/external/chromium_org/ui/gfx/ |
transform_unittest.cc | 853 double depth = 1.0 / ((1.0 / 200) * (1.0 - t) + (1.0 / 800) * t); local 855 expected.ApplyPerspectiveDepth(depth); [all...] |
/external/compiler-rt/lib/msan/ |
msan.cc | 273 int depth = o.depth(); local 274 // 0 means unlimited depth. 275 if (flags()->origin_history_size > 0 && depth > 0) { 276 if (depth >= flags()->origin_history_size) { 279 ++depth; 294 return Origin(chained_id, depth).raw_id();
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/external/deqp/modules/egl/ |
teglResizeTests.cpp | 243 const int depth = rectA.getDepth(); local 245 if (rectB.getWidth() != width || rectB.getHeight() != height || rectB.getDepth() != depth) 248 for (int z = 0; z < depth; ++z)
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/external/deqp/modules/gles3/functional/ |
es3fFboInvalidateTests.cpp | 179 // Depth was not preserved. 271 // Depth was not preserved. 465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 492 if (depth) 528 // Depth was not preserved. 578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 612 if (depth) 651 // Render depth. 697 throw tcu::NotSupportedError("Unsupported depth/stencil format"); 712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureForma (…) local 832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 111 int depth, 174 int depth, 183 , m_depth (depth) 466 int depth; member in struct:deqp::gles31::Functional::__anon24161 518 const int depth = 12; local 525 size, depth)); 547 const int depth = sizesCubeArray[sizeNdx].depth; local 548 const string name = de::toString(size) + "x" + de::toString(size) + "x" + de::toString(depth) + "_" + filterName; 555 size, depth)); 579 const int depth = 12; local [all...] |
es31fTextureLevelStateQueryTests.cpp | 58 int depth; member in struct:deqp::gles31::Functional::__anon24169::TextureGenerationSpec::TextureLevelSpec 383 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (8) : (0); 405 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (8) : (0); 453 level.depth = (textureTypeHasDepth(texGen.bindTarget)) ? (8) : (0); 518 // test some color/stencil/depth renderable with multisample texture2d 533 level.depth = 0; 556 level.depth = 0; 578 level.depth = 0; 627 level.depth = 0; 648 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth); [all...] |
/external/e2fsprogs/e2fsck/ |
pass2.c | 95 int i, depth; local 216 depth = htree_depth(dx_dir, dx_db); 217 if (depth != dx_dir->depth) { 218 pctx.num = dx_dir->depth; 289 int depth = 0; local 291 while (dx_db->type != DX_DIRBLOCK_ROOT && depth < MAX_DEPTH) { 293 depth++; 295 return depth; 831 dx_dir->depth = root->indirect_levels + 1 [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/db/ |
DB_Results.java | 293 int depth = -1, max = -1; field in class:DB_Results.LogWriter 298 if (++this.depth >= this.buffers.length) { 299 System.arraycopy(this.times, 0, this.times = new long[this.depth+10], 0, this.depth); 300 System.arraycopy(this.buffers, 0, this.buffers= new StringBuffer[this.depth+10], 0, this.depth); 302 StringBuffer buffer = this.buffers[this.depth]; 303 if (this.buffers[this.depth] == null) buffer = this.buffers[this.depth] = new StringBuffer(); 305 this.starts[this.depth] = System.currentTimeMillis() [all...] |
/external/emma/core/java12/com/vladium/emma/report/ |
ReportProperties.java | 101 public void setDepth (final int depth) 103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth); 105 m_depth = depth; 299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local 301 if (IReportProperties.DEPTH_ALL.equals (depth)) 303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth)) [all...] |
/external/fio/ |
parse.c | 1026 int depth; local 1034 depth = level; 1035 while (depth--)
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/external/libpng/contrib/gregbook/ |
rpng-x.c | 141 static int depth; variable 449 depth = DisplayPlanes(display, screen); 458 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) { 460 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n", 461 depth); 465 XMatchVisualInfo(display, screen, depth, 466 (depth == 8)? PseudoColor : TrueColor, &visual_info) [all...] |
