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    Searched refs:setWrap (Results 1 - 13 of 13) sorted by null

  /frameworks/base/libs/hwui/
Texture.h 38 inline void setWrap(GLenum wrap, bool bindTexture = false, bool force = false,
Layer.h 213 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
214 texture.setWrap(wrap, bindTexture, force, renderTarget);
LayerCache.cpp 125 layer->setWrap(GL_CLAMP_TO_EDGE, false);
TextDropShadowCache.cpp 216 texture->setWrap(GL_CLAMP_TO_EDGE);
GradientCache.cpp 301 texture->setWrap(GL_CLAMP_TO_EDGE);
TextureCache.cpp 332 texture->setWrap(GL_CLAMP_TO_EDGE);
SkiaShader.cpp 190 layer->setWrap(GL_CLAMP_TO_EDGE);
OpenGLRenderer.cpp     [all...]
LayerRenderer.cpp 306 layer->setWrap(GL_CLAMP_TO_EDGE, false, true);
PathCache.cpp 325 texture->setWrap(GL_CLAMP_TO_EDGE);
  /external/deqp/modules/glshared/
glsLongStressCase.cpp 460 void setWrap (deUint32 s, deUint32 t) const;
597 void Texture::setWrap (const deUint32 s, const deUint32 t) const
    [all...]
  /prebuilts/tools/windows/swt/
swt.jar 
  /prebuilts/tools/windows-x86_64/swt/
swt.jar 

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