HomeSort by relevance Sort by last modified time
    Searched defs:depth (Results 451 - 475 of 1122) sorted by null

<<11121314151617181920>>

  /external/chromium_org/ui/gfx/
transform_unittest.cc 853 double depth = 1.0 / ((1.0 / 200) * (1.0 - t) + (1.0 / 800) * t); local
855 expected.ApplyPerspectiveDepth(depth);
    [all...]
  /external/compiler-rt/lib/msan/
msan.cc 273 int depth = o.depth(); local
274 // 0 means unlimited depth.
275 if (flags()->origin_history_size > 0 && depth > 0) {
276 if (depth >= flags()->origin_history_size) {
279 ++depth;
294 return Origin(chained_id, depth).raw_id();
  /external/deqp/modules/egl/
teglResizeTests.cpp 243 const int depth = rectA.getDepth(); local
245 if (rectB.getWidth() != width || rectB.getHeight() != height || rectB.getDepth() != depth)
248 for (int z = 0; z < depth; ++z)
  /external/deqp/modules/gles3/functional/
es3fFboInvalidateTests.cpp 179 // Depth was not preserved.
271 // Depth was not preserved.
465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
492 if (depth)
528 // Depth was not preserved.
578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
612 if (depth)
651 // Render depth.
697 throw tcu::NotSupportedError("Unsupported depth/stencil format");
712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureForma (…) local
832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 111 int depth,
174 int depth,
183 , m_depth (depth)
466 int depth; member in struct:deqp::gles31::Functional::__anon24161
518 const int depth = 12; local
525 size, depth));
547 const int depth = sizesCubeArray[sizeNdx].depth; local
548 const string name = de::toString(size) + "x" + de::toString(size) + "x" + de::toString(depth) + "_" + filterName;
555 size, depth));
579 const int depth = 12; local
    [all...]
es31fTextureLevelStateQueryTests.cpp 58 int depth; member in struct:deqp::gles31::Functional::__anon24169::TextureGenerationSpec::TextureLevelSpec
383 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (8) : (0);
405 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (8) : (0);
453 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (8) : (0);
518 // test some color/stencil/depth renderable with multisample texture2d
533 level.depth = 0;
556 level.depth = 0;
578 level.depth = 0;
627 level.depth = 0;
648 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
    [all...]
  /external/e2fsprogs/e2fsck/
pass2.c 95 int i, depth; local
216 depth = htree_depth(dx_dir, dx_db);
217 if (depth != dx_dir->depth) {
218 pctx.num = dx_dir->depth;
289 int depth = 0; local
291 while (dx_db->type != DX_DIRBLOCK_ROOT && depth < MAX_DEPTH) {
293 depth++;
295 return depth;
831 dx_dir->depth = root->indirect_levels + 1
    [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/db/
DB_Results.java 293 int depth = -1, max = -1; field in class:DB_Results.LogWriter
298 if (++this.depth >= this.buffers.length) {
299 System.arraycopy(this.times, 0, this.times = new long[this.depth+10], 0, this.depth);
300 System.arraycopy(this.buffers, 0, this.buffers= new StringBuffer[this.depth+10], 0, this.depth);
302 StringBuffer buffer = this.buffers[this.depth];
303 if (this.buffers[this.depth] == null) buffer = this.buffers[this.depth] = new StringBuffer();
305 this.starts[this.depth] = System.currentTimeMillis()
    [all...]
  /external/emma/core/java12/com/vladium/emma/report/
ReportProperties.java 101 public void setDepth (final int depth)
103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth);
105 m_depth = depth;
299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local
301 if (IReportProperties.DEPTH_ALL.equals (depth))
303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth))
    [all...]
  /external/fio/
parse.c 1026 int depth; local
1034 depth = level;
1035 while (depth--)
  /external/libpng/contrib/gregbook/
rpng-x.c 141 static int depth; variable
449 depth = DisplayPlanes(display, screen);
458 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) {
460 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n",
461 depth);
465 XMatchVisualInfo(display, screen, depth,
466 (depth == 8)? PseudoColor : TrueColor, &visual_info)
