE_NULL, width, height));
    563 
    564 			if (!testNativePixmapCopy(m_testCtx.getLog(), *nativePixmap, width, height, display.getEGLDisplay(), *context, config, gl, m_render))
    565 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
    566 
    567 			break;
    568 		}
    569 
    570 		default:
    571 			DE_ASSERT(DE_FALSE);
    572 	}
    573 }
    574 
    575 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeCoordMappingCase::NativeType type)
    576 {
    577 	eglu::FilterList filters;
    578 
    579 	switch (type)
    580 	{
    581 		case NativeCoordMappingCase::NATIVETYPE_WINDOW:
    582 			filters << (eglu::ConfigSurfaceType() & EGL_WINDOW_BIT);
    583 			break;
    584 
    585 		case NativeCoordMappingCase::NATIVETYPE_PIXMAP:
    586 			filters << (eglu::ConfigSurfaceType() & EGL_PIXMAP_BIT);
    587 			break;
    588 
    589 		case NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
    590 			filters << (eglu::ConfigSurfaceType() & EGL_PBUFFER_BIT);
    591 			break;
    592 
    593 		default:
    594 			DE_ASSERT(DE_FALSE);
    595 	}
    596 
    597 	vector<NamedConfigIdSet> configIdSets;
    598 	NamedConfigIdSet::getDefaultSets(configIdSets, eglTestCtx.getConfigs(), filters);
    599 
    600 	for (vector<NamedConfigIdSet>::iterator i = configIdSets.begin(); i != configIdSets.end(); i++)
    601 	{
    602 		group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, i->getConfigIds()));
    603 		group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, i->getConfigIds()));
    604 	}
    605 }
    606 
    607 } // anonymous
    608 
    609 NativeCoordMappingTests::NativeCoordMappingTests (EglTestContext& eglTestCtx)
    610 	: TestCaseGroup(eglTestCtx, "native_coord_mapping", "Tests for mapping client coordinates to native surface")
    611 {
    612 }
    613 
    614 void NativeCoordMappingTests::init (void)
    615 {
    616 	{
    617 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
    618 		addTestGroups(m_eglTestCtx, windowGroup, NativeCoordMappingCase::NATIVETYPE_WINDOW);
    619 		addChild(windowGroup);
    620 	}
    621 
    622 	{
    623 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
    624 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeCoordMappingCase::NATIVETYPE_PIXMAP);
    625 		addChild(pixmapGroup);
    626 	}
    627 
    628 	{
    629 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
    630 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
    631 		addChild(pbufferGroup);
    632 	}
    633 }
    634 
    635 } // egl
    636 } // deqp
    637