HomeSort by relevance Sort by last modified time
    Searched defs:cc (Results 576 - 600 of 1211) sorted by null

<<21222324252627282930>>

  /external/chromium_org/cc/animation/
layer_animation_controller.h 14 #include "cc/animation/animation_events.h"
15 #include "cc/animation/layer_animation_event_observer.h"
16 #include "cc/base/cc_export.h"
17 #include "cc/base/scoped_ptr_vector.h"
25 namespace cc { namespace
212 } // namespace cc
transform_operation.h 14 namespace cc { namespace
72 } // namespace cc
  /external/chromium_org/cc/base/
math_util.h 13 #include "cc/base/cc_export.h"
31 namespace cc { namespace
194 } // namespace cc
region.cc 5 #include "cc/base/region.h"
8 namespace cc { namespace
133 } // namespace cc
  /external/chromium_org/cc/debug/
debug_rect_history.h 11 #include "cc/layers/layer_lists.h"
14 namespace cc { namespace
118 } // namespace cc
invalidation_benchmark.cc 5 #include "cc/debug/invalidation_benchmark.h"
13 #include "cc/layers/layer.h"
14 #include "cc/layers/picture_layer.h"
15 #include "cc/trees/layer_tree_host.h"
16 #include "cc/trees/layer_tree_host_common.h"
19 namespace cc { namespace
139 } // namespace cc
layer_tree_debug_state.h 9 #include "cc/base/cc_export.h"
11 namespace cc { namespace
54 } // namespace cc
picture_record_benchmark.cc 5 #include "cc/debug/picture_record_benchmark.h"
11 #include "cc/layers/layer.h"
12 #include "cc/layers/picture_layer.h"
13 #include "cc/trees/layer_tree_host.h"
14 #include "cc/trees/layer_tree_host_common.h"
17 namespace cc { namespace
126 } // namespace cc
ring_buffer.h 10 namespace cc { namespace
120 } // namespace cc
  /external/chromium_org/cc/input/
top_controls_manager.cc 5 #include "cc/input/top_controls_manager.h"
10 #include "cc/animation/keyframed_animation_curve.h"
11 #include "cc/animation/timing_function.h"
12 #include "cc/input/top_controls_manager_client.h"
13 #include "cc/output/begin_frame_args.h"
14 #include "cc/trees/layer_tree_impl.h"
19 namespace cc { namespace
251 } // namespace cc
top_controls_manager.h 10 #include "cc/input/top_controls_state.h"
11 #include "cc/layers/layer_impl.h"
19 namespace cc { namespace
104 } // namespace cc
  /external/chromium_org/cc/layers/
content_layer.cc 5 #include "cc/layers/content_layer.h"
10 #include "cc/layers/content_layer_client.h"
11 #include "cc/resources/bitmap_content_layer_updater.h"
12 #include "cc/resources/bitmap_skpicture_content_layer_updater.h"
13 #include "cc/resources/layer_painter.h"
14 #include "cc/trees/layer_tree_host.h"
17 namespace cc { namespace
163 } // namespace cc
delegated_frame_provider_unittest.cc 5 #include "cc/layers/delegated_frame_provider.h"
6 #include "cc/layers/delegated_frame_resource_collection.h"
7 #include "cc/layers/delegated_renderer_layer.h"
8 #include "cc/output/delegated_frame_data.h"
9 #include "cc/quads/texture_draw_quad.h"
10 #include "cc/resources/returned_resource.h"
11 #include "cc/resources/transferable_resource.h"
14 namespace cc { namespace
397 } // namespace cc
heads_up_display_layer_impl.h 13 #include "cc/base/cc_export.h"
14 #include "cc/debug/debug_rect_history.h"
15 #include "cc/layers/layer_impl.h"
16 #include "cc/resources/memory_history.h"
17 #include "cc/resources/scoped_resource.h"
24 namespace cc { namespace
137 } // namespace cc
layer_perftest.cc 5 #include "cc/layers/layer.h"
7 #include "cc/debug/lap_timer.h"
8 #include "cc/resources/layer_painter.h"
9 #include "cc/test/fake_impl_proxy.h"
10 #include "cc/test/fake_layer_tree_host.h"
11 #include "cc/test/fake_layer_tree_host_client.h"
12 #include "cc/test/fake_layer_tree_host_impl.h"
17 namespace cc { namespace
122 } // namespace cc
layer_utils_unittest.cc 5 #include "cc/layers/layer_utils.h"
7 #include "cc/animation/transform_operations.h"