    [all...]
  /external/lldb/source/Plugins/SymbolFile/DWARF/
DWARFCompileUnit.cpp 187 uint32_t depth = 0; local
202 // depth * 2, depth * 2, "",
207 if (depth == 0)
235 die.SetParentIndex(m_die_array.size() - die_index_stack[depth-1]);
251 if (depth > 0)
252 --depth;
253 if (depth == 0)
266 ++depth;
566 DWARFCompileUnit::AppendDIEsWithTag (const dw_tag_t tag, DWARFDIECollection& dies, uint32_t depth) cons
    [all...]
  /external/ltrace/
lens_default.c 292 size_t depth = 0; local
300 depth++;
302 if (depth >= options.arraylen)
  /external/mesa3d/src/egl/drivers/dri2/
egl_dri2.h 163 int depth; member in struct:dri2_egl_surface
248 int depth, EGLint surface_type, const EGLint *attr_list,
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.h 47 uint32_t depth; member in struct:draw_jit_texture
294 uint32_t width, uint32_t height, uint32_t depth,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_texture.c 114 unsigned depth = pt->depth0; local
160 num_slices = depth;
180 depth = u_minify(depth, 1);
477 /* XXX Seems like from_handled depth textures doesn't work that well */
619 box->depth > 1 ? -1 : box->z,
    [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_blit.c 143 float depth; local
150 /* XXX Decompressing MSAA depth textures is broken on R6xx.
160 depth = 0.0f;
162 depth = 1.0f;
208 rctx->custom_dsa_flush, depth);
501 double depth, unsigned stencil)
509 color, depth, stencil);
530 double depth,
538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
701 src_box->z, src_box->z + src_box->depth - 1
    [all...]
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
native_dri2.c 203 boolean with_format = FALSE; /* never ask for depth/stencil */
507 uint depth, nconf_depth; local
510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
514 /* simple depth match for now */
515 if (depth == nconf_depth ||
516 (depth == 24 && depth + 8 == nconf_depth)) {
703 uint depth; local
705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
706 switch (depth) {
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 2103 fs_reg depth = *(variable_storage(this->frag_depth)); local
    [all...]
brw_wm_surface_state.c 547 /* We remap depth formats to a supported texturing format in
779 int width, height, depth; local
890 uint32_t buffer_size_minus_1, width, height, depth, surface_format; local
1143 int width, height, depth; local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/swrast/
swrast.c 181 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
236 int depth = v->rgbBits; local
238 if (depth == 32
243 else if (depth == 24
248 else if (depth == 16
253 else if (depth == 8
  /external/mesa3d/src/mesa/main/
texobj.c 482 /* Check width/height/depth for zero */
485 baseImage->Depth == 0) {
486 incomplete(t, BASE, "texture width or height or depth = 0");
581 GLuint width, height, depth, face; local
591 depth = baseImage->Depth2;
602 if (depth > 1 && t->Target != GL_TEXTURE_2D_ARRAY) {
603 depth /= 2;
631 if (img->Depth2 != depth) {
632 incomplete(t, MIPMAP, "TexImage[%d] bad depth %u", i, img->Depth2);
648 if (width == 1 && height == 1 && depth == 1)
724 const GLsizei width = 1, height = 1, depth = 1; local
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c 251 GLuint width, GLuint height, GLuint depth, GLuint level,
256 assert(depth >= 1);
290 if (width == 1 || height == 1 || depth == 1) {
295 depth <<= level;
308 *depth0 = depth;
327 GLuint lastLevel, width, height, depth; local
341 &width, &height, &depth)) {
348 /* At this point, (width x height x depth) is the expected size of
370 width, height, depth) - 1;
376 stObj->depth0 = depth;
419 GLuint depth = texImage->Depth; local
1218 GLuint width, height, depth; local
    [all...]
  /external/mksh/src/
lex.c 1662 unsigned int depth = 1; local
    [all...]
  /external/opencv/cv/src/
cvcalibration.cpp 495 int depth, elem_size; local
507 depth = CV_MAT_DEPTH(src->type);
508 elem_size = CV_ELEM_SIZE(depth);
510 if( depth != CV_32F && depth != CV_64F )
540 if( depth == CV_32F )
724 if( depth == CV_32F )
740 if( depth == CV_32F )
    [all...]

Completed in 889 milliseconds

<<11121314151617181920>>