/external/lldb/source/Plugins/SymbolFile/DWARF/ |
DWARFCompileUnit.cpp | 187 uint32_t depth = 0; local 202 // depth * 2, depth * 2, "", 207 if (depth == 0) 235 die.SetParentIndex(m_die_array.size() - die_index_stack[depth-1]); 251 if (depth > 0) 252 --depth; 253 if (depth == 0) 266 ++depth; 566 DWARFCompileUnit::AppendDIEsWithTag (const dw_tag_t tag, DWARFDIECollection& dies, uint32_t depth) cons [all...] |
/external/ltrace/ |
lens_default.c | 292 size_t depth = 0; local 300 depth++; 302 if (depth >= options.arraylen)
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/external/mesa3d/src/egl/drivers/dri2/ |
egl_dri2.h | 163 int depth; member in struct:dri2_egl_surface 248 int depth, EGLint surface_type, const EGLint *attr_list,
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_llvm.h | 47 uint32_t depth; member in struct:draw_jit_texture 294 uint32_t width, uint32_t height, uint32_t depth,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_texture.c | 114 unsigned depth = pt->depth0; local 160 num_slices = depth; 180 depth = u_minify(depth, 1); 477 /* XXX Seems like from_handled depth textures doesn't work that well */ 619 box->depth > 1 ? -1 : box->z, [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
r600_blit.c | 143 float depth; local 150 /* XXX Decompressing MSAA depth textures is broken on R6xx. 160 depth = 0.0f; 162 depth = 1.0f; 208 rctx->custom_dsa_flush, depth); 501 double depth, unsigned stencil) 509 color, depth, stencil); 530 double depth, 538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 701 src_box->z, src_box->z + src_box->depth - 1 [all...] |
/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
native_dri2.c | 203 boolean with_format = FALSE; /* never ask for depth/stencil */ 507 uint depth, nconf_depth; local 510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); 514 /* simple depth match for now */ 515 if (depth == nconf_depth || 516 (depth == 24 && depth + 8 == nconf_depth)) { 703 uint depth; local 705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); 706 switch (depth) { [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 2103 fs_reg depth = *(variable_storage(this->frag_depth)); local [all...] |
brw_wm_surface_state.c | 547 /* We remap depth formats to a supported texturing format in 779 int width, height, depth; local 890 uint32_t buffer_size_minus_1, width, height, depth, surface_format; local 1143 int width, height, depth; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/swrast/ |
swrast.c | 181 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__, 236 int depth = v->rgbBits; local 238 if (depth == 32 243 else if (depth == 24 248 else if (depth == 16 253 else if (depth == 8
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/external/mesa3d/src/mesa/main/ |
texobj.c | 482 /* Check width/height/depth for zero */ 485 baseImage->Depth == 0) { 486 incomplete(t, BASE, "texture width or height or depth = 0"); 581 GLuint width, height, depth, face; local 591 depth = baseImage->Depth2; 602 if (depth > 1 && t->Target != GL_TEXTURE_2D_ARRAY) { 603 depth /= 2; 631 if (img->Depth2 != depth) { 632 incomplete(t, MIPMAP, "TexImage[%d] bad depth %u", i, img->Depth2); 648 if (width == 1 && height == 1 && depth == 1) 724 const GLsizei width = 1, height = 1, depth = 1; local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.c | 251 GLuint width, GLuint height, GLuint depth, GLuint level, 256 assert(depth >= 1); 290 if (width == 1 || height == 1 || depth == 1) { 295 depth <<= level; 308 *depth0 = depth; 327 GLuint lastLevel, width, height, depth; local 341 &width, &height, &depth)) { 348 /* At this point, (width x height x depth) is the expected size of 370 width, height, depth) - 1; 376 stObj->depth0 = depth; 419 GLuint depth = texImage->Depth; local 1218 GLuint width, height, depth; local [all...] |
/external/mksh/src/ |
lex.c | 1662 unsigned int depth = 1; local [all...] |
/external/opencv/cv/src/ |
cvcalibration.cpp | 495 int depth, elem_size; local 507 depth = CV_MAT_DEPTH(src->type); 508 elem_size = CV_ELEM_SIZE(depth); 510 if( depth != CV_32F && depth != CV_64F ) 540 if( depth == CV_32F ) 724 if( depth == CV_32F ) 740 if( depth == CV_32F ) [all...] |