8 #include "cc/layers/layer_impl.h"
9 #include "cc/test/animation_test_common.h"
10 #include "cc/test/fake_impl_proxy.h"
11 #include "cc/test/fake_layer_tree_host_impl.h"
12 #include "cc/test/test_shared_bitmap_manager.h"
17 namespace cc { namespace
267 } // namespace cc
nine_patch_layer_impl_unittest.cc 6 #include "cc/layers/append_quads_data.h"
7 #include "cc/layers/nine_patch_layer_impl.h"
8 #include "cc/quads/texture_draw_quad.h"
9 #include "cc/resources/ui_resource_bitmap.h"
10 #include "cc/resources/ui_resource_client.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
13 #include "cc/test/geometry_test_utils.h"
14 #include "cc/test/layer_test_common.h"
15 #include "cc/test/mock_quad_culler.h
23 namespace cc { namespace
    [all...]
picture_image_layer_impl_unittest.cc 5 #include "cc/layers/picture_image_layer_impl.h"
7 #include "cc/layers/append_quads_data.h"
8 #include "cc/resources/tile_priority.h"
9 #include "cc/test/fake_impl_proxy.h"
10 #include "cc/test/fake_layer_tree_host_impl.h"
11 #include "cc/test/fake_output_surface.h"
12 #include "cc/test/fake_picture_layer_tiling_client.h"
13 #include "cc/test/impl_side_painting_settings.h"
14 #include "cc/test/mock_quad_culler.h"
15 #include "cc/test/test_shared_bitmap_manager.h
19 namespace cc { namespace
    [all...]
render_surface_unittest.cc 5 #include "cc/base/scoped_ptr_vector.h"
6 #include "cc/layers/append_quads_data.h"
7 #include "cc/layers/layer_impl.h"
8 #include "cc/layers/render_pass_sink.h"
9 #include "cc/layers/render_surface_impl.h"
10 #include "cc/quads/shared_quad_state.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_layer_tree_host_impl.h"
13 #include "cc/test/geometry_test_utils.h"
14 #include "cc/test/mock_quad_culler.h
21 namespace cc { namespace
    [all...]
scrollbar_layer_impl_base.h 8 #include "cc/base/cc_export.h"
9 #include "cc/input/scrollbar.h"
10 #include "cc/layers/layer.h"
11 #include "cc/layers/layer_impl.h"
13 namespace cc { namespace
104 } // namespace cc
texture_layer.h 12 #include "cc/base/cc_export.h"
13 #include "cc/layers/layer.h"
14 #include "cc/resources/texture_mailbox.h"
16 namespace cc { namespace
171 } // namespace cc
tiled_layer.h 8 #include "cc/base/cc_export.h"
9 #include "cc/layers/contents_scaling_layer.h"
10 #include "cc/resources/layer_tiling_data.h"
11 #include "cc/resources/resource_format.h"
13 namespace cc { namespace
145 } // namespace cc
ui_resource_layer.cc 5 #include "cc/layers/ui_resource_layer.h"
7 #include "cc/layers/ui_resource_layer_impl.h"
8 #include "cc/resources/prioritized_resource.h"
9 #include "cc/resources/resource_update.h"
10 #include "cc/resources/resource_update_queue.h"
11 #include "cc/resources/scoped_ui_resource.h"
12 #include "cc/resources/ui_resource_bitmap.h"
13 #include "cc/trees/layer_tree_host.h"
15 namespace cc { namespace
166 } // namespace cc
    [all...]
ui_resource_layer_impl.cc 5 #include "cc/layers/ui_resource_layer_impl.h"
9 #include "cc/base/math_util.h"
10 #include "cc/layers/quad_sink.h"
11 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/trees/layer_tree_impl.h"
15 namespace cc { namespace
142 return "cc::UIResourceLayerImpl";
163 } // namespace cc
ui_resource_layer_impl_unittest.cc 5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/ui_resource_layer_impl.h"
7 #include "cc/resources/ui_resource_bitmap.h"
8 #include "cc/resources/ui_resource_client.h"
9 #include "cc/test/fake_impl_proxy.h"
10 #include "cc/test/fake_layer_tree_host_impl.h"
11 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
12 #include "cc/test/layer_test_common.h"
13 #include "cc/test/mock_quad_culler.h"
14 #include "cc/test/test_shared_bitmap_manager.h
20 namespace cc { namespace
    [all...]

Completed in 1292 milliseconds

<<21222324252627282930>>