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    Searched refs:mMaxTextureSize (Results 1 - 10 of 10) sorted by null

  /frameworks/base/libs/hwui/
PathCache.h 262 if (width > mMaxTextureSize || height > mMaxTextureSize) {
264 width, height, mMaxTextureSize, mMaxTextureSize);
299 uint32_t mMaxTextureSize;
305 GLuint mMaxTextureSize;
TextureCache.cpp 74 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
75 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
133 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
135 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
TextureCache.h 154 GLint mMaxTextureSize;
GradientCache.h 189 GLint mMaxTextureSize;
PathCache.cpp 167 mMaxTextureSize = maxTextureSize;
333 TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) {
351 if (width <= mMaxTextureSize && height <= mMaxTextureSize) {
GradientCache.cpp 76 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
166 info.width = min(width, uint32_t(mMaxTextureSize));
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES11RenderEngine.h 40 GLint mMaxTextureSize;
GLES20RenderEngine.h 42 GLint mMaxTextureSize;
GLES11RenderEngine.cpp 36 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
68 return mMaxTextureSize;
GLES20RenderEngine.cpp 45 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
75 return mMaxTextureSize;

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