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Searched
refs:setWrap
(Results
1 - 13
of
13
) sorted by null
/frameworks/base/libs/hwui/
Texture.h
38
inline void
setWrap
(GLenum wrap, bool bindTexture = false, bool force = false,
Layer.h
213
void
setWrap
(GLenum wrap, bool bindTexture = false, bool force = false) {
214
texture.
setWrap
(wrap, bindTexture, force, renderTarget);
LayerCache.cpp
125
layer->
setWrap
(GL_CLAMP_TO_EDGE, false);
TextDropShadowCache.cpp
216
texture->
setWrap
(GL_CLAMP_TO_EDGE);
GradientCache.cpp
301
texture->
setWrap
(GL_CLAMP_TO_EDGE);
TextureCache.cpp
332
texture->
setWrap
(GL_CLAMP_TO_EDGE);
SkiaShader.cpp
190
layer->
setWrap
(GL_CLAMP_TO_EDGE);
OpenGLRenderer.cpp
[
all
...]
LayerRenderer.cpp
306
layer->
setWrap
(GL_CLAMP_TO_EDGE, false, true);
PathCache.cpp
325
texture->
setWrap
(GL_CLAMP_TO_EDGE);
/external/deqp/modules/glshared/
glsLongStressCase.cpp
460
void
setWrap
(deUint32 s, deUint32 t) const;
597
void Texture::
setWrap
(const deUint32 s, const deUint32 t) const
[
all
...]
/prebuilts/tools/windows/swt/
swt.jar
/prebuilts/tools/windows-x86_64/swt/
swt.jar